/* |
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* Copyright (c) 2000, 2003, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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/* |
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* (C) Copyright IBM Corp. 1999-2000 - All Rights Reserved |
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* |
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* The original version of this source code and documentation is |
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* copyrighted and owned by IBM. These materials are provided |
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* under terms of a License Agreement between IBM and Sun. |
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* This technology is protected by multiple US and International |
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* patents. This notice and attribution to IBM may not be removed. |
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*/ |
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package sun.font; |
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import java.text.Bidi; |
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public final class BidiUtils { |
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/** |
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* Return the level of each character into the levels array starting at start. |
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* This is a convenience method for clients who prefer to use an explicit levels |
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* array instead of iterating over the runs. |
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* |
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* @param levels the array to receive the character levels |
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* @param start the starting offset into the the array |
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* @throws IndexOutOfBoundsException if <code>start</code> is less than 0 or |
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* <code>start + getLength()</code> is greater than <code>levels.length</code>. |
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*/ |
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public static void getLevels(Bidi bidi, byte[] levels, int start) { |
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int limit = start + bidi.getLength(); |
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if (start < 0 || limit > levels.length) { |
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throw new IndexOutOfBoundsException("levels.length = " + levels.length + |
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" start: " + start + " limit: " + limit); |
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} |
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int runCount = bidi.getRunCount(); |
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int p = start; |
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for (int i = 0; i < runCount; ++i) { |
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int rlimit = start + bidi.getRunLimit(i); |
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byte rlevel = (byte)bidi.getRunLevel(i); |
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while (p < rlimit) { |
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levels[p++] = rlevel; |
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} |
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} |
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} |
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/** |
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* Return an array containing the resolved bidi level of each character, in logical order. |
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* @return an array containing the level of each character, in logical order. |
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*/ |
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public static byte[] getLevels(Bidi bidi) { |
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byte[] levels = new byte[bidi.getLength()]; |
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getLevels(bidi, levels, 0); |
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return levels; |
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} |
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static final char NUMLEVELS = 62; |
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/** |
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* Given level data, compute a a visual to logical mapping. |
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* The leftmost (or topmost) character is at visual index zero. The |
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* logical index of the character is derived from the visual index |
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* by the expression <code>li = map[vi];</code>. |
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* @param levels the levels array |
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* @return the mapping array from visual to logical |
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*/ |
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public static int[] createVisualToLogicalMap(byte[] levels) { |
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int len = levels.length; |
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int[] mapping = new int[len]; |
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byte lowestOddLevel = (byte)(NUMLEVELS + 1); |
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byte highestLevel = 0; |
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// initialize mapping and levels |
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for (int i = 0; i < len; i++) { |
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mapping[i] = i; |
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byte level = levels[i]; |
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if (level > highestLevel) { |
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highestLevel = level; |
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} |
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if ((level & 0x01) != 0 && level < lowestOddLevel) { |
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lowestOddLevel = level; |
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} |
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} |
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while (highestLevel >= lowestOddLevel) { |
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int i = 0; |
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for (;;) { |
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while (i < len && levels[i] < highestLevel) { |
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i++; |
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} |
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int begin = i++; |
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if (begin == levels.length) { |
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break; // no more runs at this level |
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} |
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while (i < len && levels[i] >= highestLevel) { |
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i++; |
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} |
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int end = i - 1; |
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while (begin < end) { |
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int temp = mapping[begin]; |
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mapping[begin] = mapping[end]; |
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mapping[end] = temp; |
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++begin; |
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--end; |
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} |
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} |
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--highestLevel; |
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} |
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return mapping; |
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} |
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/** |
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* Return the inverse position map. The source array must map one-to-one (each value |
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* is distinct and the values run from zero to the length of the array minus one). |
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* For example, if <code>values[i] = j</code>, then <code>inverse[j] = i</code>. |
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* @param values the source ordering array |
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* @return the inverse array |
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*/ |
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public static int[] createInverseMap(int[] values) { |
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if (values == null) { |
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return null; |
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} |
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int[] result = new int[values.length]; |
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for (int i = 0; i < values.length; i++) { |
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result[values[i]] = i; |
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} |
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return result; |
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} |
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/** |
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* Return an array containing contiguous values from 0 to length |
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* having the same ordering as the source array. If this would be |
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* a canonical ltr ordering, return null. The data in values[] is NOT |
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* required to be a permutation, but elements in values are required |
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* to be distinct. |
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* @param values an array containing the discontiguous values |
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* @return the contiguous values |
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*/ |
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public static int[] createContiguousOrder(int[] values) { |
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if (values != null) { |
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return computeContiguousOrder(values, 0, values.length); |
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} |
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return null; |
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} |
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/** |
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* Compute a contiguous order for the range start, limit. |
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*/ |
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private static int[] computeContiguousOrder(int[] values, int start, |
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int limit) { |
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int[] result = new int[limit-start]; |
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for (int i=0; i < result.length; i++) { |
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result[i] = i + start; |
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} |
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// now we'll sort result[], with the following comparison: |
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// result[i] lessthan result[j] iff values[result[i]] < values[result[j]] |
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// selection sort for now; use more elaborate sorts if desired |
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for (int i=0; i < result.length-1; i++) { |
