/* |
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* Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package javax.swing; |
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import java.awt.Component; |
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import java.awt.Font; |
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import java.awt.Color; |
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import java.awt.Insets; |
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import java.awt.Dimension; |
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import java.awt.KeyboardFocusManager; |
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import java.awt.KeyEventPostProcessor; |
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import java.awt.Toolkit; |
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import java.awt.event.KeyEvent; |
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import java.security.AccessController; |
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import javax.swing.plaf.ComponentUI; |
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import javax.swing.border.Border; |
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import javax.swing.event.SwingPropertyChangeSupport; |
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import java.beans.PropertyChangeListener; |
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import java.io.Serializable; |
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import java.io.File; |
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import java.io.FileInputStream; |
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import java.util.ArrayList; |
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import java.util.Properties; |
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import java.util.StringTokenizer; |
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import java.util.Vector; |
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import java.util.Locale; |
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import sun.awt.SunToolkit; |
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import sun.awt.OSInfo; |
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import sun.security.action.GetPropertyAction; |
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import sun.swing.SwingUtilities2; |
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import java.lang.reflect.Method; |
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import java.util.HashMap; |
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import sun.awt.AppContext; |
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import sun.awt.AWTAccessor; |
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/** |
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* {@code UIManager} manages the current look and feel, the set of |
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* available look and feels, {@code PropertyChangeListeners} that |
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* are notified when the look and feel changes, look and feel defaults, and |
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* convenience methods for obtaining various default values. |
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* |
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* <h3>Specifying the look and feel</h3> |
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* |
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* The look and feel can be specified in two distinct ways: by |
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* specifying the fully qualified name of the class for the look and |
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* feel, or by creating an instance of {@code LookAndFeel} and passing |
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* it to {@code setLookAndFeel}. The following example illustrates |
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* setting the look and feel to the system look and feel: |
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* <pre> |
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* UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName()); |
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* </pre> |
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* The following example illustrates setting the look and feel based on |
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* class name: |
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* <pre> |
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* UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel"); |
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* </pre> |
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* Once the look and feel has been changed it is imperative to invoke |
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* {@code updateUI} on all {@code JComponents}. The method {@link |
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* SwingUtilities#updateComponentTreeUI} makes it easy to apply {@code |
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* updateUI} to a containment hierarchy. Refer to it for |
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* details. The exact behavior of not invoking {@code |
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* updateUI} after changing the look and feel is |
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* unspecified. It is very possible to receive unexpected exceptions, |
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* painting problems, or worse. |
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* |
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* <h3>Default look and feel</h3> |
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* |
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* The class used for the default look and feel is chosen in the following |
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* manner: |
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* <ol> |
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* <li>If the system property <code>swing.defaultlaf</code> is |
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* {@code non-null}, use its value as the default look and feel class |
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* name. |
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* <li>If the {@link java.util.Properties} file <code>swing.properties</code> |
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* exists and contains the key <code>swing.defaultlaf</code>, |
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* use its value as the default look and feel class name. The location |
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* that is checked for <code>swing.properties</code> may vary depending |
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* upon the implementation of the Java platform. Typically the |
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* <code>swing.properties</code> file is located in the <code>lib</code> |
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* subdirectory of the Java installation directory. |
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* Refer to the release notes of the implementation being used for |
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* further details. |
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* <li>Otherwise use the cross platform look and feel. |
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* </ol> |
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* |
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* <h3>Defaults</h3> |
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* |
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* {@code UIManager} manages three sets of {@code UIDefaults}. In order, they |
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* are: |
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* <ol> |
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* <li>Developer defaults. With few exceptions Swing does not |
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* alter the developer defaults; these are intended to be modified |
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* and used by the developer. |
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* <li>Look and feel defaults. The look and feel defaults are |
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* supplied by the look and feel at the time it is installed as the |
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* current look and feel ({@code setLookAndFeel()} is invoked). The |
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* look and feel defaults can be obtained using the {@code |
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* getLookAndFeelDefaults()} method. |
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* <li>System defaults. The system defaults are provided by Swing. |
