/* |
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* Copyright (c) 1999, 2016, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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/* |
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* |
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* (C) Copyright Taligent, Inc. 1996, 1997 - All Rights Reserved |
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* (C) Copyright IBM Corp. 1996 - 2002 - All Rights Reserved |
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* |
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* The original version of this source code and documentation |
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* is copyrighted and owned by Taligent, Inc., a wholly-owned |
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* subsidiary of IBM. These materials are provided under terms |
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* of a License Agreement between Taligent and Sun. This technology |
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* is protected by multiple US and International patents. |
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* |
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* This notice and attribution to Taligent may not be removed. |
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* Taligent is a registered trademark of Taligent, Inc. |
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*/ |
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package sun.text; |
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import java.nio.BufferUnderflowException; |
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import java.nio.ByteBuffer; |
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import java.text.BreakIterator; |
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import java.text.CharacterIterator; |
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import java.text.StringCharacterIterator; |
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import java.util.MissingResourceException; |
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import sun.text.CompactByteArray; |
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import sun.text.SupplementaryCharacterData; |
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/** |
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* <p>A subclass of BreakIterator whose behavior is specified using a list of rules.</p> |
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* |
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* <p>There are two kinds of rules, which are separated by semicolons: <i>substitutions</i> |
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* and <i>regular expressions.</i></p> |
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* |
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* <p>A substitution rule defines a name that can be used in place of an expression. It |
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* consists of a name, which is a string of characters contained in angle brackets, an equals |
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* sign, and an expression. (There can be no whitespace on either side of the equals sign.) |
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* To keep its syntactic meaning intact, the expression must be enclosed in parentheses or |
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* square brackets. A substitution is visible after its definition, and is filled in using |
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* simple textual substitution. Substitution definitions can contain other substitutions, as |
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* long as those substitutions have been defined first. Substitutions are generally used to |
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* make the regular expressions (which can get quite complex) shorted and easier to read. |
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* They typically define either character categories or commonly-used subexpressions.</p> |
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* |
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* <p>There is one special substitution. If the description defines a substitution |
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* called "<ignore>", the expression must be a [] expression, and the |
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* expression defines a set of characters (the "<em>ignore characters</em>") that |
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* will be transparent to the BreakIterator. A sequence of characters will break the |
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* same way it would if any ignore characters it contains are taken out. Break |
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* positions never occur befoer ignore characters.</p> |
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* |
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* <p>A regular expression uses a subset of the normal Unix regular-expression syntax, and |
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* defines a sequence of characters to be kept together. With one significant exception, the |
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* iterator uses a longest-possible-match algorithm when matching text to regular |
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* expressions. The iterator also treats descriptions containing multiple regular expressions |
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* as if they were ORed together (i.e., as if they were separated by |).</p> |
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* |
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* <p>The special characters recognized by the regular-expression parser are as follows:</p> |
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* |
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* <blockquote> |
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* <table border="1" width="100%"> |
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* <tr> |
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* <td width="6%">*</td> |
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* <td width="94%">Specifies that the expression preceding the asterisk may occur any number |
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* of times (including not at all).</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">{}</td> |
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* <td width="94%">Encloses a sequence of characters that is optional.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">()</td> |
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* <td width="94%">Encloses a sequence of characters. If followed by *, the sequence |
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* repeats. Otherwise, the parentheses are just a grouping device and a way to delimit |
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* the ends of expressions containing |.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">|</td> |