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int minIndex = i; |
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int currentValue = values[result[minIndex]]; |
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for (int j=i; j < result.length; j++) { |
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if (values[result[j]] < currentValue) { |
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minIndex = j; |
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currentValue = values[result[minIndex]]; |
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} |
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} |
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int temp = result[i]; |
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result[i] = result[minIndex]; |
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result[minIndex] = temp; |
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} |
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// shift result by start: |
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if (start != 0) { |
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for (int i=0; i < result.length; i++) { |
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result[i] -= start; |
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} |
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} |
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// next, check for canonical order: |
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int k; |
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for (k=0; k < result.length; k++) { |
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if (result[k] != k) { |
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break; |
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} |
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} |
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if (k == result.length) { |
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return null; |
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} |
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// now return inverse of result: |
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return createInverseMap(result); |
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} |
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/** |
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* Return an array containing the data in the values array from start up to limit, |
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* normalized to fall within the range from 0 up to limit - start. |
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* If this would be a canonical ltr ordering, return null. |
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* NOTE: This method assumes that values[] is a logical to visual map |
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* generated from levels[]. |
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* @param values the source mapping |
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* @param levels the levels corresponding to the values |
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* @param start the starting offset in the values and levels arrays |
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* @param limit the limiting offset in the values and levels arrays |
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* @return the normlized map |
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*/ |
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public static int[] createNormalizedMap(int[] values, byte[] levels, |
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int start, int limit) { |
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if (values != null) { |
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if (start != 0 || limit != values.length) { |
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// levels optimization |
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boolean copyRange, canonical; |
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byte primaryLevel; |
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if (levels == null) { |
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primaryLevel = (byte) 0x0; |
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copyRange = true; |
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canonical = true; |
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} |
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else { |
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if (levels[start] == levels[limit-1]) { |
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primaryLevel = levels[start]; |
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canonical = (primaryLevel & (byte)0x1) == 0; |
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// scan for levels below primary |
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int i; |
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for (i=start; i < limit; i++) { |
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if (levels[i] < primaryLevel) { |
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break; |
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} |
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if (canonical) { |
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canonical = levels[i] == primaryLevel; |
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} |
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} |
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copyRange = (i == limit); |
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} |
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else { |
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copyRange = false; |
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// these don't matter; but the compiler cares: |
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primaryLevel = (byte) 0x0; |
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canonical = false; |
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} |
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} |
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if (copyRange) { |
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if (canonical) { |
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return null; |
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} |
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int[] result = new int[limit-start]; |
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int baseValue; |
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if ((primaryLevel & (byte)0x1) != 0) { |
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baseValue = values[limit-1]; |
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} else { |
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baseValue = values[start]; |
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} |
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if (baseValue == 0) { |
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System.arraycopy(values, start, result, 0, limit-start); |
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} |
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else { |
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for (int j=0; j < result.length; j++) { |
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result[j] = values[j+start] - baseValue; |
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} |
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} |
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return result; |
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} |
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else { |
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return computeContiguousOrder(values, start, limit); |
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} |
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} |
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else { |
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return values; |
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} |
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} |
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return null; |
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} |
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/** |
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* Reorder the objects in the array into visual order based on their levels. |
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* This is a utility function to use when you have a collection of objects |
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* representing runs of text in logical order, each run containing text |
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* at a single level. The elements in the objects array will be reordered |
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* into visual order assuming each run of text has the level provided |
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* by the corresponding element in the levels array. |
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* @param levels an array representing the bidi level of each object |
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* @param objects the array of objects to be reordered into visual order |
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*/ |
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public static void reorderVisually(byte[] levels, Object[] objects) { |
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int len = levels.length; |
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byte lowestOddLevel = (byte)(NUMLEVELS + 1); |
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byte highestLevel = 0; |
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// initialize mapping and levels |
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for (int i = 0; i < len; i++) { |
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byte level = levels[i]; |
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if (level > highestLevel) { |
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highestLevel = level; |
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} |
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if ((level & 0x01) != 0 && level < lowestOddLevel) { |
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lowestOddLevel = level; |
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} |
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} |
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while (highestLevel >= lowestOddLevel) { |
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int i = 0; |
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for (;;) { |
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while (i < len && levels[i] < highestLevel) { |
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i++; |
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} |
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int begin = i++; |
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if (begin == levels.length) { |
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break; // no more runs at this level |
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} |
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while (i < len && levels[i] >= highestLevel) { |
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i++; |
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} |
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int end = i - 1; |
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while (begin < end) { |
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Object temp = objects[begin]; |
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objects[begin] = objects[end]; |
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objects[end] = temp; |
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++begin; |
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--end; |
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} |
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} |
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--highestLevel; |
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} |
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} |
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} |