/* |
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* Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved. |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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package java.awt; |
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import java.awt.geom.AffineTransform; |
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import java.awt.image.BufferedImage; |
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import java.awt.image.ColorModel; |
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import java.awt.image.VolatileImage; |
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import java.awt.image.WritableRaster; |
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import sun.awt.image.SunVolatileImage; |
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/** |
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* The <code>GraphicsConfiguration</code> class describes the |
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* characteristics of a graphics destination such as a printer or monitor. |
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* There can be many <code>GraphicsConfiguration</code> objects associated |
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* with a single graphics device, representing different drawing modes or |
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* capabilities. The corresponding native structure will vary from platform |
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* to platform. For example, on X11 windowing systems, |
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* each visual is a different <code>GraphicsConfiguration</code>. |
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* On Microsoft Windows, <code>GraphicsConfiguration</code>s represent |
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* PixelFormats available in the current resolution and color depth. |
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* <p> |
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* In a virtual device multi-screen environment in which the desktop |
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* area could span multiple physical screen devices, the bounds of the |
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* <code>GraphicsConfiguration</code> objects are relative to the |
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* virtual coordinate system. When setting the location of a |
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* component, use {@link #getBounds() getBounds} to get the bounds of |
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* the desired <code>GraphicsConfiguration</code> and offset the location |
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* with the coordinates of the <code>GraphicsConfiguration</code>, |
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* as the following code sample illustrates: |
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* </p> |
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* |
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* <pre> |
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* Frame f = new Frame(gc); // where gc is a GraphicsConfiguration |
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* Rectangle bounds = gc.getBounds(); |
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* f.setLocation(10 + bounds.x, 10 + bounds.y); </pre> |
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* |
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* <p> |
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* To determine if your environment is a virtual device |
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* environment, call <code>getBounds</code> on all of the |
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* <code>GraphicsConfiguration</code> objects in your system. If |
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* any of the origins of the returned bounds is not (0, 0), |
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* your environment is a virtual device environment. |
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* |
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* <p> |
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* You can also use <code>getBounds</code> to determine the bounds |
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* of the virtual device. To do this, first call <code>getBounds</code> on all |
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* of the <code>GraphicsConfiguration</code> objects in your |
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* system. Then calculate the union of all of the bounds returned |
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* from the calls to <code>getBounds</code>. The union is the |
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* bounds of the virtual device. The following code sample |
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* calculates the bounds of the virtual device. |
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* |
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* <pre>{@code |
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* Rectangle virtualBounds = new Rectangle(); |
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* GraphicsEnvironment ge = GraphicsEnvironment. |
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* getLocalGraphicsEnvironment(); |
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* GraphicsDevice[] gs = |
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* ge.getScreenDevices(); |
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* for (int j = 0; j < gs.length; j++) { |
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* GraphicsDevice gd = gs[j]; |
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* GraphicsConfiguration[] gc = |
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* gd.getConfigurations(); |
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* for (int i=0; i < gc.length; i++) { |
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* virtualBounds = |
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* virtualBounds.union(gc[i].getBounds()); |
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* } |
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* } }</pre> |
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* |
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* @see Window |
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* @see Frame |
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* @see GraphicsEnvironment |
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* @see GraphicsDevice |
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*/ |
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/* |
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* REMIND: What to do about capabilities? |
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* The |
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* capabilities of the device can be determined by enumerating the possible |
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* capabilities and checking if the GraphicsConfiguration |
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* implements the interface for that capability. |
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* |
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*/ |
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public abstract class GraphicsConfiguration { |
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private static BufferCapabilities defaultBufferCaps; |
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private static ImageCapabilities defaultImageCaps; |
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/** |
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* This is an abstract class that cannot be instantiated directly. |
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* Instances must be obtained from a suitable factory or query method. |
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* |
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* @see GraphicsDevice#getConfigurations |
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* @see GraphicsDevice#getDefaultConfiguration |
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* @see GraphicsDevice#getBestConfiguration |
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* @see Graphics2D#getDeviceConfiguration |
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*/ |
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protected GraphicsConfiguration() { |
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} |
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/** |
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* Returns the {@link GraphicsDevice} associated with this |
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* <code>GraphicsConfiguration</code>. |
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* @return a <code>GraphicsDevice</code> object that is |
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* associated with this <code>GraphicsConfiguration</code>. |
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*/ |
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public abstract GraphicsDevice getDevice(); |
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/** |
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* Returns a {@link BufferedImage} with a data layout and color model |