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* <td width="94%">Separates two alternative sequences of characters. Either one |
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* sequence or the other, but not both, matches this expression. The | character can |
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* only occur inside ().</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">.</td> |
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* <td width="94%">Matches any character.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">*?</td> |
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* <td width="94%">Specifies a non-greedy asterisk. *? works the same way as *, except |
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* when there is overlap between the last group of characters in the expression preceding the |
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* * and the first group of characters following the *. When there is this kind of |
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* overlap, * will match the longest sequence of characters that match the expression before |
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* the *, and *? will match the shortest sequence of characters matching the expression |
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* before the *?. For example, if you have "xxyxyyyxyxyxxyxyxyy" in the text, |
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* "x[xy]*x" will match through to the last x (i.e., "<strong>xxyxyyyxyxyxxyxyx</strong>yy", |
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* but "x[xy]*?x" will only match the first two xes ("<strong>xx</strong>yxyyyxyxyxxyxyxyy").</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">[]</td> |
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* <td width="94%">Specifies a group of alternative characters. A [] expression will |
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* match any single character that is specified in the [] expression. For more on the |
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* syntax of [] expressions, see below.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">/</td> |
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* <td width="94%">Specifies where the break position should go if text matches this |
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* expression. (e.g., "[a-z]*/[:Zs:]*[1-0]" will match if the iterator sees a run |
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* of letters, followed by a run of whitespace, followed by a digit, but the break position |
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* will actually go before the whitespace). Expressions that don't contain / put the |
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* break position at the end of the matching text.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">\</td> |
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* <td width="94%">Escape character. The \ itself is ignored, but causes the next |
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* character to be treated as literal character. This has no effect for many |
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* characters, but for the characters listed above, this deprives them of their special |
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* meaning. (There are no special escape sequences for Unicode characters, or tabs and |
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* newlines; these are all handled by a higher-level protocol. In a Java string, |
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* "\n" will be converted to a literal newline character by the time the |
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* regular-expression parser sees it. Of course, this means that \ sequences that are |
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* visible to the regexp parser must be written as \\ when inside a Java string.) All |
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* characters in the ASCII range except for letters, digits, and control characters are |
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* reserved characters to the parser and must be preceded by \ even if they currently don't |
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* mean anything.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">!</td> |
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* <td width="94%">If ! appears at the beginning of a regular expression, it tells the regexp |
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* parser that this expression specifies the backwards-iteration behavior of the iterator, |
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* and not its normal iteration behavior. This is generally only used in situations |
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* where the automatically-generated backwards-iteration brhavior doesn't produce |
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* satisfactory results and must be supplemented with extra client-specified rules.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%"><em>(all others)</em></td> |
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* <td width="94%">All other characters are treated as literal characters, which must match |
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* the corresponding character(s) in the text exactly.</td> |
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* </tr> |
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* </table> |
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* </blockquote> |
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* |
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* <p>Within a [] expression, a number of other special characters can be used to specify |
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* groups of characters:</p> |
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* |
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* <blockquote> |
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* <table border="1" width="100%"> |
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* <tr> |
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* <td width="6%">-</td> |
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* <td width="94%">Specifies a range of matching characters. For example |
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* "[a-p]" matches all lowercase Latin letters from a to p (inclusive). The - |
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* sign specifies ranges of continuous Unicode numeric values, not ranges of characters in a |
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* language's alphabetical order: "[a-z]" doesn't include capital letters, nor does |
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* it include accented letters such as a-umlaut.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">::</td> |
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* <td width="94%">A pair of colons containing a one- or two-letter code matches all |
