/* |
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* Copyright (c) 2007, 2013, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package com.sun.media.sound; |
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/** |
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* AHDSR control signal envelope generator. |
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* |
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* @author Karl Helgason |
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*/ |
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public final class SoftEnvelopeGenerator implements SoftProcess { |
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public final static int EG_OFF = 0; |
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public final static int EG_DELAY = 1; |
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public final static int EG_ATTACK = 2; |
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public final static int EG_HOLD = 3; |
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public final static int EG_DECAY = 4; |
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public final static int EG_SUSTAIN = 5; |
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public final static int EG_RELEASE = 6; |
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public final static int EG_SHUTDOWN = 7; |
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public final static int EG_END = 8; |
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int max_count = 10; |
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int used_count = 0; |
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private final int[] stage = new int[max_count]; |
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private final int[] stage_ix = new int[max_count]; |
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private final double[] stage_v = new double[max_count]; |
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private final int[] stage_count = new int[max_count]; |
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private final double[][] on = new double[max_count][1]; |
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private final double[][] active = new double[max_count][1]; |
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private final double[][] out = new double[max_count][1]; |
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private final double[][] delay = new double[max_count][1]; |
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private final double[][] attack = new double[max_count][1]; |
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private final double[][] hold = new double[max_count][1]; |
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private final double[][] decay = new double[max_count][1]; |
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private final double[][] sustain = new double[max_count][1]; |
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private final double[][] release = new double[max_count][1]; |
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private final double[][] shutdown = new double[max_count][1]; |
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private final double[][] release2 = new double[max_count][1]; |
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private final double[][] attack2 = new double[max_count][1]; |
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private final double[][] decay2 = new double[max_count][1]; |
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private double control_time = 0; |
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public void reset() { |
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for (int i = 0; i < used_count; i++) { |
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stage[i] = 0; |
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on[i][0] = 0; |
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out[i][0] = 0; |
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delay[i][0] = 0; |
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attack[i][0] = 0; |
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hold[i][0] = 0; |
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decay[i][0] = 0; |
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sustain[i][0] = 0; |
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release[i][0] = 0; |
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shutdown[i][0] = 0; |
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attack2[i][0] = 0; |
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decay2[i][0] = 0; |
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release2[i][0] = 0; |
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} |
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used_count = 0; |
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} |
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public void init(SoftSynthesizer synth) { |
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control_time = 1.0 / synth.getControlRate(); |
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processControlLogic(); |
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} |
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public double[] get(int instance, String name) { |
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if (instance >= used_count) |
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used_count = instance + 1; |
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if (name == null) |
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return out[instance]; |
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if (name.equals("on")) |
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return on[instance]; |
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if (name.equals("active")) |
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return active[instance]; |
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if (name.equals("delay")) |
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return delay[instance]; |
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if (name.equals("attack")) |
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return attack[instance]; |
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if (name.equals("hold")) |
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return hold[instance]; |
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if (name.equals("decay")) |
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return decay[instance]; |
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if (name.equals("sustain")) |
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return sustain[instance]; |
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if (name.equals("release")) |
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return release[instance]; |
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if (name.equals("shutdown")) |
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return shutdown[instance]; |
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if (name.equals("attack2")) |
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return attack2[instance]; |
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if (name.equals("decay2")) |
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return decay2[instance]; |
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if (name.equals("release2")) |
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return release2[instance]; |
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return null; |
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} |
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public void processControlLogic() { |
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for (int i = 0; i < used_count; i++) { |
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if (stage[i] == EG_END) |
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continue; |
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if ((stage[i] > EG_OFF) && (stage[i] < EG_RELEASE)) { |
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if (on[i][0] < 0.5) { |
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if (on[i][0] < -0.5) { |
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stage_count[i] = (int)(Math.pow(2, |
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this.shutdown[i][0] / 1200.0) / control_time); |
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if (stage_count[i] < 0) |
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stage_count[i] = 0; |
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stage_v[i] = out[i][0]; |
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stage_ix[i] = 0; |
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stage[i] = EG_SHUTDOWN; |
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} else { |
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if ((release2[i][0] < 0.000001) && release[i][0] < 0 |
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&& Double.isInfinite(release[i][0])) { |
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out[i][0] = 0; |
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active[i][0] = 0; |
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stage[i] = EG_END; |
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continue; |
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} |
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stage_count[i] = (int)(Math.pow(2, |
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this.release[i][0] / 1200.0) / control_time); |
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stage_count[i] |
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+= (int)(this.release2[i][0]/(control_time * 1000)); |
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if (stage_count[i] < 0) |
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stage_count[i] = 0; |
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// stage_v[i] = out[i][0]; |
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stage_ix[i] = 0; |
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double m = 1 - out[i][0]; |
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stage_ix[i] = (int)(stage_count[i] * m); |