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* compatible with this <code>GraphicsConfiguration</code>. This |
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* method has nothing to do with memory-mapping |
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* a device. The returned <code>BufferedImage</code> has |
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* a layout and color model that is closest to this native device |
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* configuration and can therefore be optimally blitted to this |
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* device. |
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* @param width the width of the returned <code>BufferedImage</code> |
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* @param height the height of the returned <code>BufferedImage</code> |
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* @return a <code>BufferedImage</code> whose data layout and color |
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* model is compatible with this <code>GraphicsConfiguration</code>. |
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*/ |
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public BufferedImage createCompatibleImage(int width, int height) { |
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ColorModel model = getColorModel(); |
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WritableRaster raster = |
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model.createCompatibleWritableRaster(width, height); |
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return new BufferedImage(model, raster, |
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model.isAlphaPremultiplied(), null); |
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} |
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/** |
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* Returns a <code>BufferedImage</code> that supports the specified |
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* transparency and has a data layout and color model |
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* compatible with this <code>GraphicsConfiguration</code>. This |
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* method has nothing to do with memory-mapping |
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* a device. The returned <code>BufferedImage</code> has a layout and |
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* color model that can be optimally blitted to a device |
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* with this <code>GraphicsConfiguration</code>. |
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* @param width the width of the returned <code>BufferedImage</code> |
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* @param height the height of the returned <code>BufferedImage</code> |
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* @param transparency the specified transparency mode |
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* @return a <code>BufferedImage</code> whose data layout and color |
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* model is compatible with this <code>GraphicsConfiguration</code> |
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* and also supports the specified transparency. |
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* @throws IllegalArgumentException if the transparency is not a valid value |
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* @see Transparency#OPAQUE |
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* @see Transparency#BITMASK |
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* @see Transparency#TRANSLUCENT |
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*/ |
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public BufferedImage createCompatibleImage(int width, int height, |
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int transparency) |
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{ |
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if (getColorModel().getTransparency() == transparency) { |
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return createCompatibleImage(width, height); |
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} |
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ColorModel cm = getColorModel(transparency); |
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if (cm == null) { |
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throw new IllegalArgumentException("Unknown transparency: " + |
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transparency); |
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} |
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WritableRaster wr = cm.createCompatibleWritableRaster(width, height); |
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return new BufferedImage(cm, wr, cm.isAlphaPremultiplied(), null); |
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} |
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/** |
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* Returns a {@link VolatileImage} with a data layout and color model |
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* compatible with this <code>GraphicsConfiguration</code>. |
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* The returned <code>VolatileImage</code> |
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* may have data that is stored optimally for the underlying graphics |
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* device and may therefore benefit from platform-specific rendering |
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* acceleration. |
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* @param width the width of the returned <code>VolatileImage</code> |
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* @param height the height of the returned <code>VolatileImage</code> |
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* @return a <code>VolatileImage</code> whose data layout and color |
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* model is compatible with this <code>GraphicsConfiguration</code>. |
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* @see Component#createVolatileImage(int, int) |
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* @since 1.4 |
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*/ |
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public VolatileImage createCompatibleVolatileImage(int width, int height) { |
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VolatileImage vi = null; |
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try { |
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vi = createCompatibleVolatileImage(width, height, |
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null, Transparency.OPAQUE); |
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} catch (AWTException e) { |
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// shouldn't happen: we're passing in null caps |
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assert false; |
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} |
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return vi; |
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} |
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/** |
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* Returns a {@link VolatileImage} with a data layout and color model |
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* compatible with this <code>GraphicsConfiguration</code>. |
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* The returned <code>VolatileImage</code> |
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* may have data that is stored optimally for the underlying graphics |
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* device and may therefore benefit from platform-specific rendering |
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* acceleration. |
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* @param width the width of the returned <code>VolatileImage</code> |
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* @param height the height of the returned <code>VolatileImage</code> |
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* @param transparency the specified transparency mode |
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* @return a <code>VolatileImage</code> whose data layout and color |
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* model is compatible with this <code>GraphicsConfiguration</code>. |
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* @throws IllegalArgumentException if the transparency is not a valid value |
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* @see Transparency#OPAQUE |
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* @see Transparency#BITMASK |
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* @see Transparency#TRANSLUCENT |
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* @see Component#createVolatileImage(int, int) |
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* @since 1.5 |
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*/ |
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public VolatileImage createCompatibleVolatileImage(int width, int height, |
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int transparency) |