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* characters in the corresponding Unicode category. The two-letter codes are the same |
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* as the two-letter codes in the Unicode database (for example, "[:Sc::Sm:]" |
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* matches all currency symbols and all math symbols). Specifying a one-letter code is |
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* the same as specifying all two-letter codes that begin with that letter (for example, |
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* "[:L:]" matches all letters, and is equivalent to |
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* "[:Lu::Ll::Lo::Lm::Lt:]"). Anything other than a valid two-letter Unicode |
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* category code or a single letter that begins a Unicode category code is illegal within |
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* colons.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">[]</td> |
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* <td width="94%">[] expressions can nest. This has no effect, except when used in |
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* conjunction with the ^ token.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%">^</td> |
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* <td width="94%">Excludes the character (or the characters in the [] expression) following |
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* it from the group of characters. For example, "[a-z^p]" matches all Latin |
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* lowercase letters except p. "[:L:^[\u4e00-\u9fff]]" matches all letters |
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* except the Han ideographs.</td> |
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* </tr> |
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* <tr> |
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* <td width="6%"><em>(all others)</em></td> |
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* <td width="94%">All other characters are treated as literal characters. (For |
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* example, "[aeiou]" specifies just the letters a, e, i, o, and u.)</td> |
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* </tr> |
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* </table> |
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* </blockquote> |
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* |
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* <p>For a more complete explanation, see <a |
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* href="http://www.ibm.com/java/education/boundaries/boundaries.html">http://www.ibm.com/java/education/boundaries/boundaries.html</a>. |
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* For examples, see the resource data (which is annotated).</p> |
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* |
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* @author Richard Gillam |
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*/ |
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public class RuleBasedBreakIterator extends BreakIterator { |
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/** |
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* A token used as a character-category value to identify ignore characters |
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*/ |
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protected static final byte IGNORE = -1; |
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/** |
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* The state number of the starting state |
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*/ |
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private static final short START_STATE = 1; |
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/** |
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* The state-transition value indicating "stop" |
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*/ |
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private static final short STOP_STATE = 0; |
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/** |
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* Magic number for the BreakIterator data file format. |
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*/ |
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static final byte[] LABEL = { |
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(byte)'B', (byte)'I', (byte)'d', (byte)'a', (byte)'t', (byte)'a', |
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(byte)'\0' |
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}; |
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static final int LABEL_LENGTH = LABEL.length; |
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/** |
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* Version number of the dictionary that was read in. |
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*/ |
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static final byte supportedVersion = 1; |
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/** |
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* An array length of indices for BMP characters |
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*/ |
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private static final int BMP_INDICES_LENGTH = 512; |
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/** |
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* Tables that indexes from character values to character category numbers |
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*/ |
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private CompactByteArray charCategoryTable = null; |
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private SupplementaryCharacterData supplementaryCharCategoryTable = null; |
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/** |
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* The table of state transitions used for forward iteration |
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*/ |
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private short[] stateTable = null; |
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/** |
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* The table of state transitions used to sync up the iterator with the |
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* text in backwards and random-access iteration |
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*/ |
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private short[] backwardsStateTable = null; |
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/** |
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* A list of flags indicating which states in the state table are accepting |
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* ("end") states |
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*/ |
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private boolean[] endStates = null; |
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/** |
