/* | 
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 * Copyright (c) 2007, 2013, Oracle and/or its affiliates. All rights reserved. | 
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | 
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 * | 
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 * This code is free software; you can redistribute it and/or modify it | 
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 * under the terms of the GNU General Public License version 2 only, as | 
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 * published by the Free Software Foundation.  Oracle designates this | 
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 * particular file as subject to the "Classpath" exception as provided | 
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 * by Oracle in the LICENSE file that accompanied this code. | 
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 * | 
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 * This code is distributed in the hope that it will be useful, but WITHOUT | 
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | 
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License | 
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 * version 2 for more details (a copy is included in the LICENSE file that | 
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 * accompanied this code). | 
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 * | 
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 * You should have received a copy of the GNU General Public License version | 
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 * 2 along with this work; if not, write to the Free Software Foundation, | 
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | 
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 * | 
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | 
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 * or visit www.oracle.com if you need additional information or have any | 
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 * questions. | 
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*/  | 
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package com.sun.media.sound;  | 
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/** | 
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 * A resampler that uses third-order (cubic) interpolation. | 
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 * | 
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 * @author Karl Helgason | 
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*/  | 
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public final class SoftCubicResampler extends SoftAbstractResampler {  | 
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    public int getPadding() { | 
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return 3;  | 
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}  | 
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public void interpolate(float[] in, float[] in_offset, float in_end,  | 
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float[] startpitch, float pitchstep, float[] out, int[] out_offset,  | 
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            int out_end) { | 
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float pitch = startpitch[0];  | 
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float ix = in_offset[0];  | 
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int ox = out_offset[0];  | 
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float ix_end = in_end;  | 
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int ox_end = out_end;  | 
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if (pitchstep == 0) {  | 
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while (ix < ix_end && ox < ox_end) {  | 
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int iix = (int) ix;  | 
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float fix = ix - iix;  | 
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float y0 = in[iix - 1];  | 
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float y1 = in[iix];  | 
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float y2 = in[iix + 1];  | 
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float y3 = in[iix + 2];  | 
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float a0 = y3 - y2 + y1 - y0;  | 
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float a1 = y0 - y1 - a0;  | 
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float a2 = y2 - y0;  | 
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float a3 = y1;  | 
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//float fix2 = fix * fix;  | 
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                //out[ox++] = (a0 * fix + a1) * fix2 + (a2 * fix + a3); | 
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out[ox++] = ((a0 * fix + a1) * fix + a2) * fix + a3;  | 
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ix += pitch;  | 
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}  | 
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        } else { | 
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while (ix < ix_end && ox < ox_end) {  | 
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int iix = (int) ix;  | 
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float fix = ix - iix;  | 
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float y0 = in[iix - 1];  | 
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float y1 = in[iix];  | 
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float y2 = in[iix + 1];  | 
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float y3 = in[iix + 2];  | 
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float a0 = y3 - y2 + y1 - y0;  | 
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float a1 = y0 - y1 - a0;  | 
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float a2 = y2 - y0;  | 
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float a3 = y1;  | 
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//float fix2 = fix * fix;  | 
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                //out[ox++] = (a0 * fix + a1) * fix2 + (a2 * fix + a3); | 
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out[ox++] = ((a0 * fix + a1) * fix + a2) * fix + a3;  | 
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ix += pitch;  | 
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pitch += pitchstep;  | 
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}  | 
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}  | 
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in_offset[0] = ix;  | 
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out_offset[0] = ox;  | 
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startpitch[0] = pitch;  | 
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}  | 
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}  |