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 */  | 
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package sun.java2d.marlin;  | 
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import java.util.Arrays;  | 
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import sun.awt.geom.PathConsumer2D;  | 
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import static sun.java2d.marlin.OffHeapArray.SIZE_INT;  | 
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import sun.misc.Unsafe;  | 
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final class Renderer implements PathConsumer2D, MarlinConst { | 
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    static final boolean DISABLE_RENDER = false;  | 
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    static final boolean ENABLE_BLOCK_FLAGS = MarlinProperties.isUseTileFlags();  | 
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    static final boolean ENABLE_BLOCK_FLAGS_HEURISTICS = MarlinProperties.isUseTileFlagsWithHeuristics();  | 
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    private static final int ALL_BUT_LSB = 0xfffffffe;  | 
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    private static final int ERR_STEP_MAX = 0x7fffffff;   | 
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    private static final double POWER_2_TO_32 = 0x1.0p32;  | 
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      | 
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    public static final float f_SUBPIXEL_POSITIONS_X  | 
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        = (float) SUBPIXEL_POSITIONS_X;  | 
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    public static final float f_SUBPIXEL_POSITIONS_Y  | 
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        = (float) SUBPIXEL_POSITIONS_Y;  | 
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    public static final int SUBPIXEL_MASK_X = SUBPIXEL_POSITIONS_X - 1;  | 
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    public static final int SUBPIXEL_MASK_Y = SUBPIXEL_POSITIONS_Y - 1;  | 
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      | 
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    private static final int SUBPIXEL_TILE  | 
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        = TILE_SIZE << SUBPIXEL_LG_POSITIONS_Y;  | 
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      | 
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    static final int INITIAL_BUCKET_ARRAY  | 
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        = INITIAL_PIXEL_DIM * SUBPIXEL_POSITIONS_Y;  | 
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    public static final int WIND_EVEN_ODD = 0;  | 
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    public static final int WIND_NON_ZERO = 1;  | 
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    // common to all types of input path segments.  | 
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    // OFFSET as bytes  | 
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      | 
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    public static final long OFF_CURX_OR  = 0;  | 
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    public static final long OFF_ERROR    = OFF_CURX_OR  + SIZE_INT;  | 
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    public static final long OFF_BUMP_X   = OFF_ERROR    + SIZE_INT;  | 
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    public static final long OFF_BUMP_ERR = OFF_BUMP_X   + SIZE_INT;  | 
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    public static final long OFF_NEXT     = OFF_BUMP_ERR + SIZE_INT;  | 
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    public static final long OFF_YMAX     = OFF_NEXT     + SIZE_INT;  | 
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      | 
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    public static final int SIZEOF_EDGE_BYTES = (int)(OFF_YMAX + SIZE_INT);  | 
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    // curve break into lines  | 
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      | 
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    private static final float CUB_DEC_ERR_SUBPIX  | 
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        = 2.5f * (NORM_SUBPIXELS / 8f);   | 
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      | 
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    private static final float CUB_INC_ERR_SUBPIX  | 
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        = 1f * (NORM_SUBPIXELS / 8f);   | 
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    // cubic bind length to decrement step = 8 * error in subpixels  | 
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    // pisces: 20 / 8  | 
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    // openjfx pisces: 8 / 3.2  | 
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      | 
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    public static final float CUB_DEC_BND  | 
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        = 8f * CUB_DEC_ERR_SUBPIX;   | 
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      | 
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    public static final float CUB_INC_BND  | 
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        = 8f * CUB_INC_ERR_SUBPIX;   | 
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      | 
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    public static final int CUB_COUNT_LG = 2;  | 
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      | 
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    private static final int CUB_COUNT = 1 << CUB_COUNT_LG;  | 
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      | 
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    private static final int CUB_COUNT_2 = 1 << (2 * CUB_COUNT_LG);  | 
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      | 
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    private static final int CUB_COUNT_3 = 1 << (3 * CUB_COUNT_LG);  | 
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      | 
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    private static final float CUB_INV_COUNT = 1f / CUB_COUNT;  | 
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      | 
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    private static final float CUB_INV_COUNT_2 = 1f / CUB_COUNT_2;  | 
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      | 
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    private static final float CUB_INV_COUNT_3 = 1f / CUB_COUNT_3;  | 
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    // quad break into lines  | 
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      | 
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    private static final float QUAD_DEC_ERR_SUBPIX  | 
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        = 1f * (NORM_SUBPIXELS / 8f);   | 
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    // quadratic bind length to decrement step = 8 * error in subpixels  | 
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      | 
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    public static final float QUAD_DEC_BND  | 
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        = 8f * QUAD_DEC_ERR_SUBPIX;   | 
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//////////////////////////////////////////////////////////////////////////////  | 
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//  SCAN LINE  | 
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//////////////////////////////////////////////////////////////////////////////  | 
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      | 
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    private int[] crossings;  | 
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      | 
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    private int[] aux_crossings;  | 
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    // indices into the segment pointer lists. They indicate the "active"  | 
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    // sublist in the segment lists (the portion of the list that contains  | 
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      | 
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    private int edgeCount;  | 
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    private int[] edgePtrs;  | 
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      | 
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    private int[] aux_edgePtrs;  | 
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      | 
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    private int activeEdgeMaxUsed;  | 
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    // per-thread initial arrays (large enough to satisfy most usages) (1024)  | 
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    private final int[] crossings_initial = new int[INITIAL_SMALL_ARRAY];   | 
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    // +1 to avoid recycling in Helpers.widenArray()  | 
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    private final int[] edgePtrs_initial  = new int[INITIAL_SMALL_ARRAY + 1];   | 
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    // merge sort initial arrays (large enough to satisfy most usages) (1024)  | 
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    private final int[] aux_crossings_initial = new int[INITIAL_SMALL_ARRAY];   | 
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    // +1 to avoid recycling in Helpers.widenArray()  | 
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    private final int[] aux_edgePtrs_initial  = new int[INITIAL_SMALL_ARRAY + 1];   | 
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//////////////////////////////////////////////////////////////////////////////  | 
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//  EDGE LIST  | 
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    private int edgeMinY = Integer.MAX_VALUE;  | 
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    private int edgeMaxY = Integer.MIN_VALUE;  | 
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    private float edgeMinX = Float.POSITIVE_INFINITY;  | 
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    private float edgeMaxX = Float.NEGATIVE_INFINITY;  | 
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      | 