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* A list of flags indicating which states in the state table are |
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* lookahead states (states which turn lookahead on and off) |
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*/ |
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private boolean[] lookaheadStates = null; |
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/** |
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* A table for additional data. May be used by a subclass of |
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* RuleBasedBreakIterator. |
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*/ |
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private byte[] additionalData = null; |
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/** |
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* The number of character categories (and, thus, the number of columns in |
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* the state tables) |
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*/ |
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private int numCategories; |
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/** |
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* The character iterator through which this BreakIterator accesses the text |
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*/ |
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private CharacterIterator text = null; |
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/** |
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* A CRC32 value of all data in datafile |
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*/ |
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private long checksum; |
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//======================================================================= |
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// constructors |
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//======================================================================= |
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/** |
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* Constructs a RuleBasedBreakIterator using the given rule data. |
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* |
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* @throws MissingResourceException if the rule data is invalid or corrupted |
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*/ |
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public RuleBasedBreakIterator(String ruleFile, byte[] ruleData) { |
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ByteBuffer bb = ByteBuffer.wrap(ruleData); |
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try { |
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validateRuleData(ruleFile, bb); |
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setupTables(ruleFile, bb); |
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} catch (BufferUnderflowException bue) { |
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MissingResourceException e; |
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e = new MissingResourceException("Corrupted rule data file", ruleFile, ""); |
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e.initCause(bue); |
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throw e; |
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} |
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} |
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/** |
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* Initializes the fields with the given rule data. |
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* The data format is as follows: |
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* <pre> |
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* BreakIteratorData { |
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* u1 magic[7]; |
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* u1 version; |
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* u4 totalDataSize; |
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* header_info header; |
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* body value; |
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* } |
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* </pre> |
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* <code>totalDataSize</code> is the summation of the size of |
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* <code>header_info</code> and <code>body</code> in byte count. |
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* <p> |
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* In <code>header</code>, each field except for checksum implies the |
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* length of each field. Since <code>BMPdataLength</code> is a fixed-length |
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* data(512 entries), its length isn't included in <code>header</code>. |
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* <code>checksum</code> is a CRC32 value of all in <code>body</code>. |
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* <pre> |
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* header_info { |
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* u4 stateTableLength; |
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* u4 backwardsStateTableLength; |
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* u4 endStatesLength; |
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* u4 lookaheadStatesLength; |
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* u4 BMPdataLength; |
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* u4 nonBMPdataLength; |
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* u4 additionalDataLength; |
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* u8 checksum; |
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* } |
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* </pre> |
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* <p> |
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* |
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* Finally, <code>BMPindices</code> and <code>BMPdata</code> are set to |
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* <code>charCategoryTable</code>. <code>nonBMPdata</code> is set to |
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* <code>supplementaryCharCategoryTable</code>. |
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* <pre> |
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* body { |
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* u2 stateTable[stateTableLength]; |
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* u2 backwardsStateTable[backwardsStateTableLength]; |
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* u1 endStates[endStatesLength]; |
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* u1 lookaheadStates[lookaheadStatesLength]; |
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* u2 BMPindices[512]; |
