/* |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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/* |
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* This file is available under and governed by the GNU General Public |
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* License version 2 only, as published by the Free Software Foundation. |
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* However, the following notice accompanied the original version of this |
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* file: |
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* |
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* Written by Doug Lea with assistance from members of JCP JSR-166 |
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* Expert Group and released to the public domain, as explained at |
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* http://creativecommons.org/publicdomain/zero/1.0/ |
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*/ |
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package java.util.concurrent.locks; |
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import java.util.Date; |
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import java.util.concurrent.TimeUnit; |
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/** |
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* {@code Condition} factors out the {@code Object} monitor |
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* methods ({@link Object#wait() wait}, {@link Object#notify notify} |
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* and {@link Object#notifyAll notifyAll}) into distinct objects to |
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* give the effect of having multiple wait-sets per object, by |
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* combining them with the use of arbitrary {@link Lock} implementations. |
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* Where a {@code Lock} replaces the use of {@code synchronized} methods |
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* and statements, a {@code Condition} replaces the use of the Object |
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* monitor methods. |
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* |
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* <p>Conditions (also known as <em>condition queues</em> or |
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* <em>condition variables</em>) provide a means for one thread to |
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* suspend execution (to "wait") until notified by another |
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* thread that some state condition may now be true. Because access |
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* to this shared state information occurs in different threads, it |
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* must be protected, so a lock of some form is associated with the |
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* condition. The key property that waiting for a condition provides |
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* is that it <em>atomically</em> releases the associated lock and |
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* suspends the current thread, just like {@code Object.wait}. |
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* |
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* <p>A {@code Condition} instance is intrinsically bound to a lock. |
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* To obtain a {@code Condition} instance for a particular {@link Lock} |
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* instance use its {@link Lock#newCondition newCondition()} method. |
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* |
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* <p>As an example, suppose we have a bounded buffer which supports |
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* {@code put} and {@code take} methods. If a |
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* {@code take} is attempted on an empty buffer, then the thread will block |
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* until an item becomes available; if a {@code put} is attempted on a |
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* full buffer, then the thread will block until a space becomes available. |
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* We would like to keep waiting {@code put} threads and {@code take} |
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* threads in separate wait-sets so that we can use the optimization of |
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* only notifying a single thread at a time when items or spaces become |
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* available in the buffer. This can be achieved using two |
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* {@link Condition} instances. |
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* <pre> |
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* class BoundedBuffer<E> { |
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* <b>final Lock lock = new ReentrantLock();</b> |
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* final Condition notFull = <b>lock.newCondition(); </b> |
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* final Condition notEmpty = <b>lock.newCondition(); </b> |
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* |
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* final Object[] items = new Object[100]; |
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* int putptr, takeptr, count; |
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* |
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* public void put(E x) throws InterruptedException { |
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* <b>lock.lock(); |
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* try {</b> |
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* while (count == items.length) |
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* <b>notFull.await();</b> |
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* items[putptr] = x; |
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* if (++putptr == items.length) putptr = 0; |
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* ++count; |
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* <b>notEmpty.signal();</b> |
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* <b>} finally { |
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* lock.unlock(); |
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* }</b> |
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* } |
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* |
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* public E take() throws InterruptedException { |
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* <b>lock.lock(); |
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* try {</b> |
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* while (count == 0) |
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* <b>notEmpty.await();</b> |
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* E x = (E) items[takeptr]; |
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* if (++takeptr == items.length) takeptr = 0; |
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* --count; |
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* <b>notFull.signal();</b> |