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    private final OffHeapArray edges;  | 
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    private int[] edgeBuckets;  | 
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    private int[] edgeBucketCounts;   | 
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      | 
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    private int buckets_minY;  | 
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    private int buckets_maxY;  | 
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      | 
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    private int edgeSumDeltaY;  | 
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      | 
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    private final int[] edgeBuckets_initial  | 
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        = new int[INITIAL_BUCKET_ARRAY + 1];   | 
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    private final int[] edgeBucketCounts_initial  | 
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        = new int[INITIAL_BUCKET_ARRAY + 1];   | 
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    // Flattens using adaptive forward differencing. This only carries out  | 
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    // one iteration of the AFD loop. All it does is update AFD variables (i.e.  | 
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      | 
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    private void quadBreakIntoLinesAndAdd(float x0, float y0,  | 
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                                          final Curve c,  | 
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                                          final float x2, final float y2)  | 
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    { | 
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        int count = 1;   | 
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          | 
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        float maxDD = FloatMath.max(Math.abs(c.dbx), Math.abs(c.dby));  | 
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        final float _DEC_BND = QUAD_DEC_BND;  | 
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        while (maxDD >= _DEC_BND) { | 
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            // divide step by half:  | 
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            maxDD /= 4f;   | 
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            count <<= 1;  | 
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            if (doStats) { | 
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                RendererContext.stats.stat_rdr_quadBreak_dec.add(count);  | 
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            }  | 
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        }  | 
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        int nL = 0;   | 
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        if (count > 1) { | 
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            final float icount = 1f / count;   | 
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            final float icount2 = icount * icount;   | 
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            final float ddx = c.dbx * icount2;  | 
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            final float ddy = c.dby * icount2;  | 
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            float dx = c.bx * icount2 + c.cx * icount;  | 
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            float dy = c.by * icount2 + c.cy * icount;  | 
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            float x1, y1;  | 
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            while (--count > 0) { | 
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                x1 = x0 + dx;  | 
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                dx += ddx;  | 
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                y1 = y0 + dy;  | 
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                dy += ddy;  | 
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                addLine(x0, y0, x1, y1);  | 
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                if (doStats) { nL++; } | 
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                x0 = x1;  | 
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                y0 = y1;  | 
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            }  | 
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        }  | 
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        addLine(x0, y0, x2, y2);  | 
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        if (doStats) { | 
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            RendererContext.stats.stat_rdr_quadBreak.add(nL + 1);  | 
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        }  | 
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    }  | 
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    // x0, y0 and x3,y3 are the endpoints of the curve. We could compute these  | 
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    // using c.xat(0),c.yat(0) and c.xat(1),c.yat(1), but this might introduce  | 
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    // numerical errors, and our callers already have the exact values.  | 
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    // Another alternative would be to pass all the control points, and call  | 
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      | 
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    private void curveBreakIntoLinesAndAdd(float x0, float y0,  | 
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                                           final Curve c,  | 
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                                           final float x3, final float y3)  | 
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    { | 
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        int count           = CUB_COUNT;  | 
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        final float icount  = CUB_INV_COUNT;     | 
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        final float icount2 = CUB_INV_COUNT_2;   | 
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        final float icount3 = CUB_INV_COUNT_3;   | 
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        // the dx and dy refer to forward differencing variables, not the last  | 
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          | 
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        float dddx, dddy, ddx, ddy, dx, dy;  | 
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        dddx = 2f * c.dax * icount3;  | 
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        dddy = 2f * c.day * icount3;  | 
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        ddx = dddx + c.dbx * icount2;  | 
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        ddy = dddy + c.dby * icount2;  | 
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        dx = c.ax * icount3 + c.bx * icount2 + c.cx * icount;  | 
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        dy = c.ay * icount3 + c.by * icount2 + c.cy * icount;  | 
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          | 
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        float x1 = x0, y1 = y0;  | 
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        int nL = 0;   | 
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        final float _DEC_BND = CUB_DEC_BND;  | 
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        final float _INC_BND = CUB_INC_BND;  | 
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        while (count > 0) { | 
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              | 
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            while (Math.abs(ddx) >= _DEC_BND || Math.abs(ddy) >= _DEC_BND) { | 
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                dddx /= 8f;  | 
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                dddy /= 8f;  | 
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                ddx = ddx/4f - dddx;  | 
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                ddy = ddy/4f - dddy;  | 
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                dx = (dx - ddx) / 2f;  | 
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                dy = (dy - ddy) / 2f;  | 
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                count <<= 1;  | 
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                if (doStats) { | 
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                    RendererContext.stats.stat_rdr_curveBreak_dec.add(count);  | 
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                }  | 
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            }  | 
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            // double step:  | 
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            // TODO: why use first derivative dX|Y instead of second ddX|Y ?  | 
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            // both scale changes should use speed or acceleration to have the same metric.  | 
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              | 
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            while (count % 2 == 0  | 
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                   && Math.abs(dx) <= _INC_BND && Math.abs(dy) <= _INC_BND)  | 
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            { | 
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                dx = 2f * dx + ddx;  | 
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                dy = 2f * dy + ddy;  | 
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                ddx = 4f * (ddx + dddx);  | 
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                ddy = 4f * (ddy + dddy);  | 
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                dddx *= 8f;  | 
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                dddy *= 8f;  | 