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* u1 BMPdata[BMPdataLength]; |
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* u4 nonBMPdata[numNonBMPdataLength]; |
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* u1 additionalData[additionalDataLength]; |
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* } |
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* </pre> |
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* |
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* @throws BufferUnderflowException if the end-of-data is reached before |
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* setting up all the tables |
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*/ |
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private void setupTables(String ruleFile, ByteBuffer bb) { |
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/* Read header_info. */ |
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int stateTableLength = bb.getInt(); |
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int backwardsStateTableLength = bb.getInt(); |
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int endStatesLength = bb.getInt(); |
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int lookaheadStatesLength = bb.getInt(); |
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int BMPdataLength = bb.getInt(); |
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int nonBMPdataLength = bb.getInt(); |
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int additionalDataLength = bb.getInt(); |
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checksum = bb.getLong(); |
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/* Read stateTable[numCategories * numRows] */ |
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stateTable = new short[stateTableLength]; |
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for (int i = 0; i < stateTableLength; i++) { |
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stateTable[i] = bb.getShort(); |
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} |
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/* Read backwardsStateTable[numCategories * numRows] */ |
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backwardsStateTable = new short[backwardsStateTableLength]; |
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for (int i = 0; i < backwardsStateTableLength; i++) { |
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backwardsStateTable[i] = bb.getShort(); |
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} |
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/* Read endStates[numRows] */ |
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endStates = new boolean[endStatesLength]; |
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for (int i = 0; i < endStatesLength; i++) { |
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endStates[i] = bb.get() == 1; |
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} |
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/* Read lookaheadStates[numRows] */ |
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lookaheadStates = new boolean[lookaheadStatesLength]; |
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for (int i = 0; i < lookaheadStatesLength; i++) { |
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lookaheadStates[i] = bb.get() == 1; |
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} |
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/* Read a category table and indices for BMP characters. */ |
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short[] temp1 = new short[BMP_INDICES_LENGTH]; // BMPindices |
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for (int i = 0; i < BMP_INDICES_LENGTH; i++) { |
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temp1[i] = bb.getShort(); |
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} |
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byte[] temp2 = new byte[BMPdataLength]; // BMPdata |
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bb.get(temp2); |
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charCategoryTable = new CompactByteArray(temp1, temp2); |
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/* Read a category table for non-BMP characters. */ |
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int[] temp3 = new int[nonBMPdataLength]; |
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for (int i = 0; i < nonBMPdataLength; i++) { |
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temp3[i] = bb.getInt(); |
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} |
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supplementaryCharCategoryTable = new SupplementaryCharacterData(temp3); |
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/* Read additional data */ |
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if (additionalDataLength > 0) { |
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additionalData = new byte[additionalDataLength]; |
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bb.get(additionalData); |
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} |
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assert bb.position() == bb.limit(); |
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/* Set numCategories */ |
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numCategories = stateTable.length / endStates.length; |
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} |
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/** |
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* Validates the magic number, version, and the length of the given data. |
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* |
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* @throws BufferUnderflowException if the end-of-data is reached while |
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* validating data |
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* @throws MissingResourceException if valification failed |
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*/ |
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void validateRuleData(String ruleFile, ByteBuffer bb) { |
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/* Verify the magic number. */ |
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for (int i = 0; i < LABEL_LENGTH; i++) { |
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if (bb.get() != LABEL[i]) { |
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throw new MissingResourceException("Wrong magic number", |
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ruleFile, ""); |
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} |
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} |
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/* Verify the version number. */ |
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byte version = bb.get(); |
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if (version != supportedVersion) { |
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throw new MissingResourceException("Unsupported version(" + version + ")", |
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ruleFile, ""); |
