/* | 
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 * Copyright (c) 2007, Oracle and/or its affiliates. All rights reserved. | 
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 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. | 
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 * | 
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 * This code is free software; you can redistribute it and/or modify it | 
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 * under the terms of the GNU General Public License version 2 only, as | 
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 * published by the Free Software Foundation.  Oracle designates this | 
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 * particular file as subject to the "Classpath" exception as provided | 
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 * by Oracle in the LICENSE file that accompanied this code. | 
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 * | 
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 * This code is distributed in the hope that it will be useful, but WITHOUT | 
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | 
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 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License | 
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 * version 2 for more details (a copy is included in the LICENSE file that | 
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 * accompanied this code). | 
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 * | 
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 * You should have received a copy of the GNU General Public License version | 
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 * 2 along with this work; if not, write to the Free Software Foundation, | 
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 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. | 
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 * | 
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 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA | 
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 * or visit www.oracle.com if you need additional information or have any | 
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 * questions. | 
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*/  | 
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package sun.java2d.pipe;  | 
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import java.awt.AlphaComposite;  | 
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import java.awt.Composite;  | 
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import sun.java2d.SurfaceData;  | 
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import sun.java2d.loops.Blit;  | 
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import sun.java2d.loops.CompositeType;  | 
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import sun.java2d.loops.MaskBlit;  | 
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import sun.java2d.loops.SurfaceType;  | 
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import static sun.java2d.pipe.BufferedOpCodes.*;  | 
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/** | 
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 * The MaskBlit operation is expressed as: | 
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 *   dst = ((src <MODE> dst) * pathA) + (dst * (1 - pathA)) | 
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 * | 
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 * The OGL/D3D implementation of the MaskBlit operation differs from the above | 
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 * equation because it is not possible to perform such a complex operation in | 
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 * OpenGL/Direct3D (without the use of advanced techniques like fragment | 
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 * shaders and multitexturing).  Therefore, the BufferedMaskBlit operation | 
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 * is expressed as: | 
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 *   dst = (src * pathA) <SrcOver> dst | 
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 * | 
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 * This simplified formula is only equivalent to the "true" MaskBlit equation | 
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 * in the following situations: | 
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 *   - <MODE> is SrcOver | 
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 *   - <MODE> is Src, extra alpha == 1.0, and the source surface is opaque | 
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 * | 
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 * Therefore, we register BufferedMaskBlit primitives for only the SurfaceType | 
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 * and CompositeType restrictions mentioned above.  In addition for the Src | 
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 * case, we must override the composite with a SrcOver (no extra alpha) | 
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 * instance, so that we set up the OpenGL/Direct3D blending mode to match the | 
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 * BufferedMaskBlit equation. | 
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*/  | 
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public abstract class BufferedMaskBlit extends MaskBlit {  | 
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private static final int ST_INT_ARGB = 0;  | 
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private static final int ST_INT_ARGB_PRE = 1;  | 
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private static final int ST_INT_RGB = 2;  | 
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private static final int ST_INT_BGR = 3;  | 
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private final RenderQueue rq;  | 
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private final int srcTypeVal;  | 
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private Blit blitop;  | 
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protected BufferedMaskBlit(RenderQueue rq,  | 
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SurfaceType srcType,  | 
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CompositeType compType,  | 
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SurfaceType dstType)  | 
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    { | 
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super(srcType, compType, dstType);  | 
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this.rq = rq;  | 
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        if (srcType == SurfaceType.IntArgb) { | 
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this.srcTypeVal = ST_INT_ARGB;  | 
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        } else if (srcType == SurfaceType.IntArgbPre) { | 
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this.srcTypeVal = ST_INT_ARGB_PRE;  | 
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        } else if (srcType == SurfaceType.IntRgb) { | 
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this.srcTypeVal = ST_INT_RGB;  | 
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        } else if (srcType == SurfaceType.IntBgr) { | 
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this.srcTypeVal = ST_INT_BGR;  | 
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        } else { | 
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throw new InternalError("unrecognized source surface type");  | 
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}  | 
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}  | 
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@Override  | 
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public void MaskBlit(SurfaceData src, SurfaceData dst,  | 
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Composite comp, Region clip,  | 
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int srcx, int srcy,  | 
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int dstx, int dsty,  | 
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int width, int height,  | 
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byte[] mask, int maskoff, int maskscan)  | 
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    { | 
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if (width <= 0 || height <= 0) {  | 
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return;  | 
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}  | 
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if (mask == null) {  | 
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            // no mask involved; delegate to regular blit loop | 
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if (blitop == null) {  | 
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blitop = Blit.getFromCache(src.getSurfaceType(),  | 
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CompositeType.AnyAlpha,  | 
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this.getDestType());  | 
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}  | 
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blitop.Blit(src, dst,  | 
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comp, clip,  | 
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srcx, srcy, dstx, dsty,  | 
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width, height);  | 
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return;  | 
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}  | 
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AlphaComposite acomp = (AlphaComposite)comp;  | 
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if (acomp.getRule() != AlphaComposite.SRC_OVER) {  | 
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comp = AlphaComposite.SrcOver;  | 
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}  | 
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rq.lock();  | 
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        try { | 
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validateContext(dst, comp, clip);  | 
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RenderBuffer buf = rq.getBuffer();  | 
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int totalBytesRequired = 20 + (width * height * 4);  | 
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            /* | 
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             * REMIND: we should fix this so that it works with tiles that | 
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             *         are larger than the entire buffer, but the native | 
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             *         OGL/D3DMaskBlit isn't even prepared for tiles larger | 
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             *         than 32x32 pixels, so there's no urgency here... | 
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*/  | 
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rq.ensureCapacity(totalBytesRequired);  | 
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            // enqueue parameters and tile pixels | 
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int newpos = enqueueTile(buf.getAddress(), buf.position(),  | 
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src, src.getNativeOps(), srcTypeVal,  | 
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mask, mask.length, maskoff, maskscan,  | 
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srcx, srcy, dstx, dsty,  | 
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width, height);  | 
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buf.position(newpos);  | 
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        } finally { | 
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rq.unlock();  | 
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}  | 
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}  | 
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private native int enqueueTile(long buf, int bpos,  | 
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SurfaceData srcData,  | 
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long pSrcOps, int srcType,  | 
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byte[] mask, int masklen,  | 
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int maskoff, int maskscan,  | 
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int srcx, int srcy, int dstx, int dsty,  | 
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int width, int height);  | 
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    /** | 
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     * Validates the context state using the given destination surface | 
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     * and composite/clip values. | 
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*/  | 
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protected abstract void validateContext(SurfaceData dstData,  | 
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Composite comp, Region clip);  | 
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}  |