/* |
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
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* |
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* This code is free software; you can redistribute it and/or modify it |
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* under the terms of the GNU General Public License version 2 only, as |
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* published by the Free Software Foundation. Oracle designates this |
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* particular file as subject to the "Classpath" exception as provided |
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* by Oracle in the LICENSE file that accompanied this code. |
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* |
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* This code is distributed in the hope that it will be useful, but WITHOUT |
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
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* version 2 for more details (a copy is included in the LICENSE file that |
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* accompanied this code). |
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* |
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* You should have received a copy of the GNU General Public License version |
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* 2 along with this work; if not, write to the Free Software Foundation, |
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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* |
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* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
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* or visit www.oracle.com if you need additional information or have any |
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* questions. |
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*/ |
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/* |
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* This file is available under and governed by the GNU General Public |
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* License version 2 only, as published by the Free Software Foundation. |
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* However, the following notice accompanied the original version of this |
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* file: |
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* |
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* Written by Doug Lea with assistance from members of JCP JSR-166 |
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* Expert Group and released to the public domain, as explained at |
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* http://creativecommons.org/publicdomain/zero/1.0/ |
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*/ |
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package java.util.concurrent; |
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import java.util.ArrayList; |
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import java.util.ConcurrentModificationException; |
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import java.util.HashSet; |
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import java.util.Iterator; |
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import java.util.List; |
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import java.util.concurrent.atomic.AtomicInteger; |
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import java.util.concurrent.locks.AbstractQueuedSynchronizer; |
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import java.util.concurrent.locks.Condition; |
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import java.util.concurrent.locks.ReentrantLock; |
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/** |
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* An {@link ExecutorService} that executes each submitted task using |
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* one of possibly several pooled threads, normally configured |
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* using {@link Executors} factory methods. |
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* |
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* <p>Thread pools address two different problems: they usually |
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* provide improved performance when executing large numbers of |
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* asynchronous tasks, due to reduced per-task invocation overhead, |
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* and they provide a means of bounding and managing the resources, |
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* including threads, consumed when executing a collection of tasks. |
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* Each {@code ThreadPoolExecutor} also maintains some basic |
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* statistics, such as the number of completed tasks. |
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* |
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* <p>To be useful across a wide range of contexts, this class |
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* provides many adjustable parameters and extensibility |
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* hooks. However, programmers are urged to use the more convenient |
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* {@link Executors} factory methods {@link |
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* Executors#newCachedThreadPool} (unbounded thread pool, with |
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* automatic thread reclamation), {@link Executors#newFixedThreadPool} |
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* (fixed size thread pool) and {@link |
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* Executors#newSingleThreadExecutor} (single background thread), that |
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* preconfigure settings for the most common usage |
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* scenarios. Otherwise, use the following guide when manually |
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* configuring and tuning this class: |
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* |
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* <dl> |
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* |
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* <dt>Core and maximum pool sizes</dt> |
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* |
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* <dd>A {@code ThreadPoolExecutor} will automatically adjust the |
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* pool size (see {@link #getPoolSize}) |
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* according to the bounds set by |
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* corePoolSize (see {@link #getCorePoolSize}) and |
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* maximumPoolSize (see {@link #getMaximumPoolSize}). |
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* |
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* When a new task is submitted in method {@link #execute(Runnable)}, |
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* if fewer than corePoolSize threads are running, a new thread is |
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* created to handle the request, even if other worker threads are |
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* idle. Else if fewer than maximumPoolSize threads are running, a |
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* new thread will be created to handle the request only if the queue |
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* is full. By setting corePoolSize and maximumPoolSize the same, you |
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* create a fixed-size thread pool. By setting maximumPoolSize to an |
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* essentially unbounded value such as {@code Integer.MAX_VALUE}, you |
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* allow the pool to accommodate an arbitrary number of concurrent |
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* tasks. Most typically, core and maximum pool sizes are set only |
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* upon construction, but they may also be changed dynamically using |
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* {@link #setCorePoolSize} and {@link #setMaximumPoolSize}. </dd> |
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* |
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* <dt>On-demand construction</dt> |
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* |
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* <dd>By default, even core threads are initially created and |
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* started only when new tasks arrive, but this can be overridden |
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* dynamically using method {@link #prestartCoreThread} or {@link |
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* #prestartAllCoreThreads}. You probably want to prestart threads if |
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* you construct the pool with a non-empty queue. </dd> |
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* |
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* <dt>Creating new threads</dt> |
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* |
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* <dd>New threads are created using a {@link ThreadFactory}. If not |
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* otherwise specified, a {@link Executors#defaultThreadFactory} is |
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* used, that creates threads to all be in the same {@link |
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* ThreadGroup} and with the same {@code NORM_PRIORITY} priority and |
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* non-daemon status. By supplying a different ThreadFactory, you can |
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* alter the thread's name, thread group, priority, daemon status, |
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* etc. If a {@code ThreadFactory} fails to create a thread when asked |
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* by returning null from {@code newThread}, the executor will |
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* continue, but might not be able to execute any tasks. Threads |
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* should possess the "modifyThread" {@code RuntimePermission}. If |
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* worker threads or other threads using the pool do not possess this |
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* permission, service may be degraded: configuration changes may not |
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* take effect in a timely manner, and a shutdown pool may remain in a |
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* state in which termination is possible but not completed.</dd> |
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* |
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* <dt>Keep-alive times</dt> |
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* |
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* <dd>If the pool currently has more than corePoolSize threads, |
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* excess threads will be terminated if they have been idle for more |
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* than the keepAliveTime (see {@link #getKeepAliveTime(TimeUnit)}). |
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* This provides a means of reducing resource consumption when the |
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* pool is not being actively used. If the pool becomes more active |
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* later, new threads will be constructed. This parameter can also be |
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* changed dynamically using method {@link #setKeepAliveTime(long, |
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* TimeUnit)}. Using a value of {@code Long.MAX_VALUE} {@link |