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                count >>= 1;  | 
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                if (doStats) { | 
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                    RendererContext.stats.stat_rdr_curveBreak_inc.add(count);  | 
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                }  | 
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            }  | 
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            if (--count > 0) { | 
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                x1 += dx;  | 
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                dx += ddx;  | 
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                ddx += dddx;  | 
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                y1 += dy;  | 
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                dy += ddy;  | 
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                ddy += dddy;  | 
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            } else { | 
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                x1 = x3;  | 
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                y1 = y3;  | 
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            }  | 
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            addLine(x0, y0, x1, y1);  | 
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            if (doStats) { nL++; } | 
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            x0 = x1;  | 
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            y0 = y1;  | 
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        }  | 
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        if (doStats) { | 
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            RendererContext.stats.stat_rdr_curveBreak.add(nL);  | 
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        }  | 
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    }  | 
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    private void addLine(float x1, float y1, float x2, float y2) { | 
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        if (doMonitors) { | 
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            RendererContext.stats.mon_rdr_addLine.start();  | 
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        }  | 
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        if (doStats) { | 
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            RendererContext.stats.stat_rdr_addLine.add(1);  | 
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        }  | 
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        int or = 1;   | 
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        if (y2 < y1) { | 
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            or = 0;  | 
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            float tmp = y2;  | 
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            y2 = y1;  | 
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            y1 = tmp;  | 
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            tmp = x2;  | 
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            x2 = x1;  | 
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            x1 = tmp;  | 
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        }  | 
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        // convert subpixel coordinates (float) into pixel positions (int)  | 
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        // The index of the pixel that holds the next HPC is at ceil(trueY - 0.5)  | 
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        // Since y1 and y2 are biased by -0.5 in tosubpixy(), this is simply  | 
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        // ceil(y1) or ceil(y2)  | 
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          | 
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        final int firstCrossing = FloatMath.max(FloatMath.ceil_int(y1), boundsMinY);  | 
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        // note: use boundsMaxY (last Y exclusive) to compute correct coverage  | 
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          | 
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        final int lastCrossing  = FloatMath.min(FloatMath.ceil_int(y2), boundsMaxY);  | 
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          | 
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           out of y range [boundsMinY; boundsMaxY] */  | 
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        if (firstCrossing >= lastCrossing) { | 
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            if (doMonitors) { | 
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                RendererContext.stats.mon_rdr_addLine.stop();  | 
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            }  | 
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            if (doStats) { | 
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                RendererContext.stats.stat_rdr_addLine_skip.add(1);  | 
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            }  | 
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            return;  | 
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        }  | 
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        // edge min/max X/Y are in subpixel space (inclusive) within bounds:  | 
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        // note: Use integer crossings to ensure consistent range within  | 
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          | 
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        if (firstCrossing < edgeMinY) { | 
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            edgeMinY = firstCrossing;  | 
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        }  | 
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        if (lastCrossing > edgeMaxY) { | 
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            edgeMaxY = lastCrossing;  | 
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        }  | 
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          | 
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        final double x1d   = x1;  | 
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        final double y1d   = y1;  | 
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        final double slope = (x1d - x2) / (y1d - y2);  | 
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        if (slope >= 0.0) {  | 
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            if (x1 < edgeMinX) { | 
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                edgeMinX = x1;  | 
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            }  | 
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            if (x2 > edgeMaxX) { | 
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                edgeMaxX = x2;  | 
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            }  | 
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        } else { | 
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            if (x2 < edgeMinX) { | 
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                edgeMinX = x2;  | 
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            }  | 
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            if (x1 > edgeMaxX) { | 
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                edgeMaxX = x1;  | 
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            }  | 
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        }  | 
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          | 
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        final int _SIZEOF_EDGE_BYTES = SIZEOF_EDGE_BYTES;  | 
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        final OffHeapArray _edges = edges;  | 
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          | 
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        final int edgePtr = _edges.used;  | 
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          | 
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        if (_edges.length - edgePtr < _SIZEOF_EDGE_BYTES) { | 
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            // suppose _edges.length > _SIZEOF_EDGE_BYTES  | 
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            // so doubling size is enough to add needed bytes  | 
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              | 
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            final long edgeNewSize = ArrayCache.getNewLargeSize(_edges.length,  | 
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                                        edgePtr + _SIZEOF_EDGE_BYTES);  | 
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            if (doStats) { | 
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                RendererContext.stats.stat_rdr_edges_resizes.add(edgeNewSize);  | 
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            }  | 
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            _edges.resize(edgeNewSize);  | 
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        }  | 
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        final Unsafe _unsafe = OffHeapArray.unsafe;  | 
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        final long SIZE_INT = 4L;  | 
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        long addr   = _edges.address + edgePtr;  | 
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        // The x value must be bumped up to its position at the next HPC we will evaluate.  | 
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        // "firstcrossing" is the (sub)pixel number where the next crossing occurs  | 
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        // thus, the actual coordinate of the next HPC is "firstcrossing + 0.5"  | 
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        // so the Y distance we cover is "firstcrossing + 0.5 - trueY".  | 
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        // Note that since y1 (and y2) are already biased by -0.5 in tosubpixy(), we have  | 