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} |
|
// Check the length of the rest of data |
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int len = bb.getInt(); |
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if (bb.position() + len != bb.limit()) { |
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throw new MissingResourceException("Wrong data length", |
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ruleFile, ""); |
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} |
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} |
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byte[] getAdditionalData() { |
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return additionalData; |
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} |
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void setAdditionalData(byte[] b) { |
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additionalData = b; |
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} |
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//======================================================================= |
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// boilerplate |
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//======================================================================= |
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/** |
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* Clones this iterator. |
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* @return A newly-constructed RuleBasedBreakIterator with the same |
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* behavior as this one. |
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*/ |
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@Override |
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public Object clone() { |
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RuleBasedBreakIterator result = (RuleBasedBreakIterator) super.clone(); |
|
if (text != null) { |
|
result.text = (CharacterIterator) text.clone(); |
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} |
|
return result; |
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} |
|
/** |
|
* Returns true if both BreakIterators are of the same class, have the same |
|
* rules, and iterate over the same text. |
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*/ |
|
@Override |
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public boolean equals(Object that) { |
|
try { |
|
if (that == null) { |
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return false; |
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} |
|
RuleBasedBreakIterator other = (RuleBasedBreakIterator) that; |
|
if (checksum != other.checksum) { |
|
return false; |
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} |
|
if (text == null) { |
|
return other.text == null; |
|
} else { |
|
return text.equals(other.text); |
|
} |
|
} |
|
catch(ClassCastException e) { |
|
return false; |
|
} |
|
} |
|
/** |
|
* Returns text |
|
*/ |
|
@Override |
|
public String toString() { |
|
return "[checksum=0x" + Long.toHexString(checksum) + ']'; |
|
} |
|
/** |
|
* Compute a hashcode for this BreakIterator |
|
* @return A hash code |
|
*/ |
|
@Override |
|
public int hashCode() { |
|
return (int)checksum; |
|
} |
|
//======================================================================= |
|
// BreakIterator overrides |
|
//======================================================================= |
|
/** |
|
* Sets the current iteration position to the beginning of the text. |
|
* (i.e., the CharacterIterator's starting offset). |
|
* @return The offset of the beginning of the text. |
|
*/ |
|
@Override |
|
public int first() { |
|
CharacterIterator t = getText(); |
|
t.first(); |
|
return t.getIndex(); |
|
} |
|
/** |
|
* Sets the current iteration position to the end of the text. |
|
* (i.e., the CharacterIterator's ending offset). |
|
* @return The text's past-the-end offset. |
|
*/ |
|
@Override |
|
public int last() { |
|
CharacterIterator t = getText(); |
|
// I'm not sure why, but t.last() returns the offset of the last character, |
|
// rather than the past-the-end offset |
|
t.setIndex(t.getEndIndex()); |
|
return t.getIndex(); |
|
} |
|
/** |
|
* Advances the iterator either forward or backward the specified number of steps. |
|
* Negative values move backward, and positive values move forward. This is |
|
* equivalent to repeatedly calling next() or previous(). |
|
* @param n The number of steps to move. The sign indicates the direction |
|
* (negative is backwards, and positive is forwards). |
|
* @return The character offset of the boundary position n boundaries away from |
|
* the current one. |
|
*/ |
|
@Override |
|
public int next(int n) { |
|
int result = current(); |
|
while (n > 0) { |
|
result = handleNext(); |
|
--n; |
|
} |
|
while (n < 0) { |
|
result = previous(); |
|
++n; |
|
} |
|
return result; |
|
} |
|
/** |
|
* Advances the iterator to the next boundary position. |
|
* @return The position of the first boundary after this one. |
|
*/ |
|
@Override |
|
public int next() { |
|
return handleNext(); |
|
} |
|
private int cachedLastKnownBreak = BreakIterator.DONE; |
|
/** |
|
* Advances the iterator backwards, to the last boundary preceding this one. |
|
* @return The position of the last boundary position preceding this one. |
|
*/ |
|
@Override |
|
public int previous() { |
|
// if we're already sitting at the beginning of the text, return DONE |
|
CharacterIterator text = getText(); |
|
if (current() == text.getBeginIndex()) { |
|
return BreakIterator.DONE; |
|
} |
|
// set things up. handlePrevious() will back us up to some valid |
|
// break position before the current position (we back our internal |
|
// iterator up one step to prevent handlePrevious() from returning |
|
// the current position), but not necessarily the last one before |
|
// where we started |
|
int start = current(); |
|
int lastResult = cachedLastKnownBreak; |
|
if (lastResult >= start || lastResult <= BreakIterator.DONE) { |
|
getPrevious(); |
|
lastResult = handlePrevious(); |
|
} else { |
|
//it might be better to check if handlePrevious() give us closer |
|
//safe value but handlePrevious() is slow too |
|
//So, this has to be done carefully |
|
text.setIndex(lastResult); |
|
} |
|
int result = lastResult; |
|
// iterate forward from the known break position until we pass our |
|
// starting point. The last break position before the starting |
|
// point is our return value |
|
while (result != BreakIterator.DONE && result < start) { |
|
lastResult = result; |
|
result = handleNext(); |
|
} |
|
// set the current iteration position to be the last break position |
|
// before where we started, and then return that value |
|
text.setIndex(lastResult); |
|
cachedLastKnownBreak = lastResult; |
|
return lastResult; |
|
} |
|
/** |
|
* Returns previous character |
|
*/ |
|
private int getPrevious() { |
|
char c2 = text.previous(); |
|
if (Character.isLowSurrogate(c2) && |
|
text.getIndex() > text.getBeginIndex()) { |
|
char c1 = text.previous(); |
|
if (Character.isHighSurrogate(c1)) { |
|