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* </ol> |
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* Invoking any of the various {@code get} methods |
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* results in checking each of the defaults, in order, returning |
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* the first {@code non-null} value. For example, invoking |
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* {@code UIManager.getString("Table.foreground")} results in first |
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* checking developer defaults. If the developer defaults contain |
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* a value for {@code "Table.foreground"} it is returned, otherwise |
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* the look and feel defaults are checked, followed by the system defaults. |
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* <p> |
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* It's important to note that {@code getDefaults} returns a custom |
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* instance of {@code UIDefaults} with this resolution logic built into it. |
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* For example, {@code UIManager.getDefaults().getString("Table.foreground")} |
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* is equivalent to {@code UIManager.getString("Table.foreground")}. Both |
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* resolve using the algorithm just described. In many places the |
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* documentation uses the word defaults to refer to the custom instance |
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* of {@code UIDefaults} with the resolution logic as previously described. |
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* <p> |
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* When the look and feel is changed, {@code UIManager} alters only the |
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* look and feel defaults; the developer and system defaults are not |
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* altered by the {@code UIManager} in any way. |
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* <p> |
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* The set of defaults a particular look and feel supports is defined |
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* and documented by that look and feel. In addition, each look and |
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* feel, or {@code ComponentUI} provided by a look and feel, may |
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* access the defaults at different times in their life cycle. Some |
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* look and feels may aggressively look up defaults, so that changing a |
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* default may not have an effect after installing the look and feel. |
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* Other look and feels may lazily access defaults so that a change to |
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* the defaults may effect an existing look and feel. Finally, other look |
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* and feels might not configure themselves from the defaults table in |
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* any way. None-the-less it is usually the case that a look and feel |
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* expects certain defaults, so that in general |
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* a {@code ComponentUI} provided by one look and feel will not |
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* work with another look and feel. |
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* <p> |
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* <strong>Warning:</strong> |
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* Serialized objects of this class will not be compatible with |
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* future Swing releases. The current serialization support is |
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* appropriate for short term storage or RMI between applications running |
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* the same version of Swing. As of 1.4, support for long term storage |
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* of all JavaBeans™ |
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* has been added to the <code>java.beans</code> package. |
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* Please see {@link java.beans.XMLEncoder}. |
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* |
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* @author Thomas Ball |
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* @author Hans Muller |
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*/ |
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public class UIManager implements Serializable |
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{ |
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/** |
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* This class defines the state managed by the <code>UIManager</code>. For |
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* Swing applications the fields in this class could just as well |
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* be static members of <code>UIManager</code> however we give them |
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* "AppContext" |
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* scope instead so that applets (and potentially multiple lightweight |
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* applications running in a single VM) have their own state. For example, |
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* an applet can alter its look and feel, see <code>setLookAndFeel</code>. |
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* Doing so has no affect on other applets (or the browser). |
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*/ |
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private static class LAFState |
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{ |
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Properties swingProps; |
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private UIDefaults[] tables = new UIDefaults[2]; |
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boolean initialized = false; |
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boolean focusPolicyInitialized = false; |
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MultiUIDefaults multiUIDefaults = new MultiUIDefaults(tables); |
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LookAndFeel lookAndFeel; |
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LookAndFeel multiLookAndFeel = null; |
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Vector<LookAndFeel> auxLookAndFeels = null; |
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SwingPropertyChangeSupport changeSupport; |
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LookAndFeelInfo[] installedLAFs; |
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UIDefaults getLookAndFeelDefaults() { return tables[0]; } |
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void setLookAndFeelDefaults(UIDefaults x) { tables[0] = x; } |
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UIDefaults getSystemDefaults() { return tables[1]; } |
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void setSystemDefaults(UIDefaults x) { tables[1] = x; } |
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/** |
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* Returns the SwingPropertyChangeSupport for the current |
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* AppContext. If <code>create</code> is a true, a non-null |
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* <code>SwingPropertyChangeSupport</code> will be returned, if |
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* <code>create</code> is false and this has not been invoked |
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* with true, null will be returned. |
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*/ |
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public synchronized SwingPropertyChangeSupport |
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getPropertyChangeSupport(boolean create) { |
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if (create && changeSupport == null) { |
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changeSupport = new SwingPropertyChangeSupport( |
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UIManager.class); |
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} |
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return changeSupport; |