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        // y1 = trueY - 0.5  | 
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        // trueY = y1 + 0.5  | 
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        // firstcrossing + 0.5 - trueY = firstcrossing + 0.5 - (y1 + 0.5)  | 
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        //                             = firstcrossing - y1  | 
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        // The x coordinate at that HPC is then:  | 
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        // x1_intercept = x1 + (firstcrossing - y1) * slope  | 
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        // The next VPC is then given by:  | 
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        // VPC index = ceil(x1_intercept - 0.5), or alternately  | 
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        // VPC index = floor(x1_intercept - 0.5 + 1 - epsilon)  | 
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        // epsilon is hard to pin down in floating point, but easy in fixed point, so if  | 
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        // we convert to fixed point then these operations get easier:  | 
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        // long x1_fixed = x1_intercept * 2^32;  (fixed point 32.32 format)  | 
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        // curx = next VPC = fixed_floor(x1_fixed - 2^31 + 2^32 - 1)  | 
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        //                 = fixed_floor(x1_fixed + 2^31 - 1)  | 
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        //                 = fixed_floor(x1_fixed + 0x7fffffff)  | 
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          | 
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        final double x1_intercept = x1d + (firstCrossing - y1d) * slope;  | 
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          | 
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        final long x1_fixed_biased = ((long) (POWER_2_TO_32 * x1_intercept))  | 
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                                     + 0x7fffffffL;  | 
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        // curx:  | 
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          | 
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        _unsafe.putInt(addr, (((int) (x1_fixed_biased >> 31L)) & ALL_BUT_LSB) | or);  | 
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        addr += SIZE_INT;  | 
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        _unsafe.putInt(addr,  ((int)  x1_fixed_biased) >>> 1);  | 
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        addr += SIZE_INT;  | 
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          | 
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        final long slope_fixed = (long) (POWER_2_TO_32 * slope);  | 
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          | 
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        _unsafe.putInt(addr, (((int) (slope_fixed >> 31L)) & ALL_BUT_LSB));  | 
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        addr += SIZE_INT;  | 
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        _unsafe.putInt(addr,  ((int)  slope_fixed) >>> 1);  | 
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        addr += SIZE_INT;  | 
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        final int[] _edgeBuckets      = edgeBuckets;  | 
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        final int[] _edgeBucketCounts = edgeBucketCounts;  | 
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 | 
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        final int _boundsMinY = boundsMinY;  | 
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 | 
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        // each bucket is a linked list. this method adds ptr to the  | 
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          | 
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        final int bucketIdx = firstCrossing - _boundsMinY;  | 
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 | 
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          | 
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        _unsafe.putInt(addr, _edgeBuckets[bucketIdx]);  | 
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        addr += SIZE_INT;  | 
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          | 
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        _unsafe.putInt(addr,  lastCrossing);  | 
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 | 
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        // Update buckets:  | 
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          | 
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        _edgeBuckets[bucketIdx]       = edgePtr;  | 
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        _edgeBucketCounts[bucketIdx] += 2;   | 
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          | 
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        _edgeBucketCounts[lastCrossing - _boundsMinY] |= 0x1;  | 
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 | 
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          | 
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        edgeSumDeltaY += (lastCrossing - firstCrossing);  | 
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 | 
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          | 
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        _edges.used += _SIZEOF_EDGE_BYTES;  | 
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 | 
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        if (doMonitors) { | 
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            RendererContext.stats.mon_rdr_addLine.stop();  | 
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        }  | 
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    }  | 
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 | 
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// END EDGE LIST  | 
 | 
//////////////////////////////////////////////////////////////////////////////  | 
 | 
 | 
 | 
      | 
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    final MarlinCache cache;  | 
 | 
 | 
 | 
      | 
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    private int boundsMinX, boundsMinY, boundsMaxX, boundsMaxY;  | 
 | 
 | 
 | 
      | 
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    private int windingRule;  | 
 | 
 | 
 | 
      | 
 | 
    private float x0, y0;  | 
 | 
 | 
 | 
      | 
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    private float sx0, sy0;  | 
 | 
 | 
 | 
      | 
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    final RendererContext rdrCtx;  | 
 | 
      | 
 | 
    private final Curve curve;  | 
 | 
 | 
 | 
    Renderer(final RendererContext rdrCtx) { | 
 | 
        this.rdrCtx = rdrCtx;  | 
 | 
 | 
 | 
        this.edges = new OffHeapArray(rdrCtx, INITIAL_EDGES_CAPACITY);   | 
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 | 
 | 
        this.curve = rdrCtx.curve;  | 
 | 
 | 
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        edgeBuckets = edgeBuckets_initial;  | 
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        edgeBucketCounts = edgeBucketCounts_initial;  | 
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 | 
 | 
        alphaLine  = alphaLine_initial;  | 
 | 
 | 
 | 
        this.cache = rdrCtx.cache;  | 
 | 
 | 
 | 
          | 
 | 
        crossings     = crossings_initial;  | 
 | 
        aux_crossings = aux_crossings_initial;  | 
 | 
        edgePtrs      = edgePtrs_initial;  | 
 | 
        aux_edgePtrs  = aux_edgePtrs_initial;  | 
 | 
 | 
 | 
        edgeCount = 0;  | 
 | 
        activeEdgeMaxUsed = 0;  | 
 | 
    }  | 
 | 
 | 
 | 
    Renderer init(final int pix_boundsX, final int pix_boundsY,  | 
 | 
                  final int pix_boundsWidth, final int pix_boundsHeight,  | 
 | 
                  final int windingRule) { | 
 | 
 | 
 | 
        this.windingRule = windingRule;  | 
 | 
 | 
 | 
          | 
 | 
        this.boundsMinX =  pix_boundsX << SUBPIXEL_LG_POSITIONS_X;  | 
 | 
        this.boundsMaxX =  | 
 | 
            (pix_boundsX + pix_boundsWidth) << SUBPIXEL_LG_POSITIONS_X;  | 
 | 
        this.boundsMinY =  pix_boundsY << SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
        this.boundsMaxY =  | 
 | 
            (pix_boundsY + pix_boundsHeight) << SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
 | 
 | 
        if (doLogBounds) { | 
 | 
            MarlinUtils.logInfo("boundsXY = [" + boundsMinX + " ... " | 
 | 
                                + boundsMaxX + "[ [" + boundsMinY + " ... "  | 
 | 
                                + boundsMaxY + "[");  | 
 | 
        }  | 
 | 
 | 
 | 
        // see addLine: ceil(boundsMaxY) => boundsMaxY + 1  | 
 | 
          | 
 | 
        final int edgeBucketsLength = (boundsMaxY - boundsMinY) + 1;  | 
 | 
 | 
 | 
        if (edgeBucketsLength > INITIAL_BUCKET_ARRAY) { | 
 | 
            if (doStats) { | 
 | 
                RendererContext.stats.stat_array_renderer_edgeBuckets  | 
 | 
                    .add(edgeBucketsLength);  | 
 | 
                RendererContext.stats.stat_array_renderer_edgeBucketCounts  | 
 | 
                    .add(edgeBucketsLength);  | 
 | 
            }  | 
 | 
            edgeBuckets = rdrCtx.getIntArray(edgeBucketsLength);  | 
 | 
            edgeBucketCounts = rdrCtx.getIntArray(edgeBucketsLength);  | 
 | 
        }  | 
 | 
 | 
 | 
        edgeMinY = Integer.MAX_VALUE;  | 
 | 
        edgeMaxY = Integer.MIN_VALUE;  | 
 | 
        edgeMinX = Float.POSITIVE_INFINITY;  | 
 | 
        edgeMaxX = Float.NEGATIVE_INFINITY;  | 
 | 
 | 
 | 
          | 
 | 
        edgeCount = 0;  | 
 | 
        activeEdgeMaxUsed = 0;  | 
 | 
        edges.used = 0;  | 
 | 
 | 
 | 
        edgeSumDeltaY = 0;  | 
 | 
 | 
 | 
        return this;   | 
 | 
    }  | 
 | 
 | 
 | 
      | 
 | 
 | 
 | 
     */  | 
 | 
    void dispose() { | 
 | 
        if (doStats) { | 
 | 
            RendererContext.stats.stat_rdr_activeEdges.add(activeEdgeMaxUsed);  | 
 | 
            RendererContext.stats.stat_rdr_edges.add(edges.used);  | 
 | 
            RendererContext.stats.stat_rdr_edges_count  | 
 | 
                .add(edges.used / SIZEOF_EDGE_BYTES);  | 
 | 
        }  | 