return Character.toCodePoint(c1, c2); |
|
} else { |
|
text.next(); |
|
} |
|
} |
|
return (int)c2; |
|
} |
|
/** |
|
* Returns current character |
|
*/ |
|
int getCurrent() { |
|
char c1 = text.current(); |
|
if (Character.isHighSurrogate(c1) && |
|
text.getIndex() < text.getEndIndex()) { |
|
char c2 = text.next(); |
|
text.previous(); |
|
if (Character.isLowSurrogate(c2)) { |
|
return Character.toCodePoint(c1, c2); |
|
} |
|
} |
|
return (int)c1; |
|
} |
|
/** |
|
* Returns the count of next character. |
|
*/ |
|
private int getCurrentCodePointCount() { |
|
char c1 = text.current(); |
|
if (Character.isHighSurrogate(c1) && |
|
text.getIndex() < text.getEndIndex()) { |
|
char c2 = text.next(); |
|
text.previous(); |
|
if (Character.isLowSurrogate(c2)) { |
|
return 2; |
|
} |
|
} |
|
return 1; |
|
} |
|
/** |
|
* Returns next character |
|
*/ |
|
int getNext() { |
|
int index = text.getIndex(); |
|
int endIndex = text.getEndIndex(); |
|
if (index == endIndex || |
|
(index += getCurrentCodePointCount()) >= endIndex) { |
|
return CharacterIterator.DONE; |
|
} |
|
text.setIndex(index); |
|
return getCurrent(); |
|
} |
|
/** |
|
* Returns the position of next character. |
|
*/ |
|
private int getNextIndex() { |
|
int index = text.getIndex() + getCurrentCodePointCount(); |
|
int endIndex = text.getEndIndex(); |
|
if (index > endIndex) { |
|
return endIndex; |
|
} else { |
|
return index; |
|
} |
|
} |
|
/** |
|
* Throw IllegalArgumentException unless begin <= offset < end. |
|
*/ |
|
protected static final void checkOffset(int offset, CharacterIterator text) { |
|
if (offset < text.getBeginIndex() || offset > text.getEndIndex()) { |
|
throw new IllegalArgumentException("offset out of bounds"); |
|
} |
|
} |
|
/** |
|
* Sets the iterator to refer to the first boundary position following |
|
* the specified position. |
|
* @offset The position from which to begin searching for a break position. |
|
* @return The position of the first break after the current position. |
|
*/ |
|
@Override |
|
public int following(int offset) { |
|
CharacterIterator text = getText(); |
|
checkOffset(offset, text); |
|
// Set our internal iteration position (temporarily) |
|
// to the position passed in. If this is the _beginning_ position, |
|
// then we can just use next() to get our return value |
|
text.setIndex(offset); |
|
if (offset == text.getBeginIndex()) { |
|
cachedLastKnownBreak = handleNext(); |
|
return cachedLastKnownBreak; |
|
} |
|
// otherwise, we have to sync up first. Use handlePrevious() to back |
|
// us up to a known break position before the specified position (if |
|
// we can determine that the specified position is a break position, |
|
// we don't back up at all). This may or may not be the last break |
|
// position at or before our starting position. Advance forward |
|
// from here until we've passed the starting position. The position |
|
// we stop on will be the first break position after the specified one. |
|
int result = cachedLastKnownBreak; |
|
if (result >= offset || result <= BreakIterator.DONE) { |
|
result = handlePrevious(); |
|
} else { |
|
//it might be better to check if handlePrevious() give us closer |
|
//safe value but handlePrevious() is slow too |
|
//So, this has to be done carefully |
|
text.setIndex(result); |
|
} |
|
while (result != BreakIterator.DONE && result <= offset) { |
|
result = handleNext(); |
|
} |
|
cachedLastKnownBreak = result; |
|
return result; |
|
} |
|
/** |
|
* Sets the iterator to refer to the last boundary position before the |
|
* specified position. |
|
* @offset The position to begin searching for a break from. |
|
* @return The position of the last boundary before the starting position. |
|
*/ |
|
@Override |
|
public int preceding(int offset) { |
|
// if we start by updating the current iteration position to the |
|
// position specified by the caller, we can just use previous() |
|
// to carry out this operation |
|
CharacterIterator text = getText(); |
|
checkOffset(offset, text); |
|
text.setIndex(offset); |
|
return previous(); |
|
} |
|
/** |
|
* Returns true if the specified position is a boundary position. As a side |
|
* effect, leaves the iterator pointing to the first boundary position at |
|
* or after "offset". |
|
* @param offset the offset to check. |
|
* @return True if "offset" is a boundary position. |
|
*/ |
|
@Override |
|
public boolean isBoundary(int offset) { |
|
CharacterIterator text = getText(); |
|
checkOffset(offset, text); |
|
if (offset == text.getBeginIndex()) { |
|
return true; |
|
} |
|
// to check whether this is a boundary, we can use following() on the |
|
// position before the specified one and return true if the position we |
|
// get back is the one the user specified |
|
else { |
|
return following(offset - 1) == offset; |
|
} |
|
} |
|
/** |
|
* Returns the current iteration position. |
|
* @return The current iteration position. |
|
*/ |
|
@Override |
|
public int current() { |
|
return getText().getIndex(); |
|
} |
|
/** |
|
* Return a CharacterIterator over the text being analyzed. This version |
|
* of this method returns the actual CharacterIterator we're using internally. |
|
* Changing the state of this iterator can have undefined consequences. If |
|
* you need to change it, clone it first. |
|
* @return An iterator over the text being analyzed. |
|
*/ |
|
@Override |
|
public CharacterIterator getText() { |
|
// The iterator is initialized pointing to no text at all, so if this |
|
// function is called while we're in that state, we have to fudge an |
|
// iterator to return. |
|
if (text == null) { |
|
text = new StringCharacterIterator(""); |
|
} |
|
return text; |
|
} |
|
/** |
|
* Set the iterator to analyze a new piece of text. This function resets |
|
* the current iteration position to the beginning of the text. |
|
* @param newText An iterator over the text to analyze. |
|
*/ |
|
@Override |
|
public void setText(CharacterIterator newText) { |
|
// Test iterator to see if we need to wrap it in a SafeCharIterator. |
|
// The correct behavior for CharacterIterators is to allow the |
|
// position to be set to the endpoint of the iterator. Many |
|
// CharacterIterators do not uphold this, so this is a workaround |
|
// to permit them to use this class. |
|
int end = newText.getEndIndex(); |
|
boolean goodIterator; |
|
try { |
|
newText.setIndex(end); // some buggy iterators throw an exception here |
|
goodIterator = newText.getIndex() == end; |
|
} |
|
catch(IllegalArgumentException e) { |
|
goodIterator = false; |
|
} |
|
if (goodIterator) { |
|
text = newText; |
|
} |
|
else { |
|
text = new SafeCharIterator(newText); |
|
} |
|
text.first(); |
|
cachedLastKnownBreak = BreakIterator.DONE; |
|
} |
|
//======================================================================= |
|
// implementation |
|
//======================================================================= |
|
/** |
|
* This method is the actual implementation of the next() method. All iteration |
|
* vectors through here. This method initializes the state machine to state 1 |
|
* and advances through the text character by character until we reach the end |
|
* of the text or the state machine transitions to state 0. We update our return |
