/* |
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* Copyright (c) 1997, 2001, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package javax.swing.plaf.multi; |
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import java.util.Vector; |
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import javax.swing.plaf.TreeUI; |
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import java.awt.Rectangle; |
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import javax.swing.JTree; |
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import javax.swing.tree.TreePath; |
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import javax.swing.plaf.ComponentUI; |
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import javax.swing.JComponent; |
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import java.awt.Graphics; |
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import java.awt.Dimension; |
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import javax.accessibility.Accessible; |
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/** |
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* A multiplexing UI used to combine <code>TreeUI</code>s. |
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* |
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* <p>This file was automatically generated by AutoMulti. |
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* |
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* @author Otto Multey |
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*/ |
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public class MultiTreeUI extends TreeUI { |
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/** |
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* The vector containing the real UIs. This is populated |
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* in the call to <code>createUI</code>, and can be obtained by calling |
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* the <code>getUIs</code> method. The first element is guaranteed to be the real UI |
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* obtained from the default look and feel. |
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*/ |
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protected Vector uis = new Vector(); |
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//////////////////// |
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// Common UI methods |
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//////////////////// |
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/** |
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* Returns the list of UIs associated with this multiplexing UI. This |
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* allows processing of the UIs by an application aware of multiplexing |
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* UIs on components. |
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*/ |
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public ComponentUI[] getUIs() { |
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return MultiLookAndFeel.uisToArray(uis); |
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} |
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//////////////////// |
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// TreeUI methods |
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//////////////////// |
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/** |
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* Invokes the <code>getPathBounds</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public Rectangle getPathBounds(JTree a, TreePath b) { |
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Rectangle returnValue = |
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((TreeUI) (uis.elementAt(0))).getPathBounds(a,b); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).getPathBounds(a,b); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getPathForRow</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public TreePath getPathForRow(JTree a, int b) { |
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TreePath returnValue = |
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((TreeUI) (uis.elementAt(0))).getPathForRow(a,b); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).getPathForRow(a,b); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getRowForPath</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public int getRowForPath(JTree a, TreePath b) { |
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int returnValue = |
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((TreeUI) (uis.elementAt(0))).getRowForPath(a,b); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).getRowForPath(a,b); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getRowCount</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public int getRowCount(JTree a) { |
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int returnValue = |
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((TreeUI) (uis.elementAt(0))).getRowCount(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).getRowCount(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getClosestPathForLocation</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public TreePath getClosestPathForLocation(JTree a, int b, int c) { |
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TreePath returnValue = |
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((TreeUI) (uis.elementAt(0))).getClosestPathForLocation(a,b,c); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).getClosestPathForLocation(a,b,c); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>isEditing</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public boolean isEditing(JTree a) { |
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boolean returnValue = |
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((TreeUI) (uis.elementAt(0))).isEditing(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).isEditing(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>stopEditing</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public boolean stopEditing(JTree a) { |
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boolean returnValue = |
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((TreeUI) (uis.elementAt(0))).stopEditing(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).stopEditing(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>cancelEditing</code> method on each UI handled by this object. |
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*/ |
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public void cancelEditing(JTree a) { |
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for (int i = 0; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).cancelEditing(a); |
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} |
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} |
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/** |
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* Invokes the <code>startEditingAtPath</code> method on each UI handled by this object. |
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*/ |
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public void startEditingAtPath(JTree a, TreePath b) { |
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for (int i = 0; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).startEditingAtPath(a,b); |
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} |
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} |
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/** |
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* Invokes the <code>getEditingPath</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public TreePath getEditingPath(JTree a) { |
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TreePath returnValue = |
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((TreeUI) (uis.elementAt(0))).getEditingPath(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((TreeUI) (uis.elementAt(i))).getEditingPath(a); |
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} |
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return returnValue; |
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} |
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//////////////////// |
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// ComponentUI methods |
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//////////////////// |
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/** |
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* Invokes the <code>contains</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public boolean contains(JComponent a, int b, int c) { |
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boolean returnValue = |
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((ComponentUI) (uis.elementAt(0))).contains(a,b,c); |
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for (int i = 1; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).contains(a,b,c); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>update</code> method on each UI handled by this object. |
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*/ |
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public void update(Graphics a, JComponent b) { |
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for (int i = 0; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).update(a,b); |
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} |
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} |
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/** |
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* Returns a multiplexing UI instance if any of the auxiliary |
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* <code>LookAndFeel</code>s supports this UI. Otherwise, just returns the |
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* UI object obtained from the default <code>LookAndFeel</code>. |
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*/ |
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public static ComponentUI createUI(JComponent a) { |
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ComponentUI mui = new MultiTreeUI(); |
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return MultiLookAndFeel.createUIs(mui, |
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((MultiTreeUI) mui).uis, |
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a); |
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} |
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/** |
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* Invokes the <code>installUI</code> method on each UI handled by this object. |
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*/ |
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public void installUI(JComponent a) { |
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for (int i = 0; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).installUI(a); |
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} |
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} |
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/** |
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* Invokes the <code>uninstallUI</code> method on each UI handled by this object. |
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*/ |
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public void uninstallUI(JComponent a) { |
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for (int i = 0; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).uninstallUI(a); |
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} |
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} |
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/** |
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* Invokes the <code>paint</code> method on each UI handled by this object. |
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*/ |
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public void paint(Graphics a, JComponent b) { |
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for (int i = 0; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).paint(a,b); |
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} |
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} |
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/** |
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* Invokes the <code>getPreferredSize</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public Dimension getPreferredSize(JComponent a) { |
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Dimension returnValue = |
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((ComponentUI) (uis.elementAt(0))).getPreferredSize(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).getPreferredSize(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getMinimumSize</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public Dimension getMinimumSize(JComponent a) { |
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Dimension returnValue = |
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((ComponentUI) (uis.elementAt(0))).getMinimumSize(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).getMinimumSize(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getMaximumSize</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public Dimension getMaximumSize(JComponent a) { |
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Dimension returnValue = |
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((ComponentUI) (uis.elementAt(0))).getMaximumSize(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).getMaximumSize(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getAccessibleChildrenCount</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public int getAccessibleChildrenCount(JComponent a) { |
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int returnValue = |
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((ComponentUI) (uis.elementAt(0))).getAccessibleChildrenCount(a); |
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for (int i = 1; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).getAccessibleChildrenCount(a); |
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} |
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return returnValue; |
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} |
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/** |
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* Invokes the <code>getAccessibleChild</code> method on each UI handled by this object. |
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* |
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* @return the value obtained from the first UI, which is |
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* the UI obtained from the default <code>LookAndFeel</code> |
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*/ |
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public Accessible getAccessibleChild(JComponent a, int b) { |
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Accessible returnValue = |
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((ComponentUI) (uis.elementAt(0))).getAccessibleChild(a,b); |
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for (int i = 1; i < uis.size(); i++) { |
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((ComponentUI) (uis.elementAt(i))).getAccessibleChild(a,b); |
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} |
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return returnValue; |
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} |
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} |