/* |
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* Copyright (c) 1999, 2007, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package sun.awt; |
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import java.awt.Component; |
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import java.awt.Graphics; |
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import java.awt.Rectangle; |
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import java.awt.event.PaintEvent; |
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/** |
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* The <code>RepaintArea</code> is a geometric construct created for the |
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* purpose of holding the geometry of several coalesced paint events. |
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* This geometry is accessed synchronously, although it is written such |
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* that painting may still be executed asynchronously. |
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* |
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* @author Eric Hawkes |
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* @since 1.3 |
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*/ |
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public class RepaintArea { |
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/** |
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* Maximum ratio of bounding rectangle to benefit for which |
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* both the vertical and horizontal unions are repainted. |
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* For smaller ratios the whole bounding rectangle is repainted. |
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* @see #paint |
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*/ |
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private static final int MAX_BENEFIT_RATIO = 4; |
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private static final int HORIZONTAL = 0; |
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private static final int VERTICAL = 1; |
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private static final int UPDATE = 2; |
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private static final int RECT_COUNT = UPDATE + 1; |
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private Rectangle paintRects[] = new Rectangle[RECT_COUNT]; |
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/** |
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* Constructs a new <code>RepaintArea</code> |
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* @since 1.3 |
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*/ |
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public RepaintArea() { |
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} |
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/** |
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* Constructs a new <code>RepaintArea</code> initialized to match |
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* the values of the specified RepaintArea. |
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* |
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* @param ra the <code>RepaintArea</code> from which to copy initial |
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* values to a newly constructed RepaintArea |
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* @since 1.3 |
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*/ |
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private RepaintArea(RepaintArea ra) { |
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// This constructor is private because it should only be called |
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// from the cloneAndReset method |
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for (int i = 0; i < RECT_COUNT; i++) { |
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paintRects[i] = ra.paintRects[i]; |
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} |
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} |
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/** |
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* Adds a <code>Rectangle</code> to this <code>RepaintArea</code>. |
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* PAINT Rectangles are divided into mostly vertical and mostly horizontal. |
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* Each group is unioned together. |
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* UPDATE Rectangles are unioned. |
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* |
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* @param r the specified <code>Rectangle</code> |
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* @param id possible values PaintEvent.UPDATE or PaintEvent.PAINT |
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* @since 1.3 |
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*/ |
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public synchronized void add(Rectangle r, int id) { |
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// Make sure this new rectangle has positive dimensions |
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if (r.isEmpty()) { |
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return; |
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} |
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int addTo = UPDATE; |
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if (id == PaintEvent.PAINT) { |
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addTo = (r.width > r.height) ? HORIZONTAL : VERTICAL; |
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} |
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if (paintRects[addTo] != null) { |
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paintRects[addTo].add(r); |
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} else { |
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paintRects[addTo] = new Rectangle(r); |
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} |
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} |
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/** |
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* Creates a new <code>RepaintArea</code> with the same geometry as this |
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* RepaintArea, then removes all of the geometry from this |
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* RepaintArea and restores it to an empty RepaintArea. |
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* |
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* @return ra a new <code>RepaintArea</code> having the same geometry as |
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* this RepaintArea. |
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* @since 1.3 |
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*/ |
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private synchronized RepaintArea cloneAndReset() { |
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RepaintArea ra = new RepaintArea(this); |
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for (int i = 0; i < RECT_COUNT; i++) { |
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paintRects[i] = null; |
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} |
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return ra; |
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} |
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public boolean isEmpty() { |
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for (int i = 0; i < RECT_COUNT; i++) { |
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if (paintRects[i] != null) { |
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return false; |
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} |
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} |
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return true; |
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} |
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/** |
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* Constrains the size of the repaint area to the passed in bounds. |
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*/ |
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public synchronized void constrain(int x, int y, int w, int h) { |
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for (int i = 0; i < RECT_COUNT; i++) { |
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Rectangle rect = paintRects[i]; |
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if (rect != null) { |
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if (rect.x < x) { |
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rect.width -= (x - rect.x); |
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rect.x = x; |
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} |
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if (rect.y < y) { |
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rect.height -= (y - rect.y); |
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rect.y = y; |
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} |
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int xDelta = rect.x + rect.width - x - w; |
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if (xDelta > 0) { |
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rect.width -= xDelta; |
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} |
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int yDelta = rect.y + rect.height - y - h; |
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if (yDelta > 0) { |
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rect.height -= yDelta; |
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} |
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if (rect.width <= 0 || rect.height <= 0) { |
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paintRects[i] = null; |
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} |
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} |
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} |
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} |
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/** |
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* Marks the passed in region as not needing to be painted. It's possible |
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* this will do nothing. |
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*/ |