 | 
        if (doCleanDirty) { | 
 | 
              | 
 | 
            Arrays.fill(crossings,     0);  | 
 | 
            Arrays.fill(aux_crossings, 0);  | 
 | 
            Arrays.fill(edgePtrs,      0);  | 
 | 
            Arrays.fill(aux_edgePtrs,  0);  | 
 | 
        }  | 
 | 
          | 
 | 
        if (crossings != crossings_initial) { | 
 | 
            rdrCtx.putDirtyIntArray(crossings);  | 
 | 
            crossings = crossings_initial;  | 
 | 
            if (aux_crossings != aux_crossings_initial) { | 
 | 
                rdrCtx.putDirtyIntArray(aux_crossings);  | 
 | 
                aux_crossings = aux_crossings_initial;  | 
 | 
            }  | 
 | 
        }  | 
 | 
        if (edgePtrs != edgePtrs_initial) { | 
 | 
            rdrCtx.putDirtyIntArray(edgePtrs);  | 
 | 
            edgePtrs = edgePtrs_initial;  | 
 | 
            if (aux_edgePtrs != aux_edgePtrs_initial) { | 
 | 
                rdrCtx.putDirtyIntArray(aux_edgePtrs);  | 
 | 
                aux_edgePtrs = aux_edgePtrs_initial;  | 
 | 
            }  | 
 | 
        }  | 
 | 
        if (alphaLine != alphaLine_initial) { | 
 | 
            rdrCtx.putIntArray(alphaLine, 0, 0);   | 
 | 
            alphaLine = alphaLine_initial;  | 
 | 
        }  | 
 | 
        if (blkFlags != blkFlags_initial) { | 
 | 
            rdrCtx.putIntArray(blkFlags, 0, 0);   | 
 | 
            blkFlags = blkFlags_initial;  | 
 | 
        }  | 
 | 
 | 
 | 
        if (edgeMinY != Integer.MAX_VALUE) { | 
 | 
              | 
 | 
            if (rdrCtx.dirty) { | 
 | 
                // may happen if an exception if thrown in the pipeline processing:  | 
 | 
                  | 
 | 
                buckets_minY = 0;  | 
 | 
                buckets_maxY = boundsMaxY - boundsMinY;  | 
 | 
            }  | 
 | 
              | 
 | 
            if (edgeBuckets == edgeBuckets_initial) { | 
 | 
                  | 
 | 
                IntArrayCache.fill(edgeBuckets,      buckets_minY,  | 
 | 
                                                     buckets_maxY,     0);  | 
 | 
                IntArrayCache.fill(edgeBucketCounts, buckets_minY,  | 
 | 
                                                     buckets_maxY + 1, 0);  | 
 | 
            } else { | 
 | 
                   | 
 | 
                rdrCtx.putIntArray(edgeBuckets,      buckets_minY,  | 
 | 
                                                     buckets_maxY);  | 
 | 
                edgeBuckets = edgeBuckets_initial;  | 
 | 
 | 
 | 
                rdrCtx.putIntArray(edgeBucketCounts, buckets_minY,  | 
 | 
                                                     buckets_maxY + 1);  | 
 | 
                edgeBucketCounts = edgeBucketCounts_initial;  | 
 | 
            }  | 
 | 
        } else if (edgeBuckets != edgeBuckets_initial) { | 
 | 
              | 
 | 
            rdrCtx.putIntArray(edgeBuckets, 0, 0);  | 
 | 
            edgeBuckets = edgeBuckets_initial;  | 
 | 
 | 
 | 
            rdrCtx.putIntArray(edgeBucketCounts, 0, 0);  | 
 | 
            edgeBucketCounts = edgeBucketCounts_initial;  | 
 | 
        }  | 
 | 
 | 
 | 
          | 
 | 
        if (edges.length != INITIAL_EDGES_CAPACITY) { | 
 | 
              | 
 | 
            edges.resize(INITIAL_EDGES_CAPACITY);  | 
 | 
        }  | 
 | 
        if (doCleanDirty) { | 
 | 
              | 
 | 
            edges.fill(BYTE_0);  | 
 | 
        }  | 
 | 
        if (doMonitors) { | 
 | 
            RendererContext.stats.mon_rdr_endRendering.stop();  | 
 | 
        }  | 
 | 
    }  | 
 | 
 | 
 | 
    private static float tosubpixx(final float pix_x) { | 
 | 
        return f_SUBPIXEL_POSITIONS_X * pix_x;  | 
 | 
    }  | 
 | 
 | 
 | 
    private static float tosubpixy(final float pix_y) { | 
 | 
          | 
 | 
        return f_SUBPIXEL_POSITIONS_Y * pix_y - 0.5f;  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public void moveTo(float pix_x0, float pix_y0) { | 
 | 
        closePath();  | 
 | 
        final float sx = tosubpixx(pix_x0);  | 
 | 
        final float sy = tosubpixy(pix_y0);  | 
 | 
        this.sx0 = sx;  | 
 | 
        this.sy0 = sy;  | 
 | 
        this.x0 = sx;  | 
 | 
        this.y0 = sy;  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public void lineTo(float pix_x1, float pix_y1) { | 
 | 
        final float x1 = tosubpixx(pix_x1);  | 
 | 
        final float y1 = tosubpixy(pix_y1);  | 
 | 
        addLine(x0, y0, x1, y1);  | 
 | 
        x0 = x1;  | 
 | 
        y0 = y1;  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public void curveTo(float x1, float y1,  | 
 | 
            float x2, float y2,  | 
 | 
            float x3, float y3)  | 
 | 
    { | 
 | 
        final float xe = tosubpixx(x3);  | 
 | 
        final float ye = tosubpixy(y3);  | 
 | 
        curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1),  | 
 | 
                          tosubpixx(x2), tosubpixy(y2), xe, ye);  | 
 | 
        curveBreakIntoLinesAndAdd(x0, y0, curve, xe, ye);  | 
 | 
        x0 = xe;  | 
 | 
        y0 = ye;  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public void quadTo(float x1, float y1, float x2, float y2) { | 
 | 
        final float xe = tosubpixx(x2);  | 
 | 
        final float ye = tosubpixy(y2);  | 
 | 
        curve.set(x0, y0, tosubpixx(x1), tosubpixy(y1), xe, ye);  | 
 | 
        quadBreakIntoLinesAndAdd(x0, y0, curve, xe, ye);  | 
 | 
        x0 = xe;  | 
 | 
        y0 = ye;  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public void closePath() { | 
 | 
        addLine(x0, y0, sx0, sy0);  | 
 | 
        x0 = sx0;  | 
 | 
        y0 = sy0;  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public void pathDone() { | 
 | 
        closePath();  | 
 | 
    }  | 
 | 
 | 
 | 
    @Override  | 
 | 
    public long getNativeConsumer() { | 
 | 
        throw new InternalError("Renderer does not use a native consumer."); | 
 | 
    }  | 
 | 
 | 
 | 
      | 
 | 
    private int[] alphaLine;  | 
 | 
    // 2048 (pixelsize) pixel large  | 
 | 
    private final int[] alphaLine_initial = new int[INITIAL_AA_ARRAY];   | 
 | 
 | 
 | 
    private void _endRendering(final int ymin, final int ymax) { | 
 | 
        if (DISABLE_RENDER) { | 
 | 
            return;  | 
 | 
        }  | 
 | 
 | 
 | 
          | 
 | 
        final int bboxx0 = bbox_spminX;  | 
 | 
        final int bboxx1 = bbox_spmaxX;  | 
 | 
 | 
 | 
        final boolean windingRuleEvenOdd = (windingRule == WIND_EVEN_ODD);  | 
 | 
 | 
 | 
          | 
 | 
        final int[] _alpha = alphaLine;  | 
 | 
 | 
 | 
          | 
 | 
        final MarlinCache _cache = cache;  | 
 | 
        final OffHeapArray _edges = edges;  | 
 | 
        final int[] _edgeBuckets = edgeBuckets;  | 
 | 
        final int[] _edgeBucketCounts = edgeBucketCounts;  | 
 | 
 | 
 | 
        int[] _crossings = this.crossings;  | 
 | 
        int[] _edgePtrs  = this.edgePtrs;  | 
 | 
 | 
 | 
          | 
 | 
        int[] _aux_crossings = this.aux_crossings;  | 
 | 
        int[] _aux_edgePtrs  = this.aux_edgePtrs;  | 
 | 
 | 
 | 
          | 
 | 
        final long _OFF_ERROR    = OFF_ERROR;  | 
 | 
        final long _OFF_BUMP_X   = OFF_BUMP_X;  | 
 | 
        final long _OFF_BUMP_ERR = OFF_BUMP_ERR;  | 
 | 
 | 
 | 
        final long _OFF_NEXT     = OFF_NEXT;  | 
 | 
        final long _OFF_YMAX     = OFF_YMAX;  | 
 | 
 | 
 | 
        final int _ALL_BUT_LSB   = ALL_BUT_LSB;  | 
 | 
        final int _ERR_STEP_MAX  = ERR_STEP_MAX;  | 
 | 
 | 
 | 
          | 
 | 
        final Unsafe _unsafe = OffHeapArray.unsafe;  | 
 | 
        final long    addr0  = _edges.address;  | 
 | 
        long addr;  | 
 | 
        final int _SUBPIXEL_LG_POSITIONS_X = SUBPIXEL_LG_POSITIONS_X;  | 
 | 
        final int _SUBPIXEL_LG_POSITIONS_Y = SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
        final int _SUBPIXEL_MASK_X = SUBPIXEL_MASK_X;  | 
 | 
        final int _SUBPIXEL_MASK_Y = SUBPIXEL_MASK_Y;  | 
 | 
        final int _SUBPIXEL_POSITIONS_X = SUBPIXEL_POSITIONS_X;  | 
 | 
 | 
 | 
        final int _MIN_VALUE = Integer.MIN_VALUE;  | 
 | 
        final int _MAX_VALUE = Integer.MAX_VALUE;  | 
 | 
 | 
 | 
        // Now we iterate through the scanlines. We must tell emitRow the coord  | 
 | 
        // of the first non-transparent pixel, so we must keep accumulators for  | 
 | 
        // the first and last pixels of the section of the current pixel row  | 
 | 
        // that we will emit.  | 
 | 
        // We also need to accumulate pix_bbox, but the iterator does it  | 
 | 
          | 
 | 
        int minX = _MAX_VALUE;  | 
 | 
        int maxX = _MIN_VALUE;  | 
 | 
 | 
 | 
        int y = ymin;  | 
 | 
        int bucket = y - boundsMinY;  | 
 | 
 | 
 | 
        int numCrossings = this.edgeCount;  | 
 | 
        int edgePtrsLen = _edgePtrs.length;  | 
 | 
        int crossingsLen = _crossings.length;  | 
 | 
        int _arrayMaxUsed = activeEdgeMaxUsed;  | 
 | 
        int ptrLen = 0, newCount, ptrEnd;  | 
 | 
 | 
 | 
        int bucketcount, i, j, ecur;  | 
 | 
        int cross, lastCross;  | 
 | 
        int x0, x1, tmp, sum, prev, curx, curxo, crorientation, err;  | 
 | 
        int pix_x, pix_xmaxm1, pix_xmax;  | 
 | 
 | 
 | 
        int low, high, mid, prevNumCrossings;  | 
 | 
        boolean useBinarySearch;  | 
 | 
 | 
 | 
        final int[] _blkFlags = blkFlags;  | 
 | 
        final int _BLK_SIZE_LG = BLOCK_SIZE_LG;  | 
 | 
        final int _BLK_SIZE = BLOCK_SIZE;  | 
 | 
 | 
 | 
        final boolean _enableBlkFlagsHeuristics = ENABLE_BLOCK_FLAGS_HEURISTICS && this.enableBlkFlags;  | 
 | 
 | 
 | 
        // Use block flags if large pixel span and few crossings:  | 
 | 
          | 
 | 
        boolean useBlkFlags = this.prevUseBlkFlags;  | 
 | 
 | 
 | 
        final int stroking = rdrCtx.stroking;  | 
 | 
 | 
 | 
        int lastY = -1;   | 
 | 
 | 
 | 
 | 
 | 
          | 
 | 
        for (; y < ymax; y++, bucket++) { | 
 | 
              | 
 | 
            bucketcount = _edgeBucketCounts[bucket];  | 
 | 
 | 
 | 
              | 
 | 
            prevNumCrossings = numCrossings;  | 
 | 
 | 
 | 
              | 
 | 
            if (bucketcount != 0) { | 
 | 
                if (doStats) { | 
 | 
                    RendererContext.stats.stat_rdr_activeEdges_updates  | 
 | 
                        .add(numCrossings);  | 
 | 
                }  | 
 | 
 | 
 | 
                  | 
 | 
                if ((bucketcount & 0x1) != 0) { | 
 | 
                    // eviction in active edge list  | 
 | 
                      | 
 | 
                    addr = addr0 + _OFF_YMAX;  | 
 | 
 | 
 | 
                    for (i = 0, newCount = 0; i < numCrossings; i++) { | 
