/* |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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/* |
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* This file is available under and governed by the GNU General Public |
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* License version 2 only, as published by the Free Software Foundation. |
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* However, the following notice accompanied the original version of this |
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* file: |
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* |
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* Written by Doug Lea with assistance from members of JCP JSR-166 |
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* Expert Group and released to the public domain, as explained at |
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* http://creativecommons.org/publicdomain/zero/1.0/ |
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*/ |
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package java.util.concurrent.locks; |
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import java.lang.invoke.MethodHandles; |
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import java.lang.invoke.VarHandle; |
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import java.util.ArrayList; |
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import java.util.Collection; |
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import java.util.Date; |
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import java.util.concurrent.TimeUnit; |
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import java.util.concurrent.locks.AbstractQueuedSynchronizer.Node; |
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/** |
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* A version of {@link AbstractQueuedSynchronizer} in |
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* which synchronization state is maintained as a {@code long}. |
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* This class has exactly the same structure, properties, and methods |
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* as {@code AbstractQueuedSynchronizer} with the exception |
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* that all state-related parameters and results are defined |
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* as {@code long} rather than {@code int}. This class |
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* may be useful when creating synchronizers such as |
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* multilevel locks and barriers that require |
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* 64 bits of state. |
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* |
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* <p>See {@link AbstractQueuedSynchronizer} for usage |
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* notes and examples. |
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* |
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* @since 1.6 |
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* @author Doug Lea |
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*/ |
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public abstract class AbstractQueuedLongSynchronizer |
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extends AbstractOwnableSynchronizer |
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implements java.io.Serializable { |
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private static final long serialVersionUID = 7373984972572414692L; |
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/* |
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* To keep sources in sync, the remainder of this source file is |
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* exactly cloned from AbstractQueuedSynchronizer, replacing class |
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* name and changing ints related with sync state to longs. Please |
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* keep it that way. |
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*/ |
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/** |
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* Creates a new {@code AbstractQueuedLongSynchronizer} instance |
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* with initial synchronization state of zero. |
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*/ |
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protected AbstractQueuedLongSynchronizer() { } |
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/** |
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* Head of the wait queue, lazily initialized. Except for |
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* initialization, it is modified only via method setHead. Note: |
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* If head exists, its waitStatus is guaranteed not to be |
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* CANCELLED. |
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*/ |
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private transient volatile Node head; |
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/** |
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* Tail of the wait queue, lazily initialized. Modified only via |
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* method enq to add new wait node. |
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*/ |
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private transient volatile Node tail; |
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/** |
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* The synchronization state. |
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*/ |
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private volatile long state; |
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/** |
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* Returns the current value of synchronization state. |
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* This operation has memory semantics of a {@code volatile} read. |
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* @return current state value |
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*/ |
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protected final long getState() { |
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return state; |
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} |
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/** |
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* Sets the value of synchronization state. |
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* This operation has memory semantics of a {@code volatile} write. |
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* @param newState the new state value |
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*/ |
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protected final void setState(long newState) { |
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// See JDK-8180620: Clarify VarHandle mixed-access subtleties |
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STATE.setVolatile(this, newState); |
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} |
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/** |
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* Atomically sets synchronization state to the given updated |
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* value if the current state value equals the expected value. |
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* This operation has memory semantics of a {@code volatile} read |
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* and write. |
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* |
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* @param expect the expected value |
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* @param update the new value |
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* @return {@code true} if successful. False return indicates that the actual |
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* value was not equal to the expected value. |
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*/ |
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protected final boolean compareAndSetState(long expect, long update) { |
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return STATE.compareAndSet(this, expect, update); |
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} |
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// Queuing utilities |
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/** |
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* The number of nanoseconds for which it is faster to spin |
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* rather than to use timed park. A rough estimate suffices |
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* to improve responsiveness with very short timeouts. |
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*/ |
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static final long SPIN_FOR_TIMEOUT_THRESHOLD = 1000L; |
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/** |