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} |
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} |
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/* Lock object used in place of class object for synchronization. (4187686) |
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*/ |
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private static final Object classLock = new Object(); |
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/** |
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* Return the <code>LAFState</code> object, lazily create one if necessary. |
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* All access to the <code>LAFState</code> fields is done via this method, |
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* for example: |
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* <pre> |
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* getLAFState().initialized = true; |
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* </pre> |
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*/ |
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private static LAFState getLAFState() { |
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LAFState rv = (LAFState)SwingUtilities.appContextGet( |
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SwingUtilities2.LAF_STATE_KEY); |
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if (rv == null) { |
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synchronized (classLock) { |
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rv = (LAFState)SwingUtilities.appContextGet( |
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SwingUtilities2.LAF_STATE_KEY); |
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if (rv == null) { |
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SwingUtilities.appContextPut( |
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SwingUtilities2.LAF_STATE_KEY, |
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(rv = new LAFState())); |
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} |
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} |
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} |
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return rv; |
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} |
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/* Keys used in the <code>swing.properties</code> properties file. |
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* See loadUserProperties(), initialize(). |
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*/ |
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private static final String defaultLAFKey = "swing.defaultlaf"; |
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private static final String auxiliaryLAFsKey = "swing.auxiliarylaf"; |
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private static final String multiplexingLAFKey = "swing.plaf.multiplexinglaf"; |
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private static final String installedLAFsKey = "swing.installedlafs"; |
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private static final String disableMnemonicKey = "swing.disablenavaids"; |
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/** |
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* Return a <code>swing.properties</code> file key for the attribute of specified |
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* look and feel. The attr is either "name" or "class", a typical |
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* key would be: "swing.installedlaf.windows.name" |
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*/ |
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private static String makeInstalledLAFKey(String laf, String attr) { |
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return "swing.installedlaf." + laf + "." + attr; |
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} |
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/** |
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* The location of the <code>swing.properties</code> property file is |
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* implementation-specific. |
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* It is typically located in the <code>lib</code> subdirectory of the Java |
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* installation directory. This method returns a bogus filename |
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* if <code>java.home</code> isn't defined. |
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*/ |
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private static String makeSwingPropertiesFilename() { |
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String sep = File.separator; |
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// No need to wrap this in a doPrivileged as it's called from |
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// a doPrivileged. |
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String javaHome = System.getProperty("java.home"); |
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if (javaHome == null) { |
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javaHome = "<java.home undefined>"; |
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} |
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return javaHome + sep + "lib" + sep + "swing.properties"; |
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} |
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/** |
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* Provides a little information about an installed |
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* <code>LookAndFeel</code> for the sake of configuring a menu or |
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* for initial application set up. |
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* |
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* @see UIManager#getInstalledLookAndFeels |
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* @see LookAndFeel |
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*/ |
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public static class LookAndFeelInfo { |
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private String name; |
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private String className; |
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/** |
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* Constructs a <code>UIManager</code>s |
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* <code>LookAndFeelInfo</code> object. |
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* |
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* @param name a <code>String</code> specifying the name of |
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* the look and feel |
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* @param className a <code>String</code> specifying the name of |
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* the class that implements the look and feel |
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*/ |
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public LookAndFeelInfo(String name, String className) { |
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this.name = name; |
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this.className = className; |
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} |
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/** |
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* Returns the name of the look and feel in a form suitable |
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* for a menu or other presentation |
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* @return a <code>String</code> containing the name |
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* @see LookAndFeel#getName |
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*/ |
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public String getName() { |
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return name; |
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} |
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/** |
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* Returns the name of the class that implements this look and feel. |
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* @return the name of the class that implements this |
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* <code>LookAndFeel</code> |
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* @see LookAndFeel |
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*/ |
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public String getClassName() { |
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return className; |
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} |
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/** |