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* return x; |
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* <b>} finally { |
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* lock.unlock(); |
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* }</b> |
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* } |
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* } |
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* </pre> |
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* |
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* (The {@link java.util.concurrent.ArrayBlockingQueue} class provides |
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* this functionality, so there is no reason to implement this |
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* sample usage class.) |
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* |
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* <p>A {@code Condition} implementation can provide behavior and semantics |
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* that is |
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* different from that of the {@code Object} monitor methods, such as |
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* guaranteed ordering for notifications, or not requiring a lock to be held |
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* when performing notifications. |
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* If an implementation provides such specialized semantics then the |
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* implementation must document those semantics. |
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* |
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* <p>Note that {@code Condition} instances are just normal objects and can |
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* themselves be used as the target in a {@code synchronized} statement, |
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* and can have their own monitor {@link Object#wait wait} and |
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* {@link Object#notify notify} methods invoked. |
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* Acquiring the monitor lock of a {@code Condition} instance, or using its |
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* monitor methods, has no specified relationship with acquiring the |
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* {@link Lock} associated with that {@code Condition} or the use of its |
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* {@linkplain #await waiting} and {@linkplain #signal signalling} methods. |
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* It is recommended that to avoid confusion you never use {@code Condition} |
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* instances in this way, except perhaps within their own implementation. |
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* |
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* <p>Except where noted, passing a {@code null} value for any parameter |
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* will result in a {@link NullPointerException} being thrown. |
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* |
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* <h2>Implementation Considerations</h2> |
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* |
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* <p>When waiting upon a {@code Condition}, a "<em>spurious |
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* wakeup</em>" is permitted to occur, in |
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* general, as a concession to the underlying platform semantics. |
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* This has little practical impact on most application programs as a |
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* {@code Condition} should always be waited upon in a loop, testing |
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* the state predicate that is being waited for. An implementation is |
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* free to remove the possibility of spurious wakeups but it is |
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* recommended that applications programmers always assume that they can |
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* occur and so always wait in a loop. |
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* |
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* <p>The three forms of condition waiting |
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* (interruptible, non-interruptible, and timed) may differ in their ease of |
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* implementation on some platforms and in their performance characteristics. |
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* In particular, it may be difficult to provide these features and maintain |
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* specific semantics such as ordering guarantees. |
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* Further, the ability to interrupt the actual suspension of the thread may |
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* not always be feasible to implement on all platforms. |
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* |
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* <p>Consequently, an implementation is not required to define exactly the |
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* same guarantees or semantics for all three forms of waiting, nor is it |
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* required to support interruption of the actual suspension of the thread. |
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* |
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* <p>An implementation is required to |
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* clearly document the semantics and guarantees provided by each of the |
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* waiting methods, and when an implementation does support interruption of |
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* thread suspension then it must obey the interruption semantics as defined |
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* in this interface. |
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* |
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* <p>As interruption generally implies cancellation, and checks for |
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* interruption are often infrequent, an implementation can favor responding |
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* to an interrupt over normal method return. This is true even if it can be |
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* shown that the interrupt occurred after another action that may have |
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* unblocked the thread. An implementation should document this behavior. |
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* |
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* @since 1.5 |
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* @author Doug Lea |
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*/ |
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public interface Condition { |
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/** |
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* Causes the current thread to wait until it is signalled or |