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* Inserts node into queue, initializing if necessary. See picture above. |
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* @param node the node to insert |
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* @return node's predecessor |
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*/ |
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private Node enq(Node node) { |
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for (;;) { |
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Node oldTail = tail; |
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if (oldTail != null) { |
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node.setPrevRelaxed(oldTail); |
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if (compareAndSetTail(oldTail, node)) { |
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oldTail.next = node; |
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return oldTail; |
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} |
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} else { |
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initializeSyncQueue(); |
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} |
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} |
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} |
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/** |
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* Creates and enqueues node for current thread and given mode. |
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* |
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* @param mode Node.EXCLUSIVE for exclusive, Node.SHARED for shared |
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* @return the new node |
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*/ |
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private Node addWaiter(Node mode) { |
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Node node = new Node(mode); |
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for (;;) { |
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Node oldTail = tail; |
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if (oldTail != null) { |
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node.setPrevRelaxed(oldTail); |
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if (compareAndSetTail(oldTail, node)) { |
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oldTail.next = node; |
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return node; |
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} |
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} else { |
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initializeSyncQueue(); |
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} |
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} |
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} |
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/** |
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* Sets head of queue to be node, thus dequeuing. Called only by |
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* acquire methods. Also nulls out unused fields for sake of GC |
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* and to suppress unnecessary signals and traversals. |
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* |
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* @param node the node |
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*/ |
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private void setHead(Node node) { |
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head = node; |
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node.thread = null; |
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node.prev = null; |
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} |
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/** |
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* Wakes up node's successor, if one exists. |
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* |
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* @param node the node |
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*/ |
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private void unparkSuccessor(Node node) { |
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/* |
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* If status is negative (i.e., possibly needing signal) try |
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* to clear in anticipation of signalling. It is OK if this |
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* fails or if status is changed by waiting thread. |
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*/ |
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int ws = node.waitStatus; |
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if (ws < 0) |
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node.compareAndSetWaitStatus(ws, 0); |
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/* |
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* Thread to unpark is held in successor, which is normally |
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* just the next node. But if cancelled or apparently null, |
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* traverse backwards from tail to find the actual |
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* non-cancelled successor. |
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*/ |
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Node s = node.next; |
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if (s == null || s.waitStatus > 0) { |
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s = null; |
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for (Node p = tail; p != node && p != null; p = p.prev) |
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if (p.waitStatus <= 0) |
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s = p; |
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} |
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if (s != null) |
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LockSupport.unpark(s.thread); |
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} |
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/** |
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* Release action for shared mode -- signals successor and ensures |
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* propagation. (Note: For exclusive mode, release just amounts |
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* to calling unparkSuccessor of head if it needs signal.) |
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*/ |
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private void doReleaseShared() { |
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/* |
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* Ensure that a release propagates, even if there are other |
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* in-progress acquires/releases. This proceeds in the usual |
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* way of trying to unparkSuccessor of head if it needs |
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* signal. But if it does not, status is set to PROPAGATE to |
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* ensure that upon release, propagation continues. |
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* Additionally, we must loop in case a new node is added |
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* while we are doing this. Also, unlike other uses of |
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* unparkSuccessor, we need to know if CAS to reset status |
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* fails, if so rechecking. |
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*/ |
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for (;;) { |
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Node h = head; |
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if (h != null && h != tail) { |
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int ws = h.waitStatus; |
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if (ws == Node.SIGNAL) { |
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if (!h.compareAndSetWaitStatus(Node.SIGNAL, 0)) |
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continue; // loop to recheck cases |
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unparkSuccessor(h); |
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} |
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else if (ws == 0 && |
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!h.compareAndSetWaitStatus(0, Node.PROPAGATE)) |
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continue; // loop on failed CAS |
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} |
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if (h == head) // loop if head changed |
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break; |
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} |
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} |
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/** |
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* Sets head of queue, and checks if successor may be waiting |