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* Returns a string that displays and identifies this |
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* object's properties. |
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* |
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* @return a <code>String</code> representation of this object |
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*/ |
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public String toString() { |
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return getClass().getName() + "[" + getName() + " " + getClassName() + "]"; |
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} |
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} |
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/** |
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* The default value of <code>installedLAFS</code> is used when no |
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* <code>swing.properties</code> |
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* file is available or if the file doesn't contain a "swing.installedlafs" |
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* property. |
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* |
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* @see #initializeInstalledLAFs |
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*/ |
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private static LookAndFeelInfo[] installedLAFs; |
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static { |
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ArrayList<LookAndFeelInfo> iLAFs = new ArrayList<LookAndFeelInfo>(4); |
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iLAFs.add(new LookAndFeelInfo( |
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"Metal", "javax.swing.plaf.metal.MetalLookAndFeel")); |
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iLAFs.add(new LookAndFeelInfo( |
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"Nimbus", "javax.swing.plaf.nimbus.NimbusLookAndFeel")); |
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iLAFs.add(new LookAndFeelInfo("CDE/Motif", |
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"com.sun.java.swing.plaf.motif.MotifLookAndFeel")); |
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// Only include windows on Windows boxs. |
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OSInfo.OSType osType = AccessController.doPrivileged(OSInfo.getOSTypeAction()); |
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if (osType == OSInfo.OSType.WINDOWS) { |
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iLAFs.add(new LookAndFeelInfo("Windows", |
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"com.sun.java.swing.plaf.windows.WindowsLookAndFeel")); |
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if (Toolkit.getDefaultToolkit().getDesktopProperty( |
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"win.xpstyle.themeActive") != null) { |
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iLAFs.add(new LookAndFeelInfo("Windows Classic", |
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"com.sun.java.swing.plaf.windows.WindowsClassicLookAndFeel")); |
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} |
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} |
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else if (osType == OSInfo.OSType.MACOSX) { |
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iLAFs.add(new LookAndFeelInfo("Mac OS X", "com.apple.laf.AquaLookAndFeel")); |
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} |
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else { |
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// GTK is not shipped on Windows. |
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iLAFs.add(new LookAndFeelInfo("GTK+", |
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"com.sun.java.swing.plaf.gtk.GTKLookAndFeel")); |
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} |
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installedLAFs = iLAFs.toArray(new LookAndFeelInfo[iLAFs.size()]); |
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} |
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/** |
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* Returns an array of {@code LookAndFeelInfo}s representing the |
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* {@code LookAndFeel} implementations currently available. The |
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* <code>LookAndFeelInfo</code> objects can be used by an |
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* application to construct a menu of look and feel options for |
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* the user, or to determine which look and feel to set at startup |
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* time. To avoid the penalty of creating numerous {@code |
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* LookAndFeel} objects, {@code LookAndFeelInfo} maintains the |
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* class name of the {@code LookAndFeel} class, not the actual |
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* {@code LookAndFeel} instance. |
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* <p> |
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* The following example illustrates setting the current look and feel |
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* from an instance of {@code LookAndFeelInfo}: |
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* <pre> |
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* UIManager.setLookAndFeel(info.getClassName()); |
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* </pre> |
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* |
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* @return an array of <code>LookAndFeelInfo</code> objects |
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* @see #setLookAndFeel |
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*/ |
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public static LookAndFeelInfo[] getInstalledLookAndFeels() { |
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maybeInitialize(); |
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LookAndFeelInfo[] ilafs = getLAFState().installedLAFs; |
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if (ilafs == null) { |
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ilafs = installedLAFs; |
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} |
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LookAndFeelInfo[] rv = new LookAndFeelInfo[ilafs.length]; |
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System.arraycopy(ilafs, 0, rv, 0, ilafs.length); |
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return rv; |
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} |
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/** |
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* Sets the set of available look and feels. While this method does |
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* not check to ensure all of the {@code LookAndFeelInfos} are |
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* {@code non-null}, it is strongly recommended that only {@code non-null} |
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* values are supplied in the {@code infos} array. |
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* |
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* @param infos set of <code>LookAndFeelInfo</code> objects specifying |
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* the available look and feels |
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* |
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* @see #getInstalledLookAndFeels |
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* @throws NullPointerException if {@code infos} is {@code null} |
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*/ |
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public static void setInstalledLookAndFeels(LookAndFeelInfo[] infos) |
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throws SecurityException |
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{ |
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maybeInitialize(); |
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LookAndFeelInfo[] newInfos = new LookAndFeelInfo[infos.length]; |
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System.arraycopy(infos, 0, newInfos, 0, infos.length); |
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getLAFState().installedLAFs = newInfos; |
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} |
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/** |
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* Adds the specified look and feel to the set of available look |