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{ |
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VolatileImage vi = null; |
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try { |
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vi = createCompatibleVolatileImage(width, height, null, transparency); |
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} catch (AWTException e) { |
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// shouldn't happen: we're passing in null caps |
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assert false; |
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} |
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return vi; |
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} |
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/** |
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* Returns a {@link VolatileImage} with a data layout and color model |
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* compatible with this <code>GraphicsConfiguration</code>, using |
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* the specified image capabilities. |
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* If the <code>caps</code> parameter is null, it is effectively ignored |
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* and this method will create a VolatileImage without regard to |
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* <code>ImageCapabilities</code> constraints. |
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* |
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* The returned <code>VolatileImage</code> has |
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* a layout and color model that is closest to this native device |
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* configuration and can therefore be optimally blitted to this |
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* device. |
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* @return a <code>VolatileImage</code> whose data layout and color |
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* model is compatible with this <code>GraphicsConfiguration</code>. |
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* @param width the width of the returned <code>VolatileImage</code> |
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* @param height the height of the returned <code>VolatileImage</code> |
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* @param caps the image capabilities |
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* @exception AWTException if the supplied image capabilities could not |
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* be met by this graphics configuration |
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* @since 1.4 |
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*/ |
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public VolatileImage createCompatibleVolatileImage(int width, int height, |
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ImageCapabilities caps) throws AWTException |
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{ |
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return createCompatibleVolatileImage(width, height, caps, |
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Transparency.OPAQUE); |
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} |
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/** |
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* Returns a {@link VolatileImage} with a data layout and color model |
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* compatible with this <code>GraphicsConfiguration</code>, using |
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* the specified image capabilities and transparency value. |
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* If the <code>caps</code> parameter is null, it is effectively ignored |
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* and this method will create a VolatileImage without regard to |
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* <code>ImageCapabilities</code> constraints. |
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* |
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* The returned <code>VolatileImage</code> has |
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* a layout and color model that is closest to this native device |
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* configuration and can therefore be optimally blitted to this |
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* device. |
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* @param width the width of the returned <code>VolatileImage</code> |
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* @param height the height of the returned <code>VolatileImage</code> |
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* @param caps the image capabilities |
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* @param transparency the specified transparency mode |
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* @return a <code>VolatileImage</code> whose data layout and color |
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* model is compatible with this <code>GraphicsConfiguration</code>. |
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* @see Transparency#OPAQUE |
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* @see Transparency#BITMASK |
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* @see Transparency#TRANSLUCENT |
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* @throws IllegalArgumentException if the transparency is not a valid value |
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* @exception AWTException if the supplied image capabilities could not |
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* be met by this graphics configuration |
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* @see Component#createVolatileImage(int, int) |
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* @since 1.5 |
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*/ |
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public VolatileImage createCompatibleVolatileImage(int width, int height, |
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ImageCapabilities caps, int transparency) throws AWTException |
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{ |
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VolatileImage vi = |
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new SunVolatileImage(this, width, height, transparency, caps); |
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if (caps != null && caps.isAccelerated() && |
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!vi.getCapabilities().isAccelerated()) |
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{ |
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throw new AWTException("Supplied image capabilities could not " + |
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"be met by this graphics configuration."); |
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} |
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return vi; |
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} |
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/** |
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* Returns the {@link ColorModel} associated with this |
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* <code>GraphicsConfiguration</code>. |
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* @return a <code>ColorModel</code> object that is associated with |
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* this <code>GraphicsConfiguration</code>. |
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*/ |
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public abstract ColorModel getColorModel(); |
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/** |
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* Returns the <code>ColorModel</code> associated with this |
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* <code>GraphicsConfiguration</code> that supports the specified |
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* transparency. |
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* @param transparency the specified transparency mode |
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* @return a <code>ColorModel</code> object that is associated with |
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* this <code>GraphicsConfiguration</code> and supports the |
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* specified transparency or null if the transparency is not a valid |
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* value. |
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* @see Transparency#OPAQUE |
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* @see Transparency#BITMASK |
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* @see Transparency#TRANSLUCENT |
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*/ |
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public abstract ColorModel getColorModel(int transparency); |
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/** |
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* Returns the default {@link AffineTransform} for this |
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* <code>GraphicsConfiguration</code>. This |