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* in shared mode, if so propagating if either propagate > 0 or |
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* PROPAGATE status was set. |
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* |
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* @param node the node |
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* @param propagate the return value from a tryAcquireShared |
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*/ |
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private void setHeadAndPropagate(Node node, long propagate) { |
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Node h = head; // Record old head for check below |
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setHead(node); |
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/* |
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* Try to signal next queued node if: |
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* Propagation was indicated by caller, |
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* or was recorded (as h.waitStatus either before |
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* or after setHead) by a previous operation |
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* (note: this uses sign-check of waitStatus because |
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* PROPAGATE status may transition to SIGNAL.) |
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* and |
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* The next node is waiting in shared mode, |
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* or we don't know, because it appears null |
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* |
|
* The conservatism in both of these checks may cause |
|
* unnecessary wake-ups, but only when there are multiple |
|
* racing acquires/releases, so most need signals now or soon |
|
* anyway. |
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*/ |
|
if (propagate > 0 || h == null || h.waitStatus < 0 || |
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(h = head) == null || h.waitStatus < 0) { |
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Node s = node.next; |
|
if (s == null || s.isShared()) |
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doReleaseShared(); |
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} |
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} |
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// Utilities for various versions of acquire |
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/** |
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* Cancels an ongoing attempt to acquire. |
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* |
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* @param node the node |
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*/ |
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private void cancelAcquire(Node node) { |
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// Ignore if node doesn't exist |
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if (node == null) |
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return; |
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node.thread = null; |
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// Skip cancelled predecessors |
|
Node pred = node.prev; |
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while (pred.waitStatus > 0) |
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node.prev = pred = pred.prev; |
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// predNext is the apparent node to unsplice. CASes below will |
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// fail if not, in which case, we lost race vs another cancel |
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// or signal, so no further action is necessary, although with |
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// a possibility that a cancelled node may transiently remain |
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// reachable. |
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Node predNext = pred.next; |
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// Can use unconditional write instead of CAS here. |
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// After this atomic step, other Nodes can skip past us. |
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// Before, we are free of interference from other threads. |
|
node.waitStatus = Node.CANCELLED; |
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// If we are the tail, remove ourselves. |
|
if (node == tail && compareAndSetTail(node, pred)) { |
|
pred.compareAndSetNext(predNext, null); |
|
} else { |
|
// If successor needs signal, try to set pred's next-link |
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// so it will get one. Otherwise wake it up to propagate. |
|
int ws; |
|
if (pred != head && |
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((ws = pred.waitStatus) == Node.SIGNAL || |
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(ws <= 0 && pred.compareAndSetWaitStatus(ws, Node.SIGNAL))) && |
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pred.thread != null) { |
|
Node next = node.next; |
|
if (next != null && next.waitStatus <= 0) |
|
pred.compareAndSetNext(predNext, next); |
|
} else { |
|
unparkSuccessor(node); |
|
} |
|
node.next = node; // help GC |
|
} |
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} |
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/** |
|
* Checks and updates status for a node that failed to acquire. |
|
* Returns true if thread should block. This is the main signal |
|
* control in all acquire loops. Requires that pred == node.prev. |
|
* |
|
* @param pred node's predecessor holding status |
|
* @param node the node |
|
* @return {@code true} if thread should block |
|
*/ |
|
private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) { |
|
int ws = pred.waitStatus; |
|
if (ws == Node.SIGNAL) |
|
/* |
|
* This node has already set status asking a release |
|
* to signal it, so it can safely park. |
|
*/ |
|
return true; |
|
if (ws > 0) { |
|
/* |
|
* Predecessor was cancelled. Skip over predecessors and |
|
* indicate retry. |
|
*/ |
|
do { |
|
node.prev = pred = pred.prev; |
|
} while (pred.waitStatus > 0); |
|
pred.next = node; |
|
} else { |
|
/* |
|
* waitStatus must be 0 or PROPAGATE. Indicate that we |
|
* need a signal, but don't park yet. Caller will need to |
|
* retry to make sure it cannot acquire before parking. |
|
*/ |
|
pred.compareAndSetWaitStatus(ws, Node.SIGNAL); |
|
} |
|
return false; |
|
} |
|
/** |
|
* Convenience method to interrupt current thread. |
|
*/ |
|
static void selfInterrupt() { |
|
Thread.currentThread().interrupt(); |
|
} |
|
/** |
|
* Convenience method to park and then check if interrupted. |
|
* |
|
* @return {@code true} if interrupted |
|
*/ |
|
private final boolean parkAndCheckInterrupt() { |
|
LockSupport.park(this); |
|
return Thread.interrupted(); |
|
} |
|
/* |
|
* Various flavors of acquire, varying in exclusive/shared and |
|
* control modes. Each is mostly the same, but annoyingly |
|
* different. Only a little bit of factoring is possible due to |
|
* interactions of exception mechanics (including ensuring that we |
|
* cancel if tryAcquire throws exception) and other control, at |
|
* least not without hurting performance too much. |
|
*/ |
|
/** |
|
* Acquires in exclusive uninterruptible mode for thread already in |
|
* queue. Used by condition wait methods as well as acquire. |
|
* |
|
* @param node the node |
|
* @param arg the acquire argument |
|
* @return {@code true} if interrupted while waiting |
|
*/ |
|
final boolean acquireQueued(final Node node, long arg) { |
|
boolean interrupted = false; |
|
try { |
|
for (;;) { |
|
final Node p = node.predecessor(); |
|
if (p == head && tryAcquire(arg)) { |
|
setHead(node); |
|
p.next = null; // help GC |
|
return interrupted; |
|
} |
|
if (shouldParkAfterFailedAcquire(p, node)) |
|
interrupted |= parkAndCheckInterrupt(); |
|
} |
|
} catch (Throwable t) { |
|
cancelAcquire(node); |
|
if (interrupted) |
|
selfInterrupt(); |
|
throw t; |
|
} |
|
} |
|
/** |
|
* Acquires in exclusive interruptible mode. |
|
* @param arg the acquire argument |
|
*/ |
|
private void doAcquireInterruptibly(long arg) |
|
throws InterruptedException { |
|
final Node node = addWaiter(Node.EXCLUSIVE); |
|
try { |
|
for (;;) { |
|
final Node p = node.predecessor(); |
|
if (p == head && tryAcquire(arg)) { |
|
setHead(node); |
|
p.next = null; // help GC |
|
return; |
|
} |
|
if (shouldParkAfterFailedAcquire(p, node) && |
|
parkAndCheckInterrupt()) |
|
throw new InterruptedException(); |
|
} |
|
} catch (Throwable t) { |
|
cancelAcquire(node); |
|
throw t; |
|
} |
|
} |
|
/** |
|
* Acquires in exclusive timed mode. |
|
* |
|
* @param arg the acquire argument |
|
* @param nanosTimeout max wait time |
|
* @return {@code true} if acquired |
|
*/ |
|
private boolean doAcquireNanos(long arg, long nanosTimeout) |
|
throws InterruptedException { |
|
if (nanosTimeout <= 0L) |
|
return false; |
|
final long deadline = System.nanoTime() + nanosTimeout; |
|
final Node node = addWaiter(Node.EXCLUSIVE); |
|
try { |
|
for (;;) { |
|
final Node p = node.predecessor(); |
|
if (p == head && tryAcquire(arg)) { |
|
setHead(node); |
|
p.next = null; // help GC |
|
return true; |
|
} |
|
