/* |
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* Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package javax.swing.plaf.nimbus; |
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import java.awt.Graphics; |
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import java.awt.Image; |
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import java.awt.Insets; |
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/** |
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* ImageScalingHelper |
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* |
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* @author Created by Jasper Potts (Aug 8, 2007) |
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*/ |
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class ImageScalingHelper { |
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/** Enumeration for the types of painting this class can handle. */ |
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enum PaintType { |
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/** |
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* Painting type indicating the image should be centered in the space provided. When used the <code>mask</code> |
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* is ignored. |
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*/ |
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CENTER, |
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/** |
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* Painting type indicating the image should be tiled across the specified width and height. When used the |
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* <code>mask</code> is ignored. |
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*/ |
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TILE, |
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/** |
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* Painting type indicating the image should be split into nine regions with the top, left, bottom and right |
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* areas stretched. |
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*/ |
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PAINT9_STRETCH, |
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/** |
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* Painting type indicating the image should be split into nine regions with the top, left, bottom and right |
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* areas tiled. |
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*/ |
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PAINT9_TILE |
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} |
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; |
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private static final Insets EMPTY_INSETS = new Insets(0, 0, 0, 0); |
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static final int PAINT_TOP_LEFT = 1; |
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static final int PAINT_TOP = 2; |
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static final int PAINT_TOP_RIGHT = 4; |
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static final int PAINT_LEFT = 8; |
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static final int PAINT_CENTER = 16; |
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static final int PAINT_RIGHT = 32; |
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static final int PAINT_BOTTOM_RIGHT = 64; |
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static final int PAINT_BOTTOM = 128; |
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static final int PAINT_BOTTOM_LEFT = 256; |
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/** |
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* Specifies that all regions should be painted. If this is set any other regions specified will not be painted. |
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* For example PAINT_ALL | PAINT_CENTER will paint all but the center. |
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*/ |
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static final int PAINT_ALL = 512; |
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/** |
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* Paints using the algorightm specified by <code>paintType</code>. |
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* |
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* @param g Graphics to render to |
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* @param x X-coordinate |
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* @param y Y-coordinate |
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* @param w Width to render to |
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* @param h Height to render to |
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* @param image Image to render from, if <code>null</code> this method will do nothing |
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* @param sInsets Insets specifying the portion of the image that will be stretched or tiled, if <code>null</code> |
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* empty <code>Insets</code> will be used. |
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* @param dInsets Destination insets specifying the portion of the image will be stretched or tiled, if |
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* <code>null</code> empty <code>Insets</code> will be used. |
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* @param paintType Specifies what type of algorithm to use in painting |
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* @param mask Specifies portion of image to render, if <code>PAINT_ALL</code> is specified, any other regions |
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* specified will not be painted, for example PAINT_ALL | PAINT_CENTER paints everything but the |
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* center. |
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*/ |
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public static void paint(Graphics g, int x, int y, int w, int h, |
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Image image, Insets sInsets, |
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Insets dInsets, PaintType paintType, int mask) { |
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if (image == null || image.getWidth(null) <= 0 || image.getHeight(null) <= 0) { |
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return; |
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} |
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if (sInsets == null) { |
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sInsets = EMPTY_INSETS; |
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} |
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if (dInsets == null) { |
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dInsets = EMPTY_INSETS; |
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} |
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int iw = image.getWidth(null); |
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int ih = image.getHeight(null); |
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if (paintType == PaintType.CENTER) { |
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// Center the image |
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g.drawImage(image, x + (w - iw) / 2, |
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y + (h - ih) / 2, null); |
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} else if (paintType == PaintType.TILE) { |
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// Tile the image |
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int lastIY = 0; |
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for (int yCounter = y, maxY = y + h; yCounter < maxY; |
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yCounter += (ih - lastIY), lastIY = 0) { |
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int lastIX = 0; |
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for (int xCounter = x, maxX = x + w; xCounter < maxX; |
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xCounter += (iw - lastIX), lastIX = 0) { |
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int dx2 = Math.min(maxX, xCounter + iw - lastIX); |
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int dy2 = Math.min(maxY, yCounter + ih - lastIY); |
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g.drawImage(image, xCounter, yCounter, dx2, dy2, |
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lastIX, lastIY, lastIX + dx2 - xCounter, |
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lastIY + dy2 - yCounter, null); |
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} |
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} |
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} else { |
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int st = sInsets.top; |
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int sl = sInsets.left; |
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int sb = sInsets.bottom; |
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int sr = sInsets.right; |
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int dt = dInsets.top; |
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int dl = dInsets.left; |
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int db = dInsets.bottom; |
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int dr = dInsets.right; |
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// Constrain the insets to the size of the image |
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if (st + sb > ih) { |
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db = dt = sb = st = Math.max(0, ih / 2); |