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* TimeUnit#NANOSECONDS} effectively disables idle threads from ever |
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* terminating prior to shut down. By default, the keep-alive policy |
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* applies only when there are more than corePoolSize threads, but |
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* method {@link #allowCoreThreadTimeOut(boolean)} can be used to |
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* apply this time-out policy to core threads as well, so long as the |
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* keepAliveTime value is non-zero. </dd> |
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* |
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* <dt>Queuing</dt> |
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* |
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* <dd>Any {@link BlockingQueue} may be used to transfer and hold |
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* submitted tasks. The use of this queue interacts with pool sizing: |
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* |
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* <ul> |
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* |
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* <li>If fewer than corePoolSize threads are running, the Executor |
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* always prefers adding a new thread |
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* rather than queuing. |
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* |
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* <li>If corePoolSize or more threads are running, the Executor |
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* always prefers queuing a request rather than adding a new |
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* thread. |
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* |
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* <li>If a request cannot be queued, a new thread is created unless |
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* this would exceed maximumPoolSize, in which case, the task will be |
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* rejected. |
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* |
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* </ul> |
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* |
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* There are three general strategies for queuing: |
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* <ol> |
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* |
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* <li><em> Direct handoffs.</em> A good default choice for a work |
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* queue is a {@link SynchronousQueue} that hands off tasks to threads |
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* without otherwise holding them. Here, an attempt to queue a task |
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* will fail if no threads are immediately available to run it, so a |
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* new thread will be constructed. This policy avoids lockups when |
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* handling sets of requests that might have internal dependencies. |
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* Direct handoffs generally require unbounded maximumPoolSizes to |
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* avoid rejection of new submitted tasks. This in turn admits the |
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* possibility of unbounded thread growth when commands continue to |
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* arrive on average faster than they can be processed. |
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* |
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* <li><em> Unbounded queues.</em> Using an unbounded queue (for |
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* example a {@link LinkedBlockingQueue} without a predefined |
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* capacity) will cause new tasks to wait in the queue when all |
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* corePoolSize threads are busy. Thus, no more than corePoolSize |
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* threads will ever be created. (And the value of the maximumPoolSize |
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* therefore doesn't have any effect.) This may be appropriate when |
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* each task is completely independent of others, so tasks cannot |
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* affect each others execution; for example, in a web page server. |
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* While this style of queuing can be useful in smoothing out |
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* transient bursts of requests, it admits the possibility of |
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* unbounded work queue growth when commands continue to arrive on |
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* average faster than they can be processed. |
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* |
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* <li><em>Bounded queues.</em> A bounded queue (for example, an |
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* {@link ArrayBlockingQueue}) helps prevent resource exhaustion when |
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* used with finite maximumPoolSizes, but can be more difficult to |
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* tune and control. Queue sizes and maximum pool sizes may be traded |
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* off for each other: Using large queues and small pools minimizes |
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* CPU usage, OS resources, and context-switching overhead, but can |
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* lead to artificially low throughput. If tasks frequently block (for |
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* example if they are I/O bound), a system may be able to schedule |
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* time for more threads than you otherwise allow. Use of small queues |
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* generally requires larger pool sizes, which keeps CPUs busier but |
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* may encounter unacceptable scheduling overhead, which also |
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* decreases throughput. |
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* |
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* </ol> |
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* |
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* </dd> |
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* |
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* <dt>Rejected tasks</dt> |
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* |
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* <dd>New tasks submitted in method {@link #execute(Runnable)} will be |
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* <em>rejected</em> when the Executor has been shut down, and also when |
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* the Executor uses finite bounds for both maximum threads and work queue |
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* capacity, and is saturated. In either case, the {@code execute} method |
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* invokes the {@link |
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* RejectedExecutionHandler#rejectedExecution(Runnable, ThreadPoolExecutor)} |
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* method of its {@link RejectedExecutionHandler}. Four predefined handler |
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* policies are provided: |
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* |
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* <ol> |
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* |
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* <li>In the default {@link ThreadPoolExecutor.AbortPolicy}, the handler |
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* throws a runtime {@link RejectedExecutionException} upon rejection. |
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* |
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* <li>In {@link ThreadPoolExecutor.CallerRunsPolicy}, the thread |
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* that invokes {@code execute} itself runs the task. This provides a |
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* simple feedback control mechanism that will slow down the rate that |
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* new tasks are submitted. |
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* |
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* <li>In {@link ThreadPoolExecutor.DiscardPolicy}, a task that cannot |
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* be executed is simply dropped. This policy is designed only for |
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* those rare cases in which task completion is never relied upon. |
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* |
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* <li>In {@link ThreadPoolExecutor.DiscardOldestPolicy}, if the |
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* executor is not shut down, the task at the head of the work queue |
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* is dropped, and then execution is retried (which can fail again, |
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* causing this to be repeated.) This policy is rarely acceptable. In |
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* nearly all cases, you should also cancel the task to cause an |
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* exception in any component waiting for its completion, and/or log |
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* the failure, as illustrated in {@link |
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* ThreadPoolExecutor.DiscardOldestPolicy} documentation. |
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* |
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* </ol> |
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* |
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* It is possible to define and use other kinds of {@link |
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* RejectedExecutionHandler} classes. Doing so requires some care |
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* especially when policies are designed to work only under particular |
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* capacity or queuing policies. </dd> |
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* |
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* <dt>Hook methods</dt> |
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* |
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* <dd>This class provides {@code protected} overridable |
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* {@link #beforeExecute(Thread, Runnable)} and |
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* {@link #afterExecute(Runnable, Throwable)} methods that are called |
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* before and after execution of each task. These can be used to |
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* manipulate the execution environment; for example, reinitializing |
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* ThreadLocals, gathering statistics, or adding log entries. |
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* Additionally, method {@link #terminated} can be overridden to perform |
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* any special processing that needs to be done once the Executor has |
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* fully terminated. |
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* |