 | 
                          | 
 | 
                        ecur = _edgePtrs[i];  | 
 | 
                          | 
 | 
                        if (_unsafe.getInt(addr + ecur) > y) { | 
 | 
                            _edgePtrs[newCount++] = ecur;  | 
 | 
                        }  | 
 | 
                    }  | 
 | 
                      | 
 | 
                    prevNumCrossings = numCrossings = newCount;  | 
 | 
                }  | 
 | 
 | 
 | 
                ptrLen = bucketcount >> 1;   | 
 | 
 | 
 | 
                if (ptrLen != 0) { | 
 | 
                    if (doStats) { | 
 | 
                        RendererContext.stats.stat_rdr_activeEdges_adds  | 
 | 
                            .add(ptrLen);  | 
 | 
                        if (ptrLen > 10) { | 
 | 
                            RendererContext.stats.stat_rdr_activeEdges_adds_high  | 
 | 
                                .add(ptrLen);  | 
 | 
                        }  | 
 | 
                    }  | 
 | 
                    ptrEnd = numCrossings + ptrLen;  | 
 | 
 | 
 | 
                    if (edgePtrsLen < ptrEnd) { | 
 | 
                        if (doStats) { | 
 | 
                            RendererContext.stats.stat_array_renderer_edgePtrs  | 
 | 
                                .add(ptrEnd);  | 
 | 
                        }  | 
 | 
                        this.edgePtrs = _edgePtrs  | 
 | 
                            = rdrCtx.widenDirtyIntArray(_edgePtrs, numCrossings,  | 
 | 
                                                        ptrEnd);  | 
 | 
 | 
 | 
                        edgePtrsLen = _edgePtrs.length;  | 
 | 
                          | 
 | 
                        if (_aux_edgePtrs != aux_edgePtrs_initial) { | 
 | 
                            rdrCtx.putDirtyIntArray(_aux_edgePtrs);  | 
 | 
                        }  | 
 | 
                        // use ArrayCache.getNewSize() to use the same growing  | 
 | 
                          | 
 | 
                        if (doStats) { | 
 | 
                            RendererContext.stats.stat_array_renderer_aux_edgePtrs  | 
 | 
                                .add(ptrEnd);  | 
 | 
                        }  | 
 | 
                        this.aux_edgePtrs = _aux_edgePtrs  | 
 | 
                            = rdrCtx.getDirtyIntArray(  | 
 | 
                                ArrayCache.getNewSize(numCrossings, ptrEnd)  | 
 | 
                            );  | 
 | 
                    }  | 
 | 
 | 
 | 
                      | 
 | 
                    addr = addr0 + _OFF_NEXT;  | 
 | 
 | 
 | 
                      | 
 | 
                    for (ecur = _edgeBuckets[bucket];  | 
 | 
                         numCrossings < ptrEnd; numCrossings++)  | 
 | 
                    { | 
 | 
                          | 
 | 
                        _edgePtrs[numCrossings] = ecur;  | 
 | 
                          | 
 | 
                        ecur = _unsafe.getInt(addr + ecur);  | 
 | 
                    }  | 
 | 
 | 
 | 
                    if (crossingsLen < numCrossings) { | 
 | 
                          | 
 | 
                        if (_crossings != crossings_initial) { | 
 | 
                            rdrCtx.putDirtyIntArray(_crossings);  | 
 | 
                        }  | 
 | 
                        if (doStats) { | 
 | 
                            RendererContext.stats.stat_array_renderer_crossings  | 
 | 
                                .add(numCrossings);  | 
 | 
                        }  | 
 | 
                        this.crossings = _crossings  | 
 | 
                            = rdrCtx.getDirtyIntArray(numCrossings);  | 
 | 
 | 
 | 
                          | 
 | 
                        if (_aux_crossings != aux_crossings_initial) { | 
 | 
                            rdrCtx.putDirtyIntArray(_aux_crossings);  | 
 | 
                        }  | 
 | 
                        if (doStats) { | 
 | 
                            RendererContext.stats.stat_array_renderer_aux_crossings  | 
 | 
                                .add(numCrossings);  | 
 | 
                        }  | 
 | 
                        this.aux_crossings = _aux_crossings  | 
 | 
                            = rdrCtx.getDirtyIntArray(numCrossings);  | 
 | 
 | 
 | 
                        crossingsLen = _crossings.length;  | 
 | 
                    }  | 
 | 
                    if (doStats) { | 
 | 
                          | 
 | 
                        if (numCrossings > _arrayMaxUsed) { | 
 | 
                            _arrayMaxUsed = numCrossings;  | 
 | 
                        }  | 
 | 
                    }  | 
 | 
                } // ptrLen != 0  | 
 | 
            } // bucketCount != 0  | 
 | 
 | 
 | 
 | 
 | 
            if (numCrossings != 0) { | 
 | 
                  | 
 | 
 | 
 | 
 | 
 | 
                 */  | 
 | 
                if ((ptrLen < 10) || (numCrossings < 40)) { | 
 | 
                    if (doStats) { | 
 | 
                        RendererContext.stats.hist_rdr_crossings  | 
 | 
                            .add(numCrossings);  | 
 | 
                        RendererContext.stats.hist_rdr_crossings_adds  | 
 | 
                            .add(ptrLen);  | 
 | 
                    }  | 
 | 
 | 
 | 
                      | 
 | 
 | 
 | 
 | 
 | 
                     */  | 
 | 
                    useBinarySearch = (numCrossings >= 20);  | 
 | 
 | 
 | 
                      | 
 | 
                    lastCross = _MIN_VALUE;  | 
 | 
 | 
 | 
                    for (i = 0; i < numCrossings; i++) { | 
 | 
                          | 
 | 
                        ecur = _edgePtrs[i];  | 
 | 
 | 
 | 
                        /* convert subpixel coordinates (float) into pixel  | 
 | 
                            positions (int) for coming scanline */  | 
 | 
                        /* note: it is faster to always update edges even  | 
 | 
                           if it is removed from AEL for coming or last scanline */  | 
 | 
 | 
 | 
                        // random access so use unsafe:  | 
 | 
                        addr = addr0 + ecur;   | 
 | 
 | 
 | 
                          | 
 | 
                        curx = _unsafe.getInt(addr);  | 
 | 
 | 
 | 
                          | 
 | 
                        cross = curx;  | 
 | 
 | 
 | 
                          | 
 | 
                        curx += _unsafe.getInt(addr + _OFF_BUMP_X);  | 
 | 
 | 
 | 
                          | 
 | 
                        err  =  _unsafe.getInt(addr + _OFF_ERROR)  | 
 | 
                              + _unsafe.getInt(addr + _OFF_BUMP_ERR);  | 
 | 
 | 
 | 
                        // Manual carry handling:  | 
 | 
                          | 
 | 
                        _unsafe.putInt(addr,               curx - ((err >> 30) & _ALL_BUT_LSB));  | 
 | 
                        _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX));  | 
 | 
 | 
 | 
                        if (doStats) { | 
 | 
                            RendererContext.stats.stat_rdr_crossings_updates  | 
 | 
                                .add(numCrossings);  | 
 | 
                        }  | 
 | 
 | 
 | 
                          | 
 | 
                        if (cross < lastCross) { | 
 | 
                            if (doStats) { | 
 | 
                                RendererContext.stats.stat_rdr_crossings_sorts  | 
 | 
                                    .add(i);  | 
 | 
                            }  | 
 | 
 | 
 | 
                              | 
 | 
                               in crossings if arrays are large enough */  | 
 | 
                            if (useBinarySearch && (i >= prevNumCrossings)) { | 
 | 
                                if (doStats) { | 
 | 
                                    RendererContext.stats.  | 
 | 
                                        stat_rdr_crossings_bsearch.add(i);  | 
 | 
                                }  | 
 | 
                                low = 0;  | 
 | 
                                high = i - 1;  | 
 | 
 | 
 | 
                                do { | 
 | 
                                    // note: use signed shift (not >>>) for performance  | 
 | 
                                      | 
 | 
                                    mid = (low + high) >> 1;  | 
 | 
 | 
 | 
                                    if (_crossings[mid] < cross) { | 
 | 
                                        low = mid + 1;  | 
 | 
                                    } else { | 
 | 
                                        high = mid - 1;  | 
 | 
                                    }  | 
 | 
                                } while (low <= high);  | 
 | 
 | 
 | 
                                for (j = i - 1; j >= low; j--) { | 
 | 
                                    _crossings[j + 1] = _crossings[j];  | 
 | 
                                    _edgePtrs [j + 1] = _edgePtrs[j];  | 
 | 
                                }  | 
 | 
                                _crossings[low] = cross;  | 
 | 
                                _edgePtrs [low] = ecur;  | 
 | 
 | 
 | 
                            } else { | 
 | 
                                j = i - 1;  | 
 | 
                                _crossings[i] = _crossings[j];  | 
 | 
                                _edgePtrs[i] = _edgePtrs[j];  | 
 | 
 | 
 | 
                                while ((--j >= 0) && (_crossings[j] > cross)) { | 
 | 
                                    _crossings[j + 1] = _crossings[j];  | 
 | 
                                    _edgePtrs [j + 1] = _edgePtrs[j];  | 
 | 
                                }  | 
 | 
                                _crossings[j + 1] = cross;  | 
 | 
                                _edgePtrs [j + 1] = ecur;  | 
 | 
                            }  | 
 | 
 | 
 | 
                        } else { | 
 | 
                            _crossings[i] = lastCross = cross;  | 
 | 
                        }  | 
 | 
                    }  | 
 | 
                } else { | 
 | 
                    if (doStats) { | 
 | 
                        RendererContext.stats.stat_rdr_crossings_msorts  | 
 | 
                            .add(numCrossings);  | 
 | 
                        RendererContext.stats.hist_rdr_crossings_ratio  | 
 | 
                            .add((1000 * ptrLen) / numCrossings);  | 
 | 
                        RendererContext.stats.hist_rdr_crossings_msorts  | 
 | 
                            .add(numCrossings);  | 
 | 
                        RendererContext.stats.hist_rdr_crossings_msorts_adds  | 
 | 
                            .add(ptrLen);  | 
 | 
                    }  | 