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* <code>AffineTransform</code> is typically the Identity transform |
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* for most normal screens. The default <code>AffineTransform</code> |
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* maps coordinates onto the device such that 72 user space |
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* coordinate units measure approximately 1 inch in device |
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* space. The normalizing transform can be used to make |
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* this mapping more exact. Coordinates in the coordinate space |
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* defined by the default <code>AffineTransform</code> for screen and |
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* printer devices have the origin in the upper left-hand corner of |
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* the target region of the device, with X coordinates |
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* increasing to the right and Y coordinates increasing downwards. |
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* For image buffers not associated with a device, such as those not |
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* created by <code>createCompatibleImage</code>, |
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* this <code>AffineTransform</code> is the Identity transform. |
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* @return the default <code>AffineTransform</code> for this |
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* <code>GraphicsConfiguration</code>. |
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*/ |
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public abstract AffineTransform getDefaultTransform(); |
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/** |
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* |
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* Returns a <code>AffineTransform</code> that can be concatenated |
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* with the default <code>AffineTransform</code> |
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* of a <code>GraphicsConfiguration</code> so that 72 units in user |
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* space equals 1 inch in device space. |
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* <p> |
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* For a particular {@link Graphics2D}, g, one |
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* can reset the transformation to create |
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* such a mapping by using the following pseudocode: |
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* <pre> |
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* GraphicsConfiguration gc = g.getDeviceConfiguration(); |
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* |
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* g.setTransform(gc.getDefaultTransform()); |
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* g.transform(gc.getNormalizingTransform()); |
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* </pre> |
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* Note that sometimes this <code>AffineTransform</code> is identity, |
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* such as for printers or metafile output, and that this |
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* <code>AffineTransform</code> is only as accurate as the information |
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* supplied by the underlying system. For image buffers not |
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* associated with a device, such as those not created by |
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* <code>createCompatibleImage</code>, this |
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* <code>AffineTransform</code> is the Identity transform |
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* since there is no valid distance measurement. |
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* @return an <code>AffineTransform</code> to concatenate to the |
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* default <code>AffineTransform</code> so that 72 units in user |
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* space is mapped to 1 inch in device space. |
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*/ |
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public abstract AffineTransform getNormalizingTransform(); |
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/** |
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* Returns the bounds of the <code>GraphicsConfiguration</code> |
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* in the device coordinates. In a multi-screen environment |
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* with a virtual device, the bounds can have negative X |
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* or Y origins. |
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* @return the bounds of the area covered by this |
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* <code>GraphicsConfiguration</code>. |
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* @since 1.3 |
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*/ |
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public abstract Rectangle getBounds(); |
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private static class DefaultBufferCapabilities extends BufferCapabilities { |
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public DefaultBufferCapabilities(ImageCapabilities imageCaps) { |
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super(imageCaps, imageCaps, null); |
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} |
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} |
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/** |
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* Returns the buffering capabilities of this |
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* <code>GraphicsConfiguration</code>. |
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* @return the buffering capabilities of this graphics |
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* configuration object |
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* @since 1.4 |
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*/ |
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public BufferCapabilities getBufferCapabilities() { |
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if (defaultBufferCaps == null) { |
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defaultBufferCaps = new DefaultBufferCapabilities( |
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getImageCapabilities()); |
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} |
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return defaultBufferCaps; |
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} |
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/** |
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* Returns the image capabilities of this |
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* <code>GraphicsConfiguration</code>. |
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* @return the image capabilities of this graphics |
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* configuration object |
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* @since 1.4 |
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*/ |
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public ImageCapabilities getImageCapabilities() { |
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if (defaultImageCaps == null) { |
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defaultImageCaps = new ImageCapabilities(false); |
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} |
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return defaultImageCaps; |
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} |
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/** |
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* Returns whether this {@code GraphicsConfiguration} supports |
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* the {@link GraphicsDevice.WindowTranslucency#PERPIXEL_TRANSLUCENT |
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* PERPIXEL_TRANSLUCENT} kind of translucency. |
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* |
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* @return whether the given GraphicsConfiguration supports |
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* the translucency effects. |
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* |
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* @see Window#setBackground(Color) |
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* |
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* @since 1.7 |
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*/ |
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public boolean isTranslucencyCapable() { |
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// Overridden in subclasses |
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return false; |
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} |
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} |