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* <p>If hook, callback, or BlockingQueue methods throw exceptions, |
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* internal worker threads may in turn fail, abruptly terminate, and |
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* possibly be replaced.</dd> |
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* |
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* <dt>Queue maintenance</dt> |
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* |
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* <dd>Method {@link #getQueue()} allows access to the work queue |
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* for purposes of monitoring and debugging. Use of this method for |
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* any other purpose is strongly discouraged. Two supplied methods, |
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* {@link #remove(Runnable)} and {@link #purge} are available to |
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* assist in storage reclamation when large numbers of queued tasks |
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* become cancelled.</dd> |
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* |
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* <dt>Reclamation</dt> |
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* |
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* <dd>A pool that is no longer referenced in a program <em>AND</em> |
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* has no remaining threads may be reclaimed (garbage collected) |
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* without being explicitly shutdown. You can configure a pool to |
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* allow all unused threads to eventually die by setting appropriate |
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* keep-alive times, using a lower bound of zero core threads and/or |
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* setting {@link #allowCoreThreadTimeOut(boolean)}. </dd> |
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* |
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* </dl> |
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* |
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* <p><b>Extension example.</b> Most extensions of this class |
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* override one or more of the protected hook methods. For example, |
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* here is a subclass that adds a simple pause/resume feature: |
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* |
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* <pre> {@code |
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* class PausableThreadPoolExecutor extends ThreadPoolExecutor { |
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* private boolean isPaused; |
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* private ReentrantLock pauseLock = new ReentrantLock(); |
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* private Condition unpaused = pauseLock.newCondition(); |
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* |
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* public PausableThreadPoolExecutor(...) { super(...); } |
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* |
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* protected void beforeExecute(Thread t, Runnable r) { |
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* super.beforeExecute(t, r); |
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* pauseLock.lock(); |
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* try { |
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* while (isPaused) unpaused.await(); |
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* } catch (InterruptedException ie) { |
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* t.interrupt(); |
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* } finally { |
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* pauseLock.unlock(); |
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* } |
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* } |
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* |
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* public void pause() { |
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* pauseLock.lock(); |
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* try { |
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* isPaused = true; |
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* } finally { |
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* pauseLock.unlock(); |
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* } |
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* } |
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* |
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* public void resume() { |
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* pauseLock.lock(); |
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* try { |
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* isPaused = false; |
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* unpaused.signalAll(); |
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* } finally { |
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* pauseLock.unlock(); |
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* } |
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* } |
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* }}</pre> |
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* |
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* @since 1.5 |
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* @author Doug Lea |
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*/ |
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public class ThreadPoolExecutor extends AbstractExecutorService { |
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/** |
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* The main pool control state, ctl, is an atomic integer packing |
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* two conceptual fields |
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* workerCount, indicating the effective number of threads |
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* runState, indicating whether running, shutting down etc |
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* |
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* In order to pack them into one int, we limit workerCount to |
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* (2^29)-1 (about 500 million) threads rather than (2^31)-1 (2 |
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* billion) otherwise representable. If this is ever an issue in |
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* the future, the variable can be changed to be an AtomicLong, |
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* and the shift/mask constants below adjusted. But until the need |
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* arises, this code is a bit faster and simpler using an int. |
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* |
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* The workerCount is the number of workers that have been |
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* permitted to start and not permitted to stop. The value may be |
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* transiently different from the actual number of live threads, |
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* for example when a ThreadFactory fails to create a thread when |
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* asked, and when exiting threads are still performing |
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* bookkeeping before terminating. The user-visible pool size is |
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* reported as the current size of the workers set. |
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* |
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* The runState provides the main lifecycle control, taking on values: |
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* |
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* RUNNING: Accept new tasks and process queued tasks |
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* SHUTDOWN: Don't accept new tasks, but process queued tasks |
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* STOP: Don't accept new tasks, don't process queued tasks, |
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* and interrupt in-progress tasks |
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* TIDYING: All tasks have terminated, workerCount is zero, |
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* the thread transitioning to state TIDYING |
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* will run the terminated() hook method |
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* TERMINATED: terminated() has completed |
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* |
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* The numerical order among these values matters, to allow |
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* ordered comparisons. The runState monotonically increases over |
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* time, but need not hit each state. The transitions are: |
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* |
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* RUNNING -> SHUTDOWN |
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* On invocation of shutdown() |
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* (RUNNING or SHUTDOWN) -> STOP |
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* On invocation of shutdownNow() |
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* SHUTDOWN -> TIDYING |
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* When both queue and pool are empty |
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* STOP -> TIDYING |
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* When pool is empty |
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* TIDYING -> TERMINATED |
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* When the terminated() hook method has completed |
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* |
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* Threads waiting in awaitTermination() will return when the |
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* state reaches TERMINATED. |
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* |
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* Detecting the transition from SHUTDOWN to TIDYING is less |
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* straightforward than you'd like because the queue may become |
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* empty after non-empty and vice versa during SHUTDOWN state, but |
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* we can only terminate if, after seeing that it is empty, we see |
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* that workerCount is 0 (which sometimes entails a recheck -- see |
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* below). |
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*/ |
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private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0)); |
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private static final int COUNT_BITS = Integer.SIZE - 3; |
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private static final int COUNT_MASK = (1 << COUNT_BITS) - 1; |
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// runState is stored in the high-order bits |
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private static final int RUNNING = -1 << COUNT_BITS; |
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private static final int SHUTDOWN = 0 << COUNT_BITS; |
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private static final int STOP = 1 << COUNT_BITS; |
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private static final int TIDYING = 2 << COUNT_BITS; |
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private static final int TERMINATED = 3 << COUNT_BITS; |
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// Packing and unpacking ctl |