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* and feels. While this method allows a {@code null} {@code info}, |
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* it is strongly recommended that a {@code non-null} value be used. |
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* |
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* @param info a <code>LookAndFeelInfo</code> object that names the |
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* look and feel and identifies the class that implements it |
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* @see #setInstalledLookAndFeels |
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*/ |
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public static void installLookAndFeel(LookAndFeelInfo info) { |
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LookAndFeelInfo[] infos = getInstalledLookAndFeels(); |
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LookAndFeelInfo[] newInfos = new LookAndFeelInfo[infos.length + 1]; |
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System.arraycopy(infos, 0, newInfos, 0, infos.length); |
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newInfos[infos.length] = info; |
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setInstalledLookAndFeels(newInfos); |
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} |
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/** |
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* Adds the specified look and feel to the set of available look |
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* and feels. While this method does not check the |
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* arguments in any way, it is strongly recommended that {@code |
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* non-null} values be supplied. |
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* |
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* @param name descriptive name of the look and feel |
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* @param className name of the class that implements the look and feel |
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* @see #setInstalledLookAndFeels |
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*/ |
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public static void installLookAndFeel(String name, String className) { |
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installLookAndFeel(new LookAndFeelInfo(name, className)); |
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} |
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/** |
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* Returns the current look and feel or <code>null</code>. |
|
* |
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* @return current look and feel, or <code>null</code> |
|
* @see #setLookAndFeel |
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*/ |
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public static LookAndFeel getLookAndFeel() { |
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maybeInitialize(); |
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return getLAFState().lookAndFeel; |
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} |
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/** |
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* Sets the current look and feel to {@code newLookAndFeel}. |
|
* If the current look and feel is {@code non-null} {@code |
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* uninitialize} is invoked on it. If {@code newLookAndFeel} is |
|
* {@code non-null}, {@code initialize} is invoked on it followed |
|
* by {@code getDefaults}. The defaults returned from {@code |
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* newLookAndFeel.getDefaults()} replace those of the defaults |
|
* from the previous look and feel. If the {@code newLookAndFeel} is |
|
* {@code null}, the look and feel defaults are set to {@code null}. |
|
* <p> |
|
* A value of {@code null} can be used to set the look and feel |
|
* to {@code null}. As the {@code LookAndFeel} is required for |
|
* most of Swing to function, setting the {@code LookAndFeel} to |
|
* {@code null} is strongly discouraged. |
|
* <p> |
|
* This is a JavaBeans bound property. |
|
* |
|
* @param newLookAndFeel {@code LookAndFeel} to install |
|
* @throws UnsupportedLookAndFeelException if |
|
* {@code newLookAndFeel} is {@code non-null} and |
|
* {@code newLookAndFeel.isSupportedLookAndFeel()} returns |
|
* {@code false} |
|
* @see #getLookAndFeel |
|
*/ |
|
public static void setLookAndFeel(LookAndFeel newLookAndFeel) |
|
throws UnsupportedLookAndFeelException |
|
{ |
|
if ((newLookAndFeel != null) && !newLookAndFeel.isSupportedLookAndFeel()) { |
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String s = newLookAndFeel.toString() + " not supported on this platform"; |
|
throw new UnsupportedLookAndFeelException(s); |
|
} |
|
LAFState lafState = getLAFState(); |
|
LookAndFeel oldLookAndFeel = lafState.lookAndFeel; |
|
if (oldLookAndFeel != null) { |
|
oldLookAndFeel.uninitialize(); |
|
} |
|
lafState.lookAndFeel = newLookAndFeel; |
|
if (newLookAndFeel != null) { |
|
sun.swing.DefaultLookup.setDefaultLookup(null); |
|
newLookAndFeel.initialize(); |
|
lafState.setLookAndFeelDefaults(newLookAndFeel.getDefaults()); |
|
} |
|
else { |
|
lafState.setLookAndFeelDefaults(null); |
|
} |
|
SwingPropertyChangeSupport changeSupport = lafState. |
|
getPropertyChangeSupport(false); |
|
if (changeSupport != null) { |
|
changeSupport.firePropertyChange("lookAndFeel", oldLookAndFeel, |
|
newLookAndFeel); |
|
} |
|
} |
|
/** |
|
* Loads the {@code LookAndFeel} specified by the given class |
|
* name, using the current thread's context class loader, and |
|
* passes it to {@code setLookAndFeel(LookAndFeel)}. |
|
* |
|
* @param className a string specifying the name of the class that implements |
|
* the look and feel |
|
* @exception ClassNotFoundException if the <code>LookAndFeel</code> |
|
* class could not be found |
|
* @exception InstantiationException if a new instance of the class |
|
* couldn't be created |
|
* @exception IllegalAccessException if the class or initializer isn't accessible |
|
* @exception UnsupportedLookAndFeelException if |
|
* <code>lnf.isSupportedLookAndFeel()</code> is false |
|
* @throws ClassCastException if {@code className} does not identify |
|
* a class that extends {@code LookAndFeel} |
|
*/ |
|
public static void setLookAndFeel(String className) |
|
throws ClassNotFoundException, |
|
InstantiationException, |
|
IllegalAccessException, |
|
UnsupportedLookAndFeelException |
|
{ |
|
if ("javax.swing.plaf.metal.MetalLookAndFeel".equals(className)) { |
|
// Avoid reflection for the common case of metal. |
|
setLookAndFeel(new javax.swing.plaf.metal.MetalLookAndFeel()); |
|
} |
|
else { |
|
Class lnfClass = SwingUtilities.loadSystemClass(className); |
|
setLookAndFeel((LookAndFeel)(lnfClass.newInstance())); |
|
} |
|
} |
|
/** |
|
* Returns the name of the <code>LookAndFeel</code> class that implements |
|
* the native system look and feel if there is one, otherwise |
|
* the name of the default cross platform <code>LookAndFeel</code> |
|
* class. This value can be overriden by setting the |
|
* <code>swing.systemlaf</code> system property. |
|
* |
|
* @return the <code>String</code> of the <code>LookAndFeel</code> |
|
* class |
|
* |
|
* @see #setLookAndFeel |
|
* @see #getCrossPlatformLookAndFeelClassName |
|
*/ |
|
public static String getSystemLookAndFeelClassName() { |
|
String systemLAF = AccessController.doPrivileged( |
|
new GetPropertyAction("swing.systemlaf")); |
|
if (systemLAF != null) { |
|
return systemLAF; |
|
} |
|
OSInfo.OSType osType = AccessController.doPrivileged(OSInfo.getOSTypeAction()); |
|
if (osType == OSInfo.OSType.WINDOWS) { |
|
return "com.sun.java.swing.plaf.windows.WindowsLookAndFeel"; |
|
} else { |
|
String desktop = AccessController.doPrivileged(new GetPropertyAction("sun.desktop")); |
|
Toolkit toolkit = Toolkit.getDefaultToolkit(); |
|
if ("gnome".equals(desktop) && |
|
toolkit instanceof SunToolkit && |
|
((SunToolkit) toolkit).isNativeGTKAvailable()) { |
|
// May be set on Linux and Solaris boxs. |
|
return "com.sun.java.swing.plaf.gtk.GTKLookAndFeel"; |
|
} |
|
if (osType == OSInfo.OSType.MACOSX) { |
|
if (toolkit.getClass() .getName() |
|
.equals("sun.lwawt.macosx.LWCToolkit")) { |
|
return "com.apple.laf.AquaLookAndFeel"; |
|
} |
|
} |
|
if (osType == OSInfo.OSType.SOLARIS) { |
|
return "com.sun.java.swing.plaf.motif.MotifLookAndFeel"; |
|
} |
|
} |
|
return getCrossPlatformLookAndFeelClassName(); |
|
} |
|
/** |
|
* Returns the name of the <code>LookAndFeel</code> class that implements |
|
* the default cross platform look and feel -- the Java |
|
* Look and Feel (JLF). This value can be overriden by setting the |
|
* <code>swing.crossplatformlaf</code> system property. |
|
* |
|
* @return a string with the JLF implementation-class |
|
* @see #setLookAndFeel |
|
* @see #getSystemLookAndFeelClassName |