nanosTimeout = deadline - System.nanoTime(); |
|
if (nanosTimeout <= 0L) { |
|
cancelAcquire(node); |
|
return false; |
|
} |
|
if (shouldParkAfterFailedAcquire(p, node) && |
|
nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD) |
|
LockSupport.parkNanos(this, nanosTimeout); |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
} |
|
} catch (Throwable t) { |
|
cancelAcquire(node); |
|
throw t; |
|
} |
|
} |
|
/** |
|
* Acquires in shared uninterruptible mode. |
|
* @param arg the acquire argument |
|
*/ |
|
private void doAcquireShared(long arg) { |
|
final Node node = addWaiter(Node.SHARED); |
|
boolean interrupted = false; |
|
try { |
|
for (;;) { |
|
final Node p = node.predecessor(); |
|
if (p == head) { |
|
long r = tryAcquireShared(arg); |
|
if (r >= 0) { |
|
setHeadAndPropagate(node, r); |
|
p.next = null; // help GC |
|
return; |
|
} |
|
} |
|
if (shouldParkAfterFailedAcquire(p, node)) |
|
interrupted |= parkAndCheckInterrupt(); |
|
} |
|
} catch (Throwable t) { |
|
cancelAcquire(node); |
|
throw t; |
|
} finally { |
|
if (interrupted) |
|
selfInterrupt(); |
|
} |
|
} |
|
/** |
|
* Acquires in shared interruptible mode. |
|
* @param arg the acquire argument |
|
*/ |
|
private void doAcquireSharedInterruptibly(long arg) |
|
throws InterruptedException { |
|
final Node node = addWaiter(Node.SHARED); |
|
try { |
|
for (;;) { |
|
final Node p = node.predecessor(); |
|
if (p == head) { |
|
long r = tryAcquireShared(arg); |
|
if (r >= 0) { |
|
setHeadAndPropagate(node, r); |
|
p.next = null; // help GC |
|
return; |
|
} |
|
} |
|
if (shouldParkAfterFailedAcquire(p, node) && |
|
parkAndCheckInterrupt()) |
|
throw new InterruptedException(); |
|
} |
|
} catch (Throwable t) { |
|
cancelAcquire(node); |
|
throw t; |
|
} |
|
} |
|
/** |
|
* Acquires in shared timed mode. |
|
* |
|
* @param arg the acquire argument |
|
* @param nanosTimeout max wait time |
|
* @return {@code true} if acquired |
|
*/ |
|
private boolean doAcquireSharedNanos(long arg, long nanosTimeout) |
|
throws InterruptedException { |
|
if (nanosTimeout <= 0L) |
|
return false; |
|
final long deadline = System.nanoTime() + nanosTimeout; |
|
final Node node = addWaiter(Node.SHARED); |
|
try { |
|
for (;;) { |
|
final Node p = node.predecessor(); |
|
if (p == head) { |
|
long r = tryAcquireShared(arg); |
|
if (r >= 0) { |
|
setHeadAndPropagate(node, r); |
|
p.next = null; // help GC |
|
return true; |
|
} |
|
} |
|
nanosTimeout = deadline - System.nanoTime(); |
|
if (nanosTimeout <= 0L) { |
|
cancelAcquire(node); |
|
return false; |
|
} |
|
if (shouldParkAfterFailedAcquire(p, node) && |
|
nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD) |
|
LockSupport.parkNanos(this, nanosTimeout); |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
} |
|
} catch (Throwable t) { |
|
cancelAcquire(node); |
|
throw t; |
|
} |
|
} |
|
// Main exported methods |
|
/** |
|
* Attempts to acquire in exclusive mode. This method should query |
|
* if the state of the object permits it to be acquired in the |
|
* exclusive mode, and if so to acquire it. |
|
* |
|
* <p>This method is always invoked by the thread performing |
|
* acquire. If this method reports failure, the acquire method |
|
* may queue the thread, if it is not already queued, until it is |
|
* signalled by a release from some other thread. This can be used |
|
* to implement method {@link Lock#tryLock()}. |
|
* |
|
* <p>The default |
|
* implementation throws {@link UnsupportedOperationException}. |
|
* |
|
* @param arg the acquire argument. This value is always the one |
|
* passed to an acquire method, or is the value saved on entry |
|
* to a condition wait. The value is otherwise uninterpreted |
|
* and can represent anything you like. |
|
* @return {@code true} if successful. Upon success, this object has |
|
* been acquired. |
|
* @throws IllegalMonitorStateException if acquiring would place this |
|
* synchronizer in an illegal state. This exception must be |
|
* thrown in a consistent fashion for synchronization to work |
|
* correctly. |
|
* @throws UnsupportedOperationException if exclusive mode is not supported |
|
*/ |
|
protected boolean tryAcquire(long arg) { |
|
throw new UnsupportedOperationException(); |
|
} |
|
/** |
|
* Attempts to set the state to reflect a release in exclusive |
|
* mode. |
|
* |
|
* <p>This method is always invoked by the thread performing release. |
|
* |
|
* <p>The default implementation throws |
|
* {@link UnsupportedOperationException}. |
|
* |
|
* @param arg the release argument. This value is always the one |
|
* passed to a release method, or the current state value upon |
|
* entry to a condition wait. The value is otherwise |
|
* uninterpreted and can represent anything you like. |
|
* @return {@code true} if this object is now in a fully released |
|
* state, so that any waiting threads may attempt to acquire; |
|
* and {@code false} otherwise. |
|
* @throws IllegalMonitorStateException if releasing would place this |
|
* synchronizer in an illegal state. This exception must be |
|
* thrown in a consistent fashion for synchronization to work |
|
* correctly. |
|
* @throws UnsupportedOperationException if exclusive mode is not supported |
|
*/ |
|
protected boolean tryRelease(long arg) { |
|
throw new UnsupportedOperationException(); |
|
} |
|
/** |
|
* Attempts to acquire in shared mode. This method should query if |
|
* the state of the object permits it to be acquired in the shared |
|
* mode, and if so to acquire it. |
|
* |
|
* <p>This method is always invoked by the thread performing |
|
* acquire. If this method reports failure, the acquire method |
|
* may queue the thread, if it is not already queued, until it is |
|
* signalled by a release from some other thread. |
|
* |
|
* <p>The default implementation throws {@link |
|
* UnsupportedOperationException}. |
|
* |
|
* @param arg the acquire argument. This value is always the one |
|
* passed to an acquire method, or is the value saved on entry |
|
* to a condition wait. The value is otherwise uninterpreted |
|
* and can represent anything you like. |
|
* @return a negative value on failure; zero if acquisition in shared |
|
* mode succeeded but no subsequent shared-mode acquire can |
|
* succeed; and a positive value if acquisition in shared |
|
* mode succeeded and subsequent shared-mode acquires might |
|
* also succeed, in which case a subsequent waiting thread |
|
* must check availability. (Support for three different |
|
* return values enables this method to be used in contexts |
|
* where acquires only sometimes act exclusively.) Upon |
|
* success, this object has been acquired. |
|
* @throws IllegalMonitorStateException if acquiring would place this |
|
* synchronizer in an illegal state. This exception must be |
|
* thrown in a consistent fashion for synchronization to work |
|
* correctly. |
|
* @throws UnsupportedOperationException if shared mode is not supported |
|
*/ |
|
protected long tryAcquireShared(long arg) { |
|
throw new UnsupportedOperationException(); |
|
} |
|
/** |
|
* Attempts to set the state to reflect a release in shared mode. |
|
* |
|
* <p>This method is always invoked by the thread performing release. |
|
* |
|
* <p>The default implementation throws |
|
* {@link UnsupportedOperationException}. |
|
* |
|
* @param arg the release argument. This value is always the one |
|
* passed to a release method, or the current state value upon |
|
* entry to a condition wait. The value is otherwise |
|
* uninterpreted and can represent anything you like. |
|
* @return {@code true} if this release of shared mode may permit a |
|
* waiting acquire (shared or exclusive) to succeed; and |
|
* {@code false} otherwise |
|
* @throws IllegalMonitorStateException if releasing would place this |
|
* synchronizer in an illegal state. This exception must be |
|
* thrown in a consistent fashion for synchronization to work |
|
* correctly. |
|
* @throws UnsupportedOperationException if shared mode is not supported |
|
*/ |
|
protected boolean tryReleaseShared(long arg) { |
|
throw new UnsupportedOperationException(); |
|
} |
|
/** |
|
* Returns {@code true} if synchronization is held exclusively with |
|
* respect to the current (calling) thread. This method is invoked |
|
* upon each call to a {@link ConditionObject} method. |
|
* |
|
* <p>The default implementation throws {@link |
|
* UnsupportedOperationException}. This method is invoked |
|
* internally only within {@link ConditionObject} methods, so need |
|
* not be defined if conditions are not used. |
|
* |
|
* @return {@code true} if synchronization is held exclusively; |
|
* {@code false} otherwise |
|
* @throws UnsupportedOperationException if conditions are not supported |
|
*/ |
|
protected boolean isHeldExclusively() { |
|
throw new UnsupportedOperationException(); |
|
} |
|
/** |
|
* Acquires in exclusive mode, ignoring interrupts. Implemented |
|
* by invoking at least once {@link #tryAcquire}, |
|
* returning on success. Otherwise the thread is queued, possibly |
|
* repeatedly blocking and unblocking, invoking {@link |
|
* #tryAcquire} until success. This method can be used |
|
* to implement method {@link Lock#lock}. |
|
* |
|
* @param arg the acquire argument. This value is conveyed to |
|
* {@link #tryAcquire} but is otherwise uninterpreted and |
|
* can represent anything you like. |
|
*/ |
|
public final void acquire(long arg) { |
|
if (!tryAcquire(arg) && |
|