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private static int runStateOf(int c) { return c & ~COUNT_MASK; } |
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private static int workerCountOf(int c) { return c & COUNT_MASK; } |
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private static int ctlOf(int rs, int wc) { return rs | wc; } |
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/* |
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* Bit field accessors that don't require unpacking ctl. |
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* These depend on the bit layout and on workerCount being never negative. |
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*/ |
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private static boolean runStateLessThan(int c, int s) { |
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return c < s; |
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} |
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private static boolean runStateAtLeast(int c, int s) { |
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return c >= s; |
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} |
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private static boolean isRunning(int c) { |
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return c < SHUTDOWN; |
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} |
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/** |
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* Attempts to CAS-increment the workerCount field of ctl. |
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*/ |
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private boolean compareAndIncrementWorkerCount(int expect) { |
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return ctl.compareAndSet(expect, expect + 1); |
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} |
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/** |
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* Attempts to CAS-decrement the workerCount field of ctl. |
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*/ |
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private boolean compareAndDecrementWorkerCount(int expect) { |
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return ctl.compareAndSet(expect, expect - 1); |
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} |
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/** |
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* Decrements the workerCount field of ctl. This is called only on |
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* abrupt termination of a thread (see processWorkerExit). Other |
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* decrements are performed within getTask. |
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*/ |
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private void decrementWorkerCount() { |
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ctl.addAndGet(-1); |
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} |
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/** |
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* The queue used for holding tasks and handing off to worker |
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* threads. We do not require that workQueue.poll() returning |
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* null necessarily means that workQueue.isEmpty(), so rely |
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* solely on isEmpty to see if the queue is empty (which we must |
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* do for example when deciding whether to transition from |
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* SHUTDOWN to TIDYING). This accommodates special-purpose |
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* queues such as DelayQueues for which poll() is allowed to |
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* return null even if it may later return non-null when delays |
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* expire. |
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*/ |
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private final BlockingQueue<Runnable> workQueue; |
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/** |
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* Lock held on access to workers set and related bookkeeping. |
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* While we could use a concurrent set of some sort, it turns out |
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* to be generally preferable to use a lock. Among the reasons is |
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* that this serializes interruptIdleWorkers, which avoids |
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* unnecessary interrupt storms, especially during shutdown. |
|
* Otherwise exiting threads would concurrently interrupt those |
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* that have not yet interrupted. It also simplifies some of the |
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* associated statistics bookkeeping of largestPoolSize etc. We |
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* also hold mainLock on shutdown and shutdownNow, for the sake of |
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* ensuring workers set is stable while separately checking |
|
* permission to interrupt and actually interrupting. |
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*/ |
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private final ReentrantLock mainLock = new ReentrantLock(); |
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/** |
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* Set containing all worker threads in pool. Accessed only when |
|
* holding mainLock. |
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*/ |
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private final HashSet<Worker> workers = new HashSet<>(); |
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/** |
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* Wait condition to support awaitTermination. |
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*/ |
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private final Condition termination = mainLock.newCondition(); |
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/** |
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* Tracks largest attained pool size. Accessed only under |
|
* mainLock. |
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*/ |
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private int largestPoolSize; |
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/** |
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* Counter for completed tasks. Updated only on termination of |
|
* worker threads. Accessed only under mainLock. |
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*/ |
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private long completedTaskCount; |
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/* |
|
* All user control parameters are declared as volatiles so that |
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* ongoing actions are based on freshest values, but without need |
|
* for locking, since no internal invariants depend on them |
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* changing synchronously with respect to other actions. |
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*/ |
|
/** |
|
* Factory for new threads. All threads are created using this |
|
* factory (via method addWorker). All callers must be prepared |
|
* for addWorker to fail, which may reflect a system or user's |
|
* policy limiting the number of threads. Even though it is not |
|
* treated as an error, failure to create threads may result in |
|
* new tasks being rejected or existing ones remaining stuck in |
|
* the queue. |
|
* |
|
* We go further and preserve pool invariants even in the face of |
|
* errors such as OutOfMemoryError, that might be thrown while |
|
* trying to create threads. Such errors are rather common due to |
|
* the need to allocate a native stack in Thread.start, and users |
|
* will want to perform clean pool shutdown to clean up. There |
|
* will likely be enough memory available for the cleanup code to |
|
* complete without encountering yet another OutOfMemoryError. |
|
*/ |
|
private volatile ThreadFactory threadFactory; |
|
/** |
|
* Handler called when saturated or shutdown in execute. |
|
*/ |
|
private volatile RejectedExecutionHandler handler; |
|
/** |
|
* Timeout in nanoseconds for idle threads waiting for work. |
|
* Threads use this timeout when there are more than corePoolSize |
|
* present or if allowCoreThreadTimeOut. Otherwise they wait |
|
* forever for new work. |
|
*/ |
|
private volatile long keepAliveTime; |
|
/** |
|
* If false (default), core threads stay alive even when idle. |
|
* If true, core threads use keepAliveTime to time out waiting |
|
* for work. |
|
*/ |
|
private volatile boolean allowCoreThreadTimeOut; |
|
/** |
|
* Core pool size is the minimum number of workers to keep alive |
|
* (and not allow to time out etc) unless allowCoreThreadTimeOut |
|
* is set, in which case the minimum is zero. |
|
* |
|
* Since the worker count is actually stored in COUNT_BITS bits, |
|
* the effective limit is {@code corePoolSize & COUNT_MASK}. |
|
*/ |
|
private volatile int corePoolSize; |
|
/** |
|
* Maximum pool size. |
|
* |
|
* Since the worker count is actually stored in COUNT_BITS bits, |
|
* the effective limit is {@code maximumPoolSize & COUNT_MASK}. |
|
*/ |
|
private volatile int maximumPoolSize; |
|
/** |
|
* The default rejected execution handler. |
|
*/ |
|
private static final RejectedExecutionHandler defaultHandler = |
|
new AbortPolicy(); |
|
/** |
|
* Permission required for callers of shutdown and shutdownNow. |
|
* We additionally require (see checkShutdownAccess) that callers |
|
* have permission to actually interrupt threads in the worker set |
|
* (as governed by Thread.interrupt, which relies on |
|
* ThreadGroup.checkAccess, which in turn relies on |
|
* SecurityManager.checkAccess). Shutdowns are attempted only if |
|
* these checks pass. |
|
* |
|
* All actual invocations of Thread.interrupt (see |
|
* interruptIdleWorkers and interruptWorkers) ignore |
|
* SecurityExceptions, meaning that the attempted interrupts |
|
* silently fail. In the case of shutdown, they should not fail |
|
* unless the SecurityManager has inconsistent policies, sometimes |
|
* allowing access to a thread and sometimes not. In such cases, |
|
* failure to actually interrupt threads may disable or delay full |
|
* termination. Other uses of interruptIdleWorkers are advisory, |
|
* and failure to actually interrupt will merely delay response to |
|
* configuration changes so is not handled exceptionally. |
|
*/ |
|
private static final RuntimePermission shutdownPerm = |
|
new RuntimePermission("modifyThread"); |
|
/** |
|
* Class Worker mainly maintains interrupt control state for |
|
* threads running tasks, along with other minor bookkeeping. |
|
* This class opportunistically extends AbstractQueuedSynchronizer |
|
* to simplify acquiring and releasing a lock surrounding each |
|
* task execution. This protects against interrupts that are |
|
* intended to wake up a worker thread waiting for a task from |
|
* instead interrupting a task being run. We implement a simple |
|
* non-reentrant mutual exclusion lock rather than use |
|
* ReentrantLock because we do not want worker tasks to be able to |
|
* reacquire the lock when they invoke pool control methods like |
|
* setCorePoolSize. Additionally, to suppress interrupts until |
|
* the thread actually starts running tasks, we initialize lock |
|
* state to a negative value, and clear it upon start (in |
|
* runWorker). |
|
*/ |
|
private final class Worker |
|
extends AbstractQueuedSynchronizer |
|
implements Runnable |
|
{ |
|
/** |
|
* This class will never be serialized, but we provide a |
|
* serialVersionUID to suppress a javac warning. |
|
*/ |
|
private static final long serialVersionUID = 6138294804551838833L; |
|
/** Thread this worker is running in. Null if factory fails. */ |
|
@SuppressWarnings("serial") // Unlikely to be serializable |
|
final Thread thread; |
|
/** Initial task to run. Possibly null. */ |
|
@SuppressWarnings("serial") // Not statically typed as Serializable |
|
Runnable firstTask; |
|
/** Per-thread task counter */ |