|
*/ |
|
public static String getCrossPlatformLookAndFeelClassName() { |
|
String laf = AccessController.doPrivileged( |
|
new GetPropertyAction("swing.crossplatformlaf")); |
|
if (laf != null) { |
|
return laf; |
|
} |
|
return "javax.swing.plaf.metal.MetalLookAndFeel"; |
|
} |
|
/** |
|
* Returns the defaults. The returned defaults resolve using the |
|
* logic specified in the class documentation. |
|
* |
|
* @return a <code>UIDefaults</code> object containing the default values |
|
*/ |
|
public static UIDefaults getDefaults() { |
|
maybeInitialize(); |
|
return getLAFState().multiUIDefaults; |
|
} |
|
/** |
|
* Returns a font from the defaults. If the value for {@code key} is |
|
* not a {@code Font}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the font |
|
* @return the <code>Font</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Font getFont(Object key) { |
|
return getDefaults().getFont(key); |
|
} |
|
/** |
|
* Returns a font from the defaults that is appropriate |
|
* for the given locale. If the value for {@code key} is |
|
* not a {@code Font}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the font |
|
* @param l the <code>Locale</code> for which the font is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Font</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Font getFont(Object key, Locale l) { |
|
return getDefaults().getFont(key,l); |
|
} |
|
/** |
|
* Returns a color from the defaults. If the value for {@code key} is |
|
* not a {@code Color}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the color |
|
* @return the <code>Color</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Color getColor(Object key) { |
|
return getDefaults().getColor(key); |
|
} |
|
/** |
|
* Returns a color from the defaults that is appropriate |
|
* for the given locale. If the value for {@code key} is |
|
* not a {@code Color}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the color |
|
* @param l the <code>Locale</code> for which the color is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Color</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Color getColor(Object key, Locale l) { |
|
return getDefaults().getColor(key,l); |
|
} |
|
/** |
|
* Returns an <code>Icon</code> from the defaults. If the value for |
|
* {@code key} is not an {@code Icon}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the icon |
|
* @return the <code>Icon</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Icon getIcon(Object key) { |
|
return getDefaults().getIcon(key); |
|
} |
|
/** |
|
* Returns an <code>Icon</code> from the defaults that is appropriate |
|
* for the given locale. If the value for |
|
* {@code key} is not an {@code Icon}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the icon |
|
* @param l the <code>Locale</code> for which the icon is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Icon</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Icon getIcon(Object key, Locale l) { |
|
return getDefaults().getIcon(key,l); |
|
} |
|
/** |
|
* Returns a border from the defaults. If the value for |
|
* {@code key} is not a {@code Border}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the border |
|
* @return the <code>Border</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Border getBorder(Object key) { |
|
return getDefaults().getBorder(key); |
|
} |
|
/** |
|
* Returns a border from the defaults that is appropriate |
|
* for the given locale. If the value for |
|
* {@code key} is not a {@code Border}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the border |
|
* @param l the <code>Locale</code> for which the border is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Border</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Border getBorder(Object key, Locale l) { |
|
return getDefaults().getBorder(key,l); |
|
} |
|
/** |
|
* Returns a string from the defaults. If the value for |
|
* {@code key} is not a {@code String}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the string |
|
* @return the <code>String</code> |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static String getString(Object key) { |
|
return getDefaults().getString(key); |
|
} |
|
/** |
|
* Returns a string from the defaults that is appropriate for the |
|
* given locale. If the value for |
|
* {@code key} is not a {@code String}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the string |
|
* @param l the <code>Locale</code> for which the string is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>String</code> |
|
* @since 1.4 |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static String getString(Object key, Locale l) { |
|
return getDefaults().getString(key,l); |
|
} |
|
/** |
|
* Returns a string from the defaults that is appropriate for the |
|
* given locale. If the value for |
|
* {@code key} is not a {@code String}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the string |
|
* @param c {@code Component} used to determine the locale; |
|
* {@code null} implies the default locale as |
|
* returned by {@code Locale.getDefault()} |
|
* @return the <code>String</code> |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
static String getString(Object key, Component c) { |
|
Locale l = (c == null) ? Locale.getDefault() : c.getLocale(); |
|
return getString(key, l); |
|
} |
|
/** |
|
* Returns an integer from the defaults. If the value for |
|
* {@code key} is not an {@code Integer}, or does not exist, |
|
* {@code 0} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the int |
|
* @return the int |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static int getInt(Object key) { |
|
return getDefaults().getInt(key); |
|
} |
|
/** |
|
* Returns an integer from the defaults that is appropriate |
|
* for the given locale. If the value for |
|
* {@code key} is not an {@code Integer}, or does not exist, |
|
* {@code 0} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the int |
|
* @param l the <code>Locale</code> for which the int is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the int |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static int getInt(Object key, Locale l) { |
|
return getDefaults().getInt(key,l); |
|
} |
|
/** |
|
* Returns a boolean from the defaults which is associated with |
|
* the key value. If the key is not found or the key doesn't represent |
|
* a boolean value then {@code false} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the key for the desired boolean value |
|
* @return the boolean value corresponding to the key |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static boolean getBoolean(Object key) { |
|
return getDefaults().getBoolean(key); |
|
} |
|
/** |
|
* Returns a boolean from the defaults which is associated with |
|
* the key value and the given <code>Locale</code>. If the key is not |
|
* found or the key doesn't represent |
|
* a boolean value then {@code false} will be returned. |
|
* |
|
* @param key an <code>Object</code> specifying the key for the desired |
|
* boolean value |
|
* @param l the <code>Locale</code> for which the boolean is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the boolean value corresponding to the key |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static boolean getBoolean(Object key, Locale l) { |
|
return getDefaults().getBoolean(key,l); |
|
} |
|
/** |
|
* Returns an <code>Insets</code> object from the defaults. If the value |
|
* for {@code key} is not an {@code Insets}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the <code>Insets</code> object |
|
* @return the <code>Insets</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Insets getInsets(Object key) { |
|
return getDefaults().getInsets(key); |
|
} |
|
/** |
|
* Returns an <code>Insets</code> object from the defaults that is |
|
* appropriate for the given locale. If the value |
|
* for {@code key} is not an {@code Insets}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the <code>Insets</code> object |
|
* @param l the <code>Locale</code> for which the object is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Insets</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Insets getInsets(Object key, Locale l) { |
|
return getDefaults().getInsets(key,l); |
|
} |
|
/** |
|
* Returns a dimension from the defaults. If the value |
|
* for {@code key} is not a {@code Dimension}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the dimension object |
|
* @return the <code>Dimension</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Dimension getDimension(Object key) { |
|
return getDefaults().getDimension(key); |
|
} |
|
/** |
|
* Returns a dimension from the defaults that is appropriate |
|
* for the given locale. If the value |
|
* for {@code key} is not a {@code Dimension}, {@code null} is returned. |
|
* |
|
* @param key an <code>Object</code> specifying the dimension object |
|
* @param l the <code>Locale</code> for which the object is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Dimension</code> object |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Dimension getDimension(Object key, Locale l) { |