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* {@linkplain Thread#interrupt interrupted}. |
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* |
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* <p>The lock associated with this {@code Condition} is atomically |
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* released and the current thread becomes disabled for thread scheduling |
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* purposes and lies dormant until <em>one</em> of four things happens: |
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* <ul> |
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* <li>Some other thread invokes the {@link #signal} method for this |
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* {@code Condition} and the current thread happens to be chosen as the |
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* thread to be awakened; or |
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* <li>Some other thread invokes the {@link #signalAll} method for this |
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* {@code Condition}; or |
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* <li>Some other thread {@linkplain Thread#interrupt interrupts} the |
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* current thread, and interruption of thread suspension is supported; or |
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* <li>A "<em>spurious wakeup</em>" occurs. |
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* </ul> |
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* |
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* <p>In all cases, before this method can return the current thread must |
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* re-acquire the lock associated with this condition. When the |
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* thread returns it is <em>guaranteed</em> to hold this lock. |
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* |
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* <p>If the current thread: |
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* <ul> |
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* <li>has its interrupted status set on entry to this method; or |
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* <li>is {@linkplain Thread#interrupt interrupted} while waiting |
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* and interruption of thread suspension is supported, |
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* </ul> |
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* then {@link InterruptedException} is thrown and the current thread's |
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* interrupted status is cleared. It is not specified, in the first |
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* case, whether or not the test for interruption occurs before the lock |
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* is released. |
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* |
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* <p><b>Implementation Considerations</b> |
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* |
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* <p>The current thread is assumed to hold the lock associated with this |
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* {@code Condition} when this method is called. |
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* It is up to the implementation to determine if this is |
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* the case and if not, how to respond. Typically, an exception will be |
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* thrown (such as {@link IllegalMonitorStateException}) and the |
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* implementation must document that fact. |
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* |
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* <p>An implementation can favor responding to an interrupt over normal |
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* method return in response to a signal. In that case the implementation |
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* must ensure that the signal is redirected to another waiting thread, if |
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* there is one. |
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* |
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* @throws InterruptedException if the current thread is interrupted |
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* (and interruption of thread suspension is supported) |
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*/ |
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void await() throws InterruptedException; |
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/** |
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* Causes the current thread to wait until it is signalled. |
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* |
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* <p>The lock associated with this condition is atomically |
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* released and the current thread becomes disabled for thread scheduling |
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* purposes and lies dormant until <em>one</em> of three things happens: |
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* <ul> |
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* <li>Some other thread invokes the {@link #signal} method for this |
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* {@code Condition} and the current thread happens to be chosen as the |
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* thread to be awakened; or |
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* <li>Some other thread invokes the {@link #signalAll} method for this |
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* {@code Condition}; or |
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* <li>A "<em>spurious wakeup</em>" occurs. |
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* </ul> |
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* |
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* <p>In all cases, before this method can return the current thread must |
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* re-acquire the lock associated with this condition. When the |
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* thread returns it is <em>guaranteed</em> to hold this lock. |
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* |
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* <p>If the current thread's interrupted status is set when it enters |
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* this method, or it is {@linkplain Thread#interrupt interrupted} |
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* while waiting, it will continue to wait until signalled. When it finally |
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* returns from this method its interrupted status will still |
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* be set. |
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* |
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* <p><b>Implementation Considerations</b> |
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* |
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* <p>The current thread is assumed to hold the lock associated with this |