|
volatile long completedTasks; |
|
// TODO: switch to AbstractQueuedLongSynchronizer and move |
|
// completedTasks into the lock word. |
|
/** |
|
* Creates with given first task and thread from ThreadFactory. |
|
* @param firstTask the first task (null if none) |
|
*/ |
|
Worker(Runnable firstTask) { |
|
setState(-1); // inhibit interrupts until runWorker |
|
this.firstTask = firstTask; |
|
this.thread = getThreadFactory().newThread(this); |
|
} |
|
/** Delegates main run loop to outer runWorker. */ |
|
public void run() { |
|
runWorker(this); |
|
} |
|
// Lock methods |
|
// |
|
// The value 0 represents the unlocked state. |
|
// The value 1 represents the locked state. |
|
protected boolean isHeldExclusively() { |
|
return getState() != 0; |
|
} |
|
protected boolean tryAcquire(int unused) { |
|
if (compareAndSetState(0, 1)) { |
|
setExclusiveOwnerThread(Thread.currentThread()); |
|
return true; |
|
} |
|
return false; |
|
} |
|
protected boolean tryRelease(int unused) { |
|
setExclusiveOwnerThread(null); |
|
setState(0); |
|
return true; |
|
} |
|
public void lock() { acquire(1); } |
|
public boolean tryLock() { return tryAcquire(1); } |
|
public void unlock() { release(1); } |
|
public boolean isLocked() { return isHeldExclusively(); } |
|
void interruptIfStarted() { |
|
Thread t; |
|
if (getState() >= 0 && (t = thread) != null && !t.isInterrupted()) { |
|
try { |
|
t.interrupt(); |
|
} catch (SecurityException ignore) { |
|
} |
|
} |
|
} |
|
} |
|
/* |
|
* Methods for setting control state |
|
*/ |
|
/** |
|
* Transitions runState to given target, or leaves it alone if |
|
* already at least the given target. |
|
* |
|
* @param targetState the desired state, either SHUTDOWN or STOP |
|
* (but not TIDYING or TERMINATED -- use tryTerminate for that) |
|
*/ |
|
private void advanceRunState(int targetState) { |
|
// assert targetState == SHUTDOWN || targetState == STOP; |
|
for (;;) { |
|
int c = ctl.get(); |
|
if (runStateAtLeast(c, targetState) || |
|
ctl.compareAndSet(c, ctlOf(targetState, workerCountOf(c)))) |
|
break; |
|
} |
|
} |
|
/** |
|
* Transitions to TERMINATED state if either (SHUTDOWN and pool |
|
* and queue empty) or (STOP and pool empty). If otherwise |
|
* eligible to terminate but workerCount is nonzero, interrupts an |
|
* idle worker to ensure that shutdown signals propagate. This |
|
* method must be called following any action that might make |
|
* termination possible -- reducing worker count or removing tasks |
|
* from the queue during shutdown. The method is non-private to |
|
* allow access from ScheduledThreadPoolExecutor. |
|
*/ |
|
final void tryTerminate() { |
|
for (;;) { |
|
int c = ctl.get(); |
|
if (isRunning(c) || |
|
runStateAtLeast(c, TIDYING) || |
|
(runStateLessThan(c, STOP) && ! workQueue.isEmpty())) |
|
return; |
|
if (workerCountOf(c) != 0) { // Eligible to terminate |
|
interruptIdleWorkers(ONLY_ONE); |
|
return; |
|
} |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
if (ctl.compareAndSet(c, ctlOf(TIDYING, 0))) { |
|
try { |
|
terminated(); |
|
} finally { |
|
ctl.set(ctlOf(TERMINATED, 0)); |
|
termination.signalAll(); |
|
} |
|
return; |
|
} |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
// else retry on failed CAS |
|
} |
|
} |
|
/* |
|
* Methods for controlling interrupts to worker threads. |
|
*/ |
|
/** |
|
* If there is a security manager, makes sure caller has |
|
* permission to shut down threads in general (see shutdownPerm). |
|
* If this passes, additionally makes sure the caller is allowed |
|
* to interrupt each worker thread. This might not be true even if |
|
* first check passed, if the SecurityManager treats some threads |
|
* specially. |
|
*/ |
|
private void checkShutdownAccess() { |
|
// assert mainLock.isHeldByCurrentThread(); |
|
@SuppressWarnings("removal") |
|
SecurityManager security = System.getSecurityManager(); |
|
if (security != null) { |
|
security.checkPermission(shutdownPerm); |
|
for (Worker w : workers) |
|
security.checkAccess(w.thread); |
|
} |
|
} |
|
/** |
|
* Interrupts all threads, even if active. Ignores SecurityExceptions |
|
* (in which case some threads may remain uninterrupted). |
|
*/ |
|
private void interruptWorkers() { |
|
// assert mainLock.isHeldByCurrentThread(); |
|
for (Worker w : workers) |
|
w.interruptIfStarted(); |
|
} |
|
/** |
|
* Interrupts threads that might be waiting for tasks (as |
|
* indicated by not being locked) so they can check for |
|
* termination or configuration changes. Ignores |
|
* SecurityExceptions (in which case some threads may remain |
|
* uninterrupted). |
|
* |
|
* @param onlyOne If true, interrupt at most one worker. This is |
|
* called only from tryTerminate when termination is otherwise |
|
* enabled but there are still other workers. In this case, at |
|
* most one waiting worker is interrupted to propagate shutdown |
|
* signals in case all threads are currently waiting. |
|
* Interrupting any arbitrary thread ensures that newly arriving |
|
* workers since shutdown began will also eventually exit. |
|
* To guarantee eventual termination, it suffices to always |
|
* interrupt only one idle worker, but shutdown() interrupts all |
|
* idle workers so that redundant workers exit promptly, not |
|
* waiting for a straggler task to finish. |
|
*/ |
|
private void interruptIdleWorkers(boolean onlyOne) { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
for (Worker w : workers) { |
|
Thread t = w.thread; |
|
if (!t.isInterrupted() && w.tryLock()) { |
|
try { |
|
t.interrupt(); |
|
} catch (SecurityException ignore) { |
|
} finally { |
|
w.unlock(); |
|
} |
|
} |
|
if (onlyOne) |
|
break; |
|
} |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Common form of interruptIdleWorkers, to avoid having to |
|
* remember what the boolean argument means. |
|
*/ |
|
private void interruptIdleWorkers() { |
|
interruptIdleWorkers(false); |
|
} |
|
private static final boolean ONLY_ONE = true; |
|
/* |
|
* Misc utilities, most of which are also exported to |
|
* ScheduledThreadPoolExecutor |
|
*/ |
|
/** |
|
* Invokes the rejected execution handler for the given command. |
|
* Package-protected for use by ScheduledThreadPoolExecutor. |
|
*/ |
|
final void reject(Runnable command) { |
|
handler.rejectedExecution(command, this); |
|
} |
|
/** |
|
* Performs any further cleanup following run state transition on |
|
* invocation of shutdown. A no-op here, but used by |
|
* ScheduledThreadPoolExecutor to cancel delayed tasks. |
|
*/ |
|
void onShutdown() { |
|
} |
|
/** |
|
* Drains the task queue into a new list, normally using |
|
* drainTo. But if the queue is a DelayQueue or any other kind of |
|
* queue for which poll or drainTo may fail to remove some |
|
* elements, it deletes them one by one. |
|
*/ |
|
private List<Runnable> drainQueue() { |
|
BlockingQueue<Runnable> q = workQueue; |
|
ArrayList<Runnable> taskList = new ArrayList<>(); |
|
q.drainTo(taskList); |
|
if (!q.isEmpty()) { |
|
for (Runnable r : q.toArray(new Runnable[0])) { |
|
if (q.remove(r)) |
|
taskList.add(r); |
|
} |
|
} |
|
return taskList; |
|
} |
|
/* |
|
* Methods for creating, running and cleaning up after workers |
|
*/ |
|
/** |
|
* Checks if a new worker can be added with respect to current |
|
* pool state and the given bound (either core or maximum). If so, |
|
* the worker count is adjusted accordingly, and, if possible, a |
|
* new worker is created and started, running firstTask as its |
|
* first task. This method returns false if the pool is stopped or |
|
* eligible to shut down. It also returns false if the thread |
|
* factory fails to create a thread when asked. If the thread |
|
* creation fails, either due to the thread factory returning |
|
* null, or due to an exception (typically OutOfMemoryError in |
|
* Thread.start()), we roll back cleanly. |
|
* |
|
* @param firstTask the task the new thread should run first (or |
|
* null if none). Workers are created with an initial first task |
|
* (in method execute()) to bypass queuing when there are fewer |
|
* than corePoolSize threads (in which case we always start one), |
|
* or when the queue is full (in which case we must bypass queue). |
|
* Initially idle threads are usually created via |
|
* prestartCoreThread or to replace other dying workers. |
|
* |
|
* @param core if true use corePoolSize as bound, else |
|
* maximumPoolSize. (A boolean indicator is used here rather than a |
|
* value to ensure reads of fresh values after checking other pool |
|
* state). |
|
* @return true if successful |
|
*/ |
|
private boolean addWorker(Runnable firstTask, boolean core) { |
|
retry: |
|
for (int c = ctl.get();;) { |
|
// Check if queue empty only if necessary. |
|
if (runStateAtLeast(c, SHUTDOWN) |
|
&& (runStateAtLeast(c, STOP) |
|
|| firstTask != null |
|
|| workQueue.isEmpty())) |
|
return false; |
|
for (;;) { |
|
if (workerCountOf(c) |
|
>= ((core ? corePoolSize : maximumPoolSize) & COUNT_MASK)) |
|
return false; |
|
if (compareAndIncrementWorkerCount(c)) |
|
break retry; |
|
c = ctl.get(); // Re-read ctl |
|
if (runStateAtLeast(c, SHUTDOWN)) |
|
continue retry; |
|
// else CAS failed due to workerCount change; retry inner loop |
|
} |
|
} |
|
boolean workerStarted = false; |
|
boolean workerAdded = false; |
|
Worker w = null; |
|
try { |
|
w = new Worker(firstTask); |
|
final Thread t = w.thread; |
|
if (t != null) { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
// Recheck while holding lock. |
|
// Back out on ThreadFactory failure or if |
|
// shut down before lock acquired. |
|
int c = ctl.get(); |
|
if (isRunning(c) || |
|
(runStateLessThan(c, STOP) && firstTask == null)) { |
|
if (t.getState() != Thread.State.NEW) |
|
throw new IllegalThreadStateException(); |
|
workers.add(w); |
|
workerAdded = true; |
|
int s = workers.size(); |
|
if (s > largestPoolSize) |
|
largestPoolSize = s; |
|
} |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
if (workerAdded) { |
|
t.start(); |
|
workerStarted = true; |
|
} |
|
} |
|
} finally { |
|
if (! workerStarted) |
|
addWorkerFailed(w); |
|
} |
|
return workerStarted; |
|
} |
|
/** |
|
* Rolls back the worker thread creation. |
|
* - removes worker from workers, if present |
|
* - decrements worker count |
|
* - rechecks for termination, in case the existence of this |
|
* worker was holding up termination |
|
*/ |
|
private void addWorkerFailed(Worker w) { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
if (w != null) |
|
workers.remove(w); |
|
decrementWorkerCount(); |
|
tryTerminate(); |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Performs cleanup and bookkeeping for a dying worker. Called |
|
* only from worker threads. Unless completedAbruptly is set, |
|
* assumes that workerCount has already been adjusted to account |
|
* for exit. This method removes thread from worker set, and |
|
* possibly terminates the pool or replaces the worker if either |
|
* it exited due to user task exception or if fewer than |
|
* corePoolSize workers are running or queue is non-empty but |
|
* there are no workers. |
|
* |
|
* @param w the worker |
|
* @param completedAbruptly if the worker died due to user exception |
|
*/ |
|
private void processWorkerExit(Worker w, boolean completedAbruptly) { |
|
if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted |
|
decrementWorkerCount(); |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
completedTaskCount += w.completedTasks; |
|
workers.remove(w); |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
tryTerminate(); |
|
int c = ctl.get(); |
|
if (runStateLessThan(c, STOP)) { |
|
if (!completedAbruptly) { |
|
int min = allowCoreThreadTimeOut ? 0 : corePoolSize; |
|
if (min == 0 && ! workQueue.isEmpty()) |
|
min = 1; |
|
if (workerCountOf(c) >= min) |
|
return; // replacement not needed |
|
} |
|
addWorker(null, false); |
|
} |
|
} |
|
/** |
|
* Performs blocking or timed wait for a task, depending on |
|
* current configuration settings, or returns null if this worker |
|
* must exit because of any of: |
|
* 1. There are more than maximumPoolSize workers (due to |
|
* a call to setMaximumPoolSize). |
|
* 2. The pool is stopped. |
|
* 3. The pool is shutdown and the queue is empty. |
|
* 4. This worker timed out waiting for a task, and timed-out |
|
* workers are subject to termination (that is, |
|
* {@code allowCoreThreadTimeOut || workerCount > corePoolSize}) |
|
* both before and after the timed wait, and if the queue is |
|
* non-empty, this worker is not the last thread in the pool. |
|
* |
|
* @return task, or null if the worker must exit, in which case |
|