acquireQueued(addWaiter(Node.EXCLUSIVE), arg)) |
|
selfInterrupt(); |
|
} |
|
/** |
|
* Acquires in exclusive mode, aborting if interrupted. |
|
* Implemented by first checking interrupt status, then invoking |
|
* at least once {@link #tryAcquire}, returning on |
|
* success. Otherwise the thread is queued, possibly repeatedly |
|
* blocking and unblocking, invoking {@link #tryAcquire} |
|
* until success or the thread is interrupted. This method can be |
|
* used to implement method {@link Lock#lockInterruptibly}. |
|
* |
|
* @param arg the acquire argument. This value is conveyed to |
|
* {@link #tryAcquire} but is otherwise uninterpreted and |
|
* can represent anything you like. |
|
* @throws InterruptedException if the current thread is interrupted |
|
*/ |
|
public final void acquireInterruptibly(long arg) |
|
throws InterruptedException { |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
if (!tryAcquire(arg)) |
|
doAcquireInterruptibly(arg); |
|
} |
|
/** |
|
* Attempts to acquire in exclusive mode, aborting if interrupted, |
|
* and failing if the given timeout elapses. Implemented by first |
|
* checking interrupt status, then invoking at least once {@link |
|
* #tryAcquire}, returning on success. Otherwise, the thread is |
|
* queued, possibly repeatedly blocking and unblocking, invoking |
|
* {@link #tryAcquire} until success or the thread is interrupted |
|
* or the timeout elapses. This method can be used to implement |
|
* method {@link Lock#tryLock(long, TimeUnit)}. |
|
* |
|
* @param arg the acquire argument. This value is conveyed to |
|
* {@link #tryAcquire} but is otherwise uninterpreted and |
|
* can represent anything you like. |
|
* @param nanosTimeout the maximum number of nanoseconds to wait |
|
* @return {@code true} if acquired; {@code false} if timed out |
|
* @throws InterruptedException if the current thread is interrupted |
|
*/ |
|
public final boolean tryAcquireNanos(long arg, long nanosTimeout) |
|
throws InterruptedException { |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
return tryAcquire(arg) || |
|
doAcquireNanos(arg, nanosTimeout); |
|
} |
|
/** |
|
* Releases in exclusive mode. Implemented by unblocking one or |
|
* more threads if {@link #tryRelease} returns true. |
|
* This method can be used to implement method {@link Lock#unlock}. |
|
* |
|
* @param arg the release argument. This value is conveyed to |
|
* {@link #tryRelease} but is otherwise uninterpreted and |
|
* can represent anything you like. |
|
* @return the value returned from {@link #tryRelease} |
|
*/ |
|
public final boolean release(long arg) { |
|
if (tryRelease(arg)) { |
|
Node h = head; |
|
if (h != null && h.waitStatus != 0) |
|
unparkSuccessor(h); |
|
return true; |
|
} |
|
return false; |
|
} |
|
/** |
|
* Acquires in shared mode, ignoring interrupts. Implemented by |
|
* first invoking at least once {@link #tryAcquireShared}, |
|
* returning on success. Otherwise the thread is queued, possibly |
|
* repeatedly blocking and unblocking, invoking {@link |
|
* #tryAcquireShared} until success. |
|
* |
|
* @param arg the acquire argument. This value is conveyed to |
|
* {@link #tryAcquireShared} but is otherwise uninterpreted |
|
* and can represent anything you like. |
|
*/ |
|
public final void acquireShared(long arg) { |
|
if (tryAcquireShared(arg) < 0) |
|
doAcquireShared(arg); |
|
} |
|
/** |
|
* Acquires in shared mode, aborting if interrupted. Implemented |
|
* by first checking interrupt status, then invoking at least once |
|
* {@link #tryAcquireShared}, returning on success. Otherwise the |
|
* thread is queued, possibly repeatedly blocking and unblocking, |
|
* invoking {@link #tryAcquireShared} until success or the thread |
|
* is interrupted. |
|
* @param arg the acquire argument. |
|
* This value is conveyed to {@link #tryAcquireShared} but is |
|
* otherwise uninterpreted and can represent anything |
|
* you like. |
|
* @throws InterruptedException if the current thread is interrupted |
|
*/ |
|
public final void acquireSharedInterruptibly(long arg) |
|
throws InterruptedException { |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
if (tryAcquireShared(arg) < 0) |
|
doAcquireSharedInterruptibly(arg); |
|
} |
|
/** |
|
* Attempts to acquire in shared mode, aborting if interrupted, and |
|
* failing if the given timeout elapses. Implemented by first |
|
* checking interrupt status, then invoking at least once {@link |
|
* #tryAcquireShared}, returning on success. Otherwise, the |
|
* thread is queued, possibly repeatedly blocking and unblocking, |
|
* invoking {@link #tryAcquireShared} until success or the thread |
|
* is interrupted or the timeout elapses. |
|
* |
|
* @param arg the acquire argument. This value is conveyed to |
|
* {@link #tryAcquireShared} but is otherwise uninterpreted |
|
* and can represent anything you like. |
|
* @param nanosTimeout the maximum number of nanoseconds to wait |
|
* @return {@code true} if acquired; {@code false} if timed out |
|
* @throws InterruptedException if the current thread is interrupted |
|
*/ |
|
public final boolean tryAcquireSharedNanos(long arg, long nanosTimeout) |
|
throws InterruptedException { |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
return tryAcquireShared(arg) >= 0 || |
|
doAcquireSharedNanos(arg, nanosTimeout); |
|
} |
|
/** |
|
* Releases in shared mode. Implemented by unblocking one or more |
|
* threads if {@link #tryReleaseShared} returns true. |
|
* |
|
* @param arg the release argument. This value is conveyed to |
|
* {@link #tryReleaseShared} but is otherwise uninterpreted |
|
* and can represent anything you like. |
|
* @return the value returned from {@link #tryReleaseShared} |
|
*/ |
|
public final boolean releaseShared(long arg) { |
|
if (tryReleaseShared(arg)) { |
|
doReleaseShared(); |
|
return true; |
|
} |
|
return false; |
|
} |
|
// Queue inspection methods |
|
/** |
|
* Queries whether any threads are waiting to acquire. Note that |
|
* because cancellations due to interrupts and timeouts may occur |
|
* at any time, a {@code true} return does not guarantee that any |
|
* other thread will ever acquire. |
|
* |
|
* @return {@code true} if there may be other threads waiting to acquire |
|
*/ |
|
public final boolean hasQueuedThreads() { |
|
for (Node p = tail, h = head; p != h && p != null; p = p.prev) |
|
if (p.waitStatus <= 0) |
|
return true; |
|
return false; |
|
} |
|
/** |
|
* Queries whether any threads have ever contended to acquire this |
|
* synchronizer; that is, if an acquire method has ever blocked. |
|
* |
|
* <p>In this implementation, this operation returns in |
|
* constant time. |
|
* |
|
* @return {@code true} if there has ever been contention |
|
*/ |
|
public final boolean hasContended() { |
|
return head != null; |
|
} |
|
/** |
|
* Returns the first (longest-waiting) thread in the queue, or |
|
* {@code null} if no threads are currently queued. |
|
* |
|
* <p>In this implementation, this operation normally returns in |
|
* constant time, but may iterate upon contention if other threads are |
|
* concurrently modifying the queue. |
|
* |
|
* @return the first (longest-waiting) thread in the queue, or |
|
* {@code null} if no threads are currently queued |
|
*/ |
|
public final Thread getFirstQueuedThread() { |
|
// handle only fast path, else relay |
|
return (head == tail) ? null : fullGetFirstQueuedThread(); |
|
} |
|
/** |
|
* Version of getFirstQueuedThread called when fastpath fails. |
|
*/ |
|
private Thread fullGetFirstQueuedThread() { |
|
/* |
|
* The first node is normally head.next. Try to get its |
|
* thread field, ensuring consistent reads: If thread |
|
* field is nulled out or s.prev is no longer head, then |
|
* some other thread(s) concurrently performed setHead in |
|
* between some of our reads. We try this twice before |
|
* resorting to traversal. |
|
*/ |
|
Node h, s; |
|
Thread st; |
|
if (((h = head) != null && (s = h.next) != null && |
|
s.prev == head && (st = s.thread) != null) || |
|
((h = head) != null && (s = h.next) != null && |
|
s.prev == head && (st = s.thread) != null)) |
|
return st; |
|
/* |
|
* Head's next field might not have been set yet, or may have |
|
* been unset after setHead. So we must check to see if tail |
|
* is actually first node. If not, we continue on, safely |
|
* traversing from tail back to head to find first, |
|
* guaranteeing termination. |
|
*/ |
|
Thread firstThread = null; |
|
for (Node p = tail; p != null && p != head; p = p.prev) { |
|
Thread t = p.thread; |
|
if (t != null) |
|
firstThread = t; |
|
} |
|
return firstThread; |
|
} |
|
/** |
|
* Returns true if the given thread is currently queued. |
|
* |
|
* <p>This implementation traverses the queue to determine |
|
* presence of the given thread. |
|
* |
|
* @param thread the thread |
|
* @return {@code true} if the given thread is on the queue |
|
* @throws NullPointerException if the thread is null |
|
*/ |
|
public final boolean isQueued(Thread thread) { |
|
if (thread == null) |
|
throw new NullPointerException(); |
|
for (Node p = tail; p != null; p = p.prev) |
|
if (p.thread == thread) |
|
return true; |
|
return false; |
|
} |
|
/** |
|
* Returns {@code true} if the apparent first queued thread, if one |
|
* exists, is waiting in exclusive mode. If this method returns |
|
* {@code true}, and the current thread is attempting to acquire in |
|
* shared mode (that is, this method is invoked from {@link |
|