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* {@code Condition} when this method is called. |
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* It is up to the implementation to determine if this is |
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* the case and if not, how to respond. Typically, an exception will be |
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* thrown (such as {@link IllegalMonitorStateException}) and the |
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* implementation must document that fact. |
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*/ |
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void awaitUninterruptibly(); |
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/** |
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* Causes the current thread to wait until it is signalled or interrupted, |
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* or the specified waiting time elapses. |
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* |
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* <p>The lock associated with this condition is atomically |
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* released and the current thread becomes disabled for thread scheduling |
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* purposes and lies dormant until <em>one</em> of five things happens: |
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* <ul> |
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* <li>Some other thread invokes the {@link #signal} method for this |
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* {@code Condition} and the current thread happens to be chosen as the |
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* thread to be awakened; or |
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* <li>Some other thread invokes the {@link #signalAll} method for this |
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* {@code Condition}; or |
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* <li>Some other thread {@linkplain Thread#interrupt interrupts} the |
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* current thread, and interruption of thread suspension is supported; or |
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* <li>The specified waiting time elapses; or |
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* <li>A "<em>spurious wakeup</em>" occurs. |
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* </ul> |
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* |
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* <p>In all cases, before this method can return the current thread must |
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* re-acquire the lock associated with this condition. When the |
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* thread returns it is <em>guaranteed</em> to hold this lock. |
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* |
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* <p>If the current thread: |
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* <ul> |
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* <li>has its interrupted status set on entry to this method; or |
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* <li>is {@linkplain Thread#interrupt interrupted} while waiting |
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* and interruption of thread suspension is supported, |
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* </ul> |
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* then {@link InterruptedException} is thrown and the current thread's |
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* interrupted status is cleared. It is not specified, in the first |
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* case, whether or not the test for interruption occurs before the lock |
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* is released. |
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* |
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* <p>The method returns an estimate of the number of nanoseconds |
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* remaining to wait given the supplied {@code nanosTimeout} |
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* value upon return, or a value less than or equal to zero if it |
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* timed out. This value can be used to determine whether and how |
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* long to re-wait in cases where the wait returns but an awaited |
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* condition still does not hold. Typical uses of this method take |
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* the following form: |
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* |
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* <pre> {@code |
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* boolean aMethod(long timeout, TimeUnit unit) |
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* throws InterruptedException { |
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* long nanosRemaining = unit.toNanos(timeout); |
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* lock.lock(); |
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* try { |
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* while (!conditionBeingWaitedFor()) { |
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* if (nanosRemaining <= 0L) |
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* return false; |
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* nanosRemaining = theCondition.awaitNanos(nanosRemaining); |
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* } |
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* // ... |
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* return true; |
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* } finally { |
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* lock.unlock(); |
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* } |
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* }}</pre> |
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* |
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* <p>Design note: This method requires a nanosecond argument so |
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* as to avoid truncation errors in reporting remaining times. |
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* Such precision loss would make it difficult for programmers to |
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* ensure that total waiting times are not systematically shorter |
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* than specified when re-waits occur. |
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* |
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* <p><b>Implementation Considerations</b> |
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* |
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* <p>The current thread is assumed to hold the lock associated with this |
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* {@code Condition} when this method is called. |
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* It is up to the implementation to determine if this is |
|
* the case and if not, how to respond. Typically, an exception will be |
|
* thrown (such as {@link IllegalMonitorStateException}) and the |
|
* implementation must document that fact. |
|
* |
|
* <p>An implementation can favor responding to an interrupt over normal |