* workerCount is decremented |
|
*/ |
|
private Runnable getTask() { |
|
boolean timedOut = false; // Did the last poll() time out? |
|
for (;;) { |
|
int c = ctl.get(); |
|
// Check if queue empty only if necessary. |
|
if (runStateAtLeast(c, SHUTDOWN) |
|
&& (runStateAtLeast(c, STOP) || workQueue.isEmpty())) { |
|
decrementWorkerCount(); |
|
return null; |
|
} |
|
int wc = workerCountOf(c); |
|
// Are workers subject to culling? |
|
boolean timed = allowCoreThreadTimeOut || wc > corePoolSize; |
|
if ((wc > maximumPoolSize || (timed && timedOut)) |
|
&& (wc > 1 || workQueue.isEmpty())) { |
|
if (compareAndDecrementWorkerCount(c)) |
|
return null; |
|
continue; |
|
} |
|
try { |
|
Runnable r = timed ? |
|
workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) : |
|
workQueue.take(); |
|
if (r != null) |
|
return r; |
|
timedOut = true; |
|
} catch (InterruptedException retry) { |
|
timedOut = false; |
|
} |
|
} |
|
} |
|
/** |
|
* Main worker run loop. Repeatedly gets tasks from queue and |
|
* executes them, while coping with a number of issues: |
|
* |
|
* 1. We may start out with an initial task, in which case we |
|
* don't need to get the first one. Otherwise, as long as pool is |
|
* running, we get tasks from getTask. If it returns null then the |
|
* worker exits due to changed pool state or configuration |
|
* parameters. Other exits result from exception throws in |
|
* external code, in which case completedAbruptly holds, which |
|
* usually leads processWorkerExit to replace this thread. |
|
* |
|
* 2. Before running any task, the lock is acquired to prevent |
|
* other pool interrupts while the task is executing, and then we |
|
* ensure that unless pool is stopping, this thread does not have |
|
* its interrupt set. |
|
* |
|
* 3. Each task run is preceded by a call to beforeExecute, which |
|
* might throw an exception, in which case we cause thread to die |
|
* (breaking loop with completedAbruptly true) without processing |
|
* the task. |
|
* |
|
* 4. Assuming beforeExecute completes normally, we run the task, |
|
* gathering any of its thrown exceptions to send to afterExecute. |
|
* We separately handle RuntimeException, Error (both of which the |
|
* specs guarantee that we trap) and arbitrary Throwables. |
|
* Because we cannot rethrow Throwables within Runnable.run, we |
|
* wrap them within Errors on the way out (to the thread's |
|
* UncaughtExceptionHandler). Any thrown exception also |
|
* conservatively causes thread to die. |
|
* |
|
* 5. After task.run completes, we call afterExecute, which may |
|
* also throw an exception, which will also cause thread to |
|
* die. According to JLS Sec 14.20, this exception is the one that |
|
* will be in effect even if task.run throws. |
|
* |
|
* The net effect of the exception mechanics is that afterExecute |
|
* and the thread's UncaughtExceptionHandler have as accurate |
|
* information as we can provide about any problems encountered by |
|
* user code. |
|
* |
|
* @param w the worker |
|
*/ |
|
final void runWorker(Worker w) { |
|
Thread wt = Thread.currentThread(); |
|
Runnable task = w.firstTask; |
|
w.firstTask = null; |
|
w.unlock(); // allow interrupts |
|
boolean completedAbruptly = true; |
|
try { |
|
while (task != null || (task = getTask()) != null) { |
|
w.lock(); |
|
// If pool is stopping, ensure thread is interrupted; |
|
// if not, ensure thread is not interrupted. This |
|
// requires a recheck in second case to deal with |
|
// shutdownNow race while clearing interrupt |
|
if ((runStateAtLeast(ctl.get(), STOP) || |
|
(Thread.interrupted() && |
|
runStateAtLeast(ctl.get(), STOP))) && |
|
!wt.isInterrupted()) |
|
wt.interrupt(); |
|
try { |
|
beforeExecute(wt, task); |
|
try { |
|
task.run(); |
|
afterExecute(task, null); |
|
} catch (Throwable ex) { |
|
afterExecute(task, ex); |
|
throw ex; |
|
} |
|
} finally { |
|
task = null; |
|
w.completedTasks++; |
|
w.unlock(); |
|
} |
|
} |
|
completedAbruptly = false; |
|
} finally { |
|
processWorkerExit(w, completedAbruptly); |
|
} |
|
} |
|
// Public constructors and methods |
|
/** |
|
* Creates a new {@code ThreadPoolExecutor} with the given initial |
|
* parameters, the |
|
* {@linkplain Executors#defaultThreadFactory default thread factory} |
|
* and the {@linkplain ThreadPoolExecutor.AbortPolicy |
|
* default rejected execution handler}. |
|
* |
|
* <p>It may be more convenient to use one of the {@link Executors} |
|
* factory methods instead of this general purpose constructor. |
|
* |
|
* @param corePoolSize the number of threads to keep in the pool, even |
|
* if they are idle, unless {@code allowCoreThreadTimeOut} is set |
|
* @param maximumPoolSize the maximum number of threads to allow in the |
|
* pool |
|
* @param keepAliveTime when the number of threads is greater than |
|
* the core, this is the maximum time that excess idle threads |
|
* will wait for new tasks before terminating. |
|
* @param unit the time unit for the {@code keepAliveTime} argument |
|
* @param workQueue the queue to use for holding tasks before they are |
|
* executed. This queue will hold only the {@code Runnable} |
|
* tasks submitted by the {@code execute} method. |
|
* @throws IllegalArgumentException if one of the following holds:<br> |
|
* {@code corePoolSize < 0}<br> |
|
* {@code keepAliveTime < 0}<br> |
|
* {@code maximumPoolSize <= 0}<br> |
|
* {@code maximumPoolSize < corePoolSize} |
|
* @throws NullPointerException if {@code workQueue} is null |
|
*/ |
|
public ThreadPoolExecutor(int corePoolSize, |
|
int maximumPoolSize, |
|
long keepAliveTime, |
|
TimeUnit unit, |
|
BlockingQueue<Runnable> workQueue) { |
|
this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, |
|
Executors.defaultThreadFactory(), defaultHandler); |
|
} |
|
/** |
|
* Creates a new {@code ThreadPoolExecutor} with the given initial |
|
* parameters and the {@linkplain ThreadPoolExecutor.AbortPolicy |
|
* default rejected execution handler}. |
|
* |
|
* @param corePoolSize the number of threads to keep in the pool, even |
|
* if they are idle, unless {@code allowCoreThreadTimeOut} is set |
|
* @param maximumPoolSize the maximum number of threads to allow in the |
|
* pool |
|
* @param keepAliveTime when the number of threads is greater than |
|
* the core, this is the maximum time that excess idle threads |
|
* will wait for new tasks before terminating. |
|
* @param unit the time unit for the {@code keepAliveTime} argument |
|
* @param workQueue the queue to use for holding tasks before they are |
|
* executed. This queue will hold only the {@code Runnable} |
|
* tasks submitted by the {@code execute} method. |
|
* @param threadFactory the factory to use when the executor |
|
* creates a new thread |
|
* @throws IllegalArgumentException if one of the following holds:<br> |
|
* {@code corePoolSize < 0}<br> |
|
* {@code keepAliveTime < 0}<br> |
|
* {@code maximumPoolSize <= 0}<br> |
|
* {@code maximumPoolSize < corePoolSize} |
|
* @throws NullPointerException if {@code workQueue} |
|
* or {@code threadFactory} is null |
|
*/ |
|
public ThreadPoolExecutor(int corePoolSize, |
|
int maximumPoolSize, |
|
long keepAliveTime, |
|
TimeUnit unit, |
|
BlockingQueue<Runnable> workQueue, |
|
ThreadFactory threadFactory) { |
|
this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, |
|
threadFactory, defaultHandler); |
|
} |
|
/** |
|
* Creates a new {@code ThreadPoolExecutor} with the given initial |
|
* parameters and the |
|
* {@linkplain Executors#defaultThreadFactory default thread factory}. |
|
* |
|
* @param corePoolSize the number of threads to keep in the pool, even |
|
* if they are idle, unless {@code allowCoreThreadTimeOut} is set |
|
* @param maximumPoolSize the maximum number of threads to allow in the |
|
* pool |
|
* @param keepAliveTime when the number of threads is greater than |
|
* the core, this is the maximum time that excess idle threads |
|
* will wait for new tasks before terminating. |
|
* @param unit the time unit for the {@code keepAliveTime} argument |
|
* @param workQueue the queue to use for holding tasks before they are |
|
* executed. This queue will hold only the {@code Runnable} |
|
* tasks submitted by the {@code execute} method. |
|
* @param handler the handler to use when execution is blocked |
|
* because the thread bounds and queue capacities are reached |
|
* @throws IllegalArgumentException if one of the following holds:<br> |
|
* {@code corePoolSize < 0}<br> |
|
* {@code keepAliveTime < 0}<br> |
|
* {@code maximumPoolSize <= 0}<br> |
|
* {@code maximumPoolSize < corePoolSize} |
|
* @throws NullPointerException if {@code workQueue} |
|
* or {@code handler} is null |
|
*/ |
|
public ThreadPoolExecutor(int corePoolSize, |
|
int maximumPoolSize, |
|
long keepAliveTime, |
|
TimeUnit unit, |
|
BlockingQueue<Runnable> workQueue, |
|
RejectedExecutionHandler handler) { |
|
this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, |
|
Executors.defaultThreadFactory(), handler); |
|
} |
|
/** |
|
* Creates a new {@code ThreadPoolExecutor} with the given initial |
|
* parameters. |
|
* |
|
* @param corePoolSize the number of threads to keep in the pool, even |
|
* if they are idle, unless {@code allowCoreThreadTimeOut} is set |
|
* @param maximumPoolSize the maximum number of threads to allow in the |
|
* pool |
|
* @param keepAliveTime when the number of threads is greater than |
|
* the core, this is the maximum time that excess idle threads |
|
* will wait for new tasks before terminating. |
|
* @param unit the time unit for the {@code keepAliveTime} argument |
|
* @param workQueue the queue to use for holding tasks before they are |
|
* executed. This queue will hold only the {@code Runnable} |
|
* tasks submitted by the {@code execute} method. |
|
* @param threadFactory the factory to use when the executor |
|
* creates a new thread |
|
* @param handler the handler to use when execution is blocked |
|
* because the thread bounds and queue capacities are reached |
|
* @throws IllegalArgumentException if one of the following holds:<br> |
|
* {@code corePoolSize < 0}<br> |
|
* {@code keepAliveTime < 0}<br> |
|
* {@code maximumPoolSize <= 0}<br> |
|
* {@code maximumPoolSize < corePoolSize} |
|
* @throws NullPointerException if {@code workQueue} |
|
* or {@code threadFactory} or {@code handler} is null |
|
*/ |
|
public ThreadPoolExecutor(int corePoolSize, |
|
int maximumPoolSize, |
|
long keepAliveTime, |
|
TimeUnit unit, |
|
BlockingQueue<Runnable> workQueue, |
|
ThreadFactory threadFactory, |
|
RejectedExecutionHandler handler) { |
|
if (corePoolSize < 0 || |
|
maximumPoolSize <= 0 || |
|
maximumPoolSize < corePoolSize || |
|
keepAliveTime < 0) |
|
throw new IllegalArgumentException(); |
|
if (workQueue == null || threadFactory == null || handler == null) |
|
throw new NullPointerException(); |
|
this.corePoolSize = corePoolSize; |
|
this.maximumPoolSize = maximumPoolSize; |
|
this.workQueue = workQueue; |
|
this.keepAliveTime = unit.toNanos(keepAliveTime); |
|
this.threadFactory = threadFactory; |
|
this.handler = handler; |
|
} |
|
/** |
|
* Executes the given task sometime in the future. The task |
|
* may execute in a new thread or in an existing pooled thread. |
|
* |
|
* If the task cannot be submitted for execution, either because this |
|
* executor has been shutdown or because its capacity has been reached, |
|
* the task is handled by the current {@link RejectedExecutionHandler}. |
|
* |
|
* @param command the task to execute |
|
* @throws RejectedExecutionException at discretion of |
|
* {@code RejectedExecutionHandler}, if the task |
|
* cannot be accepted for execution |
|
* @throws NullPointerException if {@code command} is null |
|
*/ |
|
public void execute(Runnable command) { |
|
if (command == null) |
|
throw new NullPointerException(); |
|
/* |
|
* Proceed in 3 steps: |
|
* |
|
* 1. If fewer than corePoolSize threads are running, try to |
|
* start a new thread with the given command as its first |
|
* task. The call to addWorker atomically checks runState and |
|
* workerCount, and so prevents false alarms that would add |
|
* threads when it shouldn't, by returning false. |
|
* |
|
* 2. If a task can be successfully queued, then we still need |
|
* to double-check whether we should have added a thread |
|
* (because existing ones died since last checking) or that |
|
* the pool shut down since entry into this method. So we |
|
* recheck state and if necessary roll back the enqueuing if |
|
* stopped, or start a new thread if there are none. |
|
* |
|
* 3. If we cannot queue task, then we try to add a new |
|
