/* | 
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 * Copyright (c) 2005, 2006, Oracle and/or its affiliates. All rights reserved. | 
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | 
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 * | 
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 * This code is free software; you can redistribute it and/or modify it | 
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 * under the terms of the GNU General Public License version 2 only, as | 
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 * published by the Free Software Foundation.  Oracle designates this | 
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 * particular file as subject to the "Classpath" exception as provided | 
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 * by Oracle in the LICENSE file that accompanied this code. | 
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 * | 
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 * This code is distributed in the hope that it will be useful, but WITHOUT | 
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | 
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License | 
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 * version 2 for more details (a copy is included in the LICENSE file that | 
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 * accompanied this code). | 
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 * | 
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 * You should have received a copy of the GNU General Public License version | 
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 * 2 along with this work; if not, write to the Free Software Foundation, | 
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | 
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 * | 
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | 
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 * or visit www.oracle.com if you need additional information or have any | 
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 * questions. | 
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*/  | 
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package javax.swing.plaf.nimbus;  | 
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import java.awt.image.BufferedImage;  | 
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import java.awt.image.Raster;  | 
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import java.awt.image.WritableRaster;  | 
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import java.util.Arrays;  | 
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/** | 
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 * InnerShadowEffect - This effect currently only works with ARGB type buffered | 
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 * images. | 
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 * | 
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 * @author Created by Jasper Potts (Jun 18, 2007) | 
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*/  | 
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class InnerShadowEffect extends ShadowEffect {  | 
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// =================================================================================================================  | 
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// Effect Methods  | 
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    /** | 
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     * Get the type of this effect, one of UNDER,BLENDED,OVER. UNDER means the result of apply effect should be painted | 
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     * under the src image. BLENDED means the result of apply sffect contains a modified src image so just it should be | 
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     * painted. OVER means the result of apply effect should be painted over the src image. | 
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     * | 
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     * @return The effect type | 
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*/  | 
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Effect.EffectType getEffectType() {  | 
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return Effect.EffectType.OVER;  | 
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}  | 
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    /** | 
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     * Apply the effect to the src image generating the result . The result image may or may not contain the source | 
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     * image depending on what the effect type is. | 
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     * | 
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     * @param src The source image for applying the effect to | 
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     * @param dst The dstination image to paint effect result into. If this is null then a new image will be created | 
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     * @param w   The width of the src image to apply effect to, this allow the src and dst buffers to be bigger than | 
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     *            the area the need effect applied to it | 
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     * @param h   The height of the src image to apply effect to, this allow the src and dst buffers to be bigger than | 
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     *            the area the need effect applied to it | 
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     * @return Image with the result of the effect | 
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*/  | 
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BufferedImage applyEffect(BufferedImage src, BufferedImage dst, int w, int h) {  | 
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if (src == null || src.getType() != BufferedImage.TYPE_INT_ARGB){  | 
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throw new IllegalArgumentException("Effect only works with " +  | 
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                    "source images of type BufferedImage.TYPE_INT_ARGB."); | 
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}  | 
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if (dst != null && dst.getType() != BufferedImage.TYPE_INT_ARGB){  | 
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throw new IllegalArgumentException("Effect only works with " +  | 
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                    "destination images of type BufferedImage.TYPE_INT_ARGB."); | 
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}  | 
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        // calculate offset | 
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double trangleAngle = Math.toRadians(angle - 90);  | 
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int offsetX = (int) (Math.sin(trangleAngle) * distance);  | 
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int offsetY = (int) (Math.cos(trangleAngle) * distance);  | 
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        // clac expanded size | 
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int tmpOffX = offsetX + size;  | 
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int tmpOffY = offsetX + size;  | 
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int tmpW = w + offsetX + size + size;  | 
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int tmpH = h + offsetX + size;  | 
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        // create tmp buffers | 
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int[] lineBuf = getArrayCache().getTmpIntArray(w);  | 
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byte[] srcAlphaBuf = getArrayCache().getTmpByteArray1(tmpW * tmpH);  | 
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Arrays.fill(srcAlphaBuf, (byte) 0xFF);  | 
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byte[] tmpBuf1 = getArrayCache().getTmpByteArray2(tmpW * tmpH);  | 
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byte[] tmpBuf2 = getArrayCache().getTmpByteArray3(tmpW * tmpH);  | 
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        // extract src image alpha channel and inverse and offset | 
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Raster srcRaster = src.getRaster();  | 
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for (int y = 0; y < h; y++) {  | 
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int dy = (y + tmpOffY);  | 
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int offset = dy * tmpW;  | 
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srcRaster.getDataElements(0, y, w, 1, lineBuf);  | 
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for (int x = 0; x < w; x++) {  | 
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int dx = x + tmpOffX;  | 
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srcAlphaBuf[offset + dx] = (byte) ((255 - ((lineBuf[x] & 0xFF000000) >>> 24)) & 0xFF);  | 
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}  | 
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}  | 
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        // blur | 
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float[] kernel = EffectUtils.createGaussianKernel(size * 2);  | 
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EffectUtils.blur(srcAlphaBuf, tmpBuf2, tmpW, tmpH, kernel, size * 2); // horizontal pass  | 
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EffectUtils.blur(tmpBuf2, tmpBuf1, tmpH, tmpW, kernel, size * 2);// vertical pass  | 
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        //rescale | 
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float spread = Math.min(1 / (1 - (0.01f * this.spread)), 255);  | 
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for (int i = 0; i < tmpBuf1.length; i++) {  | 
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int val = (int) (((int) tmpBuf1[i] & 0xFF) * spread);  | 
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tmpBuf1[i] = (val > 255) ? (byte) 0xFF : (byte) val;  | 
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}  | 
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        // create color image with shadow color and greyscale image as alpha | 
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if (dst == null) dst = new BufferedImage(w, h,  | 
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BufferedImage.TYPE_INT_ARGB);  | 
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WritableRaster shadowRaster = dst.getRaster();  | 
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int red = color.getRed(), green = color.getGreen(), blue = color.getBlue();  | 
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for (int y = 0; y < h; y++) {  | 
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int srcY = y + tmpOffY;  | 
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int offset = srcY * tmpW;  | 
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int shadowOffset = (srcY - offsetY) * tmpW;  | 
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for (int x = 0; x < w; x++) {  | 
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int srcX = x + tmpOffX;  | 
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int origianlAlphaVal = 255 - ((int) srcAlphaBuf[offset + srcX] & 0xFF);  | 
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int shadowVal = (int) tmpBuf1[shadowOffset + (srcX - offsetX)] & 0xFF;  | 
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int alphaVal = Math.min(origianlAlphaVal, shadowVal);  | 
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lineBuf[x] = ((byte) alphaVal & 0xFF) << 24 | red << 16 | green << 8 | blue;  | 
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}  | 
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shadowRaster.setDataElements(0, y, w, 1, lineBuf);  | 
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}  | 
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return dst;  | 
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}  | 
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}  |