/* |
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* Copyright (c) 1996, 2006, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package java.awt.geom; |
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import java.awt.Shape; |
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/** |
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* The {@code GeneralPath} class represents a geometric path |
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* constructed from straight lines, and quadratic and cubic |
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* (Bézier) curves. It can contain multiple subpaths. |
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* <p> |
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* {@code GeneralPath} is a legacy final class which exactly |
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* implements the behavior of its superclass {@link Path2D.Float}. |
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* Together with {@link Path2D.Double}, the {@link Path2D} classes |
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* provide full implementations of a general geometric path that |
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* support all of the functionality of the {@link Shape} and |
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* {@link PathIterator} interfaces with the ability to explicitly |
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* select different levels of internal coordinate precision. |
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* <p> |
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* Use {@code Path2D.Float} (or this legacy {@code GeneralPath} |
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* subclass) when dealing with data that can be represented |
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* and used with floating point precision. Use {@code Path2D.Double} |
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* for data that requires the accuracy or range of double precision. |
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* |
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* @author Jim Graham |
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* @since 1.2 |
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*/ |
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public final class GeneralPath extends Path2D.Float { |
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/** |
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* Constructs a new empty single precision {@code GeneralPath} object |
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* with a default winding rule of {@link #WIND_NON_ZERO}. |
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* |
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* @since 1.2 |
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*/ |
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public GeneralPath() { |
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super(WIND_NON_ZERO, INIT_SIZE); |
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} |
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/** |
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* Constructs a new <code>GeneralPath</code> object with the specified |
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* winding rule to control operations that require the interior of the |
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* path to be defined. |
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* |
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* @param rule the winding rule |
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* @see #WIND_EVEN_ODD |
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* @see #WIND_NON_ZERO |
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* @since 1.2 |
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*/ |
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public GeneralPath(int rule) { |
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super(rule, INIT_SIZE); |
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} |
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/** |
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* Constructs a new <code>GeneralPath</code> object with the specified |
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* winding rule and the specified initial capacity to store path |
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* coordinates. |
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* This number is an initial guess as to how many path segments |
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* will be added to the path, but the storage is expanded as |
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* needed to store whatever path segments are added. |
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* |
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* @param rule the winding rule |
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* @param initialCapacity the estimate for the number of path segments |
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* in the path |
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* @see #WIND_EVEN_ODD |
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* @see #WIND_NON_ZERO |
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* @since 1.2 |
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*/ |
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public GeneralPath(int rule, int initialCapacity) { |
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super(rule, initialCapacity); |
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} |
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/** |
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* Constructs a new <code>GeneralPath</code> object from an arbitrary |
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* {@link Shape} object. |
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* All of the initial geometry and the winding rule for this path are |
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* taken from the specified <code>Shape</code> object. |
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* |
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* @param s the specified <code>Shape</code> object |
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* @since 1.2 |
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*/ |
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public GeneralPath(Shape s) { |
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super(s, null); |
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} |
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GeneralPath(int windingRule, |
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byte[] pointTypes, |
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int numTypes, |
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float[] pointCoords, |
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int numCoords) |
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{ |
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// used to construct from native |
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this.windingRule = windingRule; |
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this.pointTypes = pointTypes; |
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this.numTypes = numTypes; |
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this.floatCoords = pointCoords; |
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this.numCoords = numCoords; |
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} |
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/* |
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* JDK 1.6 serialVersionUID |
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*/ |
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private static final long serialVersionUID = -8327096662768731142L; |
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} |