* thread. If it fails, we know we are shut down or saturated |
|
* and so reject the task. |
|
*/ |
|
int c = ctl.get(); |
|
if (workerCountOf(c) < corePoolSize) { |
|
if (addWorker(command, true)) |
|
return; |
|
c = ctl.get(); |
|
} |
|
if (isRunning(c) && workQueue.offer(command)) { |
|
int recheck = ctl.get(); |
|
if (! isRunning(recheck) && remove(command)) |
|
reject(command); |
|
else if (workerCountOf(recheck) == 0) |
|
addWorker(null, false); |
|
} |
|
else if (!addWorker(command, false)) |
|
reject(command); |
|
} |
|
/** |
|
* Initiates an orderly shutdown in which previously submitted |
|
* tasks are executed, but no new tasks will be accepted. |
|
* Invocation has no additional effect if already shut down. |
|
* |
|
* <p>This method does not wait for previously submitted tasks to |
|
* complete execution. Use {@link #awaitTermination awaitTermination} |
|
* to do that. |
|
* |
|
* @throws SecurityException {@inheritDoc} |
|
*/ |
|
public void shutdown() { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
checkShutdownAccess(); |
|
advanceRunState(SHUTDOWN); |
|
interruptIdleWorkers(); |
|
onShutdown(); // hook for ScheduledThreadPoolExecutor |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
tryTerminate(); |
|
} |
|
/** |
|
* Attempts to stop all actively executing tasks, halts the |
|
* processing of waiting tasks, and returns a list of the tasks |
|
* that were awaiting execution. These tasks are drained (removed) |
|
* from the task queue upon return from this method. |
|
* |
|
* <p>This method does not wait for actively executing tasks to |
|
* terminate. Use {@link #awaitTermination awaitTermination} to |
|
* do that. |
|
* |
|
* <p>There are no guarantees beyond best-effort attempts to stop |
|
* processing actively executing tasks. This implementation |
|
* interrupts tasks via {@link Thread#interrupt}; any task that |
|
* fails to respond to interrupts may never terminate. |
|
* |
|
* @throws SecurityException {@inheritDoc} |
|
*/ |
|
public List<Runnable> shutdownNow() { |
|
List<Runnable> tasks; |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
checkShutdownAccess(); |
|
advanceRunState(STOP); |
|
interruptWorkers(); |
|
tasks = drainQueue(); |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
tryTerminate(); |
|
return tasks; |
|
} |
|
public boolean isShutdown() { |
|
return runStateAtLeast(ctl.get(), SHUTDOWN); |
|
} |
|
/** Used by ScheduledThreadPoolExecutor. */ |
|
boolean isStopped() { |
|
return runStateAtLeast(ctl.get(), STOP); |
|
} |
|
/** |
|
* Returns true if this executor is in the process of terminating |
|
* after {@link #shutdown} or {@link #shutdownNow} but has not |
|
* completely terminated. This method may be useful for |
|
* debugging. A return of {@code true} reported a sufficient |
|
* period after shutdown may indicate that submitted tasks have |
|
* ignored or suppressed interruption, causing this executor not |
|
* to properly terminate. |
|
* |
|
* @return {@code true} if terminating but not yet terminated |
|
*/ |
|
public boolean isTerminating() { |
|
int c = ctl.get(); |
|
return runStateAtLeast(c, SHUTDOWN) && runStateLessThan(c, TERMINATED); |
|
} |
|
public boolean isTerminated() { |
|
return runStateAtLeast(ctl.get(), TERMINATED); |
|
} |
|
public boolean awaitTermination(long timeout, TimeUnit unit) |
|
throws InterruptedException { |
|
long nanos = unit.toNanos(timeout); |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
while (runStateLessThan(ctl.get(), TERMINATED)) { |
|
if (nanos <= 0L) |
|
return false; |
|
nanos = termination.awaitNanos(nanos); |
|
} |
|
return true; |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
// Override without "throws Throwable" for compatibility with subclasses |
|
// whose finalize method invokes super.finalize() (as is recommended). |
|
// Before JDK 11, finalize() had a non-empty method body. |
|
/** |
|
* @implNote Previous versions of this class had a finalize method |
|
* that shut down this executor, but in this version, finalize |
|
* does nothing. |
|
*/ |
|
@Deprecated(since="9") |
|
protected void finalize() {} |
|
/** |
|
* Sets the thread factory used to create new threads. |
|
* |
|
* @param threadFactory the new thread factory |
|
* @throws NullPointerException if threadFactory is null |
|
* @see #getThreadFactory |
|
*/ |
|
public void setThreadFactory(ThreadFactory threadFactory) { |
|
if (threadFactory == null) |
|
throw new NullPointerException(); |
|
this.threadFactory = threadFactory; |
|
} |
|
/** |
|
* Returns the thread factory used to create new threads. |
|
* |
|
* @return the current thread factory |
|
* @see #setThreadFactory(ThreadFactory) |
|
*/ |
|
public ThreadFactory getThreadFactory() { |
|
return threadFactory; |
|
} |
|
/** |
|
* Sets a new handler for unexecutable tasks. |
|
* |
|
* @param handler the new handler |
|
* @throws NullPointerException if handler is null |
|
* @see #getRejectedExecutionHandler |
|
*/ |
|
public void setRejectedExecutionHandler(RejectedExecutionHandler handler) { |
|
if (handler == null) |
|
throw new NullPointerException(); |
|
this.handler = handler; |
|
} |
|
/** |
|
* Returns the current handler for unexecutable tasks. |
|
* |
|
* @return the current handler |
|
* @see #setRejectedExecutionHandler(RejectedExecutionHandler) |
|
*/ |
|
public RejectedExecutionHandler getRejectedExecutionHandler() { |
|
return handler; |
|
} |
|
/** |
|
* Sets the core number of threads. This overrides any value set |
|
* in the constructor. If the new value is smaller than the |
|
* current value, excess existing threads will be terminated when |
|
* they next become idle. If larger, new threads will, if needed, |
|
* be started to execute any queued tasks. |
|
* |
|
* @param corePoolSize the new core size |
|
* @throws IllegalArgumentException if {@code corePoolSize < 0} |
|
* or {@code corePoolSize} is greater than the {@linkplain |
|
* #getMaximumPoolSize() maximum pool size} |
|
* @see #getCorePoolSize |
|
*/ |
|
public void setCorePoolSize(int corePoolSize) { |
|
if (corePoolSize < 0 || maximumPoolSize < corePoolSize) |
|
throw new IllegalArgumentException(); |
|
int delta = corePoolSize - this.corePoolSize; |
|
this.corePoolSize = corePoolSize; |
|
if (workerCountOf(ctl.get()) > corePoolSize) |
|
interruptIdleWorkers(); |
|
else if (delta > 0) { |
|
// We don't really know how many new threads are "needed". |
|
// As a heuristic, prestart enough new workers (up to new |
|
// core size) to handle the current number of tasks in |
|
// queue, but stop if queue becomes empty while doing so. |
|
int k = Math.min(delta, workQueue.size()); |
|
while (k-- > 0 && addWorker(null, true)) { |
|
if (workQueue.isEmpty()) |
|
break; |
|
} |
|
} |
|
} |
|
/** |
|
* Returns the core number of threads. |
|
* |
|
* @return the core number of threads |
|
* @see #setCorePoolSize |
|
*/ |
|
public int getCorePoolSize() { |
|
return corePoolSize; |
|
} |
|
/** |
|
* Starts a core thread, causing it to idly wait for work. This |
|
* overrides the default policy of starting core threads only when |
|
* new tasks are executed. This method will return {@code false} |
|
* if all core threads have already been started. |
|
* |
|
* @return {@code true} if a thread was started |
|
*/ |
|
public boolean prestartCoreThread() { |
|
return workerCountOf(ctl.get()) < corePoolSize && |
|
addWorker(null, true); |
|
} |
|
/** |
|
* Same as prestartCoreThread except arranges that at least one |
|
* thread is started even if corePoolSize is 0. |
|
*/ |
|
void ensurePrestart() { |
|
int wc = workerCountOf(ctl.get()); |
|
if (wc < corePoolSize) |
|
addWorker(null, true); |
|
else if (wc == 0) |
|
addWorker(null, false); |
|
} |
|
/** |
|
* Starts all core threads, causing them to idly wait for work. This |
|
* overrides the default policy of starting core threads only when |
|
* new tasks are executed. |
|
* |
|
* @return the number of threads started |
|
*/ |
|
public int prestartAllCoreThreads() { |
|
int n = 0; |
|
while (addWorker(null, true)) |
|
++n; |
|
return n; |
|
} |
|
/** |
|
* Returns true if this pool allows core threads to time out and |
|
* terminate if no tasks arrive within the keepAlive time, being |
|
* replaced if needed when new tasks arrive. When true, the same |
|
* keep-alive policy applying to non-core threads applies also to |
|
* core threads. When false (the default), core threads are never |
|
* terminated due to lack of incoming tasks. |
|
* |
|
* @return {@code true} if core threads are allowed to time out, |
|
* else {@code false} |
|
* |
|
* @since 1.6 |
|
*/ |
|
public boolean allowsCoreThreadTimeOut() { |
|
return allowCoreThreadTimeOut; |
|
} |
|
/** |
|
* Sets the policy governing whether core threads may time out and |
|
* terminate if no tasks arrive within the keep-alive time, being |
|
* replaced if needed when new tasks arrive. When false, core |
|
* threads are never terminated due to lack of incoming |
|
* tasks. When true, the same keep-alive policy applying to |
|
* non-core threads applies also to core threads. To avoid |
|
* continual thread replacement, the keep-alive time must be |
|
* greater than zero when setting {@code true}. This method |
|
* should in general be called before the pool is actively used. |
|
* |
|
* @param value {@code true} if should time out, else {@code false} |
|
* @throws IllegalArgumentException if value is {@code true} |
|
* and the current keep-alive time is not greater than zero |
|
* |
|
* @since 1.6 |
|
*/ |
|
public void allowCoreThreadTimeOut(boolean value) { |
|
if (value && keepAliveTime <= 0) |
|
throw new IllegalArgumentException("Core threads must have nonzero keep alive times"); |
|
if (value != allowCoreThreadTimeOut) { |
|
allowCoreThreadTimeOut = value; |
|
if (value) |
|
interruptIdleWorkers(); |
|
} |
|
} |
|
/** |
|
* Sets the maximum allowed number of threads. This overrides any |
|
* value set in the constructor. If the new value is smaller than |
|
* the current value, excess existing threads will be |
|
* terminated when they next become idle. |
|
* |
|
* @param maximumPoolSize the new maximum |
|
* @throws IllegalArgumentException if the new maximum is |
|
* less than or equal to zero, or |
|
* less than the {@linkplain #getCorePoolSize core pool size} |
|
* @see #getMaximumPoolSize |
|
*/ |
|
public void setMaximumPoolSize(int maximumPoolSize) { |
|
if (maximumPoolSize <= 0 || maximumPoolSize < corePoolSize) |
|
throw new IllegalArgumentException(); |
|
this.maximumPoolSize = maximumPoolSize; |
|
if (workerCountOf(ctl.get()) > maximumPoolSize) |
|
interruptIdleWorkers(); |
|
} |
|
/** |
|
* Returns the maximum allowed number of threads. |
|
* |
|
* @return the maximum allowed number of threads |
|
* @see #setMaximumPoolSize |
|
*/ |
|
public int getMaximumPoolSize() { |
|
return maximumPoolSize; |
|
} |
|
/** |
|
* Sets the thread keep-alive time, which is the amount of time |
|
* that threads may remain idle before being terminated. |
|
* Threads that wait this amount of time without processing a |
|
* task will be terminated if there are more than the core |
|
* number of threads currently in the pool, or if this pool |
|
* {@linkplain #allowsCoreThreadTimeOut() allows core thread timeout}. |
|
* This overrides any value set in the constructor. |
|
* |
|
* @param time the time to wait. A time value of zero will cause |
|
* excess threads to terminate immediately after executing tasks. |
|
* @param unit the time unit of the {@code time} argument |
|
* @throws IllegalArgumentException if {@code time} less than zero or |
|
* if {@code time} is zero and {@code allowsCoreThreadTimeOut} |
|
* @see #getKeepAliveTime(TimeUnit) |
|
*/ |
|
public void setKeepAliveTime(long time, TimeUnit unit) { |
|
if (time < 0) |
|
throw new IllegalArgumentException(); |
|
if (time == 0 && allowsCoreThreadTimeOut()) |
|
throw new IllegalArgumentException("Core threads must have nonzero keep alive times"); |
|
long keepAliveTime = unit.toNanos(time); |
|
long delta = keepAliveTime - this.keepAliveTime; |
|
this.keepAliveTime = keepAliveTime; |
|
if (delta < 0) |
|
interruptIdleWorkers(); |
|
} |
|
/** |
|
* Returns the thread keep-alive time, which is the amount of time |
|
* that threads may remain idle before being terminated. |
|
* Threads that wait this amount of time without processing a |
|
* task will be terminated if there are more than the core |
|
* number of threads currently in the pool, or if this pool |
|
* {@linkplain #allowsCoreThreadTimeOut() allows core thread timeout}. |
|
* |
|
* @param unit the desired time unit of the result |
|
* @return the time limit |
|