|
* method return in response to a signal, or over indicating the elapse |
|
* of the specified waiting time. In either case the implementation |
|
* must ensure that the signal is redirected to another waiting thread, if |
|
* there is one. |
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* |
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* @param nanosTimeout the maximum time to wait, in nanoseconds |
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* @return an estimate of the {@code nanosTimeout} value minus |
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* the time spent waiting upon return from this method. |
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* A positive value may be used as the argument to a |
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* subsequent call to this method to finish waiting out |
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* the desired time. A value less than or equal to zero |
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* indicates that no time remains. |
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* @throws InterruptedException if the current thread is interrupted |
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* (and interruption of thread suspension is supported) |
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*/ |
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long awaitNanos(long nanosTimeout) throws InterruptedException; |
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/** |
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* Causes the current thread to wait until it is signalled or interrupted, |
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* or the specified waiting time elapses. This method is behaviorally |
|
* equivalent to: |
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* <pre> {@code awaitNanos(unit.toNanos(time)) > 0}</pre> |
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* |
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* @param time the maximum time to wait |
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* @param unit the time unit of the {@code time} argument |
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* @return {@code false} if the waiting time detectably elapsed |
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* before return from the method, else {@code true} |
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* @throws InterruptedException if the current thread is interrupted |
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* (and interruption of thread suspension is supported) |
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*/ |
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boolean await(long time, TimeUnit unit) throws InterruptedException; |
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/** |
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* Causes the current thread to wait until it is signalled or interrupted, |
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* or the specified deadline elapses. |
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* |
|
* <p>The lock associated with this condition is atomically |
|
* released and the current thread becomes disabled for thread scheduling |
|
* purposes and lies dormant until <em>one</em> of five things happens: |
|
* <ul> |
|
* <li>Some other thread invokes the {@link #signal} method for this |
|
* {@code Condition} and the current thread happens to be chosen as the |
|
* thread to be awakened; or |
|
* <li>Some other thread invokes the {@link #signalAll} method for this |
|
* {@code Condition}; or |
|
* <li>Some other thread {@linkplain Thread#interrupt interrupts} the |
|
* current thread, and interruption of thread suspension is supported; or |
|
* <li>The specified deadline elapses; or |
|
* <li>A "<em>spurious wakeup</em>" occurs. |
|
* </ul> |
|
* |
|
* <p>In all cases, before this method can return the current thread must |
|
* re-acquire the lock associated with this condition. When the |
|
* thread returns it is <em>guaranteed</em> to hold this lock. |
|
* |
|
* <p>If the current thread: |
|
* <ul> |
|
* <li>has its interrupted status set on entry to this method; or |
|
* <li>is {@linkplain Thread#interrupt interrupted} while waiting |
|
* and interruption of thread suspension is supported, |
|
* </ul> |
|
* then {@link InterruptedException} is thrown and the current thread's |
|
* interrupted status is cleared. It is not specified, in the first |
|
* case, whether or not the test for interruption occurs before the lock |
|
* is released. |
|
* |
|
* <p>The return value indicates whether the deadline has elapsed, |
|
* which can be used as follows: |
|
* <pre> {@code |
|
* boolean aMethod(Date deadline) |
|
* throws InterruptedException { |
|
* boolean stillWaiting = true; |
|
* lock.lock(); |
|
* try { |
|
* while (!conditionBeingWaitedFor()) { |
|
* if (!stillWaiting) |
|
* return false; |
|
* stillWaiting = theCondition.awaitUntil(deadline); |
|
* } |
|
* // ... |
|
* return true; |
|
* } finally { |
|
* lock.unlock(); |
|
* } |
|
* }}</pre> |
|
* |
|
* <p><b>Implementation Considerations</b> |
|
* |
|
* <p>The current thread is assumed to hold the lock associated with this |
|
* {@code Condition} when this method is called. |
|
* It is up to the implementation to determine if this is |
|
* the case and if not, how to respond. Typically, an exception will be |
|
* thrown (such as {@link IllegalMonitorStateException}) and the |
|
* implementation must document that fact. |
|
* |
|
* <p>An implementation can favor responding to an interrupt over normal |
|
* method return in response to a signal, or over indicating the passing |
|
* of the specified deadline. In either case the implementation |
|
* must ensure that the signal is redirected to another waiting thread, if |
|
* there is one. |
|
* |
|
* @param deadline the absolute time to wait until |
|
* @return {@code false} if the deadline has elapsed upon return, else |
|
* {@code true} |
|
* @throws InterruptedException if the current thread is interrupted |
|
* (and interruption of thread suspension is supported) |
|
*/ |
|
boolean awaitUntil(Date deadline) throws InterruptedException; |
|
/** |
|
* Wakes up one waiting thread. |
|
* |
|
* <p>If any threads are waiting on this condition then one |
|
* is selected for waking up. That thread must then re-acquire the |
|
* lock before returning from {@code await}. |
|
* |
|
* <p><b>Implementation Considerations</b> |
|
* |
|
* <p>An implementation may (and typically does) require that the |
|
* current thread hold the lock associated with this {@code |
|
* Condition} when this method is called. Implementations must |
|
* document this precondition and any actions taken if the lock is |
|
* not held. Typically, an exception such as {@link |
|
* IllegalMonitorStateException} will be thrown. |
|
*/ |
|
void signal(); |
|
/** |
|
* Wakes up all waiting threads. |
|
* |
|
* <p>If any threads are waiting on this condition then they are |
|
* all woken up. Each thread must re-acquire the lock before it can |
|
* return from {@code await}. |
|
* |
|
* <p><b>Implementation Considerations</b> |
|
* |
|
* <p>An implementation may (and typically does) require that the |
|
* current thread hold the lock associated with this {@code |
|
* Condition} when this method is called. Implementations must |
|
* document this precondition and any actions taken if the lock is |
|
* not held. Typically, an exception such as {@link |
|
* IllegalMonitorStateException} will be thrown. |
|
*/ |
|
void signalAll(); |
|
} |