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public synchronized void subtract(int x, int y, int w, int h) { |
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Rectangle subtract = new Rectangle(x, y, w, h); |
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for (int i = 0; i < RECT_COUNT; i++) { |
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if (subtract(paintRects[i], subtract)) { |
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if (paintRects[i] != null && paintRects[i].isEmpty()) { |
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paintRects[i] = null; |
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} |
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} |
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} |
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} |
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/** |
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* Invokes paint and update on target Component with optimal |
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* rectangular clip region. |
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* If PAINT bounding rectangle is less than |
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* MAX_BENEFIT_RATIO times the benefit, then the vertical and horizontal unions are |
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* painted separately. Otherwise the entire bounding rectangle is painted. |
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* |
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* @param target Component to <code>paint</code> or <code>update</code> |
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* @since 1.4 |
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*/ |
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public void paint(Object target, boolean shouldClearRectBeforePaint) { |
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Component comp = (Component)target; |
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if (isEmpty()) { |
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return; |
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} |
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if (!comp.isVisible()) { |
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return; |
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} |
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RepaintArea ra = this.cloneAndReset(); |
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if (!subtract(ra.paintRects[VERTICAL], ra.paintRects[HORIZONTAL])) { |
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subtract(ra.paintRects[HORIZONTAL], ra.paintRects[VERTICAL]); |
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} |
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if (ra.paintRects[HORIZONTAL] != null && ra.paintRects[VERTICAL] != null) { |
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Rectangle paintRect = ra.paintRects[HORIZONTAL].union(ra.paintRects[VERTICAL]); |
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int square = paintRect.width * paintRect.height; |
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int benefit = square - ra.paintRects[HORIZONTAL].width |
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* ra.paintRects[HORIZONTAL].height - ra.paintRects[VERTICAL].width |
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* ra.paintRects[VERTICAL].height; |
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// if benefit is comparable with bounding box |
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if (MAX_BENEFIT_RATIO * benefit < square) { |
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ra.paintRects[HORIZONTAL] = paintRect; |
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ra.paintRects[VERTICAL] = null; |
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} |
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} |
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for (int i = 0; i < paintRects.length; i++) { |
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if (ra.paintRects[i] != null |
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&& !ra.paintRects[i].isEmpty()) |
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{ |
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// Should use separate Graphics for each paint() call, |
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// since paint() can change Graphics state for next call. |
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Graphics g = comp.getGraphics(); |
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if (g != null) { |
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try { |
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g.setClip(ra.paintRects[i]); |
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if (i == UPDATE) { |
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updateComponent(comp, g); |
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} else { |
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if (shouldClearRectBeforePaint) { |
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g.clearRect( ra.paintRects[i].x, |
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ra.paintRects[i].y, |
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ra.paintRects[i].width, |
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ra.paintRects[i].height); |
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} |
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paintComponent(comp, g); |
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} |
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} finally { |
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g.dispose(); |
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} |
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} |
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} |
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} |
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} |
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/** |
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* Calls <code>Component.update(Graphics)</code> with given Graphics. |
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*/ |
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protected void updateComponent(Component comp, Graphics g) { |
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if (comp != null) { |
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comp.update(g); |
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} |
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} |
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/** |
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* Calls <code>Component.paint(Graphics)</code> with given Graphics. |
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*/ |
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protected void paintComponent(Component comp, Graphics g) { |
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if (comp != null) { |
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comp.paint(g); |
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} |
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} |
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/** |
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* Subtracts subtr from rect. If the result is rectangle |
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* changes rect and returns true. Otherwise false. |
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*/ |
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static boolean subtract(Rectangle rect, Rectangle subtr) { |
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if (rect == null || subtr == null) { |
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return true; |
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} |
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Rectangle common = rect.intersection(subtr); |
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if (common.isEmpty()) { |
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return true; |
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} |
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if (rect.x == common.x && rect.y == common.y) { |
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if (rect.width == common.width) { |
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rect.y += common.height; |
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rect.height -= common.height; |
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return true; |
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} else |
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if (rect.height == common.height) { |
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rect.x += common.width; |
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rect.width -= common.width; |
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return true; |
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} |
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} else |
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if (rect.x + rect.width == common.x + common.width |
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&& rect.y + rect.height == common.y + common.height) |
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{ |
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if (rect.width == common.width) { |
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rect.height -= common.height; |
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return true; |
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} else |
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if (rect.height == common.height) { |
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rect.width -= common.width; |
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return true; |
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} |
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} |
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return false; |
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} |
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public String toString() { |
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return super.toString() + "[ horizontal=" + paintRects[0] + |
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" vertical=" + paintRects[1] + |
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" update=" + paintRects[2] + "]"; |
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} |
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} |