* #tryAcquireShared}) then it is guaranteed that the current thread |
|
* is not the first queued thread. Used only as a heuristic in |
|
* ReentrantReadWriteLock. |
|
*/ |
|
final boolean apparentlyFirstQueuedIsExclusive() { |
|
Node h, s; |
|
return (h = head) != null && |
|
(s = h.next) != null && |
|
!s.isShared() && |
|
s.thread != null; |
|
} |
|
/** |
|
* Queries whether any threads have been waiting to acquire longer |
|
* than the current thread. |
|
* |
|
* <p>An invocation of this method is equivalent to (but may be |
|
* more efficient than): |
|
* <pre> {@code |
|
* getFirstQueuedThread() != Thread.currentThread() |
|
* && hasQueuedThreads()}</pre> |
|
* |
|
* <p>Note that because cancellations due to interrupts and |
|
* timeouts may occur at any time, a {@code true} return does not |
|
* guarantee that some other thread will acquire before the current |
|
* thread. Likewise, it is possible for another thread to win a |
|
* race to enqueue after this method has returned {@code false}, |
|
* due to the queue being empty. |
|
* |
|
* <p>This method is designed to be used by a fair synchronizer to |
|
* avoid <a href="AbstractQueuedSynchronizer.html#barging">barging</a>. |
|
* Such a synchronizer's {@link #tryAcquire} method should return |
|
* {@code false}, and its {@link #tryAcquireShared} method should |
|
* return a negative value, if this method returns {@code true} |
|
* (unless this is a reentrant acquire). For example, the {@code |
|
* tryAcquire} method for a fair, reentrant, exclusive mode |
|
* synchronizer might look like this: |
|
* |
|
* <pre> {@code |
|
* protected boolean tryAcquire(int arg) { |
|
* if (isHeldExclusively()) { |
|
* // A reentrant acquire; increment hold count |
|
* return true; |
|
* } else if (hasQueuedPredecessors()) { |
|
* return false; |
|
* } else { |
|
* // try to acquire normally |
|
* } |
|
* }}</pre> |
|
* |
|
* @return {@code true} if there is a queued thread preceding the |
|
* current thread, and {@code false} if the current thread |
|
* is at the head of the queue or the queue is empty |
|
* @since 1.7 |
|
*/ |
|
public final boolean hasQueuedPredecessors() { |
|
Node h, s; |
|
if ((h = head) != null) { |
|
if ((s = h.next) == null || s.waitStatus > 0) { |
|
s = null; // traverse in case of concurrent cancellation |
|
for (Node p = tail; p != h && p != null; p = p.prev) { |
|
if (p.waitStatus <= 0) |
|
s = p; |
|
} |
|
} |
|
if (s != null && s.thread != Thread.currentThread()) |
|
return true; |
|
} |
|
return false; |
|
} |
|
// Instrumentation and monitoring methods |
|
/** |
|
* Returns an estimate of the number of threads waiting to |
|
* acquire. The value is only an estimate because the number of |
|
* threads may change dynamically while this method traverses |
|
* internal data structures. This method is designed for use in |
|
* monitoring system state, not for synchronization control. |
|
* |
|
* @return the estimated number of threads waiting to acquire |
|
*/ |
|
public final int getQueueLength() { |
|
int n = 0; |
|
for (Node p = tail; p != null; p = p.prev) { |
|
if (p.thread != null) |
|
++n; |
|
} |
|
return n; |
|
} |
|
/** |
|
* Returns a collection containing threads that may be waiting to |
|
* acquire. Because the actual set of threads may change |
|
* dynamically while constructing this result, the returned |
|
* collection is only a best-effort estimate. The elements of the |
|
* returned collection are in no particular order. This method is |
|
* designed to facilitate construction of subclasses that provide |
|
* more extensive monitoring facilities. |
|
* |
|
* @return the collection of threads |
|
*/ |
|
public final Collection<Thread> getQueuedThreads() { |
|
ArrayList<Thread> list = new ArrayList<>(); |
|
for (Node p = tail; p != null; p = p.prev) { |
|
Thread t = p.thread; |
|
if (t != null) |
|
list.add(t); |
|
} |
|
return list; |
|
} |
|
/** |
|
* Returns a collection containing threads that may be waiting to |
|
* acquire in exclusive mode. This has the same properties |
|
* as {@link #getQueuedThreads} except that it only returns |
|
* those threads waiting due to an exclusive acquire. |
|
* |
|
* @return the collection of threads |
|
*/ |
|
public final Collection<Thread> getExclusiveQueuedThreads() { |
|
ArrayList<Thread> list = new ArrayList<>(); |
|
for (Node p = tail; p != null; p = p.prev) { |
|
if (!p.isShared()) { |
|
Thread t = p.thread; |
|
if (t != null) |
|
list.add(t); |
|
} |
|
} |
|
return list; |
|
} |
|
/** |
|
* Returns a collection containing threads that may be waiting to |
|
* acquire in shared mode. This has the same properties |
|
* as {@link #getQueuedThreads} except that it only returns |
|
* those threads waiting due to a shared acquire. |
|
* |
|
* @return the collection of threads |
|
*/ |
|
public final Collection<Thread> getSharedQueuedThreads() { |
|
ArrayList<Thread> list = new ArrayList<>(); |
|
for (Node p = tail; p != null; p = p.prev) { |
|
if (p.isShared()) { |
|
Thread t = p.thread; |
|
if (t != null) |
|
list.add(t); |
|
} |
|
} |
|
return list; |
|
} |
|
/** |
|
* Returns a string identifying this synchronizer, as well as its state. |
|
* The state, in brackets, includes the String {@code "State ="} |
|
* followed by the current value of {@link #getState}, and either |
|
* {@code "nonempty"} or {@code "empty"} depending on whether the |
|
* queue is empty. |
|
* |
|
* @return a string identifying this synchronizer, as well as its state |
|
*/ |
|
public String toString() { |
|
return super.toString() |
|
+ "[State = " + getState() + ", " |
|
+ (hasQueuedThreads() ? "non" : "") + "empty queue]"; |
|
} |
|
// Internal support methods for Conditions |
|
/** |
|
* Returns true if a node, always one that was initially placed on |
|
* a condition queue, is now waiting to reacquire on sync queue. |
|
* @param node the node |
|
* @return true if is reacquiring |
|
*/ |
|
final boolean isOnSyncQueue(Node node) { |
|
if (node.waitStatus == Node.CONDITION || node.prev == null) |
|
return false; |
|
if (node.next != null) // If has successor, it must be on queue |
|
return true; |
|
/* |
|
* node.prev can be non-null, but not yet on queue because |
|
* the CAS to place it on queue can fail. So we have to |
|
* traverse from tail to make sure it actually made it. It |
|
* will always be near the tail in calls to this method, and |
|
* unless the CAS failed (which is unlikely), it will be |
|
* there, so we hardly ever traverse much. |
|
*/ |
|
return findNodeFromTail(node); |
|
} |
|
/** |
|
* Returns true if node is on sync queue by searching backwards from tail. |
|
* Called only when needed by isOnSyncQueue. |
|
* @return true if present |
|
*/ |
|
private boolean findNodeFromTail(Node node) { |
|
// We check for node first, since it's likely to be at or near tail. |
|
// tail is known to be non-null, so we could re-order to "save" |
|
// one null check, but we leave it this way to help the VM. |
|
for (Node p = tail;;) { |
|
if (p == node) |
|
return true; |
|
if (p == null) |
|
return false; |
|
p = p.prev; |
|
} |
|
} |
|
/** |
|
* Transfers a node from a condition queue onto sync queue. |
|
* Returns true if successful. |
|
* @param node the node |
|
* @return true if successfully transferred (else the node was |
|
* cancelled before signal) |
|
*/ |
|
final boolean transferForSignal(Node node) { |
|
/* |
|
* If cannot change waitStatus, the node has been cancelled. |
|
*/ |
|
if (!node.compareAndSetWaitStatus(Node.CONDITION, 0)) |
|
return false; |
|
/* |
|
* Splice onto queue and try to set waitStatus of predecessor to |
|
* indicate that thread is (probably) waiting. If cancelled or |
|
* attempt to set waitStatus fails, wake up to resync (in which |
|
* case the waitStatus can be transiently and harmlessly wrong). |
|
*/ |
|
Node p = enq(node); |
|
int ws = p.waitStatus; |
|
if (ws > 0 || !p.compareAndSetWaitStatus(ws, Node.SIGNAL)) |
|
LockSupport.unpark(node.thread); |
|
return true; |
|
} |
|
/** |
|
* Transfers node, if necessary, to sync queue after a cancelled wait. |
|
* Returns true if thread was cancelled before being signalled. |
|
* |
|
* @param node the node |
|
* @return true if cancelled before the node was signalled |
|
*/ |
|
final boolean transferAfterCancelledWait(Node node) { |
|
if (node.compareAndSetWaitStatus(Node.CONDITION, 0)) { |
|
enq(node); |
|
return true; |
|
} |
|
/* |
|
* If we lost out to a signal(), then we can't proceed |
|
* until it finishes its enq(). Cancelling during an |
|
* incomplete transfer is both rare and transient, so just |
|
* spin. |
|
*/ |
|
while (!isOnSyncQueue(node)) |
|
Thread.yield(); |
|
return false; |
|
} |
|
/** |
|
* Invokes release with current state value; returns saved state. |
|
* Cancels node and throws exception on failure. |
|
* @param node the condition node for this wait |
|
* @return previous sync state |
|
*/ |
|
final long fullyRelease(Node node) { |
|
try { |
|
long savedState = getState(); |
|
if (release(savedState)) |
|
return savedState; |
|
throw new IllegalMonitorStateException(); |
|
} catch (Throwable t) { |
|
node.waitStatus = Node.CANCELLED; |
|
throw t; |
|
} |
|
} |
|
// Instrumentation methods for conditions |
|
/** |
|
* Queries whether the given ConditionObject |
|
* uses this synchronizer as its lock. |
|
* |
|
* @param condition the condition |
|
* @return {@code true} if owned |
|
* @throws NullPointerException if the condition is null |
|
*/ |
|
public final boolean owns(ConditionObject condition) { |
