/* |
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* Copyright (c) 2005, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package sun.java2d.pipe; |
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import java.util.HashSet; |
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import java.util.Set; |
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import sun.awt.SunToolkit; |
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/** |
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* The RenderQueue class encapsulates a RenderBuffer on which rendering |
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* operations are enqueued. Note that the RenderQueue lock must be acquired |
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* before performing any operations on the queue (e.g. enqueuing an operation |
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* or flushing the queue). A sample usage scenario follows: |
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* |
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* public void drawSomething(...) { |
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* rq.lock(); |
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* try { |
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* ctx.validate(...); |
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* rq.ensureCapacity(4); |
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* rq.getBuffer().putInt(DRAW_SOMETHING); |
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* ... |
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* } finally { |
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* rq.unlock(); |
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* } |
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* } |
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* |
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* If you are enqueuing an operation that involves 8-byte parameters (i.e. |
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* long or double values), it is imperative that you ensure proper |
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* alignment of the underlying RenderBuffer. This can be accomplished |
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* simply by providing an offset to the first 8-byte parameter in your |
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* operation to the ensureCapacityAndAlignment() method. For example: |
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* |
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* public void drawStuff(...) { |
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* rq.lock(); |
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* try { |
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* RenderBuffer buf = rq.getBuffer(); |
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* ctx.validate(...); |
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* // 28 total bytes in the operation, 12 bytes to the first long |
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* rq.ensureCapacityAndAlignment(28, 12); |
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* buf.putInt(DRAW_STUFF); |
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* buf.putInt(x).putInt(y); |
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* buf.putLong(addr1); |
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* buf.putLong(addr2); |
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* } finally { |
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* rq.unlock(); |
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* } |
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* } |
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*/ |
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public abstract class RenderQueue { |
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/** The size of the underlying buffer, in bytes. */ |
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private static final int BUFFER_SIZE = 32000; |
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/** The underlying buffer for this queue. */ |
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protected RenderBuffer buf; |
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/** |
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* A Set containing hard references to Objects that must stay alive until |
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* the queue has been completely flushed. |
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*/ |
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protected Set refSet; |
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protected RenderQueue() { |
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refSet = new HashSet(); |
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buf = RenderBuffer.allocate(BUFFER_SIZE); |
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} |
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/** |
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* Locks the queue for read/write access. |
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*/ |
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public final void lock() { |
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/* |
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* Implementation note: In theory we should have two separate locks: |
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* one lock to synchronize access to the RenderQueue, and then a |
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* separate lock (the AWT lock) that only needs to be acquired when |
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* we are about to flush the queue (using native windowing system |
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* operations). In practice it has been difficult to enforce the |
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* correct lock ordering; sometimes AWT will have already acquired |
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* the AWT lock before grabbing the RQ lock (see 6253009), while the |
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* expected order should be RQ lock and then AWT lock. Due to this |
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* issue, using two separate locks is prone to deadlocks. Therefore, |
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* to solve this issue we have decided to eliminate the separate RQ |
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* lock and instead just acquire the AWT lock here. (Someday it might |
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* be nice to go back to the old two-lock system, but that would |
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* require potentially risky changes to AWT to ensure that it never |
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* acquires the AWT lock before calling into 2D code that wants to |
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* acquire the RQ lock.) |
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*/ |
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SunToolkit.awtLock(); |
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} |
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/** |
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* Attempts to lock the queue. If successful, this method returns true, |
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* indicating that the caller is responsible for calling |
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* <code>unlock</code>; otherwise this method returns false. |
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*/ |
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public final boolean tryLock() { |
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return SunToolkit.awtTryLock(); |
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} |
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/** |
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* Unlocks the queue. |
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*/ |
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public final void unlock() { |
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SunToolkit.awtUnlock(); |
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} |
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/** |
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* Adds the given Object to the set of hard references, which will |
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* prevent that Object from being disposed until the queue has been |
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* flushed completely. This is useful in cases where some enqueued |
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* data could become invalid if the reference Object were garbage |
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* collected before the queue could be processed. (For example, keeping |
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* a hard reference to a FontStrike will prevent any enqueued glyph |
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* images associated with that strike from becoming invalid before the |
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* queue is flushed.) The reference set will be cleared immediately |
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* after the queue is flushed each time. |
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*/ |
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public final void addReference(Object ref) { |
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refSet.add(ref); |
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} |
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/** |
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* Returns the encapsulated RenderBuffer object. |
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*/ |
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public final RenderBuffer getBuffer() { |
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return buf; |
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} |
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/** |
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* Ensures that there will be enough room on the underlying buffer |
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* for the following operation. If the operation will not fit given |
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* the remaining space, the buffer will be flushed immediately, leaving |
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* an empty buffer for the impending operation. |
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* |
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* @param opsize size (in bytes) of the following operation |
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*/ |
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public final void ensureCapacity(int opsize) { |
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if (buf.remaining() < opsize) { |
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flushNow(); |
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} |
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} |
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/** |
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* Convenience method that is equivalent to calling ensureCapacity() |
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* followed by ensureAlignment(). The ensureCapacity() call allows for an |
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* extra 4 bytes of space in case the ensureAlignment() method needs to |
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* insert a NOOP token on the buffer. |
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* |
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* @param opsize size (in bytes) of the following operation |
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* @param first8ByteValueOffset offset (in bytes) from the current |
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* position to the first 8-byte value used in the following operation |
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*/ |
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public final void ensureCapacityAndAlignment(int opsize, |
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int first8ByteValueOffset) |
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{ |
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ensureCapacity(opsize + 4); |
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ensureAlignment(first8ByteValueOffset); |
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} |
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/** |
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* Inserts a 4-byte NOOP token when necessary to ensure that all 8-byte |
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* parameters for the following operation are added to the underlying |
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* buffer with an 8-byte memory alignment. |
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* |
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* @param first8ByteValueOffset offset (in bytes) from the current |
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* position to the first 8-byte value used in the following operation |
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*/ |
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public final void ensureAlignment(int first8ByteValueOffset) { |
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int first8ByteValuePosition = buf.position() + first8ByteValueOffset; |
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if ((first8ByteValuePosition & 7) != 0) { |
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buf.putInt(BufferedOpCodes.NOOP); |
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} |
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} |
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/** |
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* Immediately processes each operation currently pending on the buffer. |
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* This method will block until the entire buffer has been flushed. The |
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* queue lock must be acquired before calling this method. |
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*/ |
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public abstract void flushNow(); |
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/** |
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* Immediately processes each operation currently pending on the buffer, |
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* and then invokes the provided task. This method will block until the |
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* entire buffer has been flushed and the provided task has been executed. |
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* The queue lock must be acquired before calling this method. |
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*/ |
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public abstract void flushAndInvokeNow(Runnable task); |
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/** |
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* Updates the current position of the underlying buffer, and then |
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* flushes the queue immediately. This method is useful when native code |
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* has added data to the queue and needs to flush immediately. |
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*/ |
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public void flushNow(int position) { |
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buf.position(position); |
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flushNow(); |
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} |
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} |