|
return getDefaults().getDimension(key,l); |
|
} |
|
/** |
|
* Returns an object from the defaults. |
|
* |
|
* @param key an <code>Object</code> specifying the desired object |
|
* @return the <code>Object</code> |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
*/ |
|
public static Object get(Object key) { |
|
return getDefaults().get(key); |
|
} |
|
/** |
|
* Returns an object from the defaults that is appropriate for |
|
* the given locale. |
|
* |
|
* @param key an <code>Object</code> specifying the desired object |
|
* @param l the <code>Locale</code> for which the object is desired; refer |
|
* to {@code UIDefaults} for details on how a {@code null} |
|
* {@code Locale} is handled |
|
* @return the <code>Object</code> |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @since 1.4 |
|
*/ |
|
public static Object get(Object key, Locale l) { |
|
return getDefaults().get(key,l); |
|
} |
|
/** |
|
* Stores an object in the developer defaults. This is a cover method |
|
* for {@code getDefaults().put(key, value)}. This only effects the |
|
* developer defaults, not the system or look and feel defaults. |
|
* |
|
* @param key an <code>Object</code> specifying the retrieval key |
|
* @param value the <code>Object</code> to store; refer to |
|
* {@code UIDefaults} for details on how {@code null} is |
|
* handled |
|
* @return the <code>Object</code> returned by {@link UIDefaults#put} |
|
* @throws NullPointerException if {@code key} is {@code null} |
|
* @see UIDefaults#put |
|
*/ |
|
public static Object put(Object key, Object value) { |
|
return getDefaults().put(key, value); |
|
} |
|
/** |
|
* Returns the appropriate {@code ComponentUI} implementation for |
|
* {@code target}. Typically, this is a cover for |
|
* {@code getDefaults().getUI(target)}. However, if an auxiliary |
|
* look and feel has been installed, this first invokes |
|
* {@code getUI(target)} on the multiplexing look and feel's |
|
* defaults, and returns that value if it is {@code non-null}. |
|
* |
|
* @param target the <code>JComponent</code> to return the |
|
* {@code ComponentUI} for |
|
* @return the <code>ComponentUI</code> object for {@code target} |
|
* @throws NullPointerException if {@code target} is {@code null} |
|
* @see UIDefaults#getUI |
|
*/ |
|
public static ComponentUI getUI(JComponent target) { |
|
maybeInitialize(); |
|
maybeInitializeFocusPolicy(target); |
|
ComponentUI ui = null; |
|
LookAndFeel multiLAF = getLAFState().multiLookAndFeel; |
|
if (multiLAF != null) { |
|
// This can return null if the multiplexing look and feel |
|
// doesn't support a particular UI. |
|
ui = multiLAF.getDefaults().getUI(target); |
|
} |
|
if (ui == null) { |
|
ui = getDefaults().getUI(target); |
|
} |
|
return ui; |
|
} |
|
/** |
|
* Returns the {@code UIDefaults} from the current look and feel, |
|
* that were obtained at the time the look and feel was installed. |
|
* <p> |
|
* In general, developers should use the {@code UIDefaults} returned from |
|
* {@code getDefaults()}. As the current look and feel may expect |
|
* certain values to exist, altering the {@code UIDefaults} returned |
|
* from this method could have unexpected results. |
|
* |
|
* @return <code>UIDefaults</code> from the current look and feel |
|
* @see #getDefaults |
|
* @see #setLookAndFeel(LookAndFeel) |
|
* @see LookAndFeel#getDefaults |
|
*/ |
|
public static UIDefaults getLookAndFeelDefaults() { |
|
maybeInitialize(); |
|
return getLAFState().getLookAndFeelDefaults(); |
|
} |
|
/** |
|
* Finds the Multiplexing <code>LookAndFeel</code>. |
|
*/ |
|
private static LookAndFeel getMultiLookAndFeel() { |
|
LookAndFeel multiLookAndFeel = getLAFState().multiLookAndFeel; |
|
if (multiLookAndFeel == null) { |
|
String defaultName = "javax.swing.plaf.multi.MultiLookAndFeel"; |
|
String className = getLAFState().swingProps.getProperty(multiplexingLAFKey, defaultName); |
|
try { |
|
Class lnfClass = SwingUtilities.loadSystemClass(className); |
|
multiLookAndFeel = (LookAndFeel)lnfClass.newInstance(); |
|
} catch (Exception exc) { |
|
System.err.println("UIManager: failed loading " + className); |
|
} |
|
} |
|
return multiLookAndFeel; |
|
} |
|
/** |
|
* Adds a <code>LookAndFeel</code> to the list of auxiliary look and feels. |
|
* The auxiliary look and feels tell the multiplexing look and feel what |
|
* other <code>LookAndFeel</code> classes for a component instance are to be used |
|
* in addition to the default <code>LookAndFeel</code> class when creating a |
|
* multiplexing UI. The change will only take effect when a new |
|
* UI class is created or when the default look and feel is changed |
|
* on a component instance. |
|
* <p>Note these are not the same as the installed look and feels. |
|
* |
|
* @param laf the <code>LookAndFeel</code> object |
|
* @see #removeAuxiliaryLookAndFeel |
|
* @see #setLookAndFeel |
|
* @see #getAuxiliaryLookAndFeels |
|
* @see #getInstalledLookAndFeels |
|
*/ |
|
static public void addAuxiliaryLookAndFeel(LookAndFeel laf) { |
|
maybeInitialize(); |
|
if (!laf.isSupportedLookAndFeel()) { |
|
// Ideally we would throw an exception here, but it's too late |
|
// for that. |
|
return; |
|
} |
|
Vector<LookAndFeel> v = getLAFState().auxLookAndFeels; |
|
if (v == null) { |
|
v = new Vector<LookAndFeel>(); |
|
} |
|
if (!v.contains(laf)) { |
|
v.addElement(laf); |
|
laf.initialize(); |
|
getLAFState().auxLookAndFeels = v; |
|
if (getLAFState().multiLookAndFeel == null) { |
|
getLAFState().multiLookAndFeel = getMultiLookAndFeel(); |
|
} |
|
} |
|
} |
|
/** |
|
* Removes a <code>LookAndFeel</code> from the list of auxiliary look and feels. |
|
* The auxiliary look and feels tell the multiplexing look and feel what |
|
* other <code>LookAndFeel</code> classes for a component instance are to be used |
|
* in addition to the default <code>LookAndFeel</code> class when creating a |
|
* multiplexing UI. The change will only take effect when a new |
|
* UI class is created or when the default look and feel is changed |
|
* on a component instance. |
|
* <p>Note these are not the same as the installed look and feels. |
|
* @return true if the <code>LookAndFeel</code> was removed from the list |
|
* @see #removeAuxiliaryLookAndFeel |
|
* @see #getAuxiliaryLookAndFeels |
|
* @see #setLookAndFeel |
|
* @see #getInstalledLookAndFeels |
|
*/ |
|
static public boolean removeAuxiliaryLookAndFeel(LookAndFeel laf) { |
|
maybeInitialize(); |
|
boolean result; |
|
Vector<LookAndFeel> v = getLAFState().auxLookAndFeels; |
|
if ((v == null) || (v.size() == 0)) { |
|
return false; |
|
} |
|
result = v.removeElement(laf); |
|
if (result) { |
|
if (v.size() == 0) { |
|
getLAFState().auxLookAndFeels = null; |
|
getLAFState().multiLookAndFeel = null; |
|
} else { |
|
getLAFState().auxLookAndFeels = v; |
|
} |
|
} |
|
laf.uninitialize(); |
|
return result; |
|
} |
|
/** |
|
* Returns the list of auxiliary look and feels (can be <code>null</code>). |
|
* The auxiliary look and feels tell the multiplexing look and feel what |
|
* other <code>LookAndFeel</code> classes for a component instance are |
|
* to be used in addition to the default LookAndFeel class when creating a |
|
* multiplexing UI. |
|
* <p>Note these are not the same as the installed look and feels. |
|
* |
|
* @return list of auxiliary <code>LookAndFeel</code>s or <code>null</code> |
|
* @see #addAuxiliaryLookAndFeel |
|
* @see #removeAuxiliaryLookAndFeel |
|
* @see #setLookAndFeel |
|
* @see #getInstalledLookAndFeels |
|
*/ |
|
static public LookAndFeel[] getAuxiliaryLookAndFeels() { |
|
maybeInitialize(); |
|
Vector<LookAndFeel> v = getLAFState().auxLookAndFeels; |
|
if ((v == null) || (v.size() == 0)) { |
|
return null; |
|
} |
|
else { |
|
LookAndFeel[] rv = new LookAndFeel[v.size()]; |
|
for (int i = 0; i < rv.length; i++) { |
|
rv[i] = v.elementAt(i); |
|
} |
|
return rv; |
|
} |
|
} |
|
/** |
|
* Adds a <code>PropertyChangeListener</code> to the listener list. |
|
* The listener is registered for all properties. |
|
* |
|
* @param listener the <code>PropertyChangeListener</code> to be added |
|
* @see java.beans.PropertyChangeSupport |
|
*/ |
|
public static void addPropertyChangeListener(PropertyChangeListener listener) |
|
{ |
|
synchronized (classLock) { |
|
getLAFState().getPropertyChangeSupport(true). |
|
addPropertyChangeListener(listener); |
|
} |
|
} |
|
/** |
|
* Removes a <code>PropertyChangeListener</code> from the listener list. |
|
* This removes a <code>PropertyChangeListener</code> that was registered |
|
* for all properties. |
|
* |
|
* @param listener the <code>PropertyChangeListener</code> to be removed |
|
* @see java.beans.PropertyChangeSupport |
|
*/ |
|
public static void removePropertyChangeListener(PropertyChangeListener listener) |
|
{ |
|
synchronized (classLock) { |
|
getLAFState().getPropertyChangeSupport(true). |
|
removePropertyChangeListener(listener); |
|
} |
|
} |
|
/** |
|
* Returns an array of all the <code>PropertyChangeListener</code>s added |
|