* @see #setKeepAliveTime(long, TimeUnit) |
|
*/ |
|
public long getKeepAliveTime(TimeUnit unit) { |
|
return unit.convert(keepAliveTime, TimeUnit.NANOSECONDS); |
|
} |
|
/* User-level queue utilities */ |
|
/** |
|
* Returns the task queue used by this executor. Access to the |
|
* task queue is intended primarily for debugging and monitoring. |
|
* This queue may be in active use. Retrieving the task queue |
|
* does not prevent queued tasks from executing. |
|
* |
|
* @return the task queue |
|
*/ |
|
public BlockingQueue<Runnable> getQueue() { |
|
return workQueue; |
|
} |
|
/** |
|
* Removes this task from the executor's internal queue if it is |
|
* present, thus causing it not to be run if it has not already |
|
* started. |
|
* |
|
* <p>This method may be useful as one part of a cancellation |
|
* scheme. It may fail to remove tasks that have been converted |
|
* into other forms before being placed on the internal queue. |
|
* For example, a task entered using {@code submit} might be |
|
* converted into a form that maintains {@code Future} status. |
|
* However, in such cases, method {@link #purge} may be used to |
|
* remove those Futures that have been cancelled. |
|
* |
|
* @param task the task to remove |
|
* @return {@code true} if the task was removed |
|
*/ |
|
public boolean remove(Runnable task) { |
|
boolean removed = workQueue.remove(task); |
|
tryTerminate(); // In case SHUTDOWN and now empty |
|
return removed; |
|
} |
|
/** |
|
* Tries to remove from the work queue all {@link Future} |
|
* tasks that have been cancelled. This method can be useful as a |
|
* storage reclamation operation, that has no other impact on |
|
* functionality. Cancelled tasks are never executed, but may |
|
* accumulate in work queues until worker threads can actively |
|
* remove them. Invoking this method instead tries to remove them now. |
|
* However, this method may fail to remove tasks in |
|
* the presence of interference by other threads. |
|
*/ |
|
public void purge() { |
|
final BlockingQueue<Runnable> q = workQueue; |
|
try { |
|
Iterator<Runnable> it = q.iterator(); |
|
while (it.hasNext()) { |
|
Runnable r = it.next(); |
|
if (r instanceof Future<?> && ((Future<?>)r).isCancelled()) |
|
it.remove(); |
|
} |
|
} catch (ConcurrentModificationException fallThrough) { |
|
// Take slow path if we encounter interference during traversal. |
|
// Make copy for traversal and call remove for cancelled entries. |
|
// The slow path is more likely to be O(N*N). |
|
for (Object r : q.toArray()) |
|
if (r instanceof Future<?> && ((Future<?>)r).isCancelled()) |
|
q.remove(r); |
|
} |
|
tryTerminate(); // In case SHUTDOWN and now empty |
|
} |
|
/* Statistics */ |
|
/** |
|
* Returns the current number of threads in the pool. |
|
* |
|
* @return the number of threads |
|
*/ |
|
public int getPoolSize() { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
// Remove rare and surprising possibility of |
|
// isTerminated() && getPoolSize() > 0 |
|
return runStateAtLeast(ctl.get(), TIDYING) ? 0 |
|
: workers.size(); |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Returns the approximate number of threads that are actively |
|
* executing tasks. |
|
* |
|
* @return the number of threads |
|
*/ |
|
public int getActiveCount() { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
int n = 0; |
|
for (Worker w : workers) |
|
if (w.isLocked()) |
|
++n; |
|
return n; |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Returns the largest number of threads that have ever |
|
* simultaneously been in the pool. |
|
* |
|
* @return the number of threads |
|
*/ |
|
public int getLargestPoolSize() { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
return largestPoolSize; |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Returns the approximate total number of tasks that have ever been |
|
* scheduled for execution. Because the states of tasks and |
|
* threads may change dynamically during computation, the returned |
|
* value is only an approximation. |
|
* |
|
* @return the number of tasks |
|
*/ |
|
public long getTaskCount() { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
long n = completedTaskCount; |
|
for (Worker w : workers) { |
|
n += w.completedTasks; |
|
if (w.isLocked()) |
|
++n; |
|
} |
|
return n + workQueue.size(); |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Returns the approximate total number of tasks that have |
|
* completed execution. Because the states of tasks and threads |
|
* may change dynamically during computation, the returned value |
|
* is only an approximation, but one that does not ever decrease |
|
* across successive calls. |
|
* |
|
* @return the number of tasks |
|
*/ |
|
public long getCompletedTaskCount() { |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
long n = completedTaskCount; |
|
for (Worker w : workers) |
|
n += w.completedTasks; |
|
return n; |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
} |
|
/** |
|
* Returns a string identifying this pool, as well as its state, |
|
* including indications of run state and estimated worker and |
|
* task counts. |
|
* |
|
* @return a string identifying this pool, as well as its state |
|
*/ |
|
public String toString() { |
|
long ncompleted; |
|
int nworkers, nactive; |
|
final ReentrantLock mainLock = this.mainLock; |
|
mainLock.lock(); |
|
try { |
|
ncompleted = completedTaskCount; |
|
nactive = 0; |
|
nworkers = workers.size(); |
|
for (Worker w : workers) { |
|
ncompleted += w.completedTasks; |
|
if (w.isLocked()) |
|
++nactive; |
|
} |
|
} finally { |
|
mainLock.unlock(); |
|
} |
|
int c = ctl.get(); |
|
String runState = |
|
isRunning(c) ? "Running" : |
|
runStateAtLeast(c, TERMINATED) ? "Terminated" : |
|
"Shutting down"; |
|
return super.toString() + |
|
"[" + runState + |
|
", pool size = " + nworkers + |
|
", active threads = " + nactive + |
|
", queued tasks = " + workQueue.size() + |
|
", completed tasks = " + ncompleted + |
|
"]"; |
|
} |
|
/* Extension hooks */ |
|
/** |
|
* Method invoked prior to executing the given Runnable in the |
|
* given thread. This method is invoked by thread {@code t} that |
|
* will execute task {@code r}, and may be used to re-initialize |
|
* ThreadLocals, or to perform logging. |
|
* |
|
* <p>This implementation does nothing, but may be customized in |
|
* subclasses. Note: To properly nest multiple overridings, subclasses |
|
* should generally invoke {@code super.beforeExecute} at the end of |
|
* this method. |
|
* |
|
* @param t the thread that will run task {@code r} |
|
* @param r the task that will be executed |
|
*/ |
|
protected void beforeExecute(Thread t, Runnable r) { } |
|
/** |
|
* Method invoked upon completion of execution of the given Runnable. |
|
* This method is invoked by the thread that executed the task. If |
|
* non-null, the Throwable is the uncaught {@code RuntimeException} |
|
* or {@code Error} that caused execution to terminate abruptly. |
|
* |
|
* <p>This implementation does nothing, but may be customized in |
|
* subclasses. Note: To properly nest multiple overridings, subclasses |
|
* should generally invoke {@code super.afterExecute} at the |
|
* beginning of this method. |
|
* |
|
* <p><b>Note:</b> When actions are enclosed in tasks (such as |
|
* {@link FutureTask}) either explicitly or via methods such as |
|
* {@code submit}, these task objects catch and maintain |
|
* computational exceptions, and so they do not cause abrupt |
|
* termination, and the internal exceptions are <em>not</em> |
|
* passed to this method. If you would like to trap both kinds of |
|
* failures in this method, you can further probe for such cases, |
|
* as in this sample subclass that prints either the direct cause |
|
* or the underlying exception if a task has been aborted: |
|
* |
|
* <pre> {@code |
|
* class ExtendedExecutor extends ThreadPoolExecutor { |
|
* // ... |
|
* protected void afterExecute(Runnable r, Throwable t) { |
|
* super.afterExecute(r, t); |
|
* if (t == null |
|
* && r instanceof Future<?> |
|
* && ((Future<?>)r).isDone()) { |
|
* try { |
|
* Object result = ((Future<?>) r).get(); |
|
* } catch (CancellationException ce) { |
|
* t = ce; |
|
* } catch (ExecutionException ee) { |
|
* t = ee.getCause(); |
|
* } catch (InterruptedException ie) { |
|
* // ignore/reset |
|
* Thread.currentThread().interrupt(); |
|
* } |
|
* } |
|
* if (t != null) |
|
* System.out.println(t); |
|
* } |
|
* }}</pre> |
|
* |
|
* @param r the runnable that has completed |
|
* @param t the exception that caused termination, or null if |
|
* execution completed normally |
|
*/ |
|
protected void afterExecute(Runnable r, Throwable t) { } |
|
/** |
|
* Method invoked when the Executor has terminated. Default |
|
* implementation does nothing. Note: To properly nest multiple |
|
* overridings, subclasses should generally invoke |
|
* {@code super.terminated} within this method. |
|
*/ |
|
protected void terminated() { } |
|
/* Predefined RejectedExecutionHandlers */ |
|
/** |
|
* A handler for rejected tasks that runs the rejected task |
|
* directly in the calling thread of the {@code execute} method, |
|
* unless the executor has been shut down, in which case the task |
|
* is discarded. |
|
*/ |
|
public static class CallerRunsPolicy implements RejectedExecutionHandler { |
|
/** |
|
* Creates a {@code CallerRunsPolicy}. |
|
*/ |
|
public CallerRunsPolicy() { } |
|
/** |
|
* Executes task r in the caller's thread, unless the executor |
|
* has been shut down, in which case the task is discarded. |
|
* |
|
* @param r the runnable task requested to be executed |
|
* @param e the executor attempting to execute this task |
|
*/ |
|
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { |
|
if (!e.isShutdown()) { |
|
r.run(); |
|
} |
|
} |
|
} |
|
/** |
|
* A handler for rejected tasks that throws a |
|
* {@link RejectedExecutionException}. |
|
* |
|
* This is the default handler for {@link ThreadPoolExecutor} and |
|
* {@link ScheduledThreadPoolExecutor}. |
|
*/ |
|
public static class AbortPolicy implements RejectedExecutionHandler { |
|
/** |
|
* Creates an {@code AbortPolicy}. |
|
*/ |
|
public AbortPolicy() { } |
|
/** |
|
* Always throws RejectedExecutionException. |
|
* |
|
* @param r the runnable task requested to be executed |
|
* @param e the executor attempting to execute this task |
|
* @throws RejectedExecutionException always |
|
*/ |
|
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { |
|
throw new RejectedExecutionException("Task " + r.toString() + |
|
" rejected from " + |
|
e.toString()); |
|
} |
|
} |
|
/** |
|
* A handler for rejected tasks that silently discards the |
|
* rejected task. |
|
*/ |
|
public static class DiscardPolicy implements RejectedExecutionHandler { |
|
/** |
|
* Creates a {@code DiscardPolicy}. |
|
*/ |
|
public DiscardPolicy() { } |
|
/** |
|
* Does nothing, which has the effect of discarding task r. |
|
* |
|
* @param r the runnable task requested to be executed |
|
* @param e the executor attempting to execute this task |
|
*/ |
|
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { |
|
} |
|
} |
|
/** |
|
* A handler for rejected tasks that discards the oldest unhandled |
|
* request and then retries {@code execute}, unless the executor |
|
* is shut down, in which case the task is discarded. This policy is |
|
* rarely useful in cases where other threads may be waiting for |
|
* tasks to terminate, or failures must be recorded. Instead consider |
|
* using a handler of the form: |
|
* <pre> {@code |
|
* new RejectedExecutionHandler() { |
|
* public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { |
|
* Runnable dropped = e.getQueue().poll(); |
|
* if (dropped instanceof Future<?>) { |
|
* ((Future<?>)dropped).cancel(false); |
|
* // also consider logging the failure |
|
* } |
|
* e.execute(r); // retry |
|
* }}}</pre> |
|
*/ |
|
public static class DiscardOldestPolicy implements RejectedExecutionHandler { |
|
/** |
|
* Creates a {@code DiscardOldestPolicy} for the given executor. |
|
*/ |
|
public DiscardOldestPolicy() { } |
|
/** |
|
* Obtains and ignores the next task that the executor |
|
* would otherwise execute, if one is immediately available, |
|
* and then retries execution of task r, unless the executor |
|
* is shut down, in which case task r is instead discarded. |
|
* |
|
* @param r the runnable task requested to be executed |
|
* @param e the executor attempting to execute this task |
|
*/ |
|
public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { |
|
if (!e.isShutdown()) { |
|
e.getQueue().poll(); |
|
e.execute(r); |
|
} |
|
} |
|
} |
|
} |