|
return condition.isOwnedBy(this); |
|
} |
|
/** |
|
* Queries whether any threads are waiting on the given condition |
|
* associated with this synchronizer. Note that because timeouts |
|
* and interrupts may occur at any time, a {@code true} return |
|
* does not guarantee that a future {@code signal} will awaken |
|
* any threads. This method is designed primarily for use in |
|
* monitoring of the system state. |
|
* |
|
* @param condition the condition |
|
* @return {@code true} if there are any waiting threads |
|
* @throws IllegalMonitorStateException if exclusive synchronization |
|
* is not held |
|
* @throws IllegalArgumentException if the given condition is |
|
* not associated with this synchronizer |
|
* @throws NullPointerException if the condition is null |
|
*/ |
|
public final boolean hasWaiters(ConditionObject condition) { |
|
if (!owns(condition)) |
|
throw new IllegalArgumentException("Not owner"); |
|
return condition.hasWaiters(); |
|
} |
|
/** |
|
* Returns an estimate of the number of threads waiting on the |
|
* given condition associated with this synchronizer. Note that |
|
* because timeouts and interrupts may occur at any time, the |
|
* estimate serves only as an upper bound on the actual number of |
|
* waiters. This method is designed for use in monitoring system |
|
* state, not for synchronization control. |
|
* |
|
* @param condition the condition |
|
* @return the estimated number of waiting threads |
|
* @throws IllegalMonitorStateException if exclusive synchronization |
|
* is not held |
|
* @throws IllegalArgumentException if the given condition is |
|
* not associated with this synchronizer |
|
* @throws NullPointerException if the condition is null |
|
*/ |
|
public final int getWaitQueueLength(ConditionObject condition) { |
|
if (!owns(condition)) |
|
throw new IllegalArgumentException("Not owner"); |
|
return condition.getWaitQueueLength(); |
|
} |
|
/** |
|
* Returns a collection containing those threads that may be |
|
* waiting on the given condition associated with this |
|
* synchronizer. Because the actual set of threads may change |
|
* dynamically while constructing this result, the returned |
|
* collection is only a best-effort estimate. The elements of the |
|
* returned collection are in no particular order. |
|
* |
|
* @param condition the condition |
|
* @return the collection of threads |
|
* @throws IllegalMonitorStateException if exclusive synchronization |
|
* is not held |
|
* @throws IllegalArgumentException if the given condition is |
|
* not associated with this synchronizer |
|
* @throws NullPointerException if the condition is null |
|
*/ |
|
public final Collection<Thread> getWaitingThreads(ConditionObject condition) { |
|
if (!owns(condition)) |
|
throw new IllegalArgumentException("Not owner"); |
|
return condition.getWaitingThreads(); |
|
} |
|
/** |
|
* Condition implementation for a {@link AbstractQueuedLongSynchronizer} |
|
* serving as the basis of a {@link Lock} implementation. |
|
* |
|
* <p>Method documentation for this class describes mechanics, |
|
* not behavioral specifications from the point of view of Lock |
|
* and Condition users. Exported versions of this class will in |
|
* general need to be accompanied by documentation describing |
|
* condition semantics that rely on those of the associated |
|
* {@code AbstractQueuedLongSynchronizer}. |
|
* |
|
* <p>This class is Serializable, but all fields are transient, |
|
* so deserialized conditions have no waiters. |
|
* |
|
* @since 1.6 |
|
*/ |
|
public class ConditionObject implements Condition, java.io.Serializable { |
|
private static final long serialVersionUID = 1173984872572414699L; |
|
/** First node of condition queue. */ |
|
private transient Node firstWaiter; |
|
/** Last node of condition queue. */ |
|
private transient Node lastWaiter; |
|
/** |
|
* Creates a new {@code ConditionObject} instance. |
|
*/ |
|
public ConditionObject() { } |
|
// Internal methods |
|
/** |
|
* Adds a new waiter to wait queue. |
|
* @return its new wait node |
|
*/ |
|
private Node addConditionWaiter() { |
|
if (!isHeldExclusively()) |
|
throw new IllegalMonitorStateException(); |
|
Node t = lastWaiter; |
|
// If lastWaiter is cancelled, clean out. |
|
if (t != null && t.waitStatus != Node.CONDITION) { |
|
unlinkCancelledWaiters(); |
|
t = lastWaiter; |
|
} |
|
Node node = new Node(Node.CONDITION); |
|
if (t == null) |
|
firstWaiter = node; |
|
else |
|
t.nextWaiter = node; |
|
lastWaiter = node; |
|
return node; |
|
} |
|
/** |
|
* Removes and transfers nodes until hit non-cancelled one or |
|
* null. Split out from signal in part to encourage compilers |
|
* to inline the case of no waiters. |
|
* @param first (non-null) the first node on condition queue |
|
*/ |
|
private void doSignal(Node first) { |
|
do { |
|
if ( (firstWaiter = first.nextWaiter) == null) |
|
lastWaiter = null; |
|
first.nextWaiter = null; |
|
} while (!transferForSignal(first) && |
|
(first = firstWaiter) != null); |
|
} |
|
/** |
|
* Removes and transfers all nodes. |
|
* @param first (non-null) the first node on condition queue |
|
*/ |
|
private void doSignalAll(Node first) { |
|
lastWaiter = firstWaiter = null; |
|
do { |
|
Node next = first.nextWaiter; |
|
first.nextWaiter = null; |
|
transferForSignal(first); |
|
first = next; |
|
} while (first != null); |
|
} |
|
/** |
|
* Unlinks cancelled waiter nodes from condition queue. |
|
* Called only while holding lock. This is called when |
|
* cancellation occurred during condition wait, and upon |
|
* insertion of a new waiter when lastWaiter is seen to have |
|
* been cancelled. This method is needed to avoid garbage |
|
* retention in the absence of signals. So even though it may |
|
* require a full traversal, it comes into play only when |
|
* timeouts or cancellations occur in the absence of |
|
* signals. It traverses all nodes rather than stopping at a |
|
* particular target to unlink all pointers to garbage nodes |
|
* without requiring many re-traversals during cancellation |
|
* storms. |
|
*/ |
|
private void unlinkCancelledWaiters() { |
|
Node t = firstWaiter; |
|
Node trail = null; |
|
while (t != null) { |
|
Node next = t.nextWaiter; |
|
if (t.waitStatus != Node.CONDITION) { |
|
t.nextWaiter = null; |
|
if (trail == null) |
|
firstWaiter = next; |
|
else |
|
trail.nextWaiter = next; |
|
if (next == null) |
|
lastWaiter = trail; |
|
} |
|
else |
|
trail = t; |
|
t = next; |
|
} |
|
} |
|
// public methods |
|
/** |
|
* Moves the longest-waiting thread, if one exists, from the |
|
* wait queue for this condition to the wait queue for the |
|
* owning lock. |
|
* |
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively} |
|
* returns {@code false} |
|
*/ |
|
public final void signal() { |
|
if (!isHeldExclusively()) |
|
throw new IllegalMonitorStateException(); |
|
Node first = firstWaiter; |
|
if (first != null) |
|
doSignal(first); |
|
} |
|
/** |
|
* Moves all threads from the wait queue for this condition to |
|
* the wait queue for the owning lock. |
|
* |
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively} |
|
* returns {@code false} |
|
*/ |
|
public final void signalAll() { |
|
if (!isHeldExclusively()) |
|
throw new IllegalMonitorStateException(); |
|
Node first = firstWaiter; |
|
if (first != null) |
|
doSignalAll(first); |
|
} |
|
/** |
|
* Implements uninterruptible condition wait. |
|
* <ol> |
|
* <li>Save lock state returned by {@link #getState}. |
|
* <li>Invoke {@link #release} with saved state as argument, |
|
* throwing IllegalMonitorStateException if it fails. |
|
* <li>Block until signalled. |
|
* <li>Reacquire by invoking specialized version of |
|
* {@link #acquire} with saved state as argument. |
|
* </ol> |
|
*/ |
|
public final void awaitUninterruptibly() { |
|
Node node = addConditionWaiter(); |
|
long savedState = fullyRelease(node); |
|
boolean interrupted = false; |
|
while (!isOnSyncQueue(node)) { |
|
LockSupport.park(this); |
|
if (Thread.interrupted()) |
|
interrupted = true; |
|
} |
|
if (acquireQueued(node, savedState) || interrupted) |
|
selfInterrupt(); |
|
} |
|
/* |
|
* For interruptible waits, we need to track whether to throw |
|
* InterruptedException, if interrupted while blocked on |
|
* condition, versus reinterrupt current thread, if |
|
* interrupted while blocked waiting to re-acquire. |
|
*/ |
|
/** Mode meaning to reinterrupt on exit from wait */ |
|
private static final int REINTERRUPT = 1; |
|
/** Mode meaning to throw InterruptedException on exit from wait */ |
|
private static final int THROW_IE = -1; |
|
/** |
|
* Checks for interrupt, returning THROW_IE if interrupted |
|
* before signalled, REINTERRUPT if after signalled, or |
|
* 0 if not interrupted. |
|
*/ |
|
private int checkInterruptWhileWaiting(Node node) { |
|
return Thread.interrupted() ? |
|
(transferAfterCancelledWait(node) ? THROW_IE : REINTERRUPT) : |
|
0; |
|
} |
|
/** |
|
* Throws InterruptedException, reinterrupts current thread, or |
|
* does nothing, depending on mode. |
|
*/ |
|
private void reportInterruptAfterWait(int interruptMode) |
|
throws InterruptedException { |
|
if (interruptMode == THROW_IE) |
|
throw new InterruptedException(); |
|
else if (interruptMode == REINTERRUPT) |
|
selfInterrupt(); |
|
} |
|
/** |
|
* Implements interruptible condition wait. |
|
* <ol> |
|
* <li>If current thread is interrupted, throw InterruptedException. |
|
* <li>Save lock state returned by {@link #getState}. |
