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* Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package java.lang.invoke; |
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/** |
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* <p> |
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* A {@code SwitchPoint} is an object which can publish state transitions to other threads. |
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* A switch point is initially in the <em>valid</em> state, but may at any time be |
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* changed to the <em>invalid</em> state. Invalidation cannot be reversed. |
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* A switch point can combine a <em>guarded pair</em> of method handles into a |
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* <em>guarded delegator</em>. |
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* The guarded delegator is a method handle which delegates to one of the old method handles. |
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* The state of the switch point determines which of the two gets the delegation. |
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* <p> |
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* A single switch point may be used to control any number of method handles. |
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* (Indirectly, therefore, it can control any number of call sites.) |
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* This is done by using the single switch point as a factory for combining |
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* any number of guarded method handle pairs into guarded delegators. |
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* <p> |
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* When a guarded delegator is created from a guarded pair, the pair |
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* is wrapped in a new method handle {@code M}, |
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* which is permanently associated with the switch point that created it. |
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* Each pair consists of a target {@code T} and a fallback {@code F}. |
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* While the switch point is valid, invocations to {@code M} are delegated to {@code T}. |
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* After it is invalidated, invocations are delegated to {@code F}. |
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* <p> |
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* Invalidation is global and immediate, as if the switch point contained a |
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* volatile boolean variable consulted on every call to {@code M}. |
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* The invalidation is also permanent, which means the switch point |
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* can change state only once. |
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* The switch point will always delegate to {@code F} after being invalidated. |
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* At that point {@code guardWithTest} may ignore {@code T} and return {@code F}. |
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* <p> |
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* Here is an example of a switch point in action: |
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* <pre>{@code |
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* MethodHandle MH_strcat = MethodHandles.lookup() |
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* .findVirtual(String.class, "concat", MethodType.methodType(String.class, String.class)); |
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* SwitchPoint spt = new SwitchPoint(); |
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* assert(!spt.hasBeenInvalidated()); |
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* // the following steps may be repeated to re-use the same switch point: |
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* MethodHandle worker1 = MH_strcat; |
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* MethodHandle worker2 = MethodHandles.permuteArguments(MH_strcat, MH_strcat.type(), 1, 0); |
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* MethodHandle worker = spt.guardWithTest(worker1, worker2); |
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* assertEquals("method", (String) worker.invokeExact("met", "hod")); |
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* SwitchPoint.invalidateAll(new SwitchPoint[]{ spt }); |
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* assert(spt.hasBeenInvalidated()); |
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* assertEquals("hodmet", (String) worker.invokeExact("met", "hod")); |
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* }</pre> |
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* <p style="font-size:smaller;"> |
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* <em>Discussion:</em> |
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* Switch points are useful without subclassing. They may also be subclassed. |
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* This may be useful in order to associate application-specific invalidation logic |
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* with the switch point. |
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* Notice that there is no permanent association between a switch point and |
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* the method handles it produces and consumes. |
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* The garbage collector may collect method handles produced or consumed |
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* by a switch point independently of the lifetime of the switch point itself. |
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* <p style="font-size:smaller;"> |
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* <em>Implementation Note:</em> |
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* A switch point behaves as if implemented on top of {@link MutableCallSite}, |
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* approximately as follows: |
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* <pre>{@code |
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* public class SwitchPoint { |
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* private static final MethodHandle |
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* K_true = MethodHandles.constant(boolean.class, true), |
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* K_false = MethodHandles.constant(boolean.class, false); |
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* private final MutableCallSite mcs; |
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* private final MethodHandle mcsInvoker; |
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* public SwitchPoint() { |
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* this.mcs = new MutableCallSite(K_true); |
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* this.mcsInvoker = mcs.dynamicInvoker(); |
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* } |
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* public MethodHandle guardWithTest( |
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* MethodHandle target, MethodHandle fallback) { |
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* // Note: mcsInvoker is of type ()boolean. |
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* // Target and fallback may take any arguments, but must have the same type. |
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* return MethodHandles.guardWithTest(this.mcsInvoker, target, fallback); |
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* } |
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* public static void invalidateAll(SwitchPoint[] spts) { |
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* List<MutableCallSite> mcss = new ArrayList<>(); |
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* for (SwitchPoint spt : spts) mcss.add(spt.mcs); |
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* for (MutableCallSite mcs : mcss) mcs.setTarget(K_false); |
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* MutableCallSite.syncAll(mcss.toArray(new MutableCallSite[0])); |
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* } |
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* } |
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* }</pre> |
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* @author Remi Forax, JSR 292 EG |
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* @since 1.7 |
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*/ |
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public class SwitchPoint { |
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private static final MethodHandle |
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K_true = MethodHandles.constant(boolean.class, true), |
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K_false = MethodHandles.constant(boolean.class, false); |
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private final MutableCallSite mcs; |
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private final MethodHandle mcsInvoker; |
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/** |
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* Creates a new switch point. |
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*/ |
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public SwitchPoint() { |
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this.mcs = new MutableCallSite(K_true); |
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this.mcsInvoker = mcs.dynamicInvoker(); |