|
* value every time the state machine passes through a possible end state. |
|
*/ |
|
protected int handleNext() { |
|
// if we're already at the end of the text, return DONE. |
|
CharacterIterator text = getText(); |
|
if (text.getIndex() == text.getEndIndex()) { |
|
return BreakIterator.DONE; |
|
} |
|
// no matter what, we always advance at least one character forward |
|
int result = getNextIndex(); |
|
int lookaheadResult = 0; |
|
// begin in state 1 |
|
int state = START_STATE; |
|
int category; |
|
int c = getCurrent(); |
|
// loop until we reach the end of the text or transition to state 0 |
|
while (c != CharacterIterator.DONE && state != STOP_STATE) { |
|
// look up the current character's character category (which tells us |
|
// which column in the state table to look at) |
|
category = lookupCategory(c); |
|
// if the character isn't an ignore character, look up a state |
|
// transition in the state table |
|
if (category != IGNORE) { |
|
state = lookupState(state, category); |
|
} |
|
// if the state we've just transitioned to is a lookahead state, |
|
// (but not also an end state), save its position. If it's |
|
// both a lookahead state and an end state, update the break position |
|
// to the last saved lookup-state position |
|
if (lookaheadStates[state]) { |
|
if (endStates[state]) { |
|
result = lookaheadResult; |
|
} |
|
else { |
|
lookaheadResult = getNextIndex(); |
|
} |
|
} |
|
// otherwise, if the state we've just transitioned to is an accepting |
|
// state, update the break position to be the current iteration position |
|
else { |
|
if (endStates[state]) { |
|
result = getNextIndex(); |
|
} |
|
} |
|
c = getNext(); |
|
} |
|
// if we've run off the end of the text, and the very last character took us into |
|
// a lookahead state, advance the break position to the lookahead position |
|
// (the theory here is that if there are no characters at all after the lookahead |
|
// position, that always matches the lookahead criteria) |
|
if (c == CharacterIterator.DONE && lookaheadResult == text.getEndIndex()) { |
|
result = lookaheadResult; |
|
} |
|
text.setIndex(result); |
|
return result; |
|
} |
|
/** |
|
* This method backs the iterator back up to a "safe position" in the text. |
|
* This is a position that we know, without any context, must be a break position. |
|
* The various calling methods then iterate forward from this safe position to |
|
* the appropriate position to return. (For more information, see the description |
|
* of buildBackwardsStateTable() in RuleBasedBreakIterator.Builder.) |
|
*/ |
|
protected int handlePrevious() { |
|
CharacterIterator text = getText(); |
|
int state = START_STATE; |
|
int category = 0; |
|
int lastCategory = 0; |
|
int c = getCurrent(); |
|
// loop until we reach the beginning of the text or transition to state 0 |
|
while (c != CharacterIterator.DONE && state != STOP_STATE) { |
|
// save the last character's category and look up the current |
|
// character's category |
|
lastCategory = category; |
|
category = lookupCategory(c); |
|
// if the current character isn't an ignore character, look up a |
|
// state transition in the backwards state table |
|
if (category != IGNORE) { |
|
state = lookupBackwardState(state, category); |
|
} |
|
// then advance one character backwards |
|
c = getPrevious(); |
|
} |
|
// if we didn't march off the beginning of the text, we're either one or two |
|
// positions away from the real break position. (One because of the call to |
|
// previous() at the end of the loop above, and another because the character |
|
// that takes us into the stop state will always be the character BEFORE |
|
// the break position.) |
|
if (c != CharacterIterator.DONE) { |
|
if (lastCategory != IGNORE) { |
|
getNext(); |
|
getNext(); |
|
} |
|
else { |
|
getNext(); |
|
} |
|
} |
|
return text.getIndex(); |
|
} |
|
/** |
|
* Looks up a character's category (i.e., its category for breaking purposes, |
|
* not its Unicode category) |
|
*/ |
|
protected int lookupCategory(int c) { |
|
if (c < Character.MIN_SUPPLEMENTARY_CODE_POINT) { |
|
return charCategoryTable.elementAt((char)c); |
|
} else { |
|
return supplementaryCharCategoryTable.getValue(c); |
|
} |
|
} |
|
/** |
|
* Given a current state and a character category, looks up the |
|
* next state to transition to in the state table. |
|
*/ |
|
protected int lookupState(int state, int category) { |
|
return stateTable[state * numCategories + category]; |
|
} |
|
/** |
|
* Given a current state and a character category, looks up the |
|
* next state to transition to in the backwards state table. |
|
*/ |
|
protected int lookupBackwardState(int state, int category) { |
|
return backwardsStateTable[state * numCategories + category]; |
|
} |
|
/* |
|
* This class exists to work around a bug in incorrect implementations |
|
* of CharacterIterator, which incorrectly handle setIndex(endIndex). |
|
* This iterator relies only on base.setIndex(n) where n is less than |
|
* endIndex. |
|
* |
|
* One caveat: if the base iterator's begin and end indices change |
|
* the change will not be reflected by this wrapper. Does that matter? |
|
*/ |
|
// TODO: Review this class to see if it's still required. |
|
private static final class SafeCharIterator implements CharacterIterator, |
|
Cloneable { |
|
private CharacterIterator base; |
|
private int rangeStart; |
|
private int rangeLimit; |
|
private int currentIndex; |
|
SafeCharIterator(CharacterIterator base) { |
|
this.base = base; |
|
this.rangeStart = base.getBeginIndex(); |
|
this.rangeLimit = base.getEndIndex(); |
|
this.currentIndex = base.getIndex(); |
|
} |
|
@Override |
|
public char first() { |
|
return setIndex(rangeStart); |
|
} |
|
@Override |
|
public char last() { |
|
return setIndex(rangeLimit - 1); |
|
} |
|
@Override |
|
public char current() { |
|
if (currentIndex < rangeStart || currentIndex >= rangeLimit) { |
|
return DONE; |
|
} |
|
else { |
|
return base.setIndex(currentIndex); |
|
} |
|
} |
|
@Override |
|
public char next() { |
|
currentIndex++; |
|
if (currentIndex >= rangeLimit) { |
|
currentIndex = rangeLimit; |
|
return DONE; |
|
} |
|
else { |
|
return base.setIndex(currentIndex); |
|
} |
|
} |
|
@Override |
|
public char previous() { |
|
currentIndex--; |
|
if (currentIndex < rangeStart) { |
|
currentIndex = rangeStart; |
|
return DONE; |
|
} |
|
else { |
|
return base.setIndex(currentIndex); |
|
} |
|
} |
|
@Override |
|
public char setIndex(int i) { |
|
if (i < rangeStart || i > rangeLimit) { |
|
throw new IllegalArgumentException("Invalid position"); |
|
} |
|
currentIndex = i; |
|
return current(); |
|
} |
|
@Override |
|
public int getBeginIndex() { |
|
return rangeStart; |
|
} |
|
@Override |
|
public int getEndIndex() { |
|
return rangeLimit; |
|
} |
|
@Override |
|
public int getIndex() { |
|
return currentIndex; |
|
} |
|
@Override |
|
public Object clone() { |
|
SafeCharIterator copy = null; |
|
try { |
|
copy = (SafeCharIterator) super.clone(); |
|
} |
|
catch(CloneNotSupportedException e) { |
|
throw new Error("Clone not supported: " + e); |
|
} |
|
CharacterIterator copyOfBase = (CharacterIterator) base.clone(); |
|
copy.base = copyOfBase; |
|
return copy; |
|
} |
|
} |
|
} |