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} |
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if (sl + sr > iw) { |
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dl = dr = sl = sr = Math.max(0, iw / 2); |
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} |
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// Constrain the insets to the size of the region we're painting |
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// in. |
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if (dt + db > h) { |
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dt = db = Math.max(0, h / 2 - 1); |
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} |
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if (dl + dr > w) { |
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dl = dr = Math.max(0, w / 2 - 1); |
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} |
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boolean stretch = (paintType == PaintType.PAINT9_STRETCH); |
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if ((mask & PAINT_ALL) != 0) { |
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mask = (PAINT_ALL - 1) & ~mask; |
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} |
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if ((mask & PAINT_LEFT) != 0) { |
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drawChunk(image, g, stretch, x, y + dt, x + dl, y + h - db, |
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0, st, sl, ih - sb, false); |
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} |
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if ((mask & PAINT_TOP_LEFT) != 0) { |
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drawImage(image, g, x, y, x + dl, y + dt, |
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0, 0, sl, st); |
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} |
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if ((mask & PAINT_TOP) != 0) { |
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drawChunk(image, g, stretch, x + dl, y, x + w - dr, y + dt, |
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sl, 0, iw - sr, st, true); |
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} |
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if ((mask & PAINT_TOP_RIGHT) != 0) { |
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drawImage(image, g, x + w - dr, y, x + w, y + dt, |
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iw - sr, 0, iw, st); |
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} |
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if ((mask & PAINT_RIGHT) != 0) { |
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drawChunk(image, g, stretch, |
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x + w - dr, y + dt, x + w, y + h - db, |
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iw - sr, st, iw, ih - sb, false); |
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} |
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if ((mask & PAINT_BOTTOM_RIGHT) != 0) { |
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drawImage(image, g, x + w - dr, y + h - db, x + w, y + h, |
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iw - sr, ih - sb, iw, ih); |
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} |
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if ((mask & PAINT_BOTTOM) != 0) { |
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drawChunk(image, g, stretch, |
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x + dl, y + h - db, x + w - dr, y + h, |
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sl, ih - sb, iw - sr, ih, true); |
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} |
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if ((mask & PAINT_BOTTOM_LEFT) != 0) { |
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drawImage(image, g, x, y + h - db, x + dl, y + h, |
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0, ih - sb, sl, ih); |
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} |
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if ((mask & PAINT_CENTER) != 0) { |
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drawImage(image, g, x + dl, y + dt, x + w - dr, y + h - db, |
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sl, st, iw - sr, ih - sb); |
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} |
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} |
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} |
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/** |
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* Draws a portion of an image, stretched or tiled. |
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* |
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* @param image Image to render. |
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* @param g Graphics to render to |
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* @param stretch Whether the image should be stretched or timed in the |
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* provided space. |
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* @param dx1 X origin to draw to |
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* @param dy1 Y origin to draw to |
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* @param dx2 End x location to draw to |
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* @param dy2 End y location to draw to |
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* @param sx1 X origin to draw from |
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* @param sy1 Y origin to draw from |
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* @param sx2 Max x location to draw from |
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* @param sy2 Max y location to draw from |
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* @param xDirection Used if the image is not stretched. If true it |
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* indicates the image should be tiled along the x axis. |
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*/ |
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private static void drawChunk(Image image, Graphics g, boolean stretch, |
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int dx1, int dy1, int dx2, int dy2, int sx1, |
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int sy1, int sx2, int sy2, |
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boolean xDirection) { |
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if (dx2 - dx1 <= 0 || dy2 - dy1 <= 0 || sx2 - sx1 <= 0 || |
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sy2 - sy1 <= 0) { |
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// Bogus location, nothing to paint |
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return; |
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} |
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if (stretch) { |
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g.drawImage(image, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, null); |
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} |
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else { |
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int xSize = sx2 - sx1; |
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int ySize = sy2 - sy1; |
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int deltaX; |
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int deltaY; |
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if (xDirection) { |
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deltaX = xSize; |
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deltaY = 0; |
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} |
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else { |
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deltaX = 0; |
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deltaY = ySize; |
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} |
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while (dx1 < dx2 && dy1 < dy2) { |
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int newDX2 = Math.min(dx2, dx1 + xSize); |
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int newDY2 = Math.min(dy2, dy1 + ySize); |
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g.drawImage(image, dx1, dy1, newDX2, newDY2, |
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sx1, sy1, sx1 + newDX2 - dx1, |
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sy1 + newDY2 - dy1, null); |
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dx1 += deltaX; |
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dy1 += deltaY; |
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} |
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} |
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} |
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private static void drawImage(Image image, Graphics g, |
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int dx1, int dy1, int dx2, int dy2, int sx1, |
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int sy1, int sx2, int sy2) { |
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// PENDING: is this necessary, will G2D do it for me? |
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if (dx2 - dx1 <= 0 || dy2 - dy1 <= 0 || sx2 - sx1 <= 0 || |
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sy2 - sy1 <= 0) { |
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// Bogus location, nothing to paint |
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return; |
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} |
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g.drawImage(image, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, null); |
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} |
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} |