* to this UIManager with addPropertyChangeListener(). |
|
* |
|
* @return all of the <code>PropertyChangeListener</code>s added or an empty |
|
* array if no listeners have been added |
|
* @since 1.4 |
|
*/ |
|
public static PropertyChangeListener[] getPropertyChangeListeners() { |
|
synchronized(classLock) { |
|
return getLAFState().getPropertyChangeSupport(true). |
|
getPropertyChangeListeners(); |
|
} |
|
} |
|
private static Properties loadSwingProperties() |
|
{ |
|
/* Don't bother checking for Swing properties if untrusted, as |
|
* there's no way to look them up without triggering SecurityExceptions. |
|
*/ |
|
if (UIManager.class.getClassLoader() != null) { |
|
return new Properties(); |
|
} |
|
else { |
|
final Properties props = new Properties(); |
|
java.security.AccessController.doPrivileged( |
|
new java.security.PrivilegedAction<Object>() { |
|
public Object run() { |
|
OSInfo.OSType osType = AccessController.doPrivileged(OSInfo.getOSTypeAction()); |
|
if (osType == OSInfo.OSType.MACOSX) { |
|
props.put(defaultLAFKey, getSystemLookAndFeelClassName()); |
|
} |
|
try { |
|
File file = new File(makeSwingPropertiesFilename()); |
|
if (file.exists()) { |
|
// InputStream has been buffered in Properties |
|
// class |
|
FileInputStream ins = new FileInputStream(file); |
|
props.load(ins); |
|
ins.close(); |
|
} |
|
} |
|
catch (Exception e) { |
|
// No such file, or file is otherwise non-readable. |
|
} |
|
// Check whether any properties were overridden at the |
|
// command line. |
|
checkProperty(props, defaultLAFKey); |
|
checkProperty(props, auxiliaryLAFsKey); |
|
checkProperty(props, multiplexingLAFKey); |
|
checkProperty(props, installedLAFsKey); |
|
checkProperty(props, disableMnemonicKey); |
|
// Don't care about return value. |
|
return null; |
|
} |
|
}); |
|
return props; |
|
} |
|
} |
|
private static void checkProperty(Properties props, String key) { |
|
// No need to do catch the SecurityException here, this runs |
|
// in a doPrivileged. |
|
String value = System.getProperty(key); |
|
if (value != null) { |
|
props.put(key, value); |
|
} |
|
} |
|
/** |
|
* If a <code>swing.properties</code> file exist and it has a |
|
* <code>swing.installedlafs</code> property |
|
* then initialize the <code>installedLAFs</code> field. |
|
* |
|
* @see #getInstalledLookAndFeels |
|
*/ |
|
private static void initializeInstalledLAFs(Properties swingProps) |
|
{ |
|
String ilafsString = swingProps.getProperty(installedLAFsKey); |
|
if (ilafsString == null) { |
|
return; |
|
} |
|
/* Create a vector that contains the value of the swing.installedlafs |
|
* property. For example given "swing.installedlafs=motif,windows" |
|
* lafs = {"motif", "windows"}. |
|
*/ |
|
Vector<String> lafs = new Vector<String>(); |
|
StringTokenizer st = new StringTokenizer(ilafsString, ",", false); |
|
while (st.hasMoreTokens()) { |
|
lafs.addElement(st.nextToken()); |
|
} |
|
/* Look up the name and class for each name in the "swing.installedlafs" |
|
* list. If they both exist then add a LookAndFeelInfo to |
|
* the installedLafs array. |
|
*/ |
|
Vector<LookAndFeelInfo> ilafs = new Vector<LookAndFeelInfo>(lafs.size()); |
|
for (String laf : lafs) { |
|
String name = swingProps.getProperty(makeInstalledLAFKey(laf, "name"), laf); |
|
String cls = swingProps.getProperty(makeInstalledLAFKey(laf, "class")); |
|
if (cls != null) { |
|
ilafs.addElement(new LookAndFeelInfo(name, cls)); |
|
} |
|
} |
|
LookAndFeelInfo[] installedLAFs = new LookAndFeelInfo[ilafs.size()]; |
|
for(int i = 0; i < ilafs.size(); i++) { |
|
installedLAFs[i] = ilafs.elementAt(i); |
|
} |
|
getLAFState().installedLAFs = installedLAFs; |
|
} |
|
/** |
|
* If the user has specified a default look and feel, use that. |
|
* Otherwise use the look and feel that's native to this platform. |
|
* If this code is called after the application has explicitly |
|
* set it's look and feel, do nothing. |
|
* |
|
* @see #maybeInitialize |
|
*/ |
|
private static void initializeDefaultLAF(Properties swingProps) |
|
{ |
|
if (getLAFState().lookAndFeel != null) { |
|
return; |
|
} |
|
// Try to get default LAF from system property, then from AppContext |
|
// (6653395), then use cross-platform one by default. |
|
String lafName = null; |
|
HashMap lafData = |
|
(HashMap) AppContext.getAppContext().remove("swing.lafdata"); |
|
if (lafData != null) { |
|
lafName = (String) lafData.remove("defaultlaf"); |
|
} |
|
if (lafName == null) { |
|
lafName = getCrossPlatformLookAndFeelClassName(); |
|
} |
|
lafName = swingProps.getProperty(defaultLAFKey, lafName); |
|
try { |
|
setLookAndFeel(lafName); |
|
} catch (Exception e) { |
|
throw new Error("Cannot load " + lafName); |
|
} |
|
// Set any properties passed through AppContext (6653395). |
|
if (lafData != null) { |
|
for (Object key: lafData.keySet()) { |
|
UIManager.put(key, lafData.get(key)); |
|
} |
|
} |
|
} |
|
private static void initializeAuxiliaryLAFs(Properties swingProps) |
|
{ |
|
String auxLookAndFeelNames = swingProps.getProperty(auxiliaryLAFsKey); |
|
if (auxLookAndFeelNames == null) { |
|
return; |
|
} |
|
Vector<LookAndFeel> auxLookAndFeels = new Vector<LookAndFeel>(); |
|
StringTokenizer p = new StringTokenizer(auxLookAndFeelNames,","); |
|
String factoryName; |
|
/* Try to load each LookAndFeel subclass in the list. |
|
*/ |
|
while (p.hasMoreTokens()) { |
|
String className = p.nextToken(); |
|
try { |
|
Class lnfClass = SwingUtilities.loadSystemClass(className); |
|
LookAndFeel newLAF = (LookAndFeel)lnfClass.newInstance(); |
|
newLAF.initialize(); |
|
auxLookAndFeels.addElement(newLAF); |
|
} |
|
catch (Exception e) { |
|
System.err.println("UIManager: failed loading auxiliary look and feel " + className); |
|
} |
|
} |
|
/* If there were problems and no auxiliary look and feels were |
|
* loaded, make sure we reset auxLookAndFeels to null. |
|
* Otherwise, we are going to use the MultiLookAndFeel to get |
|
* all component UI's, so we need to load it now. |
|
*/ |
|
if (auxLookAndFeels.size() == 0) { |
|
auxLookAndFeels = null; |
|
} |
|
else { |
|
getLAFState().multiLookAndFeel = getMultiLookAndFeel(); |
|
if (getLAFState().multiLookAndFeel == null) { |
|
auxLookAndFeels = null; |
|
} |
|
} |
|
getLAFState().auxLookAndFeels = auxLookAndFeels; |
|
} |
|
private static void initializeSystemDefaults(Properties swingProps) { |
|
getLAFState().swingProps = swingProps; |
|
} |
|
/* |
|
* This method is called before any code that depends on the |
|
* <code>AppContext</code> specific LAFState object runs. When the AppContext |
|
* corresponds to a set of applets it's possible for this method |
|
* to be re-entered, which is why we grab a lock before calling |
|
* initialize(). |
|
*/ |
|
private static void maybeInitialize() { |
|
synchronized (classLock) { |
|
if (!getLAFState().initialized) { |
|
getLAFState().initialized = true; |
|
initialize(); |
|
} |
|
} |
|
} |
|
/* |
|
* Sets default swing focus traversal policy. |
|
*/ |
|
private static void maybeInitializeFocusPolicy(JComponent comp) { |
|
// Check for JRootPane which indicates that a swing toplevel |
|
// is coming, in which case a swing default focus policy |
|
// should be instatiated. See 7125044. |
|
if (comp instanceof JRootPane) { |
|
synchronized (classLock) { |
|
if (!getLAFState().focusPolicyInitialized) { |
|
getLAFState().focusPolicyInitialized = true; |
|
if (FocusManager.isFocusManagerEnabled()) { |
|
KeyboardFocusManager.getCurrentKeyboardFocusManager(). |
|
setDefaultFocusTraversalPolicy( |
|
new LayoutFocusTraversalPolicy()); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
/* |
|
* Only called by maybeInitialize(). |
|
*/ |
|
private static void initialize() { |
|
Properties swingProps = loadSwingProperties(); |
|
initializeSystemDefaults(swingProps); |
|
initializeDefaultLAF(swingProps); |
|
initializeAuxiliaryLAFs(swingProps); |
|
initializeInstalledLAFs(swingProps); |
|
// Install Swing's PaintEventDispatcher |
|
if (RepaintManager.HANDLE_TOP_LEVEL_PAINT) { |
|
sun.awt.PaintEventDispatcher.setPaintEventDispatcher( |
|
new SwingPaintEventDispatcher()); |
|
} |
|
// Install a hook that will be invoked if no one consumes the |
|
// KeyEvent. If the source isn't a JComponent this will process |
|
// key bindings, if the source is a JComponent it implies that |
|
// processKeyEvent was already invoked and thus no need to process |
|
// the bindings again, unless the Component is disabled, in which |
|
// case KeyEvents will no longer be dispatched to it so that we |
|
// handle it here. |
|
KeyboardFocusManager.getCurrentKeyboardFocusManager(). |
|
addKeyEventPostProcessor(new KeyEventPostProcessor() { |
|
public boolean postProcessKeyEvent(KeyEvent e) { |
|
Component c = e.getComponent(); |
|
if ((!(c instanceof JComponent) || |
|
(c != null && !c.isEnabled())) && |
|
JComponent.KeyboardState.shouldProcess(e) && |
|
SwingUtilities.processKeyBindings(e)) { |
|
e.consume(); |
|
return true; |
|
} |
|
return false; |
|
} |
|
}); |
|
AWTAccessor.getComponentAccessor(). |
|
setRequestFocusController(JComponent.focusController); |
|
} |
|
} |