/* | 
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 * Copyright (c) 1998, 2013, Oracle and/or its affiliates. All rights reserved. | 
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | 
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 * | 
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 * This code is free software; you can redistribute it and/or modify it | 
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 * under the terms of the GNU General Public License version 2 only, as | 
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 * published by the Free Software Foundation.  Oracle designates this | 
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 * particular file as subject to the "Classpath" exception as provided | 
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 * by Oracle in the LICENSE file that accompanied this code. | 
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 * | 
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 * This code is distributed in the hope that it will be useful, but WITHOUT | 
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | 
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License | 
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 * version 2 for more details (a copy is included in the LICENSE file that | 
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 * accompanied this code). | 
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 * | 
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 * You should have received a copy of the GNU General Public License version | 
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 * 2 along with this work; if not, write to the Free Software Foundation, | 
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | 
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 * | 
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | 
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 * or visit www.oracle.com if you need additional information or have any | 
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 * questions. | 
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*/  | 
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package javax.sound.midi;  | 
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import java.net.URL;  | 
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/**  | 
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* A <code>Soundbank</code> contains a set of <code>Instruments</code>  | 
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* that can be loaded into a <code>Synthesizer</code>.  | 
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* Note that a Java Sound <code>Soundbank</code> is different from a MIDI bank.  | 
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* MIDI permits up to 16383 banks, each containing up to 128 instruments  | 
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* (also sometimes called programs, patches, or timbres).  | 
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* However, a <code>Soundbank</code> can contain 16383 times 128 instruments,  | 
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* because the instruments within a <code>Soundbank</code> are indexed by both  | 
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* a MIDI program number and a MIDI bank number (via a <code>Patch</code>  | 
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* object). Thus, a <code>Soundbank</code> can be thought of as a collection  | 
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* of MIDI banks.  | 
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* <p>  | 
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* <code>Soundbank</code> includes methods that return <code>String</code>  | 
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* objects containing the sound bank's name, manufacturer, version number, and  | 
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* description. The precise content and format of these strings is left  | 
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* to the implementor.  | 
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* <p>  | 
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* Different synthesizers use a variety of synthesis techniques. A common  | 
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* one is wavetable synthesis, in which a segment of recorded sound is  | 
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* played back, often with looping and pitch change. The Downloadable Sound  | 
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* (DLS) format uses segments of recorded sound, as does the Headspace Engine.  | 
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* <code>Soundbanks</code> and <code>Instruments</code> that are based on  | 
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* wavetable synthesis (or other uses of stored sound recordings) should  | 
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* typically implement the <code>getResources()</code>  | 
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* method to provide access to these recorded segments. This is optional,  | 
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* however; the method can return an zero-length array if the synthesis technique  | 
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* doesn't use sampled sound (FM synthesis and physical modeling are examples  | 
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* of such techniques), or if it does but the implementor chooses not to make the  | 
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* samples accessible.  | 
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*  | 
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* @see Synthesizer#getDefaultSoundbank  | 
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* @see Synthesizer#isSoundbankSupported  | 
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* @see Synthesizer#loadInstruments(Soundbank, Patch[])  | 
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* @see Patch  | 
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* @see Instrument  | 
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* @see SoundbankResource  | 
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*  | 
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* @author David Rivas  | 
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* @author Kara Kytle  | 
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*/  | 
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public interface Soundbank { | 
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    /** | 
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     * Obtains the name of the sound bank. | 
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     * @return a <code>String</code> naming the sound bank | 
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*/  | 
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public String getName();  | 
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    /** | 
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     * Obtains the version string for the sound bank. | 
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     * @return a <code>String</code> that indicates the sound bank's version | 
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*/  | 
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public String getVersion();  | 
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    /** | 
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     * Obtains a <code>string</code> naming the company that provides the | 
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     * sound bank | 
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     * @return the vendor string | 
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*/  | 
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public String getVendor();  | 
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    /** | 
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     * Obtains a textual description of the sound bank, suitable for display. | 
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     * @return a <code>String</code> that describes the sound bank | 
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*/  | 
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public String getDescription();  | 
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    /** | 
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     * Extracts a list of non-Instrument resources contained in the sound bank. | 
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     * @return an array of resources, excluding instruments.  If the sound bank contains | 
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     * no resources (other than instruments), returns an array of length 0. | 
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*/  | 
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public SoundbankResource[] getResources();  | 
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    /** | 
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     * Obtains a list of instruments contained in this sound bank. | 
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     * @return an array of the <code>Instruments</code> in this | 
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     * <code>SoundBank</code> | 
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     * If the sound bank contains no instruments, returns an array of length 0. | 
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     * | 
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     * @see Synthesizer#getLoadedInstruments | 
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     * @see #getInstrument(Patch) | 
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*/  | 
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public Instrument[] getInstruments();  | 
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    /** | 
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     * Obtains an <code>Instrument</code> from the given <code>Patch</code>. | 
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     * @param patch a <code>Patch</code> object specifying the bank index | 
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     * and program change number | 
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     * @return the requested instrument, or <code>null</code> if the | 
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     * sound bank doesn't contain that instrument | 
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     * | 
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     * @see #getInstruments | 
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     * @see Synthesizer#loadInstruments(Soundbank, Patch[]) | 
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*/  | 
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public Instrument getInstrument(Patch patch);  | 
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}  |