/* |
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* Copyright (c) 2000, 2013, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package java.awt; |
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import java.awt.event.KeyEvent; |
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/** |
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* A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the |
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* targeting and dispatching of all KeyEvents. KeyEventDispatchers registered |
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* with the current KeyboardFocusManager will receive KeyEvents before they are |
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* dispatched to their targets, allowing each KeyEventDispatcher to retarget |
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* the event, consume it, dispatch the event itself, or make other changes. |
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* <p> |
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* Note that KeyboardFocusManager itself implements KeyEventDispatcher. By |
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* default, the current KeyboardFocusManager will be the sink for all KeyEvents |
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* not dispatched by the registered KeyEventDispatchers. The current |
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* KeyboardFocusManager cannot be completely deregistered as a |
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* KeyEventDispatcher. However, if a KeyEventDispatcher reports that it |
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* dispatched the KeyEvent, regardless of whether it actually did so, the |
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* KeyboardFocusManager will take no further action with regard to the |
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* KeyEvent. (While it is possible for client code to register the current |
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* KeyboardFocusManager as a KeyEventDispatcher one or more times, this is |
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* usually unnecessary and not recommended.) |
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* |
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* @author David Mendenhall |
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* |
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* @see KeyboardFocusManager#addKeyEventDispatcher |
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* @see KeyboardFocusManager#removeKeyEventDispatcher |
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* @since 1.4 |
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*/ |
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@FunctionalInterface |
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public interface KeyEventDispatcher { |
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/** |
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* This method is called by the current KeyboardFocusManager requesting |
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* that this KeyEventDispatcher dispatch the specified event on its behalf. |
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* This KeyEventDispatcher is free to retarget the event, consume it, |
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* dispatch it itself, or make other changes. This capability is typically |
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* used to deliver KeyEvents to Components other than the focus owner. This |
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* can be useful when navigating children of non-focusable Windows in an |
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* accessible environment, for example. Note that if a KeyEventDispatcher |
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* dispatches the KeyEvent itself, it must use <code>redispatchEvent</code> |
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* to prevent the current KeyboardFocusManager from recursively requesting |
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* that this KeyEventDispatcher dispatch the event again. |
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* <p> |
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* If an implementation of this method returns <code>false</code>, then |
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* the KeyEvent is passed to the next KeyEventDispatcher in the chain, |
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* ending with the current KeyboardFocusManager. If an implementation |
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* returns <code>true</code>, the KeyEvent is assumed to have been |
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* dispatched (although this need not be the case), and the current |
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* KeyboardFocusManager will take no further action with regard to the |
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* KeyEvent. In such a case, |
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* <code>KeyboardFocusManager.dispatchEvent</code> should return |
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* <code>true</code> as well. If an implementation consumes the KeyEvent, |
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* but returns <code>false</code>, the consumed event will still be passed |
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* to the next KeyEventDispatcher in the chain. It is important for |
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* developers to check whether the KeyEvent has been consumed before |
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* dispatching it to a target. By default, the current KeyboardFocusManager |
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* will not dispatch a consumed KeyEvent. |
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* |
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* @param e the KeyEvent to dispatch |
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* @return <code>true</code> if the KeyboardFocusManager should take no |
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* further action with regard to the KeyEvent; <code>false</code> |
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* otherwise |
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* @see KeyboardFocusManager#redispatchEvent |
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*/ |
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boolean dispatchKeyEvent(KeyEvent e); |
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} |