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} |
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/** |
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* Determines if this switch point has been invalidated yet. |
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* |
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* <p style="font-size:smaller;"> |
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* <em>Discussion:</em> |
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* Because of the one-way nature of invalidation, once a switch point begins |
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* to return true for {@code hasBeenInvalidated}, |
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* it will always do so in the future. |
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* On the other hand, a valid switch point visible to other threads may |
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* be invalidated at any moment, due to a request by another thread. |
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* <p style="font-size:smaller;"> |
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* Since invalidation is a global and immediate operation, |
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* the execution of this query, on a valid switchpoint, |
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* must be internally sequenced with any |
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* other threads that could cause invalidation. |
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* This query may therefore be expensive. |
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* The recommended way to build a boolean-valued method handle |
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* which queries the invalidation state of a switch point {@code s} is |
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* to call {@code s.guardWithTest} on |
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* {@link MethodHandles#constant constant} true and false method handles. |
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* |
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* @return true if this switch point has been invalidated |
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*/ |
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public boolean hasBeenInvalidated() { |
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return (mcs.getTarget() != K_true); |
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} |
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/** |
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* Returns a method handle which always delegates either to the target or the fallback. |
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* The method handle will delegate to the target exactly as long as the switch point is valid. |
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* After that, it will permanently delegate to the fallback. |
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* <p> |
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* The target and fallback must be of exactly the same method type, |
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* and the resulting combined method handle will also be of this type. |
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* |
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* @param target the method handle selected by the switch point as long as it is valid |
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* @param fallback the method handle selected by the switch point after it is invalidated |
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* @return a combined method handle which always calls either the target or fallback |
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* @throws NullPointerException if either argument is null |
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* @throws IllegalArgumentException if the two method types do not match |
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* @see MethodHandles#guardWithTest |
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*/ |
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public MethodHandle guardWithTest(MethodHandle target, MethodHandle fallback) { |
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if (mcs.getTarget() == K_false) |
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return fallback; // already invalid |
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return MethodHandles.guardWithTest(mcsInvoker, target, fallback); |
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} |
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/** |
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* Sets all of the given switch points into the invalid state. |
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* After this call executes, no thread will observe any of the |
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* switch points to be in a valid state. |
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* <p> |
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* This operation is likely to be expensive and should be used sparingly. |
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* If possible, it should be buffered for batch processing on sets of switch points. |
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* <p> |
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* If {@code switchPoints} contains a null element, |
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* a {@code NullPointerException} will be raised. |
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* In this case, some non-null elements in the array may be |
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* processed before the method returns abnormally. |
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* Which elements these are (if any) is implementation-dependent. |
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* |
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* <p style="font-size:smaller;"> |
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* <em>Discussion:</em> |
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* For performance reasons, {@code invalidateAll} is not a virtual method |
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* on a single switch point, but rather applies to a set of switch points. |
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* Some implementations may incur a large fixed overhead cost |
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* for processing one or more invalidation operations, |
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* but a small incremental cost for each additional invalidation. |
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* In any case, this operation is likely to be costly, since |
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* other threads may have to be somehow interrupted |
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* in order to make them notice the updated switch point state. |
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* However, it may be observed that a single call to invalidate |
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* several switch points has the same formal effect as many calls, |
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* each on just one of the switch points. |
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* |
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* <p style="font-size:smaller;"> |
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* <em>Implementation Note:</em> |
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* Simple implementations of {@code SwitchPoint} may use |
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* a private {@link MutableCallSite} to publish the state of a switch point. |
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* In such an implementation, the {@code invalidateAll} method can |
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* simply change the call site's target, and issue one call to |
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* {@linkplain MutableCallSite#syncAll synchronize} all the |
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* private call sites. |
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* |
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* @param switchPoints an array of call sites to be synchronized |
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* @throws NullPointerException if the {@code switchPoints} array reference is null |
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* or the array contains a null |
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*/ |
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public static void invalidateAll(SwitchPoint[] switchPoints) { |
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if (switchPoints.length == 0) return; |
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MutableCallSite[] sites = new MutableCallSite[switchPoints.length]; |
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for (int i = 0; i < switchPoints.length; i++) { |
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SwitchPoint spt = switchPoints[i]; |
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if (spt == null) break; // MSC.syncAll will trigger a NPE |
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sites[i] = spt.mcs; |
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spt.mcs.setTarget(K_false); |
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} |
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MutableCallSite.syncAll(sites); |
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} |
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} |