|
* <li>Invoke {@link #release} with saved state as argument, |
|
* throwing IllegalMonitorStateException if it fails. |
|
* <li>Block until signalled or interrupted. |
|
* <li>Reacquire by invoking specialized version of |
|
* {@link #acquire} with saved state as argument. |
|
* <li>If interrupted while blocked in step 4, throw InterruptedException. |
|
* </ol> |
|
*/ |
|
public final void await() throws InterruptedException { |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
Node node = addConditionWaiter(); |
|
long savedState = fullyRelease(node); |
|
int interruptMode = 0; |
|
while (!isOnSyncQueue(node)) { |
|
LockSupport.park(this); |
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) |
|
break; |
|
} |
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE) |
|
interruptMode = REINTERRUPT; |
|
if (node.nextWaiter != null) // clean up if cancelled |
|
unlinkCancelledWaiters(); |
|
if (interruptMode != 0) |
|
reportInterruptAfterWait(interruptMode); |
|
} |
|
/** |
|
* Implements timed condition wait. |
|
* <ol> |
|
* <li>If current thread is interrupted, throw InterruptedException. |
|
* <li>Save lock state returned by {@link #getState}. |
|
* <li>Invoke {@link #release} with saved state as argument, |
|
* throwing IllegalMonitorStateException if it fails. |
|
* <li>Block until signalled, interrupted, or timed out. |
|
* <li>Reacquire by invoking specialized version of |
|
* {@link #acquire} with saved state as argument. |
|
* <li>If interrupted while blocked in step 4, throw InterruptedException. |
|
* </ol> |
|
*/ |
|
public final long awaitNanos(long nanosTimeout) |
|
throws InterruptedException { |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
// We don't check for nanosTimeout <= 0L here, to allow |
|
// awaitNanos(0) as a way to "yield the lock". |
|
final long deadline = System.nanoTime() + nanosTimeout; |
|
long initialNanos = nanosTimeout; |
|
Node node = addConditionWaiter(); |
|
long savedState = fullyRelease(node); |
|
int interruptMode = 0; |
|
while (!isOnSyncQueue(node)) { |
|
if (nanosTimeout <= 0L) { |
|
transferAfterCancelledWait(node); |
|
break; |
|
} |
|
if (nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD) |
|
LockSupport.parkNanos(this, nanosTimeout); |
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) |
|
break; |
|
nanosTimeout = deadline - System.nanoTime(); |
|
} |
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE) |
|
interruptMode = REINTERRUPT; |
|
if (node.nextWaiter != null) |
|
unlinkCancelledWaiters(); |
|
if (interruptMode != 0) |
|
reportInterruptAfterWait(interruptMode); |
|
long remaining = deadline - System.nanoTime(); // avoid overflow |
|
return (remaining <= initialNanos) ? remaining : Long.MIN_VALUE; |
|
} |
|
/** |
|
* Implements absolute timed condition wait. |
|
* <ol> |
|
* <li>If current thread is interrupted, throw InterruptedException. |
|
* <li>Save lock state returned by {@link #getState}. |
|
* <li>Invoke {@link #release} with saved state as argument, |
|
* throwing IllegalMonitorStateException if it fails. |
|
* <li>Block until signalled, interrupted, or timed out. |
|
* <li>Reacquire by invoking specialized version of |
|
* {@link #acquire} with saved state as argument. |
|
* <li>If interrupted while blocked in step 4, throw InterruptedException. |
|
* <li>If timed out while blocked in step 4, return false, else true. |
|
* </ol> |
|
*/ |
|
public final boolean awaitUntil(Date deadline) |
|
throws InterruptedException { |
|
long abstime = deadline.getTime(); |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
Node node = addConditionWaiter(); |
|
long savedState = fullyRelease(node); |
|
boolean timedout = false; |
|
int interruptMode = 0; |
|
while (!isOnSyncQueue(node)) { |
|
if (System.currentTimeMillis() >= abstime) { |
|
timedout = transferAfterCancelledWait(node); |
|
break; |
|
} |
|
LockSupport.parkUntil(this, abstime); |
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) |
|
break; |
|
} |
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE) |
|
interruptMode = REINTERRUPT; |
|
if (node.nextWaiter != null) |
|
unlinkCancelledWaiters(); |
|
if (interruptMode != 0) |
|
reportInterruptAfterWait(interruptMode); |
|
return !timedout; |
|
} |
|
/** |
|
* Implements timed condition wait. |
|
* <ol> |
|
* <li>If current thread is interrupted, throw InterruptedException. |
|
* <li>Save lock state returned by {@link #getState}. |
|
* <li>Invoke {@link #release} with saved state as argument, |
|
* throwing IllegalMonitorStateException if it fails. |
|
* <li>Block until signalled, interrupted, or timed out. |
|
* <li>Reacquire by invoking specialized version of |
|
* {@link #acquire} with saved state as argument. |
|
* <li>If interrupted while blocked in step 4, throw InterruptedException. |
|
* <li>If timed out while blocked in step 4, return false, else true. |
|
* </ol> |
|
*/ |
|
public final boolean await(long time, TimeUnit unit) |
|
throws InterruptedException { |
|
long nanosTimeout = unit.toNanos(time); |
|
if (Thread.interrupted()) |
|
throw new InterruptedException(); |
|
// We don't check for nanosTimeout <= 0L here, to allow |
|
// await(0, unit) as a way to "yield the lock". |
|
final long deadline = System.nanoTime() + nanosTimeout; |
|
Node node = addConditionWaiter(); |
|
long savedState = fullyRelease(node); |
|
boolean timedout = false; |
|
int interruptMode = 0; |
|
while (!isOnSyncQueue(node)) { |
|
if (nanosTimeout <= 0L) { |
|
timedout = transferAfterCancelledWait(node); |
|
break; |
|
} |
|
if (nanosTimeout > SPIN_FOR_TIMEOUT_THRESHOLD) |
|
LockSupport.parkNanos(this, nanosTimeout); |
|
if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) |
|
break; |
|
nanosTimeout = deadline - System.nanoTime(); |
|
} |
|
if (acquireQueued(node, savedState) && interruptMode != THROW_IE) |
|
interruptMode = REINTERRUPT; |
|
if (node.nextWaiter != null) |
|
unlinkCancelledWaiters(); |
|
if (interruptMode != 0) |
|
reportInterruptAfterWait(interruptMode); |
|
return !timedout; |
|
} |
|
// support for instrumentation |
|
/** |
|
* Returns true if this condition was created by the given |
|
* synchronization object. |
|
* |
|
* @return {@code true} if owned |
|
*/ |
|
final boolean isOwnedBy(AbstractQueuedLongSynchronizer sync) { |
|
return sync == AbstractQueuedLongSynchronizer.this; |
|
} |
|
/** |
|
* Queries whether any threads are waiting on this condition. |
|
* Implements {@link AbstractQueuedLongSynchronizer#hasWaiters(ConditionObject)}. |
|
* |
|
* @return {@code true} if there are any waiting threads |
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively} |
|
* returns {@code false} |
|
*/ |
|
protected final boolean hasWaiters() { |
|
if (!isHeldExclusively()) |
|
throw new IllegalMonitorStateException(); |
|
for (Node w = firstWaiter; w != null; w = w.nextWaiter) { |
|
if (w.waitStatus == Node.CONDITION) |
|
return true; |
|
} |
|
return false; |
|
} |
|
/** |
|
* Returns an estimate of the number of threads waiting on |
|
* this condition. |
|
* Implements {@link AbstractQueuedLongSynchronizer#getWaitQueueLength(ConditionObject)}. |
|
* |
|
* @return the estimated number of waiting threads |
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively} |
|
* returns {@code false} |
|
*/ |
|
protected final int getWaitQueueLength() { |
|
if (!isHeldExclusively()) |
|
throw new IllegalMonitorStateException(); |
|
int n = 0; |
|
for (Node w = firstWaiter; w != null; w = w.nextWaiter) { |
|
if (w.waitStatus == Node.CONDITION) |
|
++n; |
|
} |
|
return n; |
|
} |
|
/** |
|
* Returns a collection containing those threads that may be |
|
* waiting on this Condition. |
|
* Implements {@link AbstractQueuedLongSynchronizer#getWaitingThreads(ConditionObject)}. |
|
* |
|
* @return the collection of threads |
|
* @throws IllegalMonitorStateException if {@link #isHeldExclusively} |
|
* returns {@code false} |
|
*/ |
|
protected final Collection<Thread> getWaitingThreads() { |
|
if (!isHeldExclusively()) |
|
throw new IllegalMonitorStateException(); |
|
ArrayList<Thread> list = new ArrayList<>(); |
|
for (Node w = firstWaiter; w != null; w = w.nextWaiter) { |
|
if (w.waitStatus == Node.CONDITION) { |
|
Thread t = w.thread; |
|
if (t != null) |
|
list.add(t); |
|
} |
|
} |
|
return list; |
|
} |
|
} |
|
// VarHandle mechanics |
|
private static final VarHandle STATE; |
|
private static final VarHandle HEAD; |
|
private static final VarHandle TAIL; |
|
static { |
|
try { |
|
MethodHandles.Lookup l = MethodHandles.lookup(); |
|
STATE = l.findVarHandle(AbstractQueuedLongSynchronizer.class, "state", long.class); |
|
HEAD = l.findVarHandle(AbstractQueuedLongSynchronizer.class, "head", Node.class); |
|
TAIL = l.findVarHandle(AbstractQueuedLongSynchronizer.class, "tail", Node.class); |
|
} catch (ReflectiveOperationException e) { |
|
throw new ExceptionInInitializerError(e); |
|
} |
|
// Reduce the risk of rare disastrous classloading in first call to |
|
// LockSupport.park: https://bugs.openjdk.java.net/browse/JDK-8074773 |
|
Class<?> ensureLoaded = LockSupport.class; |
|
} |
|
/** |
|
* Initializes head and tail fields on first contention. |
|
*/ |
|
private final void initializeSyncQueue() { |
|
Node h; |
|
if (HEAD.compareAndSet(this, null, (h = new Node()))) |
|
tail = h; |
|
} |
|
/** |
|
* CASes tail field. |
|
*/ |
|
private final boolean compareAndSetTail(Node expect, Node update) { |
|
return TAIL.compareAndSet(this, expect, update); |
|
} |
|
} |