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stage[i] = EG_RELEASE; |
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} |
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} |
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} |
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switch (stage[i]) { |
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case EG_OFF: |
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active[i][0] = 1; |
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if (on[i][0] < 0.5) |
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break; |
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stage[i] = EG_DELAY; |
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stage_ix[i] = (int)(Math.pow(2, |
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this.delay[i][0] / 1200.0) / control_time); |
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if (stage_ix[i] < 0) |
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stage_ix[i] = 0; |
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case EG_DELAY: |
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if (stage_ix[i] == 0) { |
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double attack = this.attack[i][0]; |
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double attack2 = this.attack2[i][0]; |
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if (attack2 < 0.000001 |
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&& (attack < 0 && Double.isInfinite(attack))) { |
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out[i][0] = 1; |
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stage[i] = EG_HOLD; |
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stage_count[i] = (int)(Math.pow(2, |
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this.hold[i][0] / 1200.0) / control_time); |
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stage_ix[i] = 0; |
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} else { |
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stage[i] = EG_ATTACK; |
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stage_count[i] = (int)(Math.pow(2, |
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attack / 1200.0) / control_time); |
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stage_count[i] += (int)(attack2 / (control_time * 1000)); |
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if (stage_count[i] < 0) |
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stage_count[i] = 0; |
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stage_ix[i] = 0; |
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} |
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} else |
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stage_ix[i]--; |
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break; |
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case EG_ATTACK: |
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stage_ix[i]++; |
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if (stage_ix[i] >= stage_count[i]) { |
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out[i][0] = 1; |
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stage[i] = EG_HOLD; |
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} else { |
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// CONVEX attack |
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double a = ((double)stage_ix[i]) / ((double)stage_count[i]); |
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a = 1 + ((40.0 / 96.0) / Math.log(10)) * Math.log(a); |
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if (a < 0) |
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a = 0; |
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else if (a > 1) |
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a = 1; |
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out[i][0] = a; |
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} |
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break; |
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case EG_HOLD: |
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stage_ix[i]++; |
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if (stage_ix[i] >= stage_count[i]) { |
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stage[i] = EG_DECAY; |
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stage_count[i] = (int)(Math.pow(2, |
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this.decay[i][0] / 1200.0) / control_time); |
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stage_count[i] += (int)(this.decay2[i][0]/(control_time*1000)); |
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if (stage_count[i] < 0) |
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stage_count[i] = 0; |
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stage_ix[i] = 0; |
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} |
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break; |
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case EG_DECAY: |
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stage_ix[i]++; |
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double sustain = this.sustain[i][0] * (1.0 / 1000.0); |
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if (stage_ix[i] >= stage_count[i]) { |
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out[i][0] = sustain; |
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stage[i] = EG_SUSTAIN; |
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if (sustain < 0.001) { |
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out[i][0] = 0; |
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active[i][0] = 0; |
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stage[i] = EG_END; |
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} |
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} else { |
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double m = ((double)stage_ix[i]) / ((double)stage_count[i]); |
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out[i][0] = (1 - m) + sustain * m; |
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} |
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break; |
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case EG_SUSTAIN: |
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break; |
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case EG_RELEASE: |
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stage_ix[i]++; |
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if (stage_ix[i] >= stage_count[i]) { |
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out[i][0] = 0; |
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active[i][0] = 0; |
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stage[i] = EG_END; |
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} else { |
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double m = ((double)stage_ix[i]) / ((double)stage_count[i]); |
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out[i][0] = (1 - m); // *stage_v[i]; |
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if (on[i][0] < -0.5) { |
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stage_count[i] = (int)(Math.pow(2, |
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this.shutdown[i][0] / 1200.0) / control_time); |
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if (stage_count[i] < 0) |
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stage_count[i] = 0; |
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stage_v[i] = out[i][0]; |
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stage_ix[i] = 0; |
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stage[i] = EG_SHUTDOWN; |
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} |
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// re-damping |
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if (on[i][0] > 0.5) { |
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sustain = this.sustain[i][0] * (1.0 / 1000.0); |
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if (out[i][0] > sustain) { |
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stage[i] = EG_DECAY; |
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stage_count[i] = (int)(Math.pow(2, |
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this.decay[i][0] / 1200.0) / control_time); |
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stage_count[i] += |
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(int)(this.decay2[i][0]/(control_time*1000)); |
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if (stage_count[i] < 0) |
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stage_count[i] = 0; |
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m = (out[i][0] - 1) / (sustain - 1); |
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stage_ix[i] = (int) (stage_count[i] * m); |
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} |
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} |
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} |
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break; |
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case EG_SHUTDOWN: |
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stage_ix[i]++; |
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if (stage_ix[i] >= stage_count[i]) { |
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out[i][0] = 0; |
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active[i][0] = 0; |
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stage[i] = EG_END; |
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} else { |
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double m = ((double)stage_ix[i]) / ((double)stage_count[i]); |
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out[i][0] = (1 - m) * stage_v[i]; |
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} |
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break; |
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default: |
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break; |
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} |
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} |
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} |
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} |