 | 
 | 
 | 
                    // Copy sorted data in auxiliary arrays  | 
 | 
                    // and perform insertion sort on almost sorted data  | 
 | 
                    // (ie i < prevNumCrossings):  | 
 | 
 | 
 | 
                    lastCross = _MIN_VALUE;  | 
 | 
 | 
 | 
                    for (i = 0; i < numCrossings; i++) { | 
 | 
                          | 
 | 
                        ecur = _edgePtrs[i];  | 
 | 
 | 
 | 
                        /* convert subpixel coordinates (float) into pixel  | 
 | 
                            positions (int) for coming scanline */  | 
 | 
                        /* note: it is faster to always update edges even  | 
 | 
                           if it is removed from AEL for coming or last scanline */  | 
 | 
 | 
 | 
                        // random access so use unsafe:  | 
 | 
                        addr = addr0 + ecur;   | 
 | 
 | 
 | 
                          | 
 | 
                        curx = _unsafe.getInt(addr);  | 
 | 
 | 
 | 
                          | 
 | 
                        cross = curx;  | 
 | 
 | 
 | 
                          | 
 | 
                        curx += _unsafe.getInt(addr + _OFF_BUMP_X);  | 
 | 
 | 
 | 
                          | 
 | 
                        err  =  _unsafe.getInt(addr + _OFF_ERROR)  | 
 | 
                              + _unsafe.getInt(addr + _OFF_BUMP_ERR);  | 
 | 
 | 
 | 
                        // Manual carry handling:  | 
 | 
                          | 
 | 
                        _unsafe.putInt(addr,               curx - ((err >> 30) & _ALL_BUT_LSB));  | 
 | 
                        _unsafe.putInt(addr + _OFF_ERROR, (err & _ERR_STEP_MAX));  | 
 | 
 | 
 | 
                        if (doStats) { | 
 | 
                            RendererContext.stats.stat_rdr_crossings_updates  | 
 | 
                                .add(numCrossings);  | 
 | 
                        }  | 
 | 
 | 
 | 
                        if (i >= prevNumCrossings) { | 
 | 
                            // simply store crossing as edgePtrs is in-place:  | 
 | 
                              | 
 | 
                            _crossings[i]     = cross;  | 
 | 
 | 
 | 
                        } else if (cross < lastCross) { | 
 | 
                            if (doStats) { | 
 | 
                                RendererContext.stats.stat_rdr_crossings_sorts  | 
 | 
                                    .add(i);  | 
 | 
                            }  | 
 | 
 | 
 | 
                              | 
 | 
                            j = i - 1;  | 
 | 
                            _aux_crossings[i] = _aux_crossings[j];  | 
 | 
                            _aux_edgePtrs[i] = _aux_edgePtrs[j];  | 
 | 
 | 
 | 
                            while ((--j >= 0) && (_aux_crossings[j] > cross)) { | 
 | 
                                _aux_crossings[j + 1] = _aux_crossings[j];  | 
 | 
                                _aux_edgePtrs [j + 1] = _aux_edgePtrs[j];  | 
 | 
                            }  | 
 | 
                            _aux_crossings[j + 1] = cross;  | 
 | 
                            _aux_edgePtrs [j + 1] = ecur;  | 
 | 
 | 
 | 
                        } else { | 
 | 
                              | 
 | 
                            _aux_crossings[i] = lastCross = cross;  | 
 | 
                            _aux_edgePtrs [i] = ecur;  | 
 | 
                        }  | 
 | 
                    }  | 
 | 
 | 
 | 
                      | 
 | 
                    MergeSort.mergeSortNoCopy(_crossings,     _edgePtrs,  | 
 | 
                                              _aux_crossings, _aux_edgePtrs,  | 
 | 
                                              numCrossings,   prevNumCrossings);  | 
 | 
                }  | 
 | 
 | 
 | 
                  | 
 | 
                ptrLen = 0;  | 
 | 
                // --- from former ScanLineIterator.next()  | 
 | 
 | 
 | 
 | 
 | 
                /* note: bboxx0 and bboxx1 must be pixel boundaries  | 
 | 
                   to have correct coverage computation */  | 
 | 
 | 
 | 
                  | 
 | 
                curxo = _crossings[0];  | 
 | 
                x0    = curxo >> 1;  | 
 | 
                if (x0 < minX) { | 
 | 
                    minX = x0;   | 
 | 
                }  | 
 | 
 | 
 | 
                x1 = _crossings[numCrossings - 1] >> 1;  | 
 | 
                if (x1 > maxX) { | 
 | 
                    maxX = x1;   | 
 | 
                }  | 
 | 
 | 
 | 
 | 
 | 
                  | 
 | 
                prev = curx = x0;  | 
 | 
                // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. | 
 | 
                  | 
 | 
                crorientation = ((curxo & 0x1) << 1) - 1;  | 
 | 
 | 
 | 
                if (windingRuleEvenOdd) { | 
 | 
                    sum = crorientation;  | 
 | 
 | 
 | 
                      | 
 | 
                    for (i = 1; i < numCrossings; i++) { | 
 | 
                        curxo = _crossings[i];  | 
 | 
                        curx  =  curxo >> 1;  | 
 | 
                        // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. | 
 | 
                          | 
 | 
                        crorientation = ((curxo & 0x1) << 1) - 1;  | 
 | 
 | 
 | 
                        if ((sum & 0x1) != 0) { | 
 | 
                            // TODO: perform line clipping on left-right sides  | 
 | 
                              | 
 | 
                            x0 = (prev > bboxx0) ? prev : bboxx0;  | 
 | 
                            x1 = (curx < bboxx1) ? curx : bboxx1;  | 
 | 
 | 
 | 
                            if (x0 < x1) { | 
 | 
                                x0 -= bboxx0;   | 
 | 
                                x1 -= bboxx0;   | 
 | 
 | 
 | 
                                pix_x      =  x0      >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
                                pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
 | 
 | 
                                if (pix_x == pix_xmaxm1) { | 
 | 
                                    // Start and end in same pixel  | 
 | 
                                    tmp = (x1 - x0);   | 
 | 
                                    _alpha[pix_x    ] += tmp;  | 
 | 
                                    _alpha[pix_x + 1] -= tmp;  | 
 | 
 | 
 | 
                                    if (useBlkFlags) { | 
 | 
                                          | 
 | 
                                        _blkFlags[pix_x >> _BLK_SIZE_LG] = 1;  | 
 | 
                                    }  | 
 | 
                                } else { | 
 | 
                                    tmp = (x0 & _SUBPIXEL_MASK_X);  | 
 | 
                                    _alpha[pix_x    ]  | 
 | 
                                        += (_SUBPIXEL_POSITIONS_X - tmp);  | 
 | 
                                    _alpha[pix_x + 1]  | 
 | 
                                        += tmp;  | 
 | 
 | 
 | 
                                    pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
 | 
 | 
                                    tmp = (x1 & _SUBPIXEL_MASK_X);  | 
 | 
                                    _alpha[pix_xmax    ]  | 
 | 
                                        -= (_SUBPIXEL_POSITIONS_X - tmp);  | 
 | 
                                    _alpha[pix_xmax + 1]  | 
 | 
                                        -= tmp;  | 
 | 
 | 
 | 
                                    if (useBlkFlags) { | 
 | 
                                          | 
 | 
                                        _blkFlags[pix_x    >> _BLK_SIZE_LG] = 1;  | 
 | 
                                        _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1;  | 
 | 
                                    }  | 
 | 
                                }  | 
 | 
                            }  | 
 | 
                        }  | 
 | 
 | 
 | 
                        sum += crorientation;  | 
 | 
                        prev = curx;  | 
 | 
                    }  | 
 | 
                } else { | 
 | 
                    // Non-zero winding rule: optimize that case (default)  | 
 | 
                      | 
 | 
                    for (i = 1, sum = 0;; i++) { | 
 | 
                        sum += crorientation;  | 
 | 
 | 
 | 
                        if (sum != 0) { | 
 | 
                              | 
 | 
                            if (prev > curx) { | 
 | 
                                prev = curx;  | 
 | 
                            }  | 
 | 
                        } else { | 
 | 
                            // TODO: perform line clipping on left-right sides  | 
 | 
                              | 
 | 
                            x0 = (prev > bboxx0) ? prev : bboxx0;  | 
 | 
                            x1 = (curx < bboxx1) ? curx : bboxx1;  | 
 | 
 | 
 | 
                            if (x0 < x1) { | 
 | 
                                x0 -= bboxx0;   | 
 | 
                                x1 -= bboxx0;   | 
 | 
 | 
 | 
                                pix_x      =  x0      >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
                                pix_xmaxm1 = (x1 - 1) >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
 | 
 | 
                                if (pix_x == pix_xmaxm1) { | 
 | 
                                    // Start and end in same pixel  | 
 | 
                                    tmp = (x1 - x0);   | 
 | 
                                    _alpha[pix_x    ] += tmp;  | 
 | 
                                    _alpha[pix_x + 1] -= tmp;  | 
 | 
 | 
 | 
                                    if (useBlkFlags) { | 
 | 
                                          | 
 | 
                                        _blkFlags[pix_x >> _BLK_SIZE_LG] = 1;  | 
 | 
                                    }  | 
 | 
                                } else { | 
 | 
                                    tmp = (x0 & _SUBPIXEL_MASK_X);  | 
 | 
                                    _alpha[pix_x    ]  | 
 | 
                                        += (_SUBPIXEL_POSITIONS_X - tmp);  | 
 | 
                                    _alpha[pix_x + 1]  | 
 | 
                                        += tmp;  | 
 | 
 | 
 | 
                                    pix_xmax = x1 >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
 | 
 | 
                                    tmp = (x1 & _SUBPIXEL_MASK_X);  | 
 | 
                                    _alpha[pix_xmax    ]  | 
 | 
                                        -= (_SUBPIXEL_POSITIONS_X - tmp);  | 
 | 
                                    _alpha[pix_xmax + 1]  | 
 | 
                                        -= tmp;  | 
 | 
 | 
 | 
                                    if (useBlkFlags) { | 
 | 
                                          | 
 | 
                                        _blkFlags[pix_x    >> _BLK_SIZE_LG] = 1;  | 
 | 
                                        _blkFlags[pix_xmax >> _BLK_SIZE_LG] = 1;  | 
 | 
                                    }  | 
 | 
                                }  | 
 | 
                            }  | 
 | 
                            prev = _MAX_VALUE;  | 
 | 
                        }  | 
 | 
 | 
 | 
                        if (i == numCrossings) { | 
 | 
                            break;  | 
 | 
                        }  | 
 | 
 | 
 | 
                        curxo = _crossings[i];  | 
 | 
                        curx  =  curxo >> 1;  | 
 | 
                        // to turn {0, 1} into {-1, 1}, multiply by 2 and subtract 1. | 
 | 
                          | 
 | 
                        crorientation = ((curxo & 0x1) << 1) - 1;  | 
 | 
                    }  | 
 | 
                }  | 
 | 
            } // numCrossings > 0  | 
 | 
 | 
 | 
            // even if this last row had no crossings, alpha will be zeroed  | 
 | 
            // from the last emitRow call. But this doesn't matter because  | 
 | 
              | 
 | 
            if ((y & _SUBPIXEL_MASK_Y) == _SUBPIXEL_MASK_Y) { | 
 | 
                lastY = y >> _SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
 | 
 | 
                  | 
 | 
                minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
                maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
 | 
 | 
                if (maxX >= minX) { | 
 | 
                    // note: alpha array will be zeroed by copyAARow()  | 
 | 
                    // +2 because alpha [pix_minX; pix_maxX+1]  | 
 | 
                      | 
 | 
                    copyAARow(_alpha, lastY, minX, maxX + 2, useBlkFlags);  | 
 | 
 | 
 | 
                      | 
 | 
                    if (_enableBlkFlagsHeuristics) { | 
 | 
                        // Use block flags if large pixel span and few crossings:  | 
 | 
                        // ie mean(distance between crossings) is larger than  | 
 | 
                        // 1 block size;  | 
 | 
 | 
 | 
                          | 
 | 
                        maxX -= minX;  | 
 | 
 | 
 | 
                        // if stroking: numCrossings /= 2  | 
 | 
                        // => shift numCrossings by 1  | 
 | 
                          | 
 | 
                        useBlkFlags = (maxX > _BLK_SIZE) && (maxX >  | 
 | 
                            (((numCrossings >> stroking) - 1) << _BLK_SIZE_LG));  | 
 | 
 | 
 | 
                        if (doStats) { | 
 | 
                            tmp = FloatMath.max(1,  | 
 | 
                                    ((numCrossings >> stroking) - 1));  | 
 | 
                            RendererContext.stats.hist_tile_generator_encoding_dist  | 
 | 
                                .add(maxX / tmp);  | 
 | 
                        }  | 
 | 
                    }  | 
 | 
                } else { | 
 | 
                    _cache.clearAARow(lastY);  | 
 | 
                }  | 
 | 
                minX = _MAX_VALUE;  | 
 | 
                maxX = _MIN_VALUE;  | 
 | 
            }  | 
 | 
        } // scan line iterator  | 
 | 
 | 
 | 
          | 
 | 
        y--;  | 
 | 
        y >>= _SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
 | 
 | 
          | 
 | 
        minX = FloatMath.max(minX, bboxx0) >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
        maxX = FloatMath.min(maxX, bboxx1) >> _SUBPIXEL_LG_POSITIONS_X;  | 
 | 
 | 
 | 
        if (maxX >= minX) { | 
 | 
            // note: alpha array will be zeroed by copyAARow()  | 
 | 
            // +2 because alpha [pix_minX; pix_maxX+1]  | 
 | 
              | 
 | 
            copyAARow(_alpha, y, minX, maxX + 2, useBlkFlags);  | 
 | 
        } else if (y != lastY) { | 
 | 
            _cache.clearAARow(y);  | 
 | 
        }  | 
 | 
 | 
 | 
          | 
 | 
        edgeCount = numCrossings;  | 
 | 
        prevUseBlkFlags = useBlkFlags;  | 
 | 
 | 
 | 
        if (doStats) { | 
 | 
              | 
 | 
            activeEdgeMaxUsed = _arrayMaxUsed;  | 
 | 
        }  | 
 | 
    }  | 
 | 
 | 
 | 
    boolean endRendering() { | 
 | 
        if (doMonitors) { | 
 | 
            RendererContext.stats.mon_rdr_endRendering.start();  | 
 | 
        }  | 
 | 
        if (edgeMinY == Integer.MAX_VALUE) { | 
 | 
            return false;   | 
 | 
        }  | 
 | 
 | 
 | 
        final int _boundsMinY = boundsMinY;  | 
 | 
        final int _boundsMaxY = boundsMaxY;  | 
 | 
 | 
 | 
          | 
 | 
        final int spminX = FloatMath.max(FloatMath.ceil_int(edgeMinX - 0.5f), boundsMinX);  | 
 | 
        final int spmaxX = FloatMath.min(FloatMath.ceil_int(edgeMaxX - 0.5f), boundsMaxX - 1);  | 
 | 
 | 
 | 
          | 
 | 
        final int spminY = edgeMinY;  | 
 | 
        final int spmaxY;  | 
 | 
        int maxY = edgeMaxY;  | 
 | 
 | 
 | 
        if (maxY <= _boundsMaxY - 1) { | 
 | 
            spmaxY = maxY;  | 
 | 
        } else { | 
 | 
            spmaxY = _boundsMaxY - 1;  | 
 | 
            maxY   = _boundsMaxY;  | 
 | 
        }  | 
 | 
        buckets_minY = spminY - _boundsMinY;  | 
 | 
        buckets_maxY = maxY   - _boundsMinY;  | 
 | 
 | 
 | 
        if (doLogBounds) { | 
 | 
            MarlinUtils.logInfo("edgesXY = [" + edgeMinX + " ... " + edgeMaxX | 
 | 
                                + "][" + edgeMinY + " ... " + edgeMaxY + "]");  | 
 | 
            MarlinUtils.logInfo("spXY    = [" + spminX + " ... " + spmaxX | 
 | 
                                + "][" + spminY + " ... " + spmaxY + "]");  | 
 | 
        }  | 
 | 
 | 
 | 
          | 
 | 
        if ((spminX > spmaxX) || (spminY > spmaxY)) { | 
 | 
            return false;  | 
 | 
        }  | 
 | 
 | 
 | 
        // half open intervals  | 
 | 
          | 
 | 
        final int pminX =  spminX                    >> SUBPIXEL_LG_POSITIONS_X;  | 
 | 
          | 
 | 
        final int pmaxX = (spmaxX + SUBPIXEL_MASK_X) >> SUBPIXEL_LG_POSITIONS_X;  | 
 | 
          | 
 | 
        final int pminY =  spminY                    >> SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
          | 
 | 
        final int pmaxY = (spmaxY + SUBPIXEL_MASK_Y) >> SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
 | 
 | 
          | 
 | 
        this.cache.init(pminX, pminY, pmaxX, pmaxY, edgeSumDeltaY);  | 
 | 
 | 
 | 
          | 
 | 
        if (ENABLE_BLOCK_FLAGS) { | 
 | 
            enableBlkFlags = this.cache.useRLE;  | 
 | 
            prevUseBlkFlags = enableBlkFlags && !ENABLE_BLOCK_FLAGS_HEURISTICS;  | 
 | 
 | 
 | 
            if (enableBlkFlags) { | 
 | 
                // ensure blockFlags array is large enough:  | 
 | 
                  | 
 | 
                final int nxTiles = ((pmaxX - pminX) >> TILE_SIZE_LG) + 2;  | 
 | 
                if (nxTiles > INITIAL_ARRAY) { | 
 | 
                    blkFlags = rdrCtx.getIntArray(nxTiles);  | 
 | 
                }  | 
 | 
            }  | 
 | 
        }  | 
 | 
 | 
 | 
        // memorize the rendering bounding box:  | 
 | 
        /* note: bbox_spminX and bbox_spmaxX must be pixel boundaries  | 
 | 
           to have correct coverage computation */  | 
 | 
          | 
 | 
        bbox_spminX = pminX << SUBPIXEL_LG_POSITIONS_X;  | 
 | 
          | 
 | 
        bbox_spmaxX = pmaxX << SUBPIXEL_LG_POSITIONS_X;  | 
 | 
          | 
 | 
        bbox_spminY = spminY;  | 
 | 
          | 
 | 
        bbox_spmaxY = FloatMath.min(spmaxY + 1, pmaxY << SUBPIXEL_LG_POSITIONS_Y);  | 
 | 
 | 
 | 
        if (doLogBounds) { | 
 | 
            MarlinUtils.logInfo("pXY       = [" + pminX + " ... " + pmaxX | 
 | 
                                + "[ [" + pminY + " ... " + pmaxY + "[");  | 
 | 
            MarlinUtils.logInfo("bbox_spXY = [" + bbox_spminX + " ... " | 
 | 
                                + bbox_spmaxX + "[ [" + bbox_spminY + " ... "  | 
 | 
                                + bbox_spmaxY + "[");  | 
 | 
        }  | 
 | 
 | 
 | 
        // Prepare alpha line:  | 
 | 
          | 
 | 
        final int width = (pmaxX - pminX) + 2;  | 
 | 
 | 
 | 
          | 
 | 
        if (width > INITIAL_AA_ARRAY) { | 
 | 
            if (doStats) { | 
 | 
                RendererContext.stats.stat_array_renderer_alphaline  | 
 | 
                    .add(width);  | 
 | 
            }  | 
 | 
            alphaLine = rdrCtx.getIntArray(width);  | 
 | 
        }  | 
 | 
 | 
 | 
          | 
 | 
        endRendering(pminY);  | 
 | 
 | 
 | 
        return true;  | 
 | 
    }  | 
 | 
 | 
 | 
    private int bbox_spminX, bbox_spmaxX, bbox_spminY, bbox_spmaxY;  | 
 | 
 | 
 | 
    void endRendering(final int pminY) { | 
 | 
        if (doMonitors) { | 
 | 
            RendererContext.stats.mon_rdr_endRendering_Y.start();  | 
 | 
        }  | 
 | 
 | 
 | 
        final int spminY       = pminY << SUBPIXEL_LG_POSITIONS_Y;  | 
 | 
        final int fixed_spminY = FloatMath.max(bbox_spminY, spminY);  | 
 | 
 | 
 | 
          | 
 | 
        if (fixed_spminY < bbox_spmaxY) { | 
 | 
              | 
 | 
            final int spmaxY = FloatMath.min(bbox_spmaxY, spminY + SUBPIXEL_TILE);  | 
 | 
 | 
 | 
              | 
 | 
            cache.resetTileLine(pminY);  | 
 | 
 | 
 | 
              | 
 | 
            _endRendering(fixed_spminY, spmaxY);  | 
 | 
        }  | 
 | 
        if (doMonitors) { | 
 | 
            RendererContext.stats.mon_rdr_endRendering_Y.stop();  | 
 | 
        }  | 
 | 
    }  | 
 | 
 | 
 | 
    private boolean enableBlkFlags = false;  | 
 | 
    private boolean prevUseBlkFlags = false;  | 
 | 
 | 
 | 
    private final int[] blkFlags_initial = new int[INITIAL_ARRAY];   | 
 | 
      | 
 | 
    private int[] blkFlags = blkFlags_initial;  | 
 | 
 | 
 | 
    void copyAARow(final int[] alphaRow,  | 
 | 
                   final int pix_y, final int pix_from, final int pix_to,  | 
 | 
                   final boolean useBlockFlags)  | 
 | 
    { | 
 | 
        if (useBlockFlags) { | 
 | 
            if (doStats) { | 
 | 
                RendererContext.stats.hist_tile_generator_encoding.add(1);  | 
 | 
            }  | 
 | 
            cache.copyAARowRLE_WithBlockFlags(blkFlags, alphaRow, pix_y, pix_from, pix_to);  | 
 | 
        } else { | 
 | 
            if (doStats) { | 
 | 
                RendererContext.stats.hist_tile_generator_encoding.add(0);  | 
 | 
            }  | 
 | 
            cache.copyAARowNoRLE(alphaRow, pix_y, pix_from, pix_to);  | 
 | 
        }  | 
 | 
    